fix: 외교 메시지의 시계 fallback과 fixture 경계를 복원한다

This commit is contained in:
2026-08-24 19:48:38 +00:00
parent 04101ba862
commit 97b7c49070
3 changed files with 108 additions and 22 deletions
+19 -18
View File
@@ -1,9 +1,9 @@
import { enqueuePrivateMessageWebPush, GamePrisma } from '@sammo-ts/infra';
import { MAX_SAFE_GAME_TICK } from '@sammo-ts/common';
import { enqueuePrivateMessageWebPush, GamePrisma } from '@sammo-ts/infra';
import type { MessagePayload, MessageRecordDraft, MessageType } from '@sammo-ts/logic';
import type { DatabaseClient } from '../context.js';
import { loadCurrentGameTime } from '../services/gameClock.js';
import { loadCurrentGameTime, type CurrentGameTime } from '../services/gameClock.js';
export interface MessageView {
id: number;
@@ -48,6 +48,19 @@ const formatMessageTime = (value: Date): string => {
)} ${pad(value.getHours())}:${pad(value.getMinutes())}:${pad(value.getSeconds())}`;
};
const messageValidityPredicate = (gameTime: CurrentGameTime) => {
if (gameTime.tick === null) {
// A legacy or partially migrated profile has no authoritative logical
// tick. Rows that already carry a tick still need the wall-time
// fallback used by the clock migration.
return GamePrisma.sql`valid_until > ${gameTime.now}`;
}
return GamePrisma.sql`(
(valid_until_tick IS NOT NULL AND valid_until_tick > ${BigInt(gameTime.tick)})
OR (valid_until_tick IS NULL AND valid_until > ${gameTime.now})
)`;
};
const toMessageView = (row: MessageRow): MessageView => {
const payload = parsePayload(row.message);
return {
@@ -113,10 +126,7 @@ export const fetchMessagesFromMailbox = async (params: {
FROM message
WHERE mailbox = ${params.mailbox}
AND type = ${params.msgType}
AND (
(valid_until_tick IS NOT NULL AND valid_until_tick > ${gameTime.tick === null ? null : BigInt(gameTime.tick)})
OR (valid_until_tick IS NULL AND valid_until > ${gameTime.now})
)
AND ${messageValidityPredicate(gameTime)}
AND id >= ${fromSeq}
ORDER BY id DESC
LIMIT ${params.limit}
@@ -138,10 +148,7 @@ export const fetchOldMessagesFromMailbox = async (params: {
FROM message
WHERE mailbox = ${params.mailbox}
AND type = ${params.msgType}
AND (
(valid_until_tick IS NOT NULL AND valid_until_tick > ${gameTime.tick === null ? null : BigInt(gameTime.tick)})
OR (valid_until_tick IS NULL AND valid_until > ${gameTime.now})
)
AND ${messageValidityPredicate(gameTime)}
AND id < ${params.toSeq}
ORDER BY id DESC
LIMIT ${params.limit}
@@ -156,10 +163,7 @@ export const fetchMessageById = async (db: DatabaseClient, id: number): Promise<
SELECT id, mailbox, type, src, dest, time, valid_until, message
FROM message
WHERE id = ${id}
AND (
(valid_until_tick IS NOT NULL AND valid_until_tick > ${gameTime.tick === null ? null : BigInt(gameTime.tick)})
OR (valid_until_tick IS NULL AND valid_until > ${gameTime.now})
)
AND ${messageValidityPredicate(gameTime)}
LIMIT 1
`;
const row = rows[0];
@@ -179,10 +183,7 @@ export const fetchMessageByIdForUpdate = async (db: DatabaseClient, id: number):
SELECT id, mailbox, type, src, dest, time, valid_until, message
FROM message
WHERE id = ${id}
AND (
(valid_until_tick IS NOT NULL AND valid_until_tick > ${gameTime.tick === null ? null : BigInt(gameTime.tick)})
OR (valid_until_tick IS NULL AND valid_until > ${gameTime.now})
)
AND ${messageValidityPredicate(gameTime)}
LIMIT 1
FOR UPDATE
`;
@@ -1,6 +1,6 @@
import { afterAll, afterEach, beforeAll, beforeEach, describe, expect, it } from 'vitest';
import { JosaUtil } from '@sammo-ts/common';
import { JosaUtil, MAX_SAFE_GAME_TICK } from '@sammo-ts/common';
import type { GameSessionTokenPayload } from '@sammo-ts/common/auth/gameToken';
import { createGamePostgresConnector, type GamePrismaClient, type RedisConnector } from '@sammo-ts/infra';
import {
@@ -15,6 +15,7 @@ import { InMemoryFlushStore } from '../src/auth/flushStore.js';
import { InMemoryBattleSimTransport } from '../src/battleSim/inMemoryTransport.js';
import type { GameApiContext } from '../src/context.js';
import { InMemoryTurnDaemonTransport } from '../src/daemon/inMemoryTransport.js';
import { fetchMessagesFromMailbox } from '../src/messages/store.js';
import { appRouter } from '../src/router.js';
const databaseUrl = process.env.INPUT_EVENT_DATABASE_URL;
@@ -251,14 +252,22 @@ integration('diplomacy document message persistence', () => {
const buildRollbackDatabase = (failure: Error): GameApiContext['db'] => {
const database = db as unknown as GameApiContext['db'];
let failNextTransaction = true;
return new Proxy(database, {
get(target, property) {
if (property === '$transaction') {
