fix(game-ui): 메인 갱신 제어를 턴 입력기 아래로 이동
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@@ -97,8 +97,28 @@ try {
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color: style.color,
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};
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};
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const inspectControl = (element) => {
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if (!(element instanceof HTMLElement)) return null;
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const rect = element.getBoundingClientRect();
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const style = getComputedStyle(element);
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return {
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text: element.textContent?.replace(/\s+/gu, ' ').trim() ?? '',
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rect: { x: rect.x, y: rect.y, width: rect.width, height: rect.height },
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display: style.display,
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backgroundColor: style.backgroundColor,
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color: style.color,
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borderTopWidth: style.borderTopWidth,
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borderRightWidth: style.borderRightWidth,
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borderBottomWidth: style.borderBottomWidth,
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borderLeftWidth: style.borderLeftWidth,
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borderRadius: style.borderRadius,
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};
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};
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const cityCard = document.querySelector('.city-card-basic');
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if (!(cityCard instanceof HTMLElement)) throw new Error('reference city card missing');
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const actionMiniPlate = document.querySelector('#actionMiniPlate');
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const actionMiniPlateSub = document.querySelector('#actionMiniPlateSub');
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const reservedCommandZone = document.querySelector('.reservedCommandZone');
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return {
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viewport: { width: innerWidth, height: innerHeight },
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city: [...document.querySelectorAll('.city-card-basic .sammo-bar')].map(inspect),
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@@ -113,6 +133,15 @@ try {
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officers: [4, 3, 2].map((level) => inspectPanel(`.city-card-basic .officer${level}Panel`)),
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},
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generalCard: document.querySelector('.general-card-basic').getBoundingClientRect().toJSON(),
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turnControls: {
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reservedCommandZone: inspectControl(reservedCommandZone),
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actionMiniPlate: inspectControl(actionMiniPlate),
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buttons: actionMiniPlate ? [...actionMiniPlate.querySelectorAll('button')].map(inspectControl) : [],
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actionMiniPlateSub: inspectControl(actionMiniPlateSub),
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subButtons: actionMiniPlateSub
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? [...actionMiniPlateSub.querySelectorAll('button')].map(inspectControl)
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: [],
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},
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};
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});
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await Promise.all([
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