시간 도메인과 정지 중 메시지·베팅 경계 정리
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@@ -147,7 +147,7 @@ const lockWorld = async (db: GamePrisma.TransactionClient): Promise<number> => {
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return rows[0]!.id;
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};
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const lockParticipants = async (db: GamePrisma.TransactionClient, cutTick: bigint): Promise<void> => {
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const lockParticipants = async (db: GamePrisma.TransactionClient, _cutTick: bigint): Promise<void> => {
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await db.$queryRaw<IdRow[]>(GamePrisma.sql`SELECT id FROM general ORDER BY id FOR UPDATE`);
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await db.$queryRaw<IdRow[]>(GamePrisma.sql`
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SELECT id FROM auction
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@@ -155,10 +155,18 @@ const lockParticipants = async (db: GamePrisma.TransactionClient, cutTick: bigin
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ORDER BY id FOR UPDATE
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`);
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await db.$queryRaw<IdRow[]>(GamePrisma.sql`
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SELECT id FROM message
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WHERE valid_until_tick IS NOT NULL AND valid_until_tick >= ${cutTick}
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ORDER BY id FOR UPDATE
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SELECT bid.id
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FROM auction_bid AS bid
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JOIN auction ON auction.id = bid.auction_id
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WHERE auction.status IN ('OPEN'::auction_status, 'FINALIZING'::auction_status)
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ORDER BY bid.id FOR UPDATE OF bid
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`);
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await db.$queryRaw<IdRow[]>(GamePrisma.sql`
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SELECT message_id AS id FROM message_action
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WHERE status = 'PENDING'
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ORDER BY message_id FOR UPDATE
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`);
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await db.$queryRaw<IdRow[]>(GamePrisma.sql`SELECT id FROM inheritance_ledger ORDER BY id FOR UPDATE`);
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await db.$queryRaw<IdRow[]>(GamePrisma.sql`
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SELECT id FROM vote_poll WHERE closed_at IS NULL ORDER BY id FOR UPDATE
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`);
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@@ -175,7 +183,8 @@ const readParticipantSnapshots = async (
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worldStateId: number,
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cutTick: bigint
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): Promise<ParticipantSnapshot[]> => {
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const [world, generals, auctions, messages, votes, pool, npcTokens, commands] = await Promise.all([
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const [world, generals, auctions, auctionBids, messages, inheritanceEffects, votes, pool, npcTokens, commands] =
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await Promise.all([
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db.worldState.findUniqueOrThrow({
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where: { id: worldStateId },
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select: {
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@@ -188,17 +197,32 @@ const readParticipantSnapshots = async (
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}),
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db.general.findMany({
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orderBy: { id: 'asc' },
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select: { id: true, turnTick: true, recentWarTick: true },
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select: { id: true, turnTick: true, recentWarTick: true, meta: true },
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}),
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db.auction.findMany({
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where: { status: { in: ['OPEN', 'FINALIZING'] } },
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orderBy: { id: 'asc' },
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select: { id: true, status: true, openTick: true, closeTick: true },
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}),
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db.message.findMany({
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where: { validUntilTick: { not: null, gte: cutTick } },
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db.auctionBid.findMany({
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where: { auction: { status: { in: ['OPEN', 'FINALIZING'] } } },
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orderBy: { id: 'asc' },
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select: { id: true, timeTick: true, validUntilTick: true },
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select: { id: true, occurredGameTick: true },
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}),
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db.messageAction.findMany({
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where: { status: 'PENDING' },
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orderBy: { messageId: 'asc' },
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select: {
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messageId: true,
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createdGameTick: true,
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expiresGameTick: true,
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clockRevision: true,
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deadlineGeneration: true,
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},
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}),
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db.inheritanceLedger.findMany({
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orderBy: { id: 'asc' },
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select: { id: true, appliedClockRevision: true, appliedDeadlineGeneration: true },
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}),
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db.votePoll.findMany({
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where: { closedAt: null },
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@@ -219,7 +243,7 @@ const readParticipantSnapshots = async (
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orderBy: { sequence: 'asc' },
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select: { sequence: true, acceptedGameTick: true, acceptedClockRevision: true },
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}),
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]);
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]);
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const snapshot = (key: string, policy: ParticipantSnapshot['policy'], rows: unknown[]): ParticipantSnapshot => ({
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key,
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policy,
