merge: 최신 main을 transport 권한과 durable 검증에 최종 통합한다

This commit is contained in:
2026-08-24 09:19:08 +00:00
57 changed files with 2203 additions and 225 deletions
+24 -1
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@@ -1,8 +1,8 @@
import { enqueuePrivateMessageWebPush, GamePrisma } from '@sammo-ts/infra';
import type { MessagePayload, MessageRecordDraft, MessageType } from '@sammo-ts/logic';
import type { DatabaseClient } from '../context.js';
import { loadCurrentGameTime } from '../services/gameClock.js';
import { enqueuePrivateMessageWebPush } from '@sammo-ts/infra';
export interface MessageView {
id: number;
@@ -203,3 +203,26 @@ export const invalidateMessages = async (db: DatabaseClient, ids: number[]): Pro
},
});
};
export const tombstoneMessages = async (db: DatabaseClient, ids: number[]): Promise<void> => {
const uniqueIds = Array.from(new Set(ids.filter((id) => Number.isInteger(id) && id > 0)));
if (uniqueIds.length === 0) return;
await db.$executeRaw(
GamePrisma.sql`
UPDATE message
SET message = jsonb_set(
jsonb_set(message, '{text}', to_jsonb(${'삭제된 메시지입니다.'}::text), true),
'{option}',
(
CASE
WHEN jsonb_typeof(message->'option') = 'object' THEN message->'option'
ELSE '{}'::jsonb
END
) || jsonb_build_object('invalid', true),
true
)
WHERE id IN (${GamePrisma.join(uniqueIds)})
`
);
};
+39 -9
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@@ -56,6 +56,7 @@ const zGeneralSettings = z.object({
use_treatment: z.number().int().optional(),
use_auto_nation_turn: z.number().int().optional(),
use_auto_nation_diplomacy: z.number().int().min(0).max(1).optional(),
use_auto_nation_war: z.number().int().min(0).max(1).optional(),
use_auto_nation_promotion: z.number().int().min(0).max(1).optional(),
use_auto_nation_finance: z.number().int().min(0).max(1).optional(),
use_auto_nation_capital: z.number().int().min(0).max(1).optional(),
@@ -218,6 +219,7 @@ const resolveUserSettings = (meta: Record<string, unknown>) => {
// Ref가 NPC 군주에게만 수행하던 국가 운영은 사용자 군주에게 opt-in이다.
// 누락된 값은 신규 게임과 기존 장수 모두 안전한 기본값(사용 안함)으로 해석한다.
use_auto_nation_diplomacy: readNumber(readSetting('use_auto_nation_diplomacy'), 0),
use_auto_nation_war: readNumber(readSetting('use_auto_nation_war'), 0),
use_auto_nation_promotion: readNumber(readSetting('use_auto_nation_promotion'), 0),
use_auto_nation_finance: readNumber(readSetting('use_auto_nation_finance'), 0),
use_auto_nation_capital: readNumber(readSetting('use_auto_nation_capital'), 0),
@@ -693,7 +695,13 @@ export const getGeneralContext = async (ctx: GameApiContext) => {
export const generalRouter = router({
adjustIcon: engineAuthedProcedure
.input(
z.object({ iconId: z.string().uuid().optional(), clientRequestId: z.string().uuid().optional() }).optional()
z
.object({
iconId: z.string().uuid().optional(),
resetToDefault: z.literal(true).optional(),
clientRequestId: z.string().uuid().optional(),
})
.optional()
)
.mutation(({ ctx, input }) => {
const userId = ctx.auth?.user.id;
@@ -701,19 +709,41 @@ export const generalRouter = router({
throw new TRPCError({ code: 'UNAUTHORIZED' });
}
const selected = input?.iconId ? ctx.auth?.user.icons?.find((icon) => icon.id === input.iconId) : undefined;
if (input?.iconId && (!selected || ctx.auth?.user.canUseGeneralPicture === false)) {
const resetToDefault = input?.resetToDefault === true;
if (resetToDefault && input?.iconId) {
throw new TRPCError({ code: 'BAD_REQUEST', message: '아이콘 선택과 기본 아이콘 초기화를 함께 요청할 수 없습니다.' });
}
if (!resetToDefault && !input?.iconId) {
throw new TRPCError({ code: 'BAD_REQUEST', message: '적용할 활성 전용 아이콘을 선택해 주세요.' });
}
if (
resetToDefault &&
(ctx.auth?.user.picture !== 'default.jpg' || ctx.auth?.user.imageServer !== 0)
) {
throw new TRPCError({ code: 'FORBIDDEN', message: '현재 계정 아이콘이 기본 아이콘이 아닙니다.' });
}
if (!resetToDefault && (!selected || ctx.auth?.user.canUseGeneralPicture === false)) {
throw new TRPCError({ code: 'FORBIDDEN', message: '사용 가능한 내 전용 아이콘이 아닙니다.' });
}
const iconRevision = ctx.auth?.user.iconUpdatedAt ?? (resetToDefault ? undefined : selected!.createdAt);
if (!iconRevision) {
throw new TRPCError({ code: 'PRECONDITION_FAILED', message: '계정 아이콘 변경 시각을 확인할 수 없습니다.' });
}
const projection = resetToDefault
? {
picture: 'default.jpg',
imageServer: 0,
revision: iconRevision,
}
: {
picture: selected!.picture,
imageServer: selected!.imageServer,
revision: iconRevision,
};
return adjustAccountIconForUser(
ctx,
userId,
selected
? {
picture: selected.picture,
imageServer: selected.imageServer,
revision: ctx.auth?.user.iconUpdatedAt ?? selected.createdAt,
}
: undefined,
projection,
true,
input?.clientRequestId ?? ctx.requestId
);
+7 -6
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@@ -14,7 +14,6 @@ import {
WAR_TRAIT_KEYS,
} from '@sammo-ts/logic';
import { readInheritancePoint, resolveInheritConstants } from '../../services/inheritance.js';
import { loadAuthoritativeAccountIcon } from '../../services/accountIconSync.js';
import { loadCurrentGameTime } from '../../services/gameClock.js';
import { getSelectionPoolStatus, resolveSelectionMaxGeneral } from '@sammo-ts/game-engine/turn/selectPoolService.js';
import {
@@ -515,15 +514,17 @@ export const joinRouter = router({
if (input.iconId && (!selectedIcon || auth.user.canUseGeneralPicture === false)) {
throw new TRPCError({ code: 'FORBIDDEN', message: '사용 가능한 내 전용 아이콘이 아닙니다.' });
}
const accountIcon = input.pic
? selectedIcon
// 유저 장수에는 인증 token의 활성 전용 아이콘을 명시적으로 고른 경우만
// 그림을 적용한다. Gateway 대표 그림은 shared preset일 수 있으므로
// iconId 없는 fallback으로 사용하지 않는다.
