feat: add database schema support for gateway and game profiles
- Introduced `dbSchema` configuration option in GatewayApiConfig and GatewayOrchestratorConfig. - Implemented schema resolution logic in environment configuration functions. - Updated context and orchestrator factory to use GatewayPrismaClient instead of PrismaClient. - Refactored orchestrator server and profile repository to accommodate new database schema handling. - Created separate Prisma schemas for game and gateway in the infra package. - Enhanced Postgres connector to support schema overrides in database URLs. - Updated documentation to reflect changes in database schema handling. - Added new Prisma generation and database push scripts for game and gateway schemas.
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@@ -1,5 +1,5 @@
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import {
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createPostgresConnector,
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createGamePostgresConnector,
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type JsonValue,
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type TurnEngineCityRow,
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type TurnEngineDatabaseClient,
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@@ -252,10 +252,10 @@ const mapTroopRow = (row: TurnEngineTroopRow): Troop => ({
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export const loadTurnWorldFromDatabase = async (
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options: TurnWorldLoaderOptions
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): Promise<TurnWorldLoadResult> => {
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const connector = createPostgresConnector({ url: options.databaseUrl });
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const connector = createGamePostgresConnector({ url: options.databaseUrl });
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await connector.connect();
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try {
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const prisma = connector.prisma as TurnEngineDatabaseClient;
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const prisma = connector.prisma as unknown as TurnEngineDatabaseClient;
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const worldState = await prisma.worldState.findFirst();
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if (!worldState) {
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throw new Error('world_state row is required to start turn daemon.');
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