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@@ -246,6 +270,18 @@ const readParticipantSnapshots = async (
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'KEEP',
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generals.map(({ id, recentWarTick }) => ({ id, recentWarTick }))
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),
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snapshot(
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'selection-reselection-deadline',
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'SHIFT',
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generals.flatMap(({ id, meta: generalMeta }) => {
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const raw =
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generalMeta && typeof generalMeta === 'object' && !Array.isArray(generalMeta)
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? Reflect.get(generalMeta, 'next_change_tick')
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: null;
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const value = typeof raw === 'number' ? raw : typeof raw === 'string' ? Number(raw) : Number.NaN;
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return Number.isSafeInteger(value) && BigInt(value) >= cutTick ? [{ id, nextChangeTick: value }] : [];
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})
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),
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snapshot(
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'auction-open-occurrence',
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'KEEP',
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@@ -256,21 +292,34 @@ const readParticipantSnapshots = async (
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'SHIFT',
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auctions.map(({ id, status, closeTick }) => ({ id, status, closeTick }))
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),
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snapshot('auction-bid-occurrence', 'KEEP', auctionBids),
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snapshot(
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'auction-finalizing-recovery',
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'REBUILD',
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auctions.map(({ id, status }) => ({ id, status }))
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),
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snapshot(
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'message-occurrence',
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'message-action-occurrence',
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'KEEP',
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messages.map(({ id, timeTick }) => ({ id, timeTick }))
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messages.map(({ messageId, createdGameTick }) => ({ messageId, createdGameTick }))
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),
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snapshot(
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'message-expiry',
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'message-action-expiry',
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'SHIFT',
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messages.map(({ id, validUntilTick }) => ({ id, validUntilTick }))
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messages
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.filter(({ expiresGameTick }) => expiresGameTick !== null && expiresGameTick >= cutTick)
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.map(({ messageId, expiresGameTick }) => ({ messageId, expiresGameTick }))
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),
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snapshot(
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'message-action-clock-coordinate',
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'REBUILD',
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messages.map(({ messageId, clockRevision, deadlineGeneration }) => ({
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messageId,
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clockRevision,
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deadlineGeneration,
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}))
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),
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snapshot('inheritance-effect-coordinate', 'KEEP', inheritanceEffects),
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snapshot(
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'vote-start-occurrence',
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'KEEP',
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@@ -283,7 +332,7 @@ const readParticipantSnapshots = async (
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),
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snapshot('select-pool-reservation', 'SHIFT', pool),
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snapshot('npc-selection-window', 'SHIFT', npcTokens),
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snapshot('accepted-command-coordinate', 'KEEP', commands),
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snapshot('daemon-command-coordinate', 'KEEP', commands),
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snapshot('movable-json-rule-anchors', 'SHIFT', [
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{
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lastTurnTime: Reflect.get(meta, 'lastTurnTime'),
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@@ -429,15 +478,20 @@ const assertShiftFits = (participants: readonly ParticipantSnapshot[], shiftTick
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const assertScheduleRanges = async (db: GamePrisma.TransactionClient, shiftTicks: number): Promise<void> => {
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const shift = BigInt(shiftTicks);
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const maximum = BigInt(MAX_SAFE_GAME_TICK) - shift;
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const [general, auction, message, vote, pool, npcValid, npcMore] = await Promise.all([
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const [general, reselection, auction, message, vote, pool, npcValid, npcMore] = await Promise.all([
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db.general.aggregate({ _max: { turnTick: true }, where: { turnTick: { not: null } } }),
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db.$queryRaw<Array<{ maxTick: bigint | null }>>(GamePrisma.sql`
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SELECT MAX((meta->>'next_change_tick')::bigint) AS "maxTick"
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FROM general
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WHERE meta->>'next_change_tick' ~ '^-?[0-9]+$'
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`),
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db.auction.aggregate({
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_max: { closeTick: true },
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where: { status: { in: ['OPEN', 'FINALIZING'] }, closeTick: { not: null } },
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}),
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db.message.aggregate({
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_max: { validUntilTick: true },
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where: { validUntilTick: { not: null, lt: BigInt(MAX_SAFE_GAME_TICK) } },
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db.messageAction.aggregate({
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_max: { expiresGameTick: true },
