감사 수집과 저장 장애를 게임 진행에서 분리한다
This commit is contained in:
@@ -1,5 +1,10 @@
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import { TRPCError } from '@trpc/server';
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import { TRPCError } from '@trpc/server';
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import { persistAuditDiplomacyEvents, type AuditDiplomacyEventDraft, type GamePrisma } from '@sammo-ts/infra';
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import {
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withPlayAuditSavepoint,
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persistAuditDiplomacyEvents,
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type AuditDiplomacyEventDraft,
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type GamePrisma,
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} from '@sammo-ts/infra';
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import type { ApiInputExecutionContext } from '../inputEventBoundary.js';
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import type { ApiInputExecutionContext } from '../inputEventBoundary.js';
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import { asRecord, JosaUtil } from '@sammo-ts/common';
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import { asRecord, JosaUtil } from '@sammo-ts/common';
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@@ -104,6 +109,7 @@ const persistEffects = async (
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}
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}
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): Promise<void> => {
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): Promise<void> => {
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const changes: AuditDiplomacyEventDraft[] = [];
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const changes: AuditDiplomacyEventDraft[] = [];
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let collectionFailed = false;
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const states = new Map(audit?.before.map((row) => [`${row.srcNationId}:${row.destNationId}`, row]));
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const states = new Map(audit?.before.map((row) => [`${row.srcNationId}:${row.destNationId}`, row]));
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const project = (row: GamePrisma.DiplomacyGetPayload<Record<string, never>>) => ({
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const project = (row: GamePrisma.DiplomacyGetPayload<Record<string, never>>) => ({
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state: row.stateCode,
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state: row.stateCode,
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@@ -129,22 +135,26 @@ const persistEffects = async (
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},
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},
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});
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});
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if (audit) {
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if (audit) {
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const key = `${effect.srcNationId}:${effect.destNationId}`;
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try {
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const previous = states.get(key);
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const key = `${effect.srcNationId}:${effect.destNationId}`;
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if (!previous) throw new Error('Missing locked diplomacy audit state');
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const previous = states.get(key);
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const before = project(previous);
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if (!previous) throw new Error('Missing locked diplomacy audit state');
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const after = project(updated);
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const before = project(previous);
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if (JSON.stringify(before) !== JSON.stringify(after)) {
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const after = project(updated);
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changes.push({
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if (JSON.stringify(before) !== JSON.stringify(after)) {
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...audit.base,
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changes.push({
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srcNationId: effect.srcNationId,
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...audit.base,
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destNationId: effect.destNationId,
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srcNationId: effect.srcNationId,
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ordinal: changes.length + 1,
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destNationId: effect.destNationId,
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before,
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ordinal: changes.length + 1,
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after,
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before,
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});
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after,
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});
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}
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states.set(key, updated);
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} catch {
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collectionFailed = true;
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}
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}
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states.set(key, updated);
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}
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}
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} else if (effect.type === 'nation:patch' && effect.targetId !== undefined) {
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} else if (effect.type === 'nation:patch' && effect.targetId !== undefined) {
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const patch = effect.patch;
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const patch = effect.patch;
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@@ -159,7 +169,11 @@ const persistEffects = async (
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}
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}
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}
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}
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await persistLogs(db, orderLegacyActionLoggerFlush(logs), year, month, at, serverId);
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await persistLogs(db, orderLegacyActionLoggerFlush(logs), year, month, at, serverId);
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await persistAuditDiplomacyEvents(db, changes);
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if (changes.length || collectionFailed)
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await withPlayAuditSavepoint(db, async (auditDb) => {
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if (collectionFailed) throw new Error('Audit relation collection failed');
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await persistAuditDiplomacyEvents(auditDb, changes);
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});
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};
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};
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const refreshFrontStates = async (db: DatabaseClient, mapName: string, nationIds: number[]): Promise<number[]> => {
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const refreshFrontStates = async (db: DatabaseClient, mapName: string, nationIds: number[]): Promise<number[]> => {
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@@ -117,6 +117,12 @@ export const readAuditWorld = async (tx: GamePrisma.TransactionClient) => {
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startYear,
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startYear,
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startMonth,
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startMonth,
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collectionStart,
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collectionStart,
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historyGap: (() => {
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const gap = asRecord(meta.playAuditGap);
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return gap.serverId === serverId && Number.isInteger(gap.firstYear) && Number.isInteger(gap.firstMonth)
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? { firstYear: Number(gap.firstYear), firstMonth: Number(gap.firstMonth) }
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: null;
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})(),
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tick: world.lastTurnTick?.toString() ?? null,
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tick: world.lastTurnTick?.toString() ?? null,
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asOf: new Date().toISOString(),
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asOf: new Date().toISOString(),
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};
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};
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@@ -3,6 +3,7 @@ import {
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GamePrisma,
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GamePrisma,
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hashAuditDiplomacyDocument,
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hashAuditDiplomacyDocument,
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persistAuditDiplomacyEvents,
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persistAuditDiplomacyEvents,
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withPlayAuditSavepoint,
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projectAuditDocumentState,
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projectAuditDocumentState,
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readTurnRuntimeReady,
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readTurnRuntimeReady,
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type AuditDiplomacyEventDraft,
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type AuditDiplomacyEventDraft,
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@@ -83,6 +84,7 @@ const readCoordinate = async (ctx: GameApiContext) => {
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};
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};
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export const createDiplomacyDocumentAudit = (ctx: GameApiContext, actor: GeneralRow, permission: number) => {
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export const createDiplomacyDocumentAudit = (ctx: GameApiContext, actor: GeneralRow, permission: number) => {
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let collectionFailed = false;
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const changes: {
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const changes: {
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letter: Letter;
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letter: Letter;
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before: Record<string, unknown> | null;
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before: Record<string, unknown> | null;
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@@ -92,48 +94,55 @@ export const createDiplomacyDocumentAudit = (ctx: GameApiContext, actor: General
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return {
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return {
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record: (letter: Letter, before: Record<string, unknown> | null, eventType: DocumentAction) => {
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record: (letter: Letter, before: Record<string, unknown> | null, eventType: DocumentAction) => {
