feat: 시계 reconciliation 워커와 명령 경계 완성
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@@ -0,0 +1,343 @@
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import { createHash } from 'node:crypto';
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import { GameClock, parseGameClockPhase } from '@sammo-ts/common';
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import {
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CLOCK_OPERATION_PERSISTENCE_LOCK,
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GamePrisma,
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acquireGameSchemaAdvisoryXactLock,
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type GamePrismaClient,
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} from '@sammo-ts/infra';
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interface ClockProjectionRedis {
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get(key: string): Promise<string | null>;
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eval(script: string, options: { keys: string[]; arguments: string[] }): Promise<unknown>;
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}
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interface ClaimedOutboxRow {
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id: bigint;
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}
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interface DbWallRow {
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wallNow: Date;
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}
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interface ProjectionPayload {
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version: 1;
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profileName: string;
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suspensionId: string;
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sourceRevision: number;
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targetRevision: number;
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deadlineGeneration: number;
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shiftTicks: number;
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projectionDeltaMilliseconds: number;
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clockBaseTime: string;
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ticksPerSecond: number;
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}
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interface TournamentProjectionState {
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stage?: number;
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nextAt?: string;
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nextTick?: number;
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bettingCloseAt?: string;
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bettingCloseTick?: number;
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clockRevision?: number;
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deadlineGeneration?: number;
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[key: string]: unknown;
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}
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const APPLY_CLOCK_PROJECTION_SCRIPT = `
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local active = redis.call('GET', KEYS[1])
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if active == ARGV[2] then
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if redis.call('GET', KEYS[5]) == ARGV[4] and redis.call('GET', KEYS[2]) == ARGV[3] then
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return 2
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end
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return -3
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end
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if active and active ~= ARGV[1] then
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return -1
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end
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if ARGV[5] ~= '__NONE__' and redis.call('GET', KEYS[4]) ~= ARGV[5] then
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return -2
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end
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redis.call('DEL', KEYS[3])
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local count = tonumber(ARGV[7])
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local offset = 8
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for index = 1, count do
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redis.call('ZADD', KEYS[3], ARGV[offset], ARGV[offset + 1])
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offset = offset + 2
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end
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if ARGV[5] ~= '__NONE__' then
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redis.call('SET', KEYS[4], ARGV[6])
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end
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redis.call('SET', KEYS[1], ARGV[2])
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redis.call('SET', KEYS[2], ARGV[3])
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redis.call('SET', KEYS[5], ARGV[4])
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redis.call('SET', KEYS[6], 'RUNNING')
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return 1
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`;
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const safeInteger = (value: unknown, label: string): number => {
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const result = typeof value === 'bigint' ? Number(value) : value;
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if (typeof result !== 'number' || !Number.isSafeInteger(result)) {
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throw new Error(`${label} must be a safe integer.`);
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}
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return result;
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};
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const canonicalize = (value: unknown): unknown => {
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if (typeof value === 'bigint') return value.toString();
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if (Array.isArray(value)) return value.map(canonicalize);
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if (value && typeof value === 'object') {
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return Object.fromEntries(
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Object.entries(value as Record<string, unknown>)
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.sort(([left], [right]) => left.localeCompare(right))
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.map(([key, item]) => [key, canonicalize(item)])
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);
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}
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return value;
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};
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const stableJson = (value: unknown): string => JSON.stringify(canonicalize(value));
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const checksum = (value: unknown): string => createHash('sha256').update(stableJson(value)).digest('hex');
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const readDbWall = async (db: GamePrisma.TransactionClient): Promise<Date> => {
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const rows = await db.$queryRaw<DbWallRow[]>(GamePrisma.sql`
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SELECT (CURRENT_TIMESTAMP AT TIME ZONE 'UTC')::timestamp(3) AS "wallNow"
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`);
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if (!rows[0]?.wallNow) throw new Error('Failed to read PostgreSQL wall time for the projection outbox.');
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return rows[0].wallNow;
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};
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const parsePayload = (value: GamePrisma.JsonValue): ProjectionPayload => {
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if (!value || typeof value !== 'object' || Array.isArray(value)) {
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throw new Error('Clock projection outbox payload must be an object.');
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}
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const payload = value as Record<string, unknown>;
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if (payload.version !== 1 || typeof payload.profileName !== 'string' || typeof payload.suspensionId !== 'string') {
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throw new Error('Clock projection outbox payload identity is invalid.');
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}
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if (typeof payload.clockBaseTime !== 'string') {
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throw new Error('Clock projection outbox is missing its projection base.');
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}
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return {
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version: 1,
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profileName: payload.profileName,
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suspensionId: payload.suspensionId,