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where: { status: 'PENDING', expiresGameTick: { not: null } },
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}),
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db.votePoll.aggregate({ _max: { endTick: true }, where: { closedAt: null, endTick: { not: null } } }),
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db.selectPoolEntry.aggregate({
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@@ -452,8 +506,9 @@ const assertScheduleRanges = async (db: GamePrisma.TransactionClient, shiftTicks
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]);
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const values: Array<[string, bigint | null]> = [
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['general.turn_tick', general._max.turnTick],
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['general.meta.next_change_tick', reselection[0]?.maxTick ?? null],
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['auction.close_tick', auction._max.closeTick],
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['message.valid_until_tick', message._max.validUntilTick],
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['message_action.expires_game_tick', message._max.expiresGameTick],
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['vote_poll.end_tick', vote._max.endTick],
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['select_pool.reserved_until_tick', pool._max.reservedUntilTick],
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['select_npc_token.valid_until_tick', npcValid._max.validUntilTick],
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@@ -493,6 +548,32 @@ const applyParticipantShift = async (
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WHERE turn_tick IS NOT NULL
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`)
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);
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affected.set(
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'selection-reselection-deadline',
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await db.$executeRaw(GamePrisma.sql`
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UPDATE general
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SET meta = jsonb_set(
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jsonb_set(
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jsonb_set(
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meta,
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'{next_change_tick}',
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to_jsonb((meta->>'next_change_tick')::bigint + ${shiftTicks}),
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true
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),
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'{next_change}',
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to_jsonb(((meta->>'next_change')::timestamp
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+ ${projectionDeltaMilliseconds} * INTERVAL '1 millisecond')::text),
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true
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),
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'{nextChangeAt}',
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to_jsonb(((meta->>'nextChangeAt')::timestamp
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+ ${projectionDeltaMilliseconds} * INTERVAL '1 millisecond')::text),
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true
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)
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WHERE meta->>'next_change_tick' ~ '^-?[0-9]+$'
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AND (meta->>'next_change_tick')::bigint >= ${cutTick}
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`)
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);
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affected.set(
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'auction-deadline',
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await db.$executeRaw(GamePrisma.sql`
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@@ -504,14 +585,37 @@ const applyParticipantShift = async (
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`)
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);
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affected.set(
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'message-expiry',
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'message-action-clock-coordinate',
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(
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await db.messageAction.updateMany({
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where: { status: 'PENDING' },
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data: {
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clockRevision: targetRevision,
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deadlineGeneration: targetGeneration,
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},
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})
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).count
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);
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affected.set(
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'message-action-expiry',
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await db.$executeRaw(GamePrisma.sql`
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UPDATE message
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SET valid_until_tick = valid_until_tick + ${shiftTicks},
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valid_until = valid_until + ${projectionDeltaMilliseconds} * INTERVAL '1 millisecond'
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WHERE valid_until_tick IS NOT NULL
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AND valid_until_tick >= ${cutTick}
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AND valid_until_tick < ${BigInt(MAX_SAFE_GAME_TICK)}
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WITH shifted AS (
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UPDATE message_action
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SET expires_game_tick = expires_game_tick + ${shiftTicks},
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clock_revision = ${targetRevision},
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deadline_generation = ${targetGeneration},
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updated_at_wall = CURRENT_TIMESTAMP AT TIME ZONE 'UTC'
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WHERE status = 'PENDING'
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AND expires_game_tick IS NOT NULL
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AND expires_game_tick >= ${cutTick}
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RETURNING message_id, expires_game_tick
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)
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UPDATE message AS envelope
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SET valid_until_tick = shifted.expires_game_tick,
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valid_until = envelope.valid_until
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+ ${projectionDeltaMilliseconds} * INTERVAL '1 millisecond'
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FROM shifted
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WHERE envelope.id = shifted.message_id
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`)
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);
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affected.set(
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