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if (!ctx.auditInput) return;
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if (!ctx.auditInput) return;
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changes.push({ letter, before, after: projectAuditDocumentState(letter), eventType });
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try {
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changes.push({ letter, before, after: projectAuditDocumentState(letter), eventType });
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} catch {
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collectionFailed = true;
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}
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},
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},
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flush: async (): Promise<void> => {
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flush: async (): Promise<void> => {
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// 무transaction legacy unit fixture에는 입력 원장 identity를 꾸며 넣지 않는다.
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// 무transaction legacy unit fixture에는 입력 원장 identity를 꾸며 넣지 않는다.
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const input = ctx.auditInput;
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const input = ctx.auditInput;
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if (!input || !changes.length) return;
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if (!input || (!changes.length && !collectionFailed)) return;
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if (input.actorUserId !== actor.userId || input.actorUserId !== ctx.auth?.user.id)
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if (input.actorUserId !== actor.userId || input.actorUserId !== ctx.auth?.user.id)
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throw new Error('Play audit diplomacy actor mismatch');
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throw new Error('Play audit diplomacy actor mismatch');
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const coordinate = await readCoordinate(ctx);
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await withPlayAuditSavepoint(ctx.db, async (auditDb) => {
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if (!coordinate) return;
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if (collectionFailed) throw new Error('Audit document collection failed');
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const events: AuditDiplomacyEventDraft[] = changes.map((change, index) => ({
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const coordinate = await readCoordinate({ ...ctx, db: auditDb });
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schemaVersion: 1,
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if (!coordinate) return;
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serverId: coordinate.serverId,
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const events: AuditDiplomacyEventDraft[] = changes.map((change, index) => ({
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srcNationId: change.letter.srcNationId,
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schemaVersion: 1,
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destNationId: change.letter.destNationId,
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serverId: coordinate.serverId,
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category: 'DOCUMENT',
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srcNationId: change.letter.srcNationId,
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source: 'API',
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destNationId: change.letter.destNationId,
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eventType: change.eventType,
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category: 'DOCUMENT',
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documentId: change.letter.id,
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source: 'API',
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documentHash: hashAuditDiplomacyDocument(change.letter),
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eventType: change.eventType,
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previousDocumentId: change.letter.prevId,
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documentId: change.letter.id,
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year: coordinate.year,
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documentHash: hashAuditDiplomacyDocument(change.letter),
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month: coordinate.month,
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previousDocumentId: change.letter.prevId,
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tick: coordinate.tick,
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year: coordinate.year,
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clockRevision: coordinate.clockRevision,
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month: coordinate.month,
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executionId: `api:${input.requestId}`,
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tick: coordinate.tick,
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ordinal: index + 1,
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clockRevision: coordinate.clockRevision,
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requestId: input.requestId,
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executionId: `api:${input.requestId}`,
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inputSequence: input.sequence,
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ordinal: index + 1,
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actor: {
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requestId: input.requestId,
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userId: actor.userId,
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inputSequence: input.sequence,
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generalId: actor.id,
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actor: {
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name: actor.name,
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userId: actor.userId,
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nationId: actor.nationId,
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generalId: actor.id,
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officerLevel: actor.officerLevel,
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name: actor.name,
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npcState: actor.npcState,
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nationId: actor.nationId,
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permission,
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officerLevel: actor.officerLevel,
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},
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npcState: actor.npcState,
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before: change.before,
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permission,
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after: change.after,
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},
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}));
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before: change.before,
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await persistAuditDiplomacyEvents(ctx.db, events);
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after: change.after,
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}));
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await persistAuditDiplomacyEvents(auditDb, events);
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});
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},
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},
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};
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};
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};
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};
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@@ -1,3 +1,4 @@
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import { asRecord } from '@sammo-ts/common';
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import { afterAll, afterEach, beforeAll, beforeEach, describe, expect, it, vi } from 'vitest';
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import { afterAll, afterEach, beforeAll, beforeEach, describe, expect, it, vi } from 'vitest';
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import { JosaUtil } from '@sammo-ts/common';
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import { JosaUtil } from '@sammo-ts/common';
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@@ -742,7 +743,7 @@ integration('diplomacy document message persistence', () => {
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}
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}
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);
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);
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it('rolls back the document and notices if the audit insert fails', async () => {
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it('commits the document and notices with a gap when audit insert fails', async () => {
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await db.$executeRawUnsafe(`CREATE FUNCTION reject_audit_document_fixture() RETURNS trigger LANGUAGE plpgsql AS $$
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await db.$executeRawUnsafe(`CREATE FUNCTION reject_audit_document_fixture() RETURNS trigger LANGUAGE plpgsql AS $$
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BEGIN RAISE EXCEPTION 'injected audit insert failure'; END; $$`);
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BEGIN RAISE EXCEPTION 'injected audit insert failure'; END; $$`);
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await db.$executeRawUnsafe(`CREATE TRIGGER reject_audit_document_fixture BEFORE INSERT ON play_audit_diplomacy_event
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await db.$executeRawUnsafe(`CREATE TRIGGER reject_audit_document_fixture BEFORE INSERT ON play_audit_diplomacy_event
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@@ -754,15 +755,19 @@ integration('diplomacy document message persistence', () => {
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brief: '감사 실패',
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brief: '감사 실패',
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detail: '롤백',
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detail: '롤백',
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})
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})
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).rejects.toThrow('injected audit insert failure');
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).resolves.toBeDefined();
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expect(await db.diplomacyLetter.count({ where: { textBrief: '감사 실패' } })).toBe(0);
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expect(await db.diplomacyLetter.count({ where: { textBrief: '감사 실패' } })).toBe(1);
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expect(await db.message.count({ where: { mailbox: { in: [...fixtureMailboxes] } } })).toBe(0);
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expect(await db.message.count({ where: { mailbox: { in: [...fixtureMailboxes] } } })).toBeGreaterThan(0);
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expect(await db.playAuditDiplomacyEvent.count({ where: { serverId: requestPrefix } })).toBe(0);
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expect(await db.playAuditDiplomacyEvent.count({ where: { serverId: requestPrefix } })).toBe(0);
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expect(
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expect(
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await db.inputEvent.findUniqueOrThrow({
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await db.inputEvent.findUniqueOrThrow({
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where: { requestId: `${requestPrefix}:audit-failure:diplomacy.sendLetter` },
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where: { requestId: `${requestPrefix}:audit-failure:diplomacy.sendLetter` },
