feat: add resource schemas and validation scripts
- Introduced new resource schemas for maps, scenarios, unit sets, and turn commands using Zod. - Implemented a script to generate JSON schemas from Zod schemas. - Added a validation script to ensure resource JSON files conform to their respective schemas. - Updated the logic package to export new resource schemas. - Added new dependencies for schema generation and validation. - Created a tools-scripts package for resource management tasks.
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@@ -0,0 +1,54 @@
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import { z } from 'zod';
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const numericRecordSchema = z.record(z.string(), z.number());
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const numericArraySchema = z.array(z.number());
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export const CrewTypeRequirementSchema = z.union([
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z.object({ type: z.literal('ReqTech'), tech: z.number() }),
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z.object({ type: z.literal('ReqRegions'), regions: z.array(z.string()) }),
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z.object({ type: z.literal('ReqCities'), cities: z.array(z.string()) }),
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z.object({ type: z.literal('ReqCitiesWithCityLevel'), level: z.number(), cities: z.array(z.string()) }),
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z.object({ type: z.literal('ReqHighLevelCities'), level: z.number(), count: z.number() }),
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z.object({
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type: z.literal('ReqNationAux'),
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key: z.string(),
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op: z.string(),
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value: z.union([z.number(), z.string()]),
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}),
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z.object({ type: z.literal('ReqMinRelYear'), year: z.number() }),
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z.object({ type: z.literal('ReqChief') }),
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z.object({ type: z.literal('ReqNotChief') }),
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z.object({ type: z.literal('Impossible') }),
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z.looseObject({ type: z.string() }),
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]);
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export const CrewTypeDefinitionInputSchema = z.object({
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id: z.number(),
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armType: z.number(),
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name: z.string(),
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attack: z.number(),
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defence: z.number(),
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speed: z.number(),
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avoid: z.number(),
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magicCoef: z.number(),
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cost: z.number(),
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rice: z.number(),
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requirements: z.array(CrewTypeRequirementSchema),
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attackCoef: z.union([numericRecordSchema, numericArraySchema]),
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defenceCoef: z.union([numericRecordSchema, numericArraySchema]),
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info: z.array(z.string()),
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initSkillTrigger: z.array(z.string()).nullable(),
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phaseSkillTrigger: z.array(z.string()).nullable(),
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iActionList: z.array(z.string()).nullable(),
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});
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export const UnitSetDefinitionInputSchema = z.object({
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id: z.string(),
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name: z.string(),
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defaultCrewTypeId: z.number().optional(),
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armTypes: z.record(z.string(), z.string()).optional(),
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crewTypes: z.array(CrewTypeDefinitionInputSchema).optional(),
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meta: z.record(z.string(), z.unknown()).optional(),
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});
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export type UnitSetDefinitionInput = z.infer<typeof UnitSetDefinitionInputSchema>;
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