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sourceRevision: safeInteger(payload.sourceRevision, 'sourceRevision'),
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targetRevision: safeInteger(payload.targetRevision, 'targetRevision'),
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deadlineGeneration: safeInteger(payload.deadlineGeneration, 'deadlineGeneration'),
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shiftTicks: safeInteger(payload.shiftTicks, 'shiftTicks'),
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projectionDeltaMilliseconds: safeInteger(
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payload.projectionDeltaMilliseconds,
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'projectionDeltaMilliseconds'
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),
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clockBaseTime: payload.clockBaseTime,
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ticksPerSecond: safeInteger(payload.ticksPerSecond, 'ticksPerSecond'),
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};
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};
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const claimNext = async (db: GamePrismaClient, workerId: string) =>
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db.$transaction(async (transaction) => {
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const rows = await transaction.$queryRaw<ClaimedOutboxRow[]>(GamePrisma.sql`
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SELECT id
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FROM clock_projection_outbox
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WHERE available_at <= (CURRENT_TIMESTAMP AT TIME ZONE 'UTC')
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AND (
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status IN ('PENDING', 'FAILED')
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OR (status = 'APPLYING' AND locked_at < (CURRENT_TIMESTAMP AT TIME ZONE 'UTC') - INTERVAL '30 seconds')
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)
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ORDER BY id
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LIMIT 1
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FOR UPDATE SKIP LOCKED
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`);
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const id = rows[0]?.id;
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if (id === undefined) return null;
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const lockedAt = await readDbWall(transaction);
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return transaction.clockProjectionOutbox.update({
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where: { id },
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data: {
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status: 'APPLYING',
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attempts: { increment: 1 },
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lockedAt,
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lockedBy: workerId,
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lastError: null,
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},
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});
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});
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const projectTournamentState = (
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raw: string | null,
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payload: ProjectionPayload,
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clock: GameClock
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): { expected: string; next: string } | null => {
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if (!raw) return null;
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const parsed = JSON.parse(raw) as TournamentProjectionState;
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const active = typeof parsed.stage === 'number' && parsed.stage > 0;
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if (active && parsed.nextAt && !Number.isSafeInteger(parsed.nextTick)) {
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throw new Error('Active tournament nextAt lacks the authoritative nextTick dual-write.');
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}
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if (active && parsed.bettingCloseAt && !Number.isSafeInteger(parsed.bettingCloseTick)) {
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throw new Error('Active tournament bettingCloseAt lacks the authoritative bettingCloseTick dual-write.');
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}
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const next: TournamentProjectionState = {
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...parsed,
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clockRevision: payload.targetRevision,
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deadlineGeneration: payload.deadlineGeneration,
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};
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if (Number.isSafeInteger(parsed.nextTick)) {
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next.nextTick = parsed.nextTick! + payload.shiftTicks;
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next.nextAt = clock.tickToDate(next.nextTick).toISOString();
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}
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if (Number.isSafeInteger(parsed.bettingCloseTick)) {
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next.bettingCloseTick = parsed.bettingCloseTick! + payload.shiftTicks;
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next.bettingCloseAt = clock.tickToDate(next.bettingCloseTick).toISOString();
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}
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return { expected: raw, next: JSON.stringify(next) };
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};
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const recordFailure = async (db: GamePrismaClient, outboxId: bigint, error: unknown): Promise<void> => {
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const message = error instanceof Error ? error.message : String(error);
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await db.$executeRaw(GamePrisma.sql`
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UPDATE clock_projection_outbox
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SET status = 'FAILED',
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locked_at = NULL,
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locked_by = NULL,
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last_error = ${message.slice(0, 4_000)},
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available_at = (CURRENT_TIMESTAMP AT TIME ZONE 'UTC') + INTERVAL '1 second'
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WHERE id = ${outboxId} AND status = 'APPLYING'
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`);
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};
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export const applyNextClockProjection = async (options: {
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db: GamePrismaClient;
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redis: ClockProjectionRedis;
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workerId: string;
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}): Promise<'IDLE' | 'APPLIED' | 'RECOVERED'> => {
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if (!options.workerId.trim()) throw new Error('Clock projection worker ID is required.');
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const outbox = await claimNext(options.db, options.workerId);
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if (!outbox) return 'IDLE';
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try {
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const payload = parsePayload(outbox.payload);
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if (checksum(outbox.payload) !== outbox.checksum) {
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throw new Error('Clock projection outbox checksum verification failed.');
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}
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if (outbox.targetRevision !== BigInt(payload.targetRevision)) {
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throw new Error('Clock projection payload revision differs from its outbox row.');
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}
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const world = await options.db.worldState.findUniqueOrThrow({ where: { id: outbox.worldStateId } });
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if (
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parseGameClockPhase(world.clockPhase) !== 'RECONCILING' ||
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world.clockRevision !== outbox.targetRevision ||
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world.deadlineGeneration !== BigInt(payload.deadlineGeneration) ||
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!world.clockBaseTime
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) {
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throw new Error('Clock projection DB phase/revision/generation fence failed.');
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}