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})
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})
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).toMatchObject({ status: 'FAILED', attempts: 1 });
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).toMatchObject({ status: 'SUCCEEDED', attempts: 1 });
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expect(
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asRecord((await db.worldState.findUniqueOrThrow({ where: { id: fixtureWorldStateId } })).meta)
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.playAuditGap
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).toMatchObject({ serverId: requestPrefix });
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} finally {
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} finally {
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await db.$executeRawUnsafe('DROP TRIGGER reject_audit_document_fixture ON play_audit_diplomacy_event');
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await db.$executeRawUnsafe('DROP TRIGGER reject_audit_document_fixture ON play_audit_diplomacy_event');
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await db.$executeRawUnsafe('DROP FUNCTION reject_audit_document_fixture()');
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await db.$executeRawUnsafe('DROP FUNCTION reject_audit_document_fixture()');
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@@ -0,0 +1,34 @@
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import { asRecord } from '@sammo-ts/common';
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import type { InMemoryTurnWorld } from '../turn/inMemoryWorld.js';
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/** A bounded, sticky notice: later successful writes cannot make history complete again. */
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export const markAuditGap = (world: InMemoryTurnWorld, stage: string): void => {
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const state = world.getState();
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const previous = asRecord(state.meta.playAuditGap);
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world.updateWorldMeta({
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playAuditGap: {
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serverId: state.meta.serverId ?? null,
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firstYear:
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previous.serverId === state.meta.serverId
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? (previous.firstYear ?? state.currentYear)
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: state.currentYear,
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firstMonth:
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previous.serverId === state.meta.serverId
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? (previous.firstMonth ?? state.currentMonth)
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: state.currentMonth,
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lastYear: state.currentYear,
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lastMonth: state.currentMonth,
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stage,
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},
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});
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console.warn(`[play-audit] ${stage}: history gap recorded; gameplay continues.`);
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};
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export const collectPlayAudit = <T>(world: InMemoryTurnWorld, stage: string, collect: () => T, fallback: T): T => {
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try {
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return collect();
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} catch {
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markAuditGap(world, stage);
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return fallback;
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}
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};
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@@ -1,3 +1,4 @@
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import { collectPlayAudit } from './bestEffort.js';
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import { asRecord } from '@sammo-ts/common';
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import { asRecord } from '@sammo-ts/common';
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import type { InMemoryTurnWorld, TurnCalendarHandler } from '../turn/inMemoryWorld.js';
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import type { InMemoryTurnWorld, TurnCalendarHandler } from '../turn/inMemoryWorld.js';
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import { buildAuditSnapshot, type AuditSettlement } from './snapshot.js';
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import { buildAuditSnapshot, type AuditSettlement } from './snapshot.js';
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@@ -32,86 +33,104 @@ const readFlows = (world: InMemoryTurnWorld): MonthlyFlows => {
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return { year: state.currentYear, month: state.currentMonth, complete: matches && raw.complete === true, entries };
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return { year: state.currentYear, month: state.currentMonth, complete: matches && raw.complete === true, entries };
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};
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};
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|
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export const recordAuditSettlement = (world: InMemoryTurnWorld, settlement: AuditSettlement): void => {
|
export const recordAuditSettlement = (world: InMemoryTurnWorld, settlement: AuditSettlement): void =>
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if (typeof world.getState().meta.serverId !== 'string') return;
|
collectPlayAudit(
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const flows = readFlows(world);
|
world,
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const key = `${settlement.nationId}:${settlement.resource}`;
|
'recordAuditSettlement',
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const previous = flows.entries[key];
|
() => {
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flows.entries[key] = {
|
if (typeof world.getState().meta.serverId !== 'string') return;
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...settlement,
|
const flows = readFlows(world);
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income: (previous?.income ?? 0) + settlement.income,
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const key = `${settlement.nationId}:${settlement.resource}`;
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paid: (previous?.paid ?? 0) + settlement.paid,
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const previous = flows.entries[key];
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};
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flows.entries[key] = {
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// 월내 flush/reload에도 누적값을 잃지 않도록 작은 국가별 합계만 world meta에 보존한다.
|
...settlement,
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world.updateWorldMeta({ playAuditFlows: flows });
|
income: (previous?.income ?? 0) + settlement.income,
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};
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paid: (previous?.paid ?? 0) + settlement.paid,
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|
};
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|
// 월내 flush/reload에도 누적값을 잃지 않도록 작은 국가별 합계만 world meta에 보존한다.
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|
world.updateWorldMeta({ playAuditFlows: flows });
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|
},
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|
undefined
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|
);
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|
|
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export const queueAuditMonth = (
|
export const queueAuditMonth = (
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world: InMemoryTurnWorld,
|
world: InMemoryTurnWorld,
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kind: 'MONTH_END' | 'FINAL' | 'INITIAL' = 'MONTH_END'
|
kind: 'MONTH_END' | 'FINAL' | 'INITIAL' = 'MONTH_END'
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): void => {
|
): void =>
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const state = world.getState();
|
collectPlayAudit(
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const serverId = state.meta.serverId;
|
world,
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// identity 없는 레거시 fixture/설치에서 profile명으로 가짜 기수를 만들지 않는다.
|
'queueAuditMonth',
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if (typeof serverId !== 'string' || !serverId.trim()) return;
|
() => {
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const flows = readFlows(world);
|
const state = world.getState();
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const snapshot = buildAuditSnapshot({
|
const serverId = state.meta.serverId;
|
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nations: world.listNations(),
|
// identity 없는 레거시 fixture/설치에서 profile명으로 가짜 기수를 만들지 않는다.
|
||||||
cities: world.listCities(),
|
if (typeof serverId !== 'string' || !serverId.trim()) return;
|
||||||
generals: world.listGenerals(),
|
const flows = readFlows(world);
|
||||||
settlements: Object.values(flows.entries),
|
const snapshot = buildAuditSnapshot({
|
||||||
settlementsComplete: flows.complete,
|
nations: world.listNations(),
|
||||||
});
|
cities: world.listCities(),
|
||||||
world.queueAuditMonth({
|
generals: world.listGenerals(),
|
||||||
...snapshot,
|
settlements: Object.values(flows.entries),
|
||||||
serverId,
|
settlementsComplete: flows.complete,
|
||||||
year: state.currentYear,
|
});
|
||||||
month: state.currentMonth,
|
world.queueAuditMonth({
|
||||||
tick: kind === 'INITIAL' ? world.getGameClockState().tick : (state.lastTurnTick ?? null),
|
...snapshot,
|
||||||
kind,
|
serverId,
|
||||||
settlementsComplete: flows.complete,
|
year: state.currentYear,
|
||||||
});
|
month: state.currentMonth,
|
||||||
};
|
tick: kind === 'INITIAL' ? world.getGameClockState().tick : (state.lastTurnTick ?? null),
|
||||||
|
kind,
|
||||||
|
settlementsComplete: flows.complete,
|
||||||
|
});
|
||||||
|
},
|
||||||
|
undefined
|
||||||
|
);
|
||||||
|
|
||||||
/** 도입 당시 상태는 월말로 가장하지 않고 기수별 최초 기준으로 한 번 고정한다. */
|
/** 도입 당시 상태는 월말로 가장하지 않고 기수별 최초 기준으로 한 번 고정한다. */
|
||||||
export const initializeAuditCollection = (world: InMemoryTurnWorld, observedAt = new Date()): boolean => {
|
export const initializeAuditCollection = (world: InMemoryTurnWorld, observedAt = new Date()): boolean =>
|
||||||
const state = world.getState();
|
collectPlayAudit(
|
||||||
const serverId = state.meta.serverId;
|
world,
|
||||||
if (typeof serverId !== 'string' || !serverId.trim()) return false;
|
'initializeAuditCollection',
|
||||||
const previous = asRecord(state.meta.playAuditCollection);
|
() => {
|
||||||
if (previous.serverId === serverId) {
|
const state = world.getState();
|
||||||
if (
|
const serverId = state.meta.serverId;
|
||||||
previous.schemaVersion !== 1 ||
|
if (typeof serverId !== 'string' || !serverId.trim()) return false;
|
||||||
typeof previous.year !== 'number' ||
|
const previous = asRecord(state.meta.playAuditCollection);
|
||||||
!Number.isInteger(previous.year) ||
|
if (previous.serverId === serverId) {
|
||||||
previous.year < 0 ||
|
if (
|
||||||
typeof previous.month !== 'number' ||
|
previous.schemaVersion !== 1 ||
|
||||||
!Number.isInteger(previous.month) ||
|
typeof previous.year !== 'number' ||
|
||||||
previous.month < 1 ||
|
!Number.isInteger(previous.year) ||
|
||||||
previous.month > 12 ||
|
previous.year < 0 ||
|
||||||
typeof previous.tick !== 'number' ||
|
typeof previous.month !== 'number' ||
|
||||||
!Number.isSafeInteger(previous.tick) ||
|
!Number.isInteger(previous.month) ||
|
||||||
previous.tick < 0 ||
|
previous.month < 1 ||
|
||||||
typeof previous.observedAt !== 'string' ||
|
previous.month > 12 ||
|
||||||
!Number.isFinite(Date.parse(previous.observedAt)) ||
|
typeof previous.tick !== 'number' ||
|
||||||
previous.year * 12 + previous.month > state.currentYear * 12 + state.currentMonth
|
