턴 대상의 원본 이름과 누락값 표시를 분리해 검색 정확도 개선
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@@ -365,7 +365,7 @@ export const getTurnCommandTable = async (ctx: GameApiContext, generalId: number
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id: entry.id,
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name: entry.name,
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color: entry.color,
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capitalName: entry.capitalCityId ? (cityById.get(entry.capitalCityId)?.name ?? '-') : '-',
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capitalName: entry.capitalCityId ? cityById.get(entry.capitalCityId)?.name : undefined,
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level: entry.level,
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power: readGeneralMetaNumber(entry.meta, 'power') ?? 0,
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generalCount: generalCountByNation.get(entry.id) ?? 0,
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@@ -402,6 +402,7 @@ export const getTurnCommandTable = async (ctx: GameApiContext, generalId: number
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cities: cities.map((entry) => ({
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value: entry.id,
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label: `${entry.name} (${nationById.get(entry.nationId)?.name ?? '무주'})`,
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targetNames: { name: entry.name, nationName: nationById.get(entry.nationId)?.name ?? null },
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})),
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nations: nationTargetOptions.nations,
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nationTargets: nationTargetOptions.nationTargets,
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