feat: 정지·종료 기수의 장수 참여를 허용하고 확정 기록 보호
This commit is contained in:
@@ -169,6 +169,13 @@ export class DatabaseTurnDaemonCommandQueue implements TurnDaemonControlQueue, T
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AND (
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${gameplayAllowed}
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OR "event_type" = 'getStatus'
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OR (
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${world?.clockPhase === 'SUSPENDED' || world?.clockPhase === 'COMPLETED'}
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AND "event_type" IN (
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'joinCreateGeneral', 'npcPossessGeneral',
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'selectPoolReserve', 'selectPoolCreate', 'selectPoolReselect'
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)
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)
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OR (
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${suspendedTournamentBetCommand}
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AND "event_type" IN ('adjustGeneralResources', 'adjustGeneralMeta')
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@@ -1,3 +1,4 @@
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import { areSeasonRecordsFinalized } from '../turn/seasonRecords.js';
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import { JosaUtil, asRecord } from '@sammo-ts/common';
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import { createGamePostgresConnector, type GamePrisma } from '@sammo-ts/infra';
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import { ActionLogger, LogFormat, type TournamentType, type TriggerValue } from '@sammo-ts/logic';
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@@ -253,7 +254,8 @@ export const createTournamentRewardFinalizer = async (options: {
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}))
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.filter((entry) => !!entry.userId);
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for (const entry of pointUpdates) {
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const recordsFinalized = await areSeasonRecordsFinalized(db, world.getState().meta.serverId);
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for (const entry of recordsFinalized ? [] : pointUpdates) {
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await db.inheritancePoint.upsert({
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where: {
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userId_key: { userId: entry.userId!, key: 'tournament' },
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@@ -1,3 +1,4 @@
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import { areSeasonRecordsFinalized } from './seasonRecords.js';
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import {
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acquireGameSchemaAdvisoryXactLock,
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CLOCK_OPERATION_PERSISTENCE_LOCK,
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@@ -602,7 +603,8 @@ const persistNationBettingOpen = async (
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const persistNationBettingFinish = async (
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prisma: GamePrisma.TransactionClient,
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finish: PendingNationBettingFinish
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finish: PendingNationBettingFinish,
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recordsFinalized: boolean
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): Promise<void> => {
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await prisma.$queryRaw`
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SELECT id
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@@ -652,7 +654,7 @@ const persistNationBettingFinish = async (
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})),
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});
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for (const reward of rewards) {
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for (const reward of recordsFinalized ? [] : rewards) {
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if (!reward.userId) {
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continue;
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}
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@@ -1451,11 +1453,12 @@ export const createDatabaseTurnHooks = async (
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`);
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}
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const recordsFinalized = await areSeasonRecordsFinalized(prisma, asRecord(state.meta).serverId);
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for (const betting of pendingNationBettingOpens) {
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await persistNationBettingOpen(prisma, betting);
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}
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for (const finish of pendingNationBettingFinishes) {
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await persistNationBettingFinish(prisma, finish);
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await persistNationBettingFinish(prisma, finish, recordsFinalized);
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}
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const meta = asRecord(state.meta);
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@@ -1464,7 +1467,7 @@ export const createDatabaseTurnHooks = async (
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const persistInheritancePointAdjustments = async (
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entries: typeof inheritancePointAdjustments
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): Promise<void> => {
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if (entries.length === 0) {
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if (recordsFinalized || entries.length === 0) {
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return;
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}
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const grouped = new Map<string, { userId: string; key: string; amount: number }>();
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@@ -1490,7 +1493,7 @@ export const createDatabaseTurnHooks = async (
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}
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};
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const persistInheritanceLogs = async (entries: typeof pendingInheritanceLogs): Promise<void> => {
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if (entries.length === 0) {
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if (recordsFinalized || entries.length === 0) {
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return;
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}
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await prisma.inheritanceLog.createMany({
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@@ -1,3 +1,4 @@
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import { areSeasonRecordsFinalized } from './seasonRecords.js';
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import {
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asRecord,
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HALL_OF_FAME_TYPES,
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@@ -403,10 +404,15 @@ export const persistGeneralLifecycleEvents = async (