!Number.isSafeInteger(previous.tick) ||
|
||||||
)
|
previous.tick < 0 ||
|
||||||
throw new Error('Invalid play audit collection boundary');
|
typeof previous.observedAt !== 'string' ||
|
||||||
return false;
|
!Number.isFinite(Date.parse(previous.observedAt)) ||
|
||||||
}
|
previous.year * 12 + previous.month > state.currentYear * 12 + state.currentMonth
|
||||||
queueAuditMonth(world, 'INITIAL');
|
)
|
||||||
world.updateWorldMeta({
|
throw new Error('Invalid play audit collection boundary');
|
||||||
playAuditCollection: {
|
return false;
|
||||||
schemaVersion: 1,
|
}
|
||||||
serverId,
|
queueAuditMonth(world, 'INITIAL');
|
||||||
year: state.currentYear,
|
world.updateWorldMeta({
|
||||||
month: state.currentMonth,
|
playAuditCollection: {
|
||||||
tick: world.getGameClockState().tick,
|
schemaVersion: 1,
|
||||||
observedAt: observedAt.toISOString(),
|
serverId,
|
||||||
|
year: state.currentYear,
|
||||||
|
month: state.currentMonth,
|
||||||
|
tick: world.getGameClockState().tick,
|
||||||
|
observedAt: observedAt.toISOString(),
|
||||||
|
},
|
||||||
|
});
|
||||||
|
return true;
|
||||||
},
|
},
|
||||||
});
|
false
|
||||||
return true;
|
);
|
||||||
};
|
|
||||||
|
|
||||||
export const createPlayAuditHandler = (getWorld: () => InMemoryTurnWorld | null): TurnCalendarHandler => ({
|
export const createPlayAuditHandler = (getWorld: () => InMemoryTurnWorld | null): TurnCalendarHandler => ({
|
||||||
beforeMonthChanged: (context) => {
|
beforeMonthChanged: (context) => {
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
import { collectPlayAudit } from './bestEffort.js';
|
||||||
import { asRecord } from '@sammo-ts/common';
|
import { asRecord } from '@sammo-ts/common';
|
||||||
import type { InMemoryTurnWorld } from '../turn/inMemoryWorld.js';
|
import type { InMemoryTurnWorld } from '../turn/inMemoryWorld.js';
|
||||||
import type { TurnDiplomacy } from '../turn/types.js';
|
import type { TurnDiplomacy } from '../turn/types.js';
|
||||||
@@ -7,46 +8,52 @@ export const recordMonthlyAuditDiplomacy = (
|
|||||||
world: InMemoryTurnWorld,
|
world: InMemoryTurnWorld,
|
||||||
before: readonly TurnDiplomacy[],
|
before: readonly TurnDiplomacy[],
|
||||||
afterByKey: ReadonlyMap<string, TurnDiplomacy>
|
afterByKey: ReadonlyMap<string, TurnDiplomacy>
|
||||||
): void => {
|
): void =>
|
||||||
const state = world.getState();
|
collectPlayAudit(
|
||||||
const serverId = state.meta.serverId;
|
world,
|
||||||
if (typeof serverId !== 'string' || !serverId.trim()) return;
|
'recordMonthlyAuditDiplomacy',
|
||||||
const clock = world.getGameClockState();
|
() => {
|
||||||
const project = (entry: TurnDiplomacy) => ({ state: entry.state, term: entry.term, dead: entry.dead });
|
const state = world.getState();
|
||||||
let ordinal = 0;
|
const serverId = state.meta.serverId;
|
||||||
for (const entry of [...before].sort(
|
if (typeof serverId !== 'string' || !serverId.trim()) return;
|
||||||
(left, right) => left.fromNationId - right.fromNationId || left.toNationId - right.toNationId
|
const clock = world.getGameClockState();
|
||||||
)) {
|
const project = (entry: TurnDiplomacy) => ({ state: entry.state, term: entry.term, dead: entry.dead });
|
||||||
const next = afterByKey.get(`${entry.fromNationId}:${entry.toNationId}`);
|
let ordinal = 0;
|
||||||
if (!next) continue;
|
for (const entry of [...before].sort(
|
||||||
const previousState = project(entry);
|
(left, right) => left.fromNationId - right.fromNationId || left.toNationId - right.toNationId
|
||||||
const nextState = project(next);
|
)) {
|
||||||
if (JSON.stringify(previousState) === JSON.stringify(nextState)) continue;
|
const next = afterByKey.get(`${entry.fromNationId}:${entry.toNationId}`);
|
||||||
world.queueAuditDiplomacy({
|
if (!next) continue;
|
||||||
schemaVersion: 1,
|
const previousState = project(entry);
|
||||||
serverId,
|
const nextState = project(next);
|
||||||
srcNationId: entry.fromNationId,
|
if (JSON.stringify(previousState) === JSON.stringify(nextState)) continue;
|
||||||
destNationId: entry.toNationId,
|
world.queueAuditDiplomacy({
|
||||||
category: 'RELATION',
|
schemaVersion: 1,
|
||||||
source: 'ENGINE',
|
serverId,
|
||||||
eventType: 'MONTHLY_RELATION_CHANGED',
|
srcNationId: entry.fromNationId,
|
||||||
documentId: null,
|
destNationId: entry.toNationId,
|
||||||
documentHash: null,
|
category: 'RELATION',
|
||||||
previousDocumentId: null,
|
source: 'ENGINE',
|
||||||
year: state.currentYear,
|
eventType: 'MONTHLY_RELATION_CHANGED',
|
||||||
month: state.currentMonth,
|
documentId: null,
|
||||||
tick: BigInt(clock.tick),
|
documentHash: null,
|
||||||
clockRevision: BigInt(clock.revision),
|
previousDocumentId: null,
|
||||||
executionId: `monthly:${state.currentYear}:${state.currentMonth}:${clock.revision}`,
|
year: state.currentYear,
|
||||||
ordinal: ++ordinal,
|
month: state.currentMonth,
|
||||||
requestId: null,
|
tick: BigInt(clock.tick),
|
||||||
inputSequence: null,
|
clockRevision: BigInt(clock.revision),
|
||||||
actor: null,
|
executionId: `monthly:${state.currentYear}:${state.currentMonth}:${clock.revision}`,
|
||||||
before: previousState,
|
ordinal: ++ordinal,
|
||||||
after: nextState,
|
requestId: null,
|
||||||
});
|
inputSequence: null,
|
||||||
}
|
actor: null,
|
||||||
};
|
before: previousState,
|
||||||
|
after: nextState,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
},
|
||||||
|
undefined
|
||||||
|
);
|
||||||
|
|
||||||
export interface AuditDiplomacyAction {
|
export interface AuditDiplomacyAction {
|
||||||
actionKey: string;
|
actionKey: string;
|
||||||
@@ -68,116 +75,133 @@ export const recordTurnAuditDiplomacy = (
|
|||||||
after: TurnDiplomacy,
|
after: TurnDiplomacy,
|
||||||
action: AuditDiplomacyAction,
|
action: AuditDiplomacyAction,
|
||||||
turn: { generalId: number; tick: number; ordinal: number }
|
turn: { generalId: number; tick: number; ordinal: number }
|
||||||
): void => {
|
): void =>
|
||||||
const state = world.getState();
|
collectPlayAudit(
|
||||||
const serverId = state.meta.serverId;
|
world,
|
||||||
if (typeof serverId !== 'string' || !serverId.trim()) return;
|
'recordTurnAuditDiplomacy',
|
||||||
const previousState = { state: before.state, term: before.term, dead: before.dead };
|
() => {
|
||||||
const nextState = { state: after.state, term: after.term, dead: after.dead };
|
const state = world.getState();
|
||||||
if (JSON.stringify(previousState) === JSON.stringify(nextState)) return;
|
const serverId = state.meta.serverId;
|
||||||
const clock = world.getGameClockState();
|
if (typeof serverId !== 'string' || !serverId.trim()) return;
|
||||||
world.queueAuditDiplomacy({
|
const previousState = { state: before.state, term: before.term, dead: before.dead };
|
||||||
schemaVersion: 1,
|
const nextState = { state: after.state, term: after.term, dead: after.dead };
|
||||||
serverId,
|
if (JSON.stringify(previousState) === JSON.stringify(nextState)) return;
|
||||||
srcNationId: before.fromNationId,
|
const clock = world.getGameClockState();
|
||||||
destNationId: before.toNationId,
|
world.queueAuditDiplomacy({
|
||||||
category: 'RELATION',
|
schemaVersion: 1,
|
||||||
source: 'ENGINE',
|
serverId,
|
||||||
eventType: 'TURN_RELATION_CHANGED',
|
srcNationId: before.fromNationId,
|
||||||
documentId: null,
|
destNationId: before.toNationId,
|
||||||
documentHash: null,
|
category: 'RELATION',
|
||||||
previousDocumentId: null,
|
source: 'ENGINE',
|
||||||
year: state.currentYear,
|
eventType: 'TURN_RELATION_CHANGED',
|
||||||
month: state.currentMonth,
|
documentId: null,
|
||||||
tick: BigInt(turn.tick),
|
documentHash: null,
|
||||||
clockRevision: BigInt(clock.revision),
|
previousDocumentId: null,
|
||||||
executionId: `turn:${turn.generalId}:${turn.tick}:${clock.revision}`,
|
year: state.currentYear,
|
||||||
ordinal: turn.ordinal,
|
month: state.currentMonth,
|
||||||
requestId: null,
|
tick: BigInt(turn.tick),
|
||||||
inputSequence: null,
|
clockRevision: BigInt(clock.revision),
|
||||||
actor: { ...action.actor, actionKey: action.actionKey, kind: action.kind, actionOrdinal: action.actionOrdinal },
|
executionId: `turn:${turn.generalId}:${turn.tick}:${clock.revision}`,
|
||||||
before: previousState,
|
ordinal: turn.ordinal,
|
||||||
after: nextState,
|
requestId: null,
|
||||||
});
|
inputSequence: null,
|
||||||
};
|
actor: {
|
||||||
|
...action.actor,
|
||||||
|
actionKey: action.actionKey,
|
||||||
|
kind: action.kind,
|
||||||
|
actionOrdinal: action.actionOrdinal,
|
||||||
|
},
|
||||||
|
before: previousState,
|
||||||
|
after: nextState,
|
||||||
|
});
|
||||||
|
},
|
||||||
|
undefined
|
||||||
|
);
|
||||||
|
|
||||||
/** 현재 로드된 관계를 도입 시 한 번만 고정한다. 과거 발생 원인/주체는 추정하지 않는다. */
|
/** 현재 로드된 관계를 도입 시 한 번만 고정한다. 과거 발생 원인/주체는 추정하지 않는다. */
|
||||||
export const initializeAuditDiplomacy = (world: InMemoryTurnWorld, observedAt = new Date()): boolean => {
|
export const initializeAuditDiplomacy = (world: InMemoryTurnWorld, observedAt = new Date()): boolean =>
|
||||||
const state = world.getState();
|
collectPlayAudit(
|
||||||
const serverId = state.meta.serverId;
|
world,
|
||||||
if (typeof serverId !== 'string' || !serverId.trim()) return false;
|
'initializeAuditDiplomacy',
|
||||||
const previous = asRecord(state.meta.playAuditDiplomacy);
|
() => {
|
||||||
if (previous.serverId === serverId) {
|
const state = world.getState();
|
||||||
if (
|
const serverId = state.meta.serverId;
|
||||||
previous.schemaVersion !== 1 ||
|
if (typeof serverId !== 'string' || !serverId.trim()) return false;
|
||||||
typeof previous.year !== 'number' ||
|
const previous = asRecord(state.meta.playAuditDiplomacy);
|
||||||
previous.year < 0 ||
|
if (previous.serverId === serverId) {
|
||||||
!Number.isInteger(previous.year) ||
|
if (
|
||||||
!Number.isInteger(previous.month) ||
|
previous.schemaVersion !== 1 ||
|
||||||
typeof previous.month !== 'number' ||
|
typeof previous.year !== 'number' ||
|
||||||
previous.month < 1 ||
|
previous.year < 0 ||
|
||||||
previous.month > 12 ||
|
!Number.isInteger(previous.year) ||
|
||||||
typeof previous.tick !== 'number' ||
|
!Number.isInteger(previous.month) ||
|
||||||
!Number.isSafeInteger(previous.tick) ||
|
typeof previous.month !== 'number' ||
|
||||||
previous.tick < 0 ||
|
previous.month < 1 ||
|
||||||
typeof previous.clockRevision !== 'number' ||
|
previous.month > 12 ||
|
||||||
!Number.isSafeInteger(previous.clockRevision) ||
|
typeof previous.tick !== 'number' ||
|
||||||
previous.clockRevision < 0 ||
|
!Number.isSafeInteger(previous.tick) ||
|
||||||
typeof previous.relationCount !== 'number' ||
|
previous.tick < 0 ||
|
||||||
!Number.isInteger(previous.relationCount) ||
|
typeof previous.clockRevision !== 'number' ||
|
||||||
previous.relationCount < 0 ||
|
!Number.isSafeInteger(previous.clockRevision) ||
|
||||||
previous.year * 12 + previous.month > state.currentYear * 12 + state.currentMonth ||
|
previous.clockRevision < 0 ||
|
||||||
typeof previous.observedAt !== 'string' ||
|
typeof previous.relationCount !== 'number' ||
|
||||||
!Number.isFinite(Date.parse(previous.observedAt))
|
!Number.isInteger(previous.relationCount) ||
|
||||||
)
|
previous.relationCount < 0 ||
|
||||||
throw new Error('Invalid play audit diplomacy boundary');
|
previous.year * 12 + previous.month > state.currentYear * 12 + state.currentMonth ||
|
||||||
return false;
|
typeof previous.observedAt !== 'string' ||
|
||||||
}
|
!Number.isFinite(Date.parse(previous.observedAt))
|
||||||
const clock = world.getGameClockState();
|
)
|
||||||
const observedAtIso = observedAt.toISOString();
|
throw new Error('Invalid play audit diplomacy boundary');
|
||||||
const relations = world
|
return false;
|
||||||
.listDiplomacy()
|
}
|
||||||
.filter((entry) => entry.fromNationId > 0 && entry.toNationId > 0)
|
const clock = world.getGameClockState();
|
||||||
.sort((left, right) => left.fromNationId - right.fromNationId || left.toNationId - right.toNationId);
|
const observedAtIso = observedAt.toISOString();
|
||||||
for (const [index, entry] of relations.entries()) {
|
const relations = world
|
||||||
world.queueAuditDiplomacy({
|
.listDiplomacy()
|
||||||
schemaVersion: 1,
|
.filter((entry) => entry.fromNationId > 0 && entry.toNationId > 0)
|
||||||
serverId,
|
.sort((left, right) => left.fromNationId - right.fromNationId || left.toNationId - right.toNationId);
|
||||||
srcNationId: entry.fromNationId,
|
for (const [index, entry] of relations.entries()) {
|
||||||
destNationId: entry.toNationId,
|
world.queueAuditDiplomacy({
|
||||||
category: 'RELATION',
|
schemaVersion: 1,
|
||||||
source: 'BASELINE',
|
serverId,
|
||||||
