fix(game-frontend): preserve castle icon geometry
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@@ -157,7 +157,8 @@ const cityViews = computed<CityView[]>(() => {
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return props.mapLayout.cityList.map((layoutCity) => {
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const dynamic = dynamicCityById.value.get(layoutCity.id);
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const [, state = 0, nationId = 0, region = layoutCity.region, supplyFlag = 0] = dynamic ?? [];
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const [level = layoutCity.level, state = 0, nationId = 0, region = layoutCity.region, supplyFlag = 0] =
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dynamic ?? [];
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const nation = nationById.value.get(nationId);
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const x = layoutCity.x * scale;
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const y = layoutCity.y * scale;
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@@ -165,8 +166,8 @@ const cityViews = computed<CityView[]>(() => {
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return {
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id: layoutCity.id,
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name: layoutCity.name,
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level: layoutCity.level,
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levelName: props.mapLayout?.levelMap?.[layoutCity.level] ?? '-',
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level,
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levelName: props.mapLayout?.levelMap?.[level] ?? '-',
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state,
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stateClass: resolveStateClass(state),
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nationId,
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