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data: { refreshScore: 0 },
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});
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const recordsFinalized = await areSeasonRecordsFinalized(prisma, worldMeta.serverId);
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for (const event of events) {
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if (event.outcome === 'detached' || event.outcome === 'deleted') {
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await prisma.generalAccessLog.deleteMany({ where: { generalId: event.generalId } });
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}
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if (recordsFinalized) {
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if (event.outcome === 'retired') await persistPostRetirementRankValues(prisma, event);
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continue;
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}
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if (event.outcome !== 'deleted' && event.outcome !== 'retired') {
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continue;
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}
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@@ -1,3 +1,4 @@
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import { areSeasonRecordsFinalized } from './seasonRecords.js';
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import { asNumber, asRecord, JosaUtil, LiteHashDRBG, RandUtil } from '@sammo-ts/common';
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import { acquireGameSchemaAdvisoryXactLock, GamePrisma } from '@sammo-ts/infra';
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import {
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@@ -613,14 +614,20 @@ export const createGeneralFromJoin = async (options: {
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const inheritBonus = validateAndNormalizeBonus(input.inheritBonusStat);
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const inheritConstants = resolveInheritConstants(worldState);
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const worldMeta = asRecord(worldState.meta);
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const recordsFinalized = await areSeasonRecordsFinalized(db, worldMeta.serverId);
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const inheritRequiredPoint = calculateInheritanceCost(input, inheritConstants, inheritBonus);
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const currentInheritancePoint = await applyInheritanceUser(
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db,
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input.userId,
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worldState.currentYear,
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worldState.currentMonth
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);
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await ensureGameInheritanceBaseline(db, worldMeta, input.userId, currentInheritancePoint);
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if (recordsFinalized && inheritRequiredPoint > 0) {
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fail('BAD_REQUEST', '통일 이후에는 유산 포인트를 사용하는 생성 옵션을 적용할 수 없습니다.');
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}
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const currentInheritancePoint = recordsFinalized
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? (await db.inheritancePoint.findMany({ where: { userId: input.userId }, select: { value: true } })).reduce(
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(sum, row) => sum + row.value,
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0
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)
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: await applyInheritanceUser(db, input.userId, worldState.currentYear, worldState.currentMonth);
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if (!recordsFinalized) {
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await ensureGameInheritanceBaseline(db, worldMeta, input.userId, currentInheritancePoint);
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}
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if (currentInheritancePoint < inheritRequiredPoint) {
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fail('BAD_REQUEST', '유산 포인트가 부족합니다. 다시 가입해주세요!');
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}
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@@ -743,7 +750,7 @@ export const createGeneralFromJoin = async (options: {
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? input.ownerIconRevision
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: undefined;
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const nextInheritancePoint = currentInheritancePoint - inheritRequiredPoint;
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const restInheritanceBonus = await resolveRestInheritanceBonus(db, worldState, input.userId);
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const restInheritanceBonus = recordsFinalized ? 0 : await resolveRestInheritanceBonus(db, worldState, input.userId);
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const finalInheritancePoint = nextInheritancePoint + restInheritanceBonus;
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// Ref의 가오픈 삭제 대기는 정지된 게임 clock이 아니라 실제 요청 접수 시각부터 흐른다.
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// 미래 정식 오픈에 clock을 고정한 PREOPEN에서도 사용자가 가오픈 중 두 턴을 기다리면
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@@ -0,0 +1,14 @@
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import type { DatabaseClient } from '@sammo-ts/infra';
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/** 통일 대기/이민족전으로 시계가 재개되어도 확정된 기수의 기록은 다시 열지 않는다. */
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export const areSeasonRecordsFinalized = async (
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db: Pick<DatabaseClient, 'gameHistory'>,
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serverId: unknown
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): Promise<boolean> => {
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if (typeof serverId !== 'string' || !serverId.trim()) return false;
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const history = await db.gameHistory.findUnique({
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where: { serverId: serverId.trim() },
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select: { status: true },
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});
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return history?.status === 'COMPLETED';
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};
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@@ -1,3 +1,4 @@
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import { areSeasonRecordsFinalized } from './seasonRecords.js';
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import { asRecord, HALL_OF_FAME_TYPES, resolveLegacyTextColor, type HallOfFameType } from '@sammo-ts/common';
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import {
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acquireGameSchemaAdvisoryXactLock,
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@@ -95,6 +96,8 @@ const claimGeneration = async (
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}
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return 'ALREADY_APPLIED';
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}
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// 이전 버전/이관 기수에 generation row가 없어도 통일 기록을 다시 정산하지 않는다.