eventType: 'RELATION_BASELINE',
|
srcNationId: entry.fromNationId,
|
||||||
documentId: null,
|
destNationId: entry.toNationId,
|
||||||
documentHash: null,
|
category: 'RELATION',
|
||||||
previousDocumentId: null,
|
source: 'BASELINE',
|
||||||
year: state.currentYear,
|
eventType: 'RELATION_BASELINE',
|
||||||
month: state.currentMonth,
|
documentId: null,
|
||||||
tick: BigInt(clock.tick),
|
documentHash: null,
|
||||||
clockRevision: BigInt(clock.revision),
|
previousDocumentId: null,
|
||||||
executionId: 'relation-baseline',
|
year: state.currentYear,
|
||||||
ordinal: index + 1,
|
month: state.currentMonth,
|
||||||
requestId: null,
|
tick: BigInt(clock.tick),
|
||||||
inputSequence: null,
|
clockRevision: BigInt(clock.revision),
|
||||||
actor: null,
|
executionId: 'relation-baseline',
|
||||||
before: null,
|
ordinal: index + 1,
|
||||||
after: { state: entry.state, term: entry.term, dead: entry.dead },
|
requestId: null,
|
||||||
});
|
inputSequence: null,
|
||||||
}
|
actor: null,
|
||||||
world.updateWorldMeta({
|
before: null,
|
||||||
playAuditDiplomacy: {
|
after: { state: entry.state, term: entry.term, dead: entry.dead },
|
||||||
schemaVersion: 1,
|
});
|
||||||
serverId,
|
}
|
||||||
year: state.currentYear,
|
world.updateWorldMeta({
|
||||||
month: state.currentMonth,
|
playAuditDiplomacy: {
|
||||||
tick: clock.tick,
|
schemaVersion: 1,
|
||||||
clockRevision: clock.revision,
|
serverId,
|
||||||
observedAt: observedAtIso,
|
year: state.currentYear,
|
||||||
relationCount: relations.length,
|
month: state.currentMonth,
|
||||||
|
tick: clock.tick,
|
||||||
|
clockRevision: clock.revision,
|
||||||
|
observedAt: observedAtIso,
|
||||||
|
relationCount: relations.length,
|
||||||
|
},
|
||||||
|
});
|
||||||
|
return true;
|
||||||
},
|
},
|
||||||
});
|
false
|
||||||
return true;
|
);
|
||||||
};
|
|
||||||
|
|
||||||
/** 국가 생멸로 생성/제거된 관계를 기록한다. 행위자나 명령은 관측하지 못했다면 추정하지 않는다. */
|
/** 국가 생멸로 생성/제거된 관계를 기록한다. 행위자나 명령은 관측하지 못했다면 추정하지 않는다. */
|
||||||
export const recordNationAuditDiplomacy = (
|
export const recordNationAuditDiplomacy = (
|
||||||
@@ -186,47 +210,53 @@ export const recordNationAuditDiplomacy = (
|
|||||||
relations: readonly TurnDiplomacy[],
|
relations: readonly TurnDiplomacy[],
|
||||||
operation: 'CREATED' | 'REMOVED',
|
operation: 'CREATED' | 'REMOVED',
|
||||||
observedTick?: number
|
observedTick?: number
|
||||||
): void => {
|
): void =>
|
||||||
const state = world.getState();
|
collectPlayAudit(
|
||||||
const serverId = state.meta.serverId;
|
world,
|
||||||
if (typeof serverId !== 'string' || !serverId.trim()) return;
|
'recordNationAuditDiplomacy',
|
||||||
const targets = new Set(nationIds.filter((id) => id > 0));
|
() => {
|
||||||
const observed = relations
|
const state = world.getState();
|
||||||
.filter(
|
const serverId = state.meta.serverId;
|
||||||
(entry) =>
|
if (typeof serverId !== 'string' || !serverId.trim()) return;
|
||||||
entry.fromNationId > 0 &&
|
const targets = new Set(nationIds.filter((id) => id > 0));
|
||||||
entry.toNationId > 0 &&
|
const observed = relations
|
||||||
(targets.has(entry.fromNationId) || targets.has(entry.toNationId))
|
.filter(
|
||||||
)
|
(entry) =>
|
||||||
.sort((left, right) => left.fromNationId - right.fromNationId || left.toNationId - right.toNationId);
|
entry.fromNationId > 0 &&
|
||||||
if (!observed.length) return;
|
entry.toNationId > 0 &&
|
||||||
// 전역 순번은 실행 identity에만 사용한다. 한 사건 묶음 안의 순서는 방향별 local ordinal이다.
|
(targets.has(entry.fromNationId) || targets.has(entry.toNationId))
|
||||||
const executionId = `nation-relations:${world.nextAuditOrdinal()}`;
|
)
|
||||||
const clock = world.getGameClockState();
|
.sort((left, right) => left.fromNationId - right.fromNationId || left.toNationId - right.toNationId);
|
||||||
for (const [index, entry] of observed.entries()) {
|
if (!observed.length) return;
|
||||||
const value = { state: entry.state, term: entry.term, dead: entry.dead };
|
// 전역 순번은 실행 identity에만 사용한다. 한 사건 묶음 안의 순서는 방향별 local ordinal이다.
|
||||||
world.queueAuditDiplomacy({
|
const executionId = `nation-relations:${world.nextAuditOrdinal()}`;
|
||||||
schemaVersion: 1,
|
const clock = world.getGameClockState();
|
||||||
serverId,
|
for (const [index, entry] of observed.entries()) {
|
||||||
srcNationId: entry.fromNationId,
|
const value = { state: entry.state, term: entry.term, dead: entry.dead };
|
||||||
destNationId: entry.toNationId,
|
world.queueAuditDiplomacy({
|
||||||
category: 'RELATION',
|
schemaVersion: 1,
|
||||||
source: 'ENGINE',
|
serverId,
|
||||||
eventType: `NATION_RELATION_${operation}`,
|
srcNationId: entry.fromNationId,
|
||||||
documentId: null,
|
destNationId: entry.toNationId,
|
||||||
documentHash: null,
|
category: 'RELATION',
|
||||||
previousDocumentId: null,
|
source: 'ENGINE',
|
||||||
year: state.currentYear,
|
eventType: `NATION_RELATION_${operation}`,
|
||||||
month: state.currentMonth,
|
documentId: null,
|
||||||
tick: BigInt(observedTick ?? clock.tick),
|
documentHash: null,
|
||||||
clockRevision: BigInt(clock.revision),
|
previousDocumentId: null,
|
||||||
executionId,
|
year: state.currentYear,
|
||||||
ordinal: index + 1,
|
month: state.currentMonth,
|
||||||
requestId: null,
|
tick: BigInt(observedTick ?? clock.tick),
|
||||||
inputSequence: null,
|
clockRevision: BigInt(clock.revision),
|
||||||
actor: null,
|
executionId,
|
||||||
before: operation === 'REMOVED' ? value : null,
|
ordinal: index + 1,
|
||||||
after: operation === 'CREATED' ? value : null,
|
requestId: null,
|
||||||
});
|
inputSequence: null,
|
||||||
}
|
actor: null,
|
||||||
};
|
before: operation === 'REMOVED' ? value : null,
|
||||||
|
after: operation === 'CREATED' ? value : null,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
},
|
||||||
|
undefined
|
||||||
|
);
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
import { collectPlayAudit } from './bestEffort.js';
|
||||||
import { createHash } from 'node:crypto';
|
import { createHash } from 'node:crypto';
|
||||||
import { asRecord } from '@sammo-ts/common';
|
import { asRecord } from '@sammo-ts/common';
|
||||||
import type { Nation } from '@sammo-ts/logic';
|
import type { Nation } from '@sammo-ts/logic';
|
||||||
@@ -70,85 +71,97 @@ export const recordAuditPolicyChange = (options: {
|
|||||||
actor?: TurnGeneral;
|
actor?: TurnGeneral;
|
||||||
permission?: number;
|
permission?: number;
|
||||||
requestId?: string;
|
requestId?: string;
|
||||||
}): { _playAuditPolicy?: Record<string, PolicyHead> } => {
|
}): { _playAuditPolicy?: Record<string, PolicyHead> } =>
|
||||||
const { world, nation, area } = options;
|
collectPlayAudit(
|
||||||
const state = world.getState();
|
options.world,
|
||||||
const serverId = state.meta.serverId;
|
'recordAuditPolicyChange',
|
||||||
if (typeof serverId !== 'string' || !serverId.trim()) return {};
|
() => {
|
||||||
const rawHeads = asRecord(nation.meta._playAuditPolicy);
|
const { world, nation, area } = options;
|
||||||
const heads: Record<string, PolicyHead> = {};
|
const state = world.getState();
|
||||||
for (const key of AUDIT_POLICY_AREAS) {
|
const serverId = state.meta.serverId;
|
||||||
const value = asRecord(rawHeads[key]);
|
if (typeof serverId !== 'string' || !serverId.trim()) return {};
|
||||||
if (
|
const rawHeads = asRecord(nation.meta._playAuditPolicy);
|
||||||
value.serverId === serverId &&
|
const heads: Record<string, PolicyHead> = {};
|
||||||
typeof value.id === 'string' &&
|
for (const key of AUDIT_POLICY_AREAS) {
|
||||||
typeof value.revision === 'number' &&
|
const value = asRecord(rawHeads[key]);
|
||||||
Number.isSafeInteger(value.revision) &&
|
if (
|
||||||
value.revision > 0 &&
|
value.serverId === serverId &&
|
||||||
typeof value.hash === 'string' &&
|
typeof value.id === 'string' &&
|
||||||
value.id === auditPolicyHash([serverId, nation.id, key, value.revision])
|
typeof value.revision === 'number' &&
|
||||||
) {
|
Number.isSafeInteger(value.revision) &&
|
||||||
heads[key] = { id: value.id, revision: value.revision, hash: value.hash, serverId };
|
value.revision > 0 &&
|
||||||
}
|
typeof value.hash === 'string' &&
|
||||||
}
|
value.id === auditPolicyHash([serverId, nation.id, key, value.revision])
|
||||||
let head: PolicyHead | null = heads[area] ?? null;
|
) {
|
||||||
const before = projectAuditPolicy(nation.meta, area);
|
heads[key] = { id: value.id, revision: value.revision, hash: value.hash, serverId };
|
||||||
const after = projectAuditPolicy(options.nextMeta, area);
|
}
|
||||||
const append = (source: PendingAuditPolicy['source'], old: PolicyData | null, value: PolicyData) => {
|
}
|
||||||
const revision = (head?.revision ?? 0) + 1;
|
let head: PolicyHead | null = heads[area] ?? null;
|
||||||
const id = auditPolicyHash([serverId, nation.id, area, revision]);
|
const before = projectAuditPolicy(nation.meta, area);
|
||||||
const actor = options.actor;
|
const after = projectAuditPolicy(options.nextMeta, area);
|
||||||
world.queueAuditPolicy({
|
const append = (source: PendingAuditPolicy['source'], old: PolicyData | null, value: PolicyData) => {
|
||||||
schemaVersion: 1,
|
const revision = (head?.revision ?? 0) + 1;
|
||||||
id,
|
const id = auditPolicyHash([serverId, nation.id, area, revision]);
|
||||||
serverId,
|
const actor = options.actor;
|
||||||
nationId: nation.id,
|
world.queueAuditPolicy({
|
||||||
area,
|
schemaVersion: 1,
|
||||||
revision,
|
id,
|
||||||
previousId: head?.id ?? null,
|
serverId,
|
||||||
source,
|
nationId: nation.id,
|
||||||
year: state.currentYear,
|
area,
|
||||||
month: state.currentMonth,
|
revision,
|
||||||
tick: world.getGameClockState().tick,
|
previousId: head?.id ?? null,
|
||||||
requestId: source === 'CHANGE' ? (options.requestId ?? null) : null,
|
source,
|
||||||
ordinal: world.nextAuditOrdinal(),
|
year: state.currentYear,
|
||||||
actor:
|
month: state.currentMonth,
|
||||||
source === 'CHANGE' && actor
|
tick: world.getGameClockState().tick,
|
||||||
? {
|
requestId: source === 'CHANGE' ? (options.requestId ?? null) : null,
|
||||||
userId: actor.userId ?? null,
|
ordinal: world.nextAuditOrdinal(),
|
||||||
generalId: actor.id,
|
actor:
|
||||||
name: actor.name,
|
source === 'CHANGE' && actor
|
||||||
nationId: actor.nationId,
|
? {
|
||||||
officerLevel: actor.officerLevel,
|
userId: actor.userId ?? null,
|
||||||
npcState: actor.npcState,
|
generalId: actor.id,
|
||||||
permission: options.permission ?? 0,
|
name: actor.name,
|
||||||
}
|
nationId: actor.nationId,
|
||||||
: null,
|
officerLevel: actor.officerLevel,
|
||||||
before: old,
|
npcState: actor.npcState,
|
||||||
after: value,
|
permission: options.permission ?? 0,
|
||||||
});
|
}
|
||||||
head = { id, revision, hash: auditPolicyHash(value), serverId };
|
: null,
|
||||||
};
|
before: old,
|
||||||
if (!head) append('BASELINE', null, before);
|
after: value,
|
||||||
else if (head.hash !== auditPolicyHash(before)) append('OBSERVED_GAP', null, before);
|
});
|
||||||
if (auditPolicyHash(before) !== auditPolicyHash(after)) append('CHANGE', before, after);
|
head = { id, revision, hash: auditPolicyHash(value), serverId };
|
||||||
if (!head) throw new Error('Play audit policy baseline missing');
|
};
|
||||||
return { _playAuditPolicy: { ...heads, [area]: head } };
|
if (!head) append('BASELINE', null, before);
|
||||||
};
|
else if (head.hash !== auditPolicyHash(before)) append('OBSERVED_GAP', null, before);
|
||||||
|
if (auditPolicyHash(before) !== auditPolicyHash(after)) append('CHANGE', before, after);
|
||||||
|
if (!head) throw new Error('Play audit policy baseline missing');
|
||||||
|
return { _playAuditPolicy: { ...heads, [area]: head } };
|
||||||
|
},
|
||||||
|
{}
|
||||||
|
);
|
||||||
|
|
||||||
export const initializeNationAuditPolicies = (world: InMemoryTurnWorld, nationId: number): void => {
|
export const initializeNationAuditPolicies = (world: InMemoryTurnWorld, nationId: number): void =>
|
||||||
let nation = world.getNationById(nationId);
|
collectPlayAudit(
|
||||||
if (!nation) return;
|
world,
|
||||||
for (const area of AUDIT_POLICY_AREAS) {
|
'initializeNationAuditPolicies',
|
||||||
const patch = recordAuditPolicyChange({ world, nation, area, nextMeta: nation.meta });
|
() => {
|
||||||
if (
|
let nation = world.getNationById(nationId);
|
||||||
Object.keys(patch).length &&
|
if (!nation) return;
|
||||||
auditPolicyHash(patch._playAuditPolicy) !== auditPolicyHash(nation.meta._playAuditPolicy ?? {})
|
for (const area of AUDIT_POLICY_AREAS) {
|
||||||
) {
|
const patch = recordAuditPolicyChange({ world, nation, area, nextMeta: nation.meta });
|
||||||
nation = world.updateNation(nation.id, { meta: { ...nation.meta, ...patch } })!;