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const clock = new GameClock({
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baseTime: new Date(payload.clockBaseTime),
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tick: safeInteger(world.clockTick, 'world clock tick'),
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mode: world.clockMode === 'manual' ? 'manual' : 'realtime',
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wallAnchor: world.clockWallAnchor ?? new Date(),
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turnSeconds: world.tickSeconds,
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phase: 'RECONCILING',
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revision: payload.targetRevision,
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});
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if (clock.ticksPerSecond !== payload.ticksPerSecond) {
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throw new Error('Clock projection rate differs from the durable outbox payload.');
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}
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const auctions = await options.db.auction.findMany({
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where: { status: { in: ['OPEN', 'FINALIZING'] } },
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orderBy: { id: 'asc' },
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select: { id: true, closeTick: true },
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});
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const timers = auctions.map((auction) => {
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if (auction.closeTick === null) {
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throw new Error(`Active auction ${auction.id} lacks closeTick during projection rebuild.`);
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}
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return { score: safeInteger(auction.closeTick, `auction ${auction.id} closeTick`), id: String(auction.id) };
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});
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const prefix = `sammo:${payload.profileName}`;
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const tournamentKey = `${prefix}:tournament:state`;
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const tournament = projectTournamentState(await options.redis.get(tournamentKey), payload, clock);
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const result = await options.redis.eval(APPLY_CLOCK_PROJECTION_SCRIPT, {
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keys: [
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`${prefix}:clock:active-revision`,
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`${prefix}:clock:deadline-generation`,
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`${prefix}:auction:timer`,
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tournamentKey,
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`${prefix}:clock:projection-checksum`,
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`${prefix}:clock:phase`,
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],
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arguments: [
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String(payload.sourceRevision),
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String(payload.targetRevision),
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String(payload.deadlineGeneration),
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outbox.checksum,
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tournament?.expected ?? '__NONE__',
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tournament?.next ?? '__NONE__',
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String(timers.length),
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...timers.flatMap(({ score, id }) => [String(score), id]),
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],
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});
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const applied = Number(result);
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if (applied === -1) throw new Error('Redis active clock revision does not match the outbox source revision.');
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if (applied === -2) throw new Error('Redis tournament state changed while rebuilding its projection.');
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if (applied === -3) throw new Error('Redis target revision exists without the expected projection checksum.');
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if (applied !== 1 && applied !== 2) throw new Error(`Unexpected Redis clock projection result: ${String(result)}`);
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await options.db.$transaction(async (transaction) => {
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await acquireGameSchemaAdvisoryXactLock(transaction, CLOCK_OPERATION_PERSISTENCE_LOCK);
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await transaction.$queryRaw<ClaimedOutboxRow[]>(GamePrisma.sql`
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SELECT id FROM world_state WHERE id = ${outbox.worldStateId} FOR UPDATE
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`);
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const finalized = await transaction.worldState.updateMany({
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where: {
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id: outbox.worldStateId,
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clockPhase: 'RECONCILING',
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clockRevision: outbox.targetRevision,
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deadlineGeneration: BigInt(payload.deadlineGeneration),
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},
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data: { clockPhase: 'RUNNING' },
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});
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if (finalized.count !== 1) {
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throw new Error('Clock projection final RUNNING transition fence failed.');
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}
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const appliedAt = await readDbWall(transaction);
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await transaction.clockProjectionOutbox.update({
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where: { id: outbox.id },
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data: { status: 'APPLIED', appliedAt, lockedAt: null, lockedBy: null, lastError: null },
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});
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if (outbox.suspensionId) {
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await transaction.clockSuspension.update({
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where: { id: outbox.suspensionId },
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data: { status: 'APPLIED' },
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});
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}
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});
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return applied === 2 ? 'RECOVERED' : 'APPLIED';
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} catch (error) {
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await recordFailure(options.db, outbox.id, error);
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throw error;
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}
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};
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export const loadClockReconciliationReadiness = async (db: GamePrismaClient) => {
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const world = await db.worldState.findFirst({
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orderBy: { id: 'asc' },
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select: { clockPhase: true, clockRevision: true, deadlineGeneration: true },
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});
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const incompleteOutboxCount = await db.clockProjectionOutbox.count({ where: { status: { not: 'APPLIED' } } });
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if (!world) {
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return { ready: false, phase: null, revision: null, deadlineGeneration: null, incompleteOutboxCount };
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}
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const phase = parseGameClockPhase(world.clockPhase);
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return {
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ready: phase !== 'RECONCILING' && incompleteOutboxCount === 0,
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gameplayEnabled: phase === 'RUNNING' || phase === 'MANUAL',
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phase,
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revision: safeInteger(world.clockRevision, 'clock revision'),
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deadlineGeneration: safeInteger(world.deadlineGeneration, 'deadline generation'),
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incompleteOutboxCount,
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};
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};
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