feat: 시계 reconciliation 워커와 명령 경계 완성

This commit is contained in:
2026-09-03 09:40:48 +00:00
parent ae7d55ef47
commit a3e2bf90ae
46 changed files with 3011 additions and 219 deletions
@@ -1,4 +1,4 @@
import { afterAll, beforeAll, describe, expect, it } from 'vitest';
import { afterAll, beforeAll, beforeEach, describe, expect, it } from 'vitest';
import { createGamePostgresConnector, type GamePrisma, type GamePrismaClient } from '@sammo-ts/infra';
import { GAME_TICKS_PER_TURN } from '@sammo-ts/common';
@@ -77,38 +77,32 @@ integration('runtime clock shift persistence', () => {
let db: GamePrismaClient;
let closeDb: (() => Promise<void>) | undefined;
const cleanupFixtures = async (): Promise<void> => {
await db.inputEvent.deleteMany({ where: { requestId: { in: [requestId, runtimeSettingsRequestId] } } });
await db.votePoll.deleteMany({ where: { openerGeneralId: generalIds[2] } });
await db.message.deleteMany({ where: { mailbox: generalIds[2] } });
await db.logEntry.deleteMany({ where: { text: runtimeSettingsLogText } });
await db.auction.deleteMany({ where: { hostGeneralId: { in: [...generalIds] } } });
await db.selectPoolEntry.deleteMany({ where: { uniqueName: backlogPoolUniqueName } });
await db.general.deleteMany({ where: { id: { in: [...generalIds] } } });
await db.worldState.deleteMany({
where: {
scenarioCode: { in: ['runtime-clock-shift', 'runtime-game-settings', 'realtime-backlog-rebase'] },
},
});
};
beforeAll(async () => {
const connector = createGamePostgresConnector({ url: databaseUrl! });
await connector.connect();
db = connector.prisma;
closeDb = () => connector.disconnect();
await db.inputEvent.deleteMany({ where: { requestId: { in: [requestId, runtimeSettingsRequestId] } } });
await db.votePoll.deleteMany({ where: { openerGeneralId: generalIds[2] } });
await db.message.deleteMany({ where: { mailbox: generalIds[2] } });
await db.logEntry.deleteMany({ where: { text: runtimeSettingsLogText } });
await db.auction.deleteMany({ where: { hostGeneralId: { in: [...generalIds] } } });
await db.selectPoolEntry.deleteMany({ where: { uniqueName: backlogPoolUniqueName } });
await db.general.deleteMany({ where: { id: { in: [...generalIds] } } });
await db.worldState.deleteMany({
where: {
scenarioCode: { in: ['runtime-clock-shift', 'runtime-game-settings', 'realtime-backlog-rebase'] },
},
});
});
beforeEach(cleanupFixtures);
afterAll(async () => {
await db.inputEvent.deleteMany({ where: { requestId: { in: [requestId, runtimeSettingsRequestId] } } });
await db.votePoll.deleteMany({ where: { openerGeneralId: generalIds[2] } });
await db.message.deleteMany({ where: { mailbox: generalIds[2] } });
await db.logEntry.deleteMany({ where: { text: runtimeSettingsLogText } });
await db.auction.deleteMany({ where: { hostGeneralId: { in: [...generalIds] } } });
await db.selectPoolEntry.deleteMany({ where: { uniqueName: backlogPoolUniqueName } });
await db.general.deleteMany({ where: { id: { in: [...generalIds] } } });
await db.worldState.deleteMany({
where: {
scenarioCode: { in: ['runtime-clock-shift', 'runtime-game-settings', 'realtime-backlog-rebase'] },
},
});
await cleanupFixtures();
await closeDb?.();
});
@@ -469,6 +463,7 @@ integration('runtime clock shift persistence', () => {
clockBaseTime: base,
clockTick: 0,
clockMode: 'manual',
clockPhase: 'MANUAL',
clockWallAnchor: base,
lastTurnTick: 0,
config: { turnTermMinutes: 10, blockGeneralCreate: 0 },