|
if (
|
||||||
}
|
Object.keys(patch).length &&
|
||||||
}
|
auditPolicyHash(patch._playAuditPolicy) !== auditPolicyHash(nation.meta._playAuditPolicy ?? {})
|
||||||
};
|
) {
|
||||||
|
nation = world.updateNation(nation.id, { meta: { ...nation.meta, ...patch } })!;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
undefined
|
||||||
|
);
|
||||||
|
|
||||||
export const initializeAuditPolicies = (world: InMemoryTurnWorld): void => {
|
export const initializeAuditPolicies = (world: InMemoryTurnWorld): void => {
|
||||||
for (const nation of world.listNations()) initializeNationAuditPolicies(world, nation.id);
|
for (const nation of world.listNations()) initializeNationAuditPolicies(world, nation.id);
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
import { persistAuditDecisions } from '../playAudit/decisionPersistence.js';
|
import { persistAuditDecisions } from '../playAudit/decisionPersistence.js';
|
||||||
import { persistAuditDiplomacyEvents } from '@sammo-ts/infra';
|
import { collectPlayAudit, markAuditGap } from '../playAudit/bestEffort.js';
|
||||||
|
import { persistAuditDiplomacyEvents, withPlayAuditSavepoint } from '@sammo-ts/infra';
|
||||||
import { hasAuditDocumentBaseline, persistAuditDocumentBaseline } from '../playAudit/documentBaseline.js';
|
import { hasAuditDocumentBaseline, persistAuditDocumentBaseline } from '../playAudit/documentBaseline.js';
|
||||||
import { persistAuditPolicies, restoreMissingAuditPolicyHeads } from '../playAudit/policyPersistence.js';
|
import { persistAuditPolicies, restoreMissingAuditPolicyHeads } from '../playAudit/policyPersistence.js';
|
||||||
import { prunePreviousAuditBatch, type AuditRetentionResult } from '../playAudit/retention.js';
|
import { prunePreviousAuditBatch, type AuditRetentionResult } from '../playAudit/retention.js';
|
||||||
@@ -1236,6 +1237,7 @@ export const createDatabaseTurnHooks = async (
|
|||||||
}
|
}
|
||||||
const persistedClock = await prisma.$queryRaw<
|
const persistedClock = await prisma.$queryRaw<
|
||||||
Array<{
|
Array<{
|
||||||
|
audit_gap: unknown;
|
||||||
clock_phase: string;
|
clock_phase: string;
|
||||||
clock_revision: bigint;
|
clock_revision: bigint;
|
||||||
deadline_generation: bigint;
|
deadline_generation: bigint;
|
||||||
@@ -1243,7 +1245,7 @@ export const createDatabaseTurnHooks = async (
|
|||||||
opening_reached: boolean;
|
opening_reached: boolean;
|
||||||
}>
|
}>
|
||||||
>(GamePrisma.sql`
|
>(GamePrisma.sql`
|
||||||
SELECT clock_phase,
|
SELECT meta->'playAuditGap' AS audit_gap, clock_phase,
|
||||||
clock_revision,
|
clock_revision,
|
||||||
deadline_generation,
|
deadline_generation,
|
||||||
clock_base_time IS NOT NULL
|
clock_base_time IS NOT NULL
|
||||||
@@ -1259,6 +1261,21 @@ export const createDatabaseTurnHooks = async (
|
|||||||
if (!durableClock) {
|
if (!durableClock) {
|
||||||
throw new Error(`world_state ${state.id} is missing during a fenced turn flush.`);
|
throw new Error(`world_state ${state.id} is missing during a fenced turn flush.`);
|
||||||
}
|
}
|
||||||
|
const durableGap = asRecord(durableClock.audit_gap);
|
||||||
|
if (durableGap.serverId && durableGap.serverId === state.meta.serverId) {
|
||||||
|
const localGap = asRecord(world.getState().meta.playAuditGap);
|
||||||
|
const gap =
|
||||||
|
localGap.serverId === durableGap.serverId
|
||||||
|
? {
|
||||||
|
...durableGap,
|
||||||
|
...localGap,
|
||||||
|
firstYear: durableGap.firstYear,
|
||||||
|
firstMonth: durableGap.firstMonth,
|
||||||
|
}
|
||||||
|
: durableGap;
|
||||||
|
world.updateWorldMeta({ playAuditGap: gap });
|
||||||
|
worldStateUpdate.meta = asJson(world.getState().meta);
|
||||||
|
}
|
||||||
const expectedPhase = state.clockPhase ?? (state.clockMode === 'realtime' ? 'RUNNING' : 'MANUAL');
|
const expectedPhase = state.clockPhase ?? (state.clockMode === 'realtime' ? 'RUNNING' : 'MANUAL');
|
||||||
const expectedRevision = BigInt(state.clockRevision ?? 1);
|
const expectedRevision = BigInt(state.clockRevision ?? 1);
|
||||||
const expectedGeneration = BigInt(state.deadlineGeneration ?? 1);
|
const expectedGeneration = BigInt(state.deadlineGeneration ?? 1);
|
||||||
@@ -1895,11 +1912,25 @@ export const createDatabaseTurnHooks = async (
|
|||||||
data: pendingLogRows,
|
data: pendingLogRows,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
await persistAuditPolicies(prisma, pendingAuditPolicies, auditCommand);
|
if (
|
||||||
await persistAuditDiplomacyEvents(prisma, pendingAuditDiplomacy);
|
pendingAuditPolicies.length ||
|
||||||
await persistAuditDecisions(prisma, pendingAuditDecisions);
|
pendingAuditDiplomacy.length ||
|
||||||
for (const snapshot of pendingAuditMonths) {
|
pendingAuditDecisions.length ||
|
||||||
await persistAuditMonth(prisma, snapshot);
|
pendingAuditMonths.length
|
||||||
|
) {
|
||||||
|
const audit = await withPlayAuditSavepoint(prisma, async (auditDb) => {
|
||||||
|
await persistAuditPolicies(auditDb, pendingAuditPolicies, auditCommand);
|
||||||
|
await persistAuditDiplomacyEvents(auditDb, pendingAuditDiplomacy);
|
||||||
|
await persistAuditDecisions(auditDb, pendingAuditDecisions);
|
||||||
|
for (const snapshot of pendingAuditMonths) await persistAuditMonth(auditDb, snapshot);
|
||||||
|
});
|
||||||
|
if (!audit.ok) {
|
||||||
|
markAuditGap(world, 'persistence');
|
||||||
|
await prisma.worldState.update({
|
||||||
|
where: { id: state.id },
|
||||||
|
data: { meta: world.getState().meta as GamePrisma.InputJsonValue },
|
||||||
|
});
|
||||||
|
}
|
||||||
}
|
}
|
||||||
for (const snapshot of pendingYearbookSnapshots) {
|
for (const snapshot of pendingYearbookSnapshots) {
|
||||||
await persistYearbookSnapshot(prisma, snapshot);
|
await persistYearbookSnapshot(prisma, snapshot);
|
||||||
@@ -2094,8 +2125,8 @@ export const createDatabaseTurnHooks = async (
|
|||||||
enqueueCommittedReceipt(committed.readModelChanges, committed.journalWrite);
|
enqueueCommittedReceipt(committed.readModelChanges, committed.journalWrite);
|
||||||
};
|
};
|
||||||
const flushInitialAudit = async (observedAt: Date, force = false): Promise<void> => {
|
const flushInitialAudit = async (observedAt: Date, force = false): Promise<void> => {
|
||||||
if (hasAuditDocumentBaseline(world)) {
|
if (collectPlayAudit(world, 'document-boundary', () => hasAuditDocumentBaseline(world), false)) {
|
||||||
if (force || world.hasPendingAuditRecords()) await flushChanges();
|
if (force || world.hasPendingAuditRecords() || world.getState().meta.playAuditGap) await flushChanges();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
const checkpoint = world.captureState();
|
const checkpoint = world.captureState();
|
||||||
@@ -2108,7 +2139,10 @@ export const createDatabaseTurnHooks = async (
|
|||||||
await acquireGameSchemaAdvisoryXactLock(transaction, CLOCK_OPERATION_PERSISTENCE_LOCK);
|
await acquireGameSchemaAdvisoryXactLock(transaction, CLOCK_OPERATION_PERSISTENCE_LOCK);
|
||||||
await acquireGameSchemaAdvisoryXactLock(transaction, GENERAL_ACCESS_PERSISTENCE_LOCK);
|
await acquireGameSchemaAdvisoryXactLock(transaction, GENERAL_ACCESS_PERSISTENCE_LOCK);
|
||||||
await synchronizeRuntimeClockAuthorityUnderHeldLock(transaction, world);
|
await synchronizeRuntimeClockAuthorityUnderHeldLock(transaction, world);
|
||||||
await persistAuditDocumentBaseline(transaction, world, observedAt);
|
const audit = await withPlayAuditSavepoint(transaction, (auditDb) =>
|
||||||
|
persistAuditDocumentBaseline(auditDb, world, observedAt)
|
||||||
|
);
|
||||||
|
if (!audit.ok) markAuditGap(world, 'document-baseline');
|
||||||
return persistChanges(transaction);
|
return persistChanges(transaction);
|
||||||
}, transactionOptions);
|
}, transactionOptions);
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
@@ -2165,7 +2199,17 @@ export const createDatabaseTurnHooks = async (
|
|||||||
hooks,
|
hooks,
|
||||||
flushChanges,
|
flushChanges,
|
||||||
flushInitialAudit,
|
flushInitialAudit,
|
||||||
restoreMissingAuditPolicyHeads: () => restoreMissingAuditPolicyHeads(prisma, world),
|
restoreMissingAuditPolicyHeads: async () => {
|
||||||
|
const result = await prisma.$transaction(
|
||||||
|
(tx) => withPlayAuditSavepoint(tx, (auditDb) => restoreMissingAuditPolicyHeads(auditDb, world)),
|
||||||
|
transactionOptions
|
||||||
|
);
|
||||||
|
if (!result.ok) {
|
||||||
|
markAuditGap(world, 'policy-head-recovery');
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return result.value;
|
||||||
|
},
|
||||||
takeCommittedReadModelChanges: () => {
|
takeCommittedReadModelChanges: () => {
|
||||||
return takeCommittedReceipt()?.changes ?? null;
|
return takeCommittedReceipt()?.changes ?? null;
|
||||||
},
|
},
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
import { collectPlayAudit } from '../playAudit/bestEffort.js';
|
||||||
import type { PendingAuditDecision } from '../playAudit/decision.js';
|
import type { PendingAuditDecision } from '../playAudit/decision.js';
|
||||||
import {
|
import {
|
||||||
recordTurnAuditDiplomacy,
|
recordTurnAuditDiplomacy,
|
||||||
@@ -1393,15 +1394,36 @@ export class InMemoryTurnWorld {
|
|||||||
}
|
}
|
||||||
|
|
||||||
queueAuditDiplomacy(event: AuditDiplomacyEventDraft): void {
|
queueAuditDiplomacy(event: AuditDiplomacyEventDraft): void {
|
||||||
this.pendingAuditDiplomacy.push(structuredClone(event));
|
collectPlayAudit(
|
||||||
|
this,
|
||||||
|
'queueDiplomacy',
|
||||||
|
() => {
|
||||||
|
this.pendingAuditDiplomacy.push(structuredClone(event));
|
||||||
|
},
|
||||||
|
undefined
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
queueAuditDecision(decision: PendingAuditDecision): void {
|
queueAuditDecision(decision: PendingAuditDecision): void {
|
||||||
this.pendingAuditDecisions.push(structuredClone(decision));
|
collectPlayAudit(
|
||||||
|
this,
|
||||||
|
'queueDecision',
|
||||||
|
() => {
|
||||||
|
this.pendingAuditDecisions.push(structuredClone(decision));
|
||||||
|
},
|
||||||
|
undefined
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
queueAuditPolicy(policy: PendingAuditPolicy): void {
|
queueAuditPolicy(policy: PendingAuditPolicy): void {
|
||||||
this.pendingAuditPolicies.push(structuredClone(policy));
|
collectPlayAudit(
|
||||||
|
this,
|
||||||
|
'queuePolicy',
|
||||||
|
() => {
|
||||||
|
this.pendingAuditPolicies.push(structuredClone(policy));
|
||||||
|
},
|
||||||
|
undefined
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
hasPendingAuditRecords(): boolean {
|
hasPendingAuditRecords(): boolean {
|
||||||
@@ -1414,7 +1436,14 @@ export class InMemoryTurnWorld {
|
|||||||
}
|
}
|
||||||
|
|
||||||
queueAuditMonth(snapshot: PendingAuditMonth): void {
|
queueAuditMonth(snapshot: PendingAuditMonth): void {
|
||||||
this.pendingAuditMonths.push(structuredClone(snapshot));
|
collectPlayAudit(
|
||||||
|
this,
|
||||||
|
'queueMonth',
|
||||||
|
() => {
|
||||||
|
this.pendingAuditMonths.push(structuredClone(snapshot));
|
||||||
|
},
|
||||||
|
undefined
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
queueYearbookSnapshot(snapshot: PendingYearbookSnapshot): void {
|
queueYearbookSnapshot(snapshot: PendingYearbookSnapshot): void {
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
import { collectPlayAudit } from '../playAudit/bestEffort.js';
|
||||||
import { auditDecisionIdentity, normalizeAuditCodeVersion, type PendingAuditDecision } from '../playAudit/decision.js';
|
import { auditDecisionIdentity, normalizeAuditCodeVersion, type PendingAuditDecision } from '../playAudit/decision.js';
|
||||||
import { auditPolicyHash, AUDIT_POLICY_AREAS } from '../playAudit/policy.js';
|
import { auditPolicyHash, AUDIT_POLICY_AREAS } from '../playAudit/policy.js';
|
||||||
import type { AiDecisionTraceEvent, AiExecutionAttempt, AiExecutionCheck } from './ai/generalAi/trace.js';
|
import type { AiDecisionTraceEvent, AiExecutionAttempt, AiExecutionCheck } from './ai/generalAi/trace.js';
|
||||||
@@ -1085,46 +1086,61 @@ export const createReservedTurnHandler = async (options: {
|
|||||||
const onDecisionTrace: AiDecisionTraceObserver | undefined =
|
const onDecisionTrace: AiDecisionTraceObserver | undefined =
|
||||||
collectDecisions || options.onDecisionTrace
|
collectDecisions || options.onDecisionTrace
|
||||||
? (event) => {
|
? (event) => {
|
||||||
if (collectDecisions) {
|
if (collectDecisions && worldRef)
|
||||||
if (event.kind === 'DECISION_START') {
|
collectPlayAudit(
|
||||||
decisionSteps.set(event.phase, []);
|
worldRef,
|
||||||
const heads = asRecord(currentNation?.meta._playAuditPolicy);
|
'decision-trace',
|
||||||
decisionPolicyRefs.set(
|
() => {
|
||||||
event.phase,
|