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if (await areSeasonRecordsFinalized(transaction, input.serverId)) return 'ALREADY_APPLIED';
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await transaction.unificationFinalization.create({
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data: {
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generationKey: input.generationKey,
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@@ -387,6 +387,69 @@ integration('database command queue', () => {
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}
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);
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it.each(['SUSPENDED', 'COMPLETED', 'RECONCILING'])(
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'admits only participation commands while the clock is %s',
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async (phase) => {
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await db.worldState.updateMany({ data: { clockPhase: phase } });
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const payloads: TurnDaemonCommand[] = [
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{
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type: 'joinCreateGeneral',
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userId: 'visitor',
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ownerDisplayName: '방문자',
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seedOwnerIdentity: 'visitor',
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name: '방문',
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leadership: 55,
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strength: 55,
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intel: 55,
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pic: false,
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character: 'che_안전',
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profileId: 'che',
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},
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{
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type: 'npcPossessGeneral',
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userId: 'visitor',
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ownerDisplayName: '방문자',
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profileId: 'che',
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generalId: 7,
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tokenNonce: 1,
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},
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{ type: 'selectPoolReserve', userId: 'visitor', seedOwnerIdentity: 'visitor' },
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{
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type: 'selectPoolCreate',
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userId: 'visitor',
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ownerDisplayName: '방문자',
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uniqueName: '후보',
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personality: 'che_안전',
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seedOwnerIdentity: 'visitor',
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},
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{ type: 'selectPoolReselect', userId: 'visitor', ownerDisplayName: '방문자', uniqueName: '후보' },
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{ type: 'vacation', userId: 'visitor', generalId: 7 },
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];
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const types = payloads.map((payload) => payload.type);
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await db.inputEvent.createMany({
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data: payloads.map((payload) => ({
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requestId: `integration:engine:participation:${payload.type}`,
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target: 'ENGINE',
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eventType: payload.type,
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actorUserId: 'visitor',
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payload: payload as GamePrisma.InputJsonValue,
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})),
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});
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const commands = await new DatabaseTurnDaemonCommandQueue(db).drain();
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expect(commands.map((command) => command.type)).toEqual(phase === 'RECONCILING' ? [] : types.slice(0, -1));
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const pending = await db.inputEvent.findUniqueOrThrow({
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where: { requestId: 'integration:engine:participation:vacation' },
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});
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expect(pending).toMatchObject({ status: 'PENDING', attempts: 0 });
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expect(await db.worldState.findFirst()).toMatchObject({
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clockPhase: phase,
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clockTick: 123n,
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clockRevision: 1n,
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deadlineGeneration: 1n,
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});
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}
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);
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it('dequeues gameplay only in an executable phase and records the processing clock generation', async () => {
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const existingWorld = await db.worldState.findFirst({ orderBy: { id: 'asc' } });
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const world = existingWorld
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@@ -1360,4 +1360,33 @@ integration('general turn lifecycle persistence', () => {
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await expect(db.oldGeneral.count({ where: { serverId, generalNo: general.id } })).resolves.toBe(0);
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await expect(db.oldGeneral.count({ where: { serverId, generalNo: automaticGeneral.id } })).resolves.toBe(0);
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});
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it('preserves all finalized settlements and archives even after an invader resume or NPC ownership change', async () => {
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await db.gameHistory.update({ where: { serverId }, data: { status: 'COMPLETED' } });
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const readRecords = async () => ({
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hall: await db.hallOfFame.findMany({ where: { serverId }, orderBy: { id: 'asc' } }),
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points: await db.inheritancePoint.findMany({ where: { userId: { in: userIds } }, orderBy: { id: 'asc' } }),
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results: await db.inheritanceResult.findMany({ where: { serverId }, orderBy: { id: 'asc' } }),
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logs: await db.inheritanceLog.findMany({ where: { userId: { in: userIds } }, orderBy: { id: 'asc' } }),
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archives: await db.oldGeneral.findMany({ where: { serverId }, orderBy: { id: 'asc' } }),
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});
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const before = await readRecords();
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for (const united of [1, 2, 3, 0]) {
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const general = makeGeneral(generalIds[0]!, userIds[1]!, {
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experience: 999999,
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meta: { killturn: 0, inheritRandomUnique: true, inherit_active_action: 999999 },
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});
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await db.$transaction(async (transaction) => {
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await persistGeneralLifecycleEvents(
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transaction,
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[
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{ ...event(general, 'retired'), isUnitedAtEvent: united },