return async (callback: (transaction: GameApiContext['db']) => Promise<unknown>) =>
db.$transaction(async (transaction) => {
return async (callback: (transaction: GameApiContext['db']) => Promise<unknown>) => {
if (!failNextTransaction) {
return db.$transaction((transaction) =>
callback(transaction as unknown as GameApiContext['db'])
);
}
failNextTransaction = false;
return db.$transaction(async (transaction) => {
await callback(transaction as unknown as GameApiContext['db']);
throw failure;
});
};
}
return Reflect.get(target, property, target);
},
@@ -370,6 +379,51 @@ integration('diplomacy document message persistence', () => {
await expectInputEvent(chainedRequestId, 'sendLetter', fixtureUserId);
});
it('keeps permanent messages readable while a profile has no logical clock', async () => {
const created = await appRouter
.createCaller(buildContext('legacy-clock-fallback', fixtureAuth))
.diplomacy.sendLetter({
destNationId: foreignNationId,
brief: '시계 이관 중 외교문서',
detail: '시계 이관 중에도 보여야 합니다.',
});
const receiverMailbox = MESSAGE_MAILBOX_NATIONAL_BASE + foreignNationId;
const receiver = await db.message.findFirstOrThrow({
where: { mailbox: receiverMailbox, type: 'diplomacy' },
orderBy: { id: 'desc' },
});
expect(receiver.validUntilTick).toBe(BigInt(MAX_SAFE_GAME_TICK));
await db.worldState.update({
where: { id: fixtureWorldStateId },
data: { clockBaseTime: null, clockTick: null, clockWallAnchor: null },
});
try {
const messages = await fetchMessagesFromMailbox({
db,
mailbox: receiverMailbox,
msgType: 'diplomacy',
limit: 15,
fromSeq: 0,
});
expect(messages).toContainEqual(
expect.objectContaining({
id: receiver.id,
text: expect.stringContaining(`#${created.id}`),
})
);
} finally {
await db.worldState.update({
where: { id: fixtureWorldStateId },
data: {
clockBaseTime,
clockTick: logicalGameTick,
clockWallAnchor: new Date('2026-08-24T00:00:00.000Z'),
},
});
}
});
it('stores diplomacy and national copies for both approval and rejection responses', async () => {
const approved = await createLetter();
const approveRequestId = 'respond-approve';
@@ -12,6 +12,7 @@ import {
type GamePrismaClient,
type RedisConnector,
} from '@sammo-ts/infra';
import { MESSAGE_MAILBOX_NATIONAL_BASE } from '@sammo-ts/logic';
import { RedisAccessTokenStore } from '../src/auth/accessTokenStore.js';
import { createGameApiServer } from '../src/server.js';
@@ -21,8 +22,14 @@ const integration = describe.skipIf(!databaseUrl || !process.env.REDIS_URL);
const profileId = process.env.POSTGRES_SCHEMA ?? 'public';
const profileName = `che:diplomacy-html-${process.pid}`;
const userId = `diplomacy-html-user-${process.pid}`;
const fixtureId = 920_000 + (process.pid % 50_000);
// National and diplomacy mailboxes use the Ref-compatible 9000 + nation id
// address space, so a real nation fixture must stay in 1..998; 999 is public.
const fixtureId = 861;
const foreignNationId = fixtureId + 1;
const fixtureMailboxes = [
MESSAGE_MAILBOX_NATIONAL_BASE + fixtureId,
MESSAGE_MAILBOX_NATIONAL_BASE + foreignNationId,
] as const;
const secret = 'diplomacy-html-http-secret';
const redisPrefix = `sammo:diplomacy-html:${process.pid}`;
const envKeys = [
@@ -66,7 +73,22 @@ const deleteProfileRedisKeys = async (): Promise<void> => {
}
};
const isFixtureOutboxPayload = (payload: unknown): boolean => {
if (!payload || typeof payload !== 'object' || !('changes' in payload)) return false;
const changes = (payload as { changes?: unknown }).changes;
return (
Array.isArray(changes) &&
changes.some(
(change) =>
Array.isArray(change) &&
change[0] === 'messages.mailbox' &&
fixtureMailboxes.includes(change[1] as (typeof fixtureMailboxes)[number])
)
);
};
const cleanup = async (): Promise<void> => {
await db.message.deleteMany({ where: { mailbox: { in: [...fixtureMailboxes] } } });
await db.diplomacyLetter.deleteMany({
where: {
OR: [
@@ -77,6 +99,15 @@ const cleanup = async (): Promise<void> => {
],
},
});
await db.inputEvent.deleteMany({ where: { actorUserId: userId } });
await db.readModelRevision.deleteMany({
where: { domain: 'messages.mailbox', entityId: { in: [...fixtureMailboxes] } },
});
const outboxes = await db.readModelOutbox.findMany({ select: { id: true, payload: true } });
const outboxIds = outboxes.filter(({ payload }) => isFixtureOutboxPayload(payload)).map(({ id }) => id);
if (outboxIds.length > 0) {
await db.readModelOutbox.deleteMany({ where: { id: { in: outboxIds } } });
}
await db.generalAccessLog.deleteMany({ where: { generalId: fixtureId } });
await db.general.deleteMany({ where: { id: fixtureId } });
await db.nation.deleteMany({ where: { id: { in: [fixtureId, foreignNationId] } } });