if (event.kind === 'DECISION_START') {
|
||||||
Object.fromEntries(
|
decisionSteps.set(event.phase, []);
|
||||||
AUDIT_POLICY_AREAS.flatMap((area) => {
|
const heads = asRecord(currentNation?.meta._playAuditPolicy);
|
||||||
const head = asRecord(heads[area]);
|
decisionPolicyRefs.set(
|
||||||
return head.serverId === auditServerId && typeof head.id === 'string'
|
event.phase,
|
||||||
? [[area, head.id]]
|
Object.fromEntries(
|
||||||
: [];
|
AUDIT_POLICY_AREAS.flatMap((area) => {
|
||||||
})
|
const head = asRecord(heads[area]);
|
||||||
)
|
return head.serverId === auditServerId &&
|
||||||
);
|
typeof head.id === 'string'
|
||||||
}
|
? [[area, head.id]]
|
||||||
decisionSteps
|
: [];
|
||||||
.get(event.phase)
|
})
|
||||||
?.push({ ...structuredClone(event), sequence: storedDecisionSequence++ });
|
)
|
||||||
}
|
);
|
||||||
|
}
|
||||||
|
decisionSteps
|
||||||
|
.get(event.phase)
|
||||||
|
?.push({ ...structuredClone(event), sequence: storedDecisionSequence++ });
|
||||||
|
},
|
||||||
|
undefined
|
||||||
|
);
|
||||||
options.onDecisionTrace?.(event);
|
options.onDecisionTrace?.(event);
|
||||||
}
|
}
|
||||||
: undefined;
|
: undefined;
|
||||||
const recordExecution = (phase: 'general' | 'nation', attempt: AiExecutionAttempt): void => {
|
const recordExecution = (phase: 'general' | 'nation', attempt: AiExecutionAttempt): void => {
|
||||||
const steps = decisionSteps.get(phase);
|
if (!worldRef) return;
|
||||||
const first = steps?.[0];
|
collectPlayAudit(
|
||||||
if (!collectDecisions || !first || !steps) return;
|
worldRef,
|
||||||
const { generalId, nationId, cityId, npcState, year, month, tick } = first;
|
'decision-summary',
|
||||||
steps.push({
|
() => {
|
||||||
...attempt,
|
const steps = decisionSteps.get(phase);
|
||||||
sequence: storedDecisionSequence++,
|
const first = steps?.[0];
|
||||||
phase,
|
if (!collectDecisions || !first || !steps) return;
|
||||||
generalId,
|
const { generalId, nationId, cityId, npcState, year, month, tick } = first;
|
||||||
nationId,
|
steps.push({
|
||||||
cityId,
|
...attempt,
|
||||||
npcState,
|
sequence: storedDecisionSequence++,
|
||||||
year,
|
phase,
|
||||||
month,
|
generalId,
|
||||||
tick,
|
nationId,
|
||||||
});
|
cityId,
|
||||||
|
npcState,
|
||||||
|
year,
|
||||||
|
month,
|
||||||
|
tick,
|
||||||
|
});
|
||||||
|
},
|
||||||
|
undefined
|
||||||
|
);
|
||||||
};
|
};
|
||||||
const finishDecision = (
|
const finishDecision = (
|
||||||
phase: 'general' | 'nation',
|
phase: 'general' | 'nation',
|
||||||
@@ -1135,64 +1151,72 @@ export const createReservedTurnHandler = async (options: {
|
|||||||
blockedReason?: string;
|
blockedReason?: string;
|
||||||
}
|
}
|
||||||
): void => {
|
): void => {
|
||||||
const steps = decisionSteps.get(phase);
|
if (!worldRef) return;
|
||||||
const first = steps?.[0];
|
collectPlayAudit(
|
||||||
const last = steps?.find((step) => step.kind === 'DECISION_END');
|
worldRef,
|
||||||
if (
|
'decision-summary',
|
||||||
!collectDecisions ||
|
() => {
|
||||||
!auditServerId ||
|
const steps = decisionSteps.get(phase);
|
||||||
!worldRef ||
|
const first = steps?.[0];
|
||||||
!steps ||
|
const last = steps?.find((step) => step.kind === 'DECISION_END');
|
||||||
first?.kind !== 'DECISION_START' ||
|
if (
|
||||||
last?.kind !== 'DECISION_END'
|
!collectDecisions ||
|
||||||
)
|
!auditServerId ||
|
||||||
return;
|
!worldRef ||
|
||||||
const tick = context.general.turnTick ?? worldRef.dateToGameTick(context.general.turnTime);
|
!steps ||
|
||||||
const revision = worldRef.getGameClockState().revision;
|
first?.kind !== 'DECISION_START' ||
|
||||||
const executionId = auditDecisionIdentity(auditServerId, context.general.id, tick, revision);
|
last?.kind !== 'DECISION_END'
|
||||||
const execution = steps.at(-1);
|
)
|
||||||
auditDecisions.push({
|
return;
|
||||||
id: auditPolicyHash([executionId, phase]),
|
const tick = context.general.turnTick ?? worldRef.dateToGameTick(context.general.turnTime);
|
||||||
serverId: auditServerId,
|
const revision = worldRef.getGameClockState().revision;
|
||||||
executionId,
|
const executionId = auditDecisionIdentity(auditServerId, context.general.id, tick, revision);
|
||||||
phase,
|
const execution = steps.at(-1);
|
||||||
generalId: first.generalId,
|
auditDecisions.push({
|
||||||
nationId: first.nationId,
|
id: auditPolicyHash([executionId, phase]),
|
||||||
cityId: first.cityId,
|
serverId: auditServerId,
|
||||||
npcState: first.npcState,
|
executionId,
|
||||||
year: first.year,
|
phase,
|
||||||
month: first.month,
|
generalId: first.generalId,
|
||||||
tick,
|
nationId: first.nationId,
|
||||||
summary: {
|
cityId: first.cityId,
|
||||||
schemaVersion: 1,
|
npcState: first.npcState,
|
||||||
coverage: 'PROCEDURES',
|
year: first.year,
|
||||||
executionCoverage: 'ATTEMPTS',
|
month: first.month,
|
||||||
executionStatus:
|
tick,
|
||||||
execution?.kind === 'EXECUTION_ATTEMPT' && execution.preparation
|
summary: {
|
||||||
? 'PREPARING'
|
schemaVersion: 1,
|
||||||
: execution?.kind === 'EXECUTION_ATTEMPT' &&
|
coverage: 'PROCEDURES',
|
||||||
execution.checks.some((check) => check.stage === 'BLOCK')
|
executionCoverage: 'ATTEMPTS',
|
||||||
? 'BLOCKED'
|
executionStatus:
|
||||||
: 'RESOLVED',
|
execution?.kind === 'EXECUTION_ATTEMPT' && execution.preparation
|
||||||
clockRevision: revision,
|
? 'PREPARING'
|
||||||
codeVersion: auditCodeVersion ?? null,
|
: execution?.kind === 'EXECUTION_ATTEMPT' &&
|
||||||
policyRefs: decisionPolicyRefs.get(phase) ?? {},
|
execution.checks.some((check) => check.stage === 'BLOCK')
|
||||||
requestedAction: first.reservedAction,
|
? 'BLOCKED'
|
||||||
selectedAction: last.action,
|
: 'RESOLVED',
|
||||||
selectedReason: last.reason,
|
clockRevision: revision,
|
||||||
executedAction: outcome.actionKey,
|
codeVersion: auditCodeVersion ?? null,
|
||||||
completed: outcome.completed ?? null,
|
policyRefs: decisionPolicyRefs.get(phase) ?? {},
|
||||||
usedFallback:
|
requestedAction: first.reservedAction,
|
||||||
outcome.usedFallback ||
|
selectedAction: last.action,
|
||||||
steps.some(
|
selectedReason: last.reason,
|
||||||
(step) =>
|
executedAction: outcome.actionKey,
|
||||||
step.kind === 'EXECUTION_ATTEMPT' &&
|
completed: outcome.completed ?? null,
|
||||||
(step.usedFallback || step.alternativeAction !== null)
|
usedFallback:
|
||||||
),
|
outcome.usedFallback ||
|
||||||
blockedReason: outcome.blockedReason ?? null,
|
steps.some(
|
||||||
|
(step) =>
|
||||||
|
step.kind === 'EXECUTION_ATTEMPT' &&
|
||||||
|
(step.usedFallback || step.alternativeAction !== null)
|
||||||
|
),
|
||||||
|
blockedReason: outcome.blockedReason ?? null,
|
||||||
|
},
|
||||||
|
steps,
|
||||||
|
});
|
||||||
},
|
},
|
||||||
steps,
|
undefined
|
||||||
});
|
);
|
||||||
};
|
};
|
||||||
|
|
||||||
// Ref는 장수와 첫 커맨드를 만들 때 getNationStaticInfo 캐시를 채운다.
|
// Ref는 장수와 첫 커맨드를 만들 때 getNationStaticInfo 캐시를 채운다.
|
||||||
|
|||||||
@@ -157,6 +157,23 @@ integration('monthly diplomacy persistence', () => {
|
|||||||
});
|
});
|
||||||
const hooks = await createDatabaseTurnHooks(databaseUrl!, world);
|
const hooks = await createDatabaseTurnHooks(databaseUrl!, world);
|
||||||
try {
|
try {
|
||||||
|
// An API writer may have recorded a gap since this daemon loaded its world.
|
||||||
|
await db.worldState.update({
|
||||||
|
where: { id: worldRow.id },
|
||||||
|
data: {
|
||||||
|
meta: {
|
||||||
|
...world.getState().meta,
|
||||||
|
playAuditGap: {
|
||||||
|
serverId: scenarioCode,
|
||||||
|
firstYear: 192,
|
||||||
|
firstMonth: 12,
|
||||||
|
lastYear: 192,
|
||||||
|
lastMonth: 12,
|
||||||
|
stage: 'persistence',
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
const checkpoint = world.captureState();
|
const checkpoint = world.captureState();
|
||||||
await world.advanceMonth(new Date('0193-02-01T00:00:00.000Z'));
|
await world.advanceMonth(new Date('0193-02-01T00:00:00.000Z'));
|
||||||
const queued = world.peekDirtyState().pendingAuditDiplomacy;
|
const queued = world.peekDirtyState().pendingAuditDiplomacy;
|
||||||
@@ -170,11 +187,11 @@ integration('monthly diplomacy persistence', () => {
|
|||||||
await db.$executeRawUnsafe(`CREATE TRIGGER reject_monthly_audit_fixture BEFORE INSERT ON play_audit_diplomacy_event
|
await db.$executeRawUnsafe(`CREATE TRIGGER reject_monthly_audit_fixture BEFORE INSERT ON play_audit_diplomacy_event
|
||||||
FOR EACH ROW EXECUTE FUNCTION reject_monthly_audit_fixture()`);
|
FOR EACH ROW EXECUTE FUNCTION reject_monthly_audit_fixture()`);
|
||||||
try {
|
try {
|
||||||
await expect(hooks.flushChanges()).rejects.toThrow('monthly audit fixture failure');
|
await expect(hooks.flushChanges()).resolves.toBeUndefined();
|
||||||
expect(world.peekDirtyState().pendingAuditDiplomacy).toEqual(queued);
|
expect(world.peekDirtyState().pendingAuditDiplomacy).toEqual([]);
|
||||||
expect(await db.playAuditDiplomacyEvent.count({ where: { serverId: scenarioCode } })).toBe(0);
|
expect(await db.playAuditDiplomacyEvent.count({ where: { serverId: scenarioCode } })).toBe(0);
|
||||||
expect(await db.worldState.findUniqueOrThrow({ where: { id: worldRow.id } })).toMatchObject({
|
expect(await db.worldState.findUniqueOrThrow({ where: { id: worldRow.id } })).toMatchObject({
|
||||||
currentMonth: 1,
|
currentMonth: 2,
|
||||||
});
|
});
|
||||||
expect(
|
expect(
|
||||||
await db.diplomacy.findUniqueOrThrow({
|
await db.diplomacy.findUniqueOrThrow({
|
||||||
@@ -185,7 +202,7 @@ integration('monthly diplomacy persistence', () => {
|
|||||||
},
|
},
|
||||||
},
|
},
|
||||||
})
|
})
|
||||||
).toMatchObject({ stateCode: 1, term: 1 });
|
).toMatchObject({ stateCode: 0, term: 6 });
|
||||||
} finally {
|
} finally {
|
||||||
await db.$executeRawUnsafe('DROP TRIGGER reject_monthly_audit_fixture ON play_audit_diplomacy_event');
|
await db.$executeRawUnsafe('DROP TRIGGER reject_monthly_audit_fixture ON play_audit_diplomacy_event');
|
||||||
await db.$executeRawUnsafe('DROP FUNCTION reject_monthly_audit_fixture()');
|
await db.$executeRawUnsafe('DROP FUNCTION reject_monthly_audit_fixture()');
|
||||||
@@ -193,18 +210,25 @@ integration('monthly diplomacy persistence', () => {
|
|||||||
|
|
||||||
const decision = buildAuditDecisionFixture('monthly-decision', scenarioCode);
|
const decision = buildAuditDecisionFixture('monthly-decision', scenarioCode);
|
||||||
world.queueAuditDecision(decision);
|
world.queueAuditDecision(decision);
|
||||||
await db.$executeRawUnsafe(`CREATE FUNCTION reject_decision_flush_fixture() RETURNS trigger LANGUAGE plpgsql AS $$ BEGIN RAISE EXCEPTION 'decision flush rollback'; END; $$`);
|
await db.$executeRawUnsafe(
|
||||||
await db.$executeRawUnsafe(`CREATE TRIGGER reject_decision_flush_fixture BEFORE INSERT ON play_audit_decision_chunk FOR EACH ROW EXECUTE FUNCTION reject_decision_flush_fixture()`);
|
`CREATE FUNCTION reject_decision_flush_fixture() RETURNS trigger LANGUAGE plpgsql AS $$ BEGIN RAISE EXCEPTION 'decision flush rollback'; END; $$`
|
||||||
|
);
|
||||||
|
await db.$executeRawUnsafe(
|
||||||
|
`CREATE TRIGGER reject_decision_flush_fixture BEFORE INSERT ON play_audit_decision_chunk FOR EACH ROW EXECUTE FUNCTION reject_decision_flush_fixture()`
|
||||||
|
);
|
||||||
try {
|
try {
|
||||||
await expect(hooks.flushChanges()).rejects.toThrow('decision flush rollback');
|
await expect(hooks.flushChanges()).resolves.toBeUndefined();
|
||||||
expect(world.peekDirtyState().pendingAuditDecisions).toEqual([decision]);
|
expect(world.peekDirtyState().pendingAuditDecisions).toEqual([]);
|
||||||
expect(await db.playAuditDecision.count({ where: { serverId: scenarioCode } })).toBe(0);
|
expect(await db.playAuditDecision.count({ where: { serverId: scenarioCode } })).toBe(0);
|
||||||
expect(await db.playAuditDiplomacyEvent.count({ where: { serverId: scenarioCode } })).toBe(0);
|
expect(await db.playAuditDiplomacyEvent.count({ where: { serverId: scenarioCode } })).toBe(0);
|
||||||
expect((await db.worldState.findUniqueOrThrow({ where: { id: worldRow.id } })).currentMonth).toBe(1);
|
expect((await db.worldState.findUniqueOrThrow({ where: { id: worldRow.id } })).currentMonth).toBe(2);
|
||||||
} finally {
|
} finally {
|
||||||
await db.$executeRawUnsafe('DROP TRIGGER reject_decision_flush_fixture ON play_audit_decision_chunk');
|
await db.$executeRawUnsafe('DROP TRIGGER reject_decision_flush_fixture ON play_audit_decision_chunk');
|
||||||
await db.$executeRawUnsafe('DROP FUNCTION reject_decision_flush_fixture()');
|
await db.$executeRawUnsafe('DROP FUNCTION reject_decision_flush_fixture()');
|
||||||
}
|
}
|
||||||
|
// New observations after recovery can be stored; discarded batches do not retry themselves.
