다중 턴 명령 쿨타임을 불가로 표시
This commit is contained in:
@@ -102,6 +102,9 @@ const buildNation = (): NationRow =>
|
||||
}) as unknown as NationRow;
|
||||
|
||||
describe('buildTurnCommandTable', () => {
|
||||
const findCommand = (table: Awaited<ReturnType<typeof buildTurnCommandTable>>, key: string) =>
|
||||
[...table.general, ...table.nation].flatMap(({ values }) => values).find((command) => command.key === key);
|
||||
|
||||
it('projects the general and chief reserved-turn categories and command order from Ref', async () => {
|
||||
const table = await buildTurnCommandTable({
|
||||
worldState: buildWorldState(),
|
||||
@@ -286,6 +289,80 @@ describe('buildTurnCommandTable', () => {
|
||||
});
|
||||
});
|
||||
|
||||
it('blocks both speciality resets while their cooldown remains and opens them at the boundary month', async () => {
|
||||
const cooldownGeneral = {
|
||||
...buildGeneral(),
|
||||
specialCode: 'che_상재',
|
||||
special2Code: 'che_신산',
|
||||
meta: {
|
||||
killturn: 24,
|
||||
'next_execute_내정 특기 초기화': 36,
|
||||
'next_execute_전투 특기 초기화': '37',
|
||||
},
|
||||
} as GeneralRow;
|
||||
const table = await buildTurnCommandTable({
|
||||
worldState: buildWorldState(),
|
||||
general: cooldownGeneral,
|
||||
city: buildCity(),
|
||||
nation: buildNation(),
|
||||
nationGenerals: null,
|
||||
});
|
||||
|
||||
expect(findCommand(table, 'che_내정특기초기화')).toMatchObject({
|
||||
possible: true,
|
||||
status: 'available',
|
||||
});
|
||||
expect(findCommand(table, 'che_전투특기초기화')).toMatchObject({
|
||||
possible: false,
|
||||
status: 'blocked',
|
||||
reason: '1턴 더 기다려야 합니다',
|
||||
});
|
||||
});
|
||||
|
||||
it('keeps the missing-speciality reason ahead of a remaining reset cooldown', async () => {
|
||||
const table = await buildTurnCommandTable({
|
||||
worldState: buildWorldState(),
|
||||
general: {
|
||||
...buildGeneral(),
|
||||
meta: {
|
||||
killturn: 24,
|
||||
'next_execute_내정 특기 초기화': 37,
|
||||
'next_execute_전투 특기 초기화': 37,
|
||||
},
|
||||
} as GeneralRow,
|
||||
city: buildCity(),
|
||||
nation: buildNation(),
|
||||
nationGenerals: null,
|
||||
});
|
||||
|
||||
for (const key of ['che_내정특기초기화', 'che_전투특기초기화']) {
|
||||
expect(findCommand(table, key)).toMatchObject({
|
||||
possible: false,
|
||||
status: 'blocked',
|
||||
reason: '특기가 없습니다.',
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
it('projects a multi-turn nation command cooldown before target input', async () => {
|
||||
const table = await buildTurnCommandTable({
|
||||
worldState: buildWorldState(),
|
||||
general: buildGeneral(),
|
||||
city: buildCity(),
|
||||
nation: {
|
||||
...buildNation(),
|
||||
meta: { next_execute_피장파장: 37 },
|
||||
} as NationRow,
|
||||
nationGenerals: null,
|
||||
});
|
||||
|
||||
expect(findCommand(table, 'che_피장파장')).toMatchObject({
|
||||
possible: false,
|
||||
status: 'blocked',
|
||||
reason: '1턴 더 기다려야 합니다',
|
||||
});
|
||||
});
|
||||
|
||||
it('projects costs from the current world develcost used by command execution', async () => {
|
||||
const worldState = buildWorldState();
|
||||
(worldState as unknown as { meta: Record<string, unknown> }).meta.develcost = 120;
|
||||
|
||||
Reference in New Issue
Block a user