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{ ...event(general, 'deleted'), isUnitedAtEvent: united },
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],
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{ serverId, isUnited: united },
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{}
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);
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});
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expect(await readRecords()).toEqual(before);
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}
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});
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});
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@@ -51,6 +51,7 @@ describe('general lifecycle archive history', () => {
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const general = archivedGeneral();
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const upsert = vi.fn(async () => undefined);
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const prisma = {
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gameHistory: { findUnique: vi.fn(async () => ({ status: 'OPEN' })) },
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generalAccessLog: {
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updateMany: vi.fn(async () => ({ count: 1 })),
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deleteMany: vi.fn(async () => ({ count: 1 })),
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@@ -146,6 +147,7 @@ describe('general lifecycle archive history', () => {
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findUnique: vi.fn(async () => null),
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},
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gameHistory: {
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findUnique: vi.fn(async () => ({ status: 'OPEN' })),
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count: vi.fn(async () => 99),
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},
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hallOfFame: {
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@@ -464,6 +464,19 @@ integration('unification finalization transaction', () => {
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expect(await db.message.count({ where: { mailbox: fixtureId } })).toBe(0);
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expect(world.peekDirtyState().pendingUnificationFinalizations).toHaveLength(0);
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const assertLateInheritanceIgnored = async () => {
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const beforePoints = await db.inheritancePoint.findMany({ where: { userId }, orderBy: { id: 'asc' } });
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const beforeLogs = await db.inheritanceLog.count({ where: { userId } });
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world.queueInheritancePointAdjustment(userId, 'previous', 999999);
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world.queueInheritancePointAdjustment(userId, 'tournament', 100);
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world.queueInheritanceLog({ userId, year: 190, month: 7, text: '확정 후 보상은 기록하지 않음' });
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await hooks.hooks.flushChanges?.(runResult);
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expect(await db.inheritancePoint.findMany({ where: { userId }, orderBy: { id: 'asc' } })).toEqual(
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beforePoints
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);
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expect(await db.inheritanceLog.count({ where: { userId } })).toBe(beforeLogs);
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};
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await db.gameHistory.create({
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data: {
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serverId,
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@@ -597,6 +610,7 @@ integration('unification finalization transaction', () => {
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},
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});
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expect(yearbook.globalHistory).toEqual(expect.arrayContaining([expect.stringContaining('【통일】')]));
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await assertLateInheritanceIgnored();
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expect(world.peekDirtyState().pendingUnificationFinalizations).toHaveLength(0);
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await hooks.hooks.flushChanges?.(runResult);
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@@ -772,6 +786,8 @@ integration('unification finalization transaction', () => {
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await db.clockProjectionOutbox.findFirstOrThrow({ where: { suspensionId: suspension.id } })
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).toMatchObject({ status: 'PENDING', targetRevision: 2n });
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await assertLateInheritanceIgnored();
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if (process.env.REDIS_URL) {
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const redis = createRedisConnector({ url: process.env.REDIS_URL });
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await redis.connect();
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@@ -176,6 +176,19 @@ describe('persistUnificationFinalization', () => {
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expect(transaction.unificationFinalization.create).not.toHaveBeenCalled();
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});
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it('does not reopen a completed imported season without a finalization generation', async () => {
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const transaction = Object.assign({} as GamePrisma.TransactionClient, {
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$executeRaw: vi.fn().mockResolvedValue(1),
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$queryRaw: vi.fn().mockResolvedValue([]),
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gameHistory: { findUnique: vi.fn().mockResolvedValue({ status: 'COMPLETED' }) },
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unificationFinalization: { findUnique: vi.fn().mockResolvedValue(null), create: vi.fn() },
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});
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await expect(persistUnificationFinalization(transaction, input, buildWorld())).resolves.toMatchObject({
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status: 'ALREADY_APPLIED',
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});
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expect(transaction.unificationFinalization.create).not.toHaveBeenCalled();
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});
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it('uses one supplied transaction for absolute inheritance and archive writes', async () => {
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const inheritanceUpsert = vi.fn().mockResolvedValue({});
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const inheritanceResultCreate = vi.fn().mockResolvedValue({});
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@@ -216,7 +229,11 @@ describe('persistUnificationFinalization', () => {
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{ generalId: 1, type: 'ttl', value: 1 },
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]),
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},
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gameHistory: { count: vi.fn().mockResolvedValue(1), update: gameHistoryUpdate },
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gameHistory: {
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findUnique: vi.fn().mockResolvedValue({ status: 'OPEN' }),
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count: vi.fn().mockResolvedValue(1),
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update: gameHistoryUpdate,
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},
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hallOfFame: {
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findMany: vi.fn().mockResolvedValue([]),
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create: hallCreate,
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