|
||||||
|
for (const event of queued) world.queueAuditDiplomacy(event);
|
||||||
|
world.queueAuditDecision(decision);
|
||||||
await hooks.hooks.flushChanges?.({
|
await hooks.hooks.flushChanges?.({
|
||||||
lastTurnTime: '0193-02-01T00:00:00.000Z',
|
lastTurnTime: '0193-02-01T00:00:00.000Z',
|
||||||
processedGenerals: 0,
|
processedGenerals: 0,
|
||||||
@@ -313,9 +337,9 @@ integration('monthly diplomacy persistence', () => {
|
|||||||
await db.$executeRawUnsafe(`CREATE TRIGGER reject_lifecycle_audit_fixture BEFORE INSERT ON play_audit_diplomacy_event
|
await db.$executeRawUnsafe(`CREATE TRIGGER reject_lifecycle_audit_fixture BEFORE INSERT ON play_audit_diplomacy_event
|
||||||
FOR EACH ROW EXECUTE FUNCTION reject_lifecycle_audit_fixture()`);
|
FOR EACH ROW EXECUTE FUNCTION reject_lifecycle_audit_fixture()`);
|
||||||
try {
|
try {
|
||||||
await expect(hooks.flushChanges()).rejects.toThrow('lifecycle audit fixture failure');
|
await expect(hooks.flushChanges()).resolves.toBeUndefined();
|
||||||
expect(await db.nation.count({ where: { id: endingNation } })).toBe(1);
|
expect(await db.nation.count({ where: { id: endingNation } })).toBe(0);
|
||||||
expect(world.peekDirtyState().pendingAuditDiplomacy).toEqual(removals);
|
expect(world.peekDirtyState().pendingAuditDiplomacy).toEqual([]);
|
||||||
} finally {
|
} finally {
|
||||||
await db.$executeRawUnsafe('DROP TRIGGER reject_lifecycle_audit_fixture ON play_audit_diplomacy_event');
|
await db.$executeRawUnsafe('DROP TRIGGER reject_lifecycle_audit_fixture ON play_audit_diplomacy_event');
|
||||||
await db.$executeRawUnsafe('DROP FUNCTION reject_lifecycle_audit_fixture()');
|
await db.$executeRawUnsafe('DROP FUNCTION reject_lifecycle_audit_fixture()');
|
||||||
@@ -331,7 +355,7 @@ integration('monthly diplomacy persistence', () => {
|
|||||||
await db.playAuditDiplomacyEvent.count({
|
await db.playAuditDiplomacyEvent.count({
|
||||||
where: { serverId: scenarioCode, eventType: 'NATION_RELATION_REMOVED' },
|
where: { serverId: scenarioCode, eventType: 'NATION_RELATION_REMOVED' },
|
||||||
})
|
})
|
||||||
).toBe(6);
|
).toBe(0);
|
||||||
expect(world.addNation(buildNation(endingNation, '재건국', 1))).toBe(true);
|
expect(world.addNation(buildNation(endingNation, '재건국', 1))).toBe(true);
|
||||||
await hooks.flushChanges();
|
await hooks.flushChanges();
|
||||||
expect(await db.nation.count({ where: { id: endingNation } })).toBe(1);
|
expect(await db.nation.count({ where: { id: endingNation } })).toBe(1);
|
||||||
@@ -349,6 +373,18 @@ integration('monthly diplomacy persistence', () => {
|
|||||||
where: { serverId: scenarioCode, eventType: 'NATION_RELATION_CREATED' },
|
where: { serverId: scenarioCode, eventType: 'NATION_RELATION_CREATED' },
|
||||||
})
|
})
|
||||||
).toBe(6);
|
).toBe(6);
|
||||||
|
const savedDecision = await db.playAuditDecision.findUniqueOrThrow({ where: { id: decision.id } });
|
||||||
|
const nation = world.getNationById(nationIds[0]!)!;
|
||||||
|
world.updateNation(nation.id, { gold: nation.gold + 1 });
|
||||||
|
world.queueAuditDecision({
|
||||||
|
...decision,
|
||||||
|
summary: { ...decision.summary, selectedReason: 'changed after update' },
|
||||||
|
});
|
||||||
|
await hooks.flushChanges();
|
||||||
|
expect(await db.playAuditDecision.findUniqueOrThrow({ where: { id: decision.id } })).toEqual(savedDecision);
|
||||||
|
expect((await db.nation.findUniqueOrThrow({ where: { id: nation.id } })).gold).toBe(nation.gold + 1);
|
||||||
|
expect(world.hasPendingAuditRecords()).toBe(false);
|
||||||
|
expect(world.getState().meta.playAuditGap).toMatchObject({ firstYear: 192, firstMonth: 12 });
|
||||||
} finally {
|
} finally {
|
||||||
await hooks.close();
|
await hooks.close();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
import { buildAuditDecisionFixture } from './fixtures/playAuditDecision.js';
|
import { buildAuditDecisionFixture } from './fixtures/playAuditDecision.js';
|
||||||
import { initializeAuditDiplomacy } from '../src/playAudit/diplomacy.js';
|
import { initializeAuditDiplomacy } from '../src/playAudit/diplomacy.js';
|
||||||
import { describe, expect, it } from 'vitest';
|
import { describe, expect, it, vi } from 'vitest';
|
||||||
import type { City, Nation } from '@sammo-ts/logic';
|
import type { City, Nation } from '@sammo-ts/logic';
|
||||||
import { InMemoryTurnWorld, type GeneralTurnHandler } from '../src/turn/inMemoryWorld.js';
|
import { InMemoryTurnWorld, type GeneralTurnHandler } from '../src/turn/inMemoryWorld.js';
|
||||||
import type { TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
|
import type { TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
|
||||||
@@ -130,6 +130,29 @@ const buildWorld = (generalTurnHandler?: GeneralTurnHandler) => {
|
|||||||
return world;
|
return world;
|
||||||
};
|
};
|
||||||
describe('play audit collection durability state', () => {
|
describe('play audit collection durability state', () => {
|
||||||
|
it('discards collector failures without changing gameplay state and can collect again', () => {
|
||||||
|
const world = buildWorld();
|
||||||
|
const nations = structuredClone(world.listNations());
|
||||||
|
const broken = vi.spyOn(world, 'listGenerals').mockImplementationOnce(() => {
|
||||||
|
throw new Error('audit projection');
|
||||||
|
});
|
||||||
|
expect(() => queueAuditMonth(world)).not.toThrow();
|
||||||
|
expect(world.peekDirtyState().pendingAuditMonths).toHaveLength(0);
|
||||||
|
expect(world.listNations()).toEqual(nations);
|
||||||
|
expect(world.getState().meta.playAuditGap).toMatchObject({
|
||||||
|
stage: 'queueAuditMonth',
|
||||||
|
firstYear: 200,
|
||||||
|
firstMonth: 1,
|
||||||
|
});
|
||||||
|
broken.mockRestore();
|
||||||
|
queueAuditMonth(world);
|
||||||
|
expect(world.peekDirtyState().pendingAuditMonths).toHaveLength(1);
|
||||||
|
expect(world.getState().meta.playAuditGap).toBeDefined();
|
||||||
|
world.updateWorldMeta({ playAuditCollection: { serverId: 'yearbook-projection-test', schemaVersion: 999 } });
|
||||||
|
expect(initializeAuditCollection(world)).toBe(false);
|
||||||
|
expect(world.getState().meta.playAuditGap).toMatchObject({ stage: 'initializeAuditCollection' });
|
||||||
|
});
|
||||||
|
|
||||||
it('restores decision buffers and acknowledges only the committed prefix', () => {
|
it('restores decision buffers and acknowledges only the committed prefix', () => {
|
||||||
const world = buildWorld();
|
const world = buildWorld();
|
||||||
const first = buildAuditDecisionFixture('first');
|
const first = buildAuditDecisionFixture('first');
|
||||||
@@ -207,7 +230,8 @@ describe('play audit collection durability state', () => {
|
|||||||
world.removeNation(1);
|
world.removeNation(1);
|
||||||
world.removeNation(2);
|
world.removeNation(2);
|
||||||
world.updateWorldMeta({ serverId: 'yearbook-projection-test' });
|
world.updateWorldMeta({ serverId: 'yearbook-projection-test' });
|
||||||
expect(() => initializeAuditDiplomacy(world, new Date('invalid'))).toThrow(RangeError);
|
expect(initializeAuditDiplomacy(world, new Date('invalid'))).toBe(false);
|
||||||
|
expect(world.getState().meta.playAuditGap).toMatchObject({ stage: 'initializeAuditDiplomacy' });
|
||||||
expect(world.getState().meta.playAuditDiplomacy).toBeUndefined();
|
expect(world.getState().meta.playAuditDiplomacy).toBeUndefined();
|
||||||
expect(world.peekDirtyState().pendingAuditDiplomacy).toEqual([]);
|
expect(world.peekDirtyState().pendingAuditDiplomacy).toEqual([]);
|
||||||
expect(initializeAuditDiplomacy(world)).toBe(true);
|
expect(initializeAuditDiplomacy(world)).toBe(true);
|
||||||
|
|||||||
@@ -2,6 +2,7 @@ import { afterAll, beforeAll, describe, expect, it } from 'vitest';
|
|||||||
import { asRecord, GAME_TICKS_PER_TURN } from '@sammo-ts/common';
|
import { asRecord, GAME_TICKS_PER_TURN } from '@sammo-ts/common';
|
||||||
import {
|
import {
|
||||||
createGamePostgresConnector,
|
createGamePostgresConnector,
|
||||||
|
withPlayAuditSavepoint,
|
||||||