const accountIcon =
input.pic && selectedIcon
? {
picture: selectedIcon.picture,
imageServer: selectedIcon.imageServer,
revision: auth.user.iconUpdatedAt ?? selectedIcon.createdAt,
}
: await loadAuthoritativeAccountIcon(ctx, userId)
: null;
: null;
const commandRequestId = resolveJoinCreateRequestId(ctx.requestId, userId, input.clientRequestId);
const result = await requestJoinCreateCommand(ctx, {
type: 'joinCreateGeneral',
@@ -535,7 +536,7 @@ export const joinRouter = router({
leadership: input.leadership,
strength: input.strength,
intel: input.intel,
pic: input.pic,
pic: accountIcon !== null,
character: input.character,
profileId: ctx.profile.id,
...(accountIcon
+3 -7
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@@ -19,8 +19,8 @@ import {
fetchMessagesFromMailbox,
fetchOldMessagesFromMailbox,
fetchMessageById,
invalidateMessages,
insertMessage,
tombstoneMessages,
type MessageView,
} from '../../messages/store.js';
import { getOwnedGeneral } from '../shared/general.js';
@@ -40,11 +40,7 @@ const redactDiplomacyMessages = (messages: MessageView[], permission: number): M
}
return {
...message,
text: '(외교 메시지입니다)',
option: {
...(message.option ?? {}),
invalid: true,
},
text: '조회 권한이 없는 외교 메시지입니다.',
};
});
};
@@ -303,7 +299,7 @@ export const messagesRouter = router({
message.id,
...(shouldDeleteReceiverCopy && typeof receiverMessageId === 'number' ? [receiverMessageId] : []),
];
await invalidateMessages(ctx.db, ids);
await tombstoneMessages(ctx.db, ids);
const receiverMailbox =
shouldDeleteReceiverCopy && typeof receiverMessageId === 'number' && message.msgType === 'private'
? message.payload.dest.generalId
@@ -153,11 +153,17 @@ export const getPersonnelInfo = accessAuthedProcedure.query(async ({ ctx }) => {
const canChangePermissions = me.officerLevel === 12;
const ambassadors = canChangePermissions
? permissionCandidates.filter(
(candidate) => candidate.permission === 'ambassador' || candidate.maxPermission === 4
(candidate) =>
candidate.permission === 'ambassador' ||
(candidate.permission === 'normal' && candidate.maxPermission === 4)
)
: [];
const auditors = canChangePermissions
? permissionCandidates.filter((candidate) => candidate.permission === 'auditor' || candidate.maxPermission >= 3)
? permissionCandidates.filter(
(candidate) =>
candidate.permission === 'auditor' ||
(candidate.permission === 'normal' && candidate.maxPermission >= 3)
)
: [];
const generalNameMap = new Map(mappedGenerals.map((general) => [general.id, general.name]));
const awards = {
+1 -2
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@@ -433,7 +433,6 @@ export const voteRouter = router({
)
.mutation(async ({ ctx, input }) => {
const general = await getMyGeneral(ctx);
const openerName = ctx.auth?.user.username ?? general.name;
const options = normalizeOptions(input.options);
if (options.length === 0) {
throw new TRPCError({ code: 'BAD_REQUEST', message: '항목이 없습니다.' });
@@ -488,7 +487,7 @@ export const voteRouter = router({
${multipleOptions},
${input.revealMode},
${general.id},
${openerName},
${general.name},
${gameTime.now},
${gameTime.tick === null ? null : BigInt(gameTime.tick)},
${endAt},
+3 -5
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@@ -40,7 +40,7 @@ export const loadAuthoritativeAccountIcon = async (
export const adjustAccountIconForUser = async (
ctx: GameApiContext,
userId: string,
selected?: AccountIconProjection,
selected: AccountIconProjection,
enforceCooldown = true,
requestKey?: string
): Promise<{
@@ -48,10 +48,8 @@ export const adjustAccountIconForUser = async (
generalId: number | null;
updated: boolean;
}> => {
const projection = selected ?? (await loadAuthoritativeAccountIcon(ctx, userId));
const requestId = selected
? `general:adjustIcon:${userId}:manual:${requestKey ?? `${projection.revision}:${encodeURIComponent(projection.picture)}`}`
: `general:adjustIcon:${userId}:${projection.revision}`;
const projection = selected;
const requestId = `general:adjustIcon:${userId}:manual:${requestKey ?? `${projection.revision}:${encodeURIComponent(projection.picture)}`}`;
try {
const result = await ctx.turnDaemon.requestCommand({
type: 'adjustGeneralIcon',