운영 보안을 보존하여 빌드 개선 배포본 통합
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@@ -269,6 +269,21 @@ const zSetNpcPolicy = z.object({
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]),
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});
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const zTournamentAdjustGeneral = z.object({
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type: z.literal('tournamentAdjustGeneral'),
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reason: z.enum(['tournamentJoin', 'tournamentJoinRollback', 'tournamentBet', 'tournamentBetRollback']),
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userId: z.string().min(1),
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generalId: zSafeInteger.positive(),
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goldDelta: zFiniteNumber,
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betGoldDelta: zFiniteNumber.optional(),
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minGoldAfter: zFiniteNumber.nonnegative(),
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});
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const zTournamentSeedNpcBets = z.object({
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type: z.literal('tournamentSeedNpcBets'),
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bets: z.array(z.object({ generalId: zSafeInteger.positive(), amount: zSafeInteger.positive() })).min(1),
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});
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const zAdjustGeneralResources = z.object({
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type: z.literal('adjustGeneralResources'),
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reason: z.string().optional(),
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@@ -737,6 +752,16 @@ const normalizeSetNpcPolicy: CommandNormalizer<'setNpcPolicy'> = (envelope) => {
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return { ...command, requestId: envelope.requestId };
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};
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const normalizeTournamentAdjustGeneral: CommandNormalizer<'tournamentAdjustGeneral'> = (envelope) => {
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const command = parseWith(zTournamentAdjustGeneral, envelope.command);
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return command ? { ...command, requestId: envelope.requestId } : null;
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};
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const normalizeTournamentSeedNpcBets: CommandNormalizer<'tournamentSeedNpcBets'> = (envelope) => {
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const command = parseWith(zTournamentSeedNpcBets, envelope.command);
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return command ? { ...command, requestId: envelope.requestId } : null;
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};
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const normalizeAdjustGeneralResources: CommandNormalizer<'adjustGeneralResources'> = (envelope) => {
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const command = parseWith(zAdjustGeneralResources, envelope.command);
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if (!command) {
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@@ -905,6 +930,8 @@ const normalizers: CommandNormalizerMap = {
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voteReward: normalizeVoteReward,
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setNationSetting: normalizeSetNationSetting,
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setNpcPolicy: normalizeSetNpcPolicy,
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tournamentAdjustGeneral: normalizeTournamentAdjustGeneral,
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tournamentSeedNpcBets: normalizeTournamentSeedNpcBets,
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adjustGeneralResources: normalizeAdjustGeneralResources,
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adjustGeneralMeta: normalizeAdjustGeneralMeta,
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tournamentMatchResult: normalizeTournamentMatchResult,
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@@ -175,6 +175,7 @@ const requireCommandDatabase = (ctx: CommandHandlerContext): DatabaseClient => {
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};
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const ACTOR_BOUND_GENERAL_COMMAND_TYPE_LIST = [
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'tournamentAdjustGeneral',
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'troopCreate',
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'troopJoin',
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'troopExit',
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@@ -627,11 +628,84 @@ async function handleSetNpcPolicy(
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return applyNpcPolicyMutation({ world: ctx.world, command, acceptedAt });
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}
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async function handleTournamentAdjustGeneral(
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ctx: CommandHandlerContext,
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command: Extract<TurnDaemonCommand, { type: 'tournamentAdjustGeneral' }>
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): Promise<TurnDaemonCommandResult> {
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const general = ctx.world.getGeneralById(command.generalId);
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// Ref의 참가/베팅 actor는 로그인 장수다. 큐 대기 중 빙의 소유자가 바뀐 경우도 막는다.
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if (!general || general.userId !== command.userId) {
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return { type: command.type, ok: false, code: 'FORBIDDEN', reason: '장수의 현재 소유자가 일치하지 않습니다.' };
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}
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const gold = general.gold + command.goldDelta;
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if (!Number.isFinite(gold) || gold < command.minGoldAfter) {
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return { type: command.type, ok: false, code: 'BAD_REQUEST', reason: '금이 부족합니다.' };
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}
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const meta = { ...general.meta };
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if (command.betGoldDelta !== undefined) {
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const current = typeof meta.betgold === 'number' ? meta.betgold : 0;
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const betgold = current + command.betGoldDelta;
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if (!Number.isFinite(betgold) || betgold < 0) {
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return { type: command.type, ok: false, code: 'BAD_REQUEST', reason: '베팅 기록이 일치하지 않습니다.' };
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}
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meta.betgold = betgold;
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}
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// 금과 통계는 하나의 ENGINE event에서 함께 commit하거나 함께 거부한다.
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ctx.world.updateGeneral(command.generalId, { gold, meta });
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return { type: command.type, ok: true, generalId: command.generalId };
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}
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async function handleTournamentSeedNpcBets(
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ctx: CommandHandlerContext,
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command: Extract<TurnDaemonCommand, { type: 'tournamentSeedNpcBets' }>
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): Promise<TurnDaemonCommandResult> {
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if (ctx.commandDb) {
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const event = command.requestId
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? await ctx.commandDb.inputEvent.findUnique({
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where: { requestId: command.requestId },
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select: { actorUserId: true, target: true, eventType: true },
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})
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: null;
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if (!event || event.actorUserId !== null || event.target !== 'ENGINE' || event.eventType !== command.type) {
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return { type: command.type, ok: false, reason: 'NPC 베팅 입력 이벤트가 일치하지 않습니다.' };
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}
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}
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if (new Set(command.bets.map((bet) => bet.generalId)).size !== command.bets.length) {
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return { type: command.type, ok: false, reason: 'NPC 베팅 대상이 중복됩니다.' };
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}
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const processedGeneralIds: number[] = [];
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const skippedGeneralIds: number[] = [];
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for (const bet of command.bets) {
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const general = ctx.world.getGeneralById(bet.generalId);
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// 계획 이후 유저가 빙의한 장수는 NPC 비용·통계를 변경하지 않는다.
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if (!general || general.userId != null || general.npcState < 2 || general.gold - bet.amount < 500) {
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skippedGeneralIds.push(bet.generalId);
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continue;
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}
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const current = typeof general.meta.betgold === 'number' ? general.meta.betgold : 0;
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ctx.world.updateGeneral(bet.generalId, {
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gold: general.gold - bet.amount,
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meta: { ...general.meta, betgold: current + bet.amount },
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});
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processedGeneralIds.push(bet.generalId);
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}
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return { type: command.type, ok: true, processedGeneralIds, skippedGeneralIds };
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}
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const isLegacyTournamentAdjustment = (reason: string | undefined): boolean =>
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reason !== undefined &&
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['tournamentJoin', 'tournamentJoinRollback', 'tournamentBet', 'tournamentBetRollback', 'tournamentNpcBet'].includes(
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reason
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);
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async function handleAdjustGeneralResources(
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ctx: CommandHandlerContext,
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command: Extract<TurnDaemonCommand, { type: 'adjustGeneralResources' }>
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): Promise<TurnDaemonCommandResult> {
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const { world } = ctx;
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if (isLegacyTournamentAdjustment(command.reason)) {
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return { type: command.type, ok: false, reason: '소유권 없는 이전 토너먼트 조정 명령은 허용하지 않습니다.' };
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}
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if (!command.adjustments || command.adjustments.length === 0) {
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return { type: 'adjustGeneralResources', ok: false, reason: '조정 대상이 없습니다.' };
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}
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@@ -688,6 +762,9 @@ async function handleAdjustGeneralMeta(
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command: Extract<TurnDaemonCommand, { type: 'adjustGeneralMeta' }>
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): Promise<TurnDaemonCommandResult> {
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const { world } = ctx;
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if (isLegacyTournamentAdjustment(command.reason)) {
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return { type: command.type, ok: false, reason: '소유권 없는 이전 토너먼트 조정 명령은 허용하지 않습니다.' };
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}
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if (!command.adjustments || command.adjustments.length === 0) {
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return {
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type: 'adjustGeneralMeta',
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@@ -3269,6 +3346,13 @@ export const createTurnDaemonCommandHandler = (options: {
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handleSetNationSetting(ctx, command as Extract<TurnDaemonCommand, { type: 'setNationSetting' }>),
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setNpcPolicy: (command) =>
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handleSetNpcPolicy(ctx, command as Extract<TurnDaemonCommand, { type: 'setNpcPolicy' }>),
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tournamentAdjustGeneral: (command) =>
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handleTournamentAdjustGeneral(
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ctx,
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command as Extract<TurnDaemonCommand, { type: 'tournamentAdjustGeneral' }>
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),
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tournamentSeedNpcBets: (command) =>
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handleTournamentSeedNpcBets(ctx, command as Extract<TurnDaemonCommand, { type: 'tournamentSeedNpcBets' }>),
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adjustGeneralResources: (command) =>
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handleAdjustGeneralResources(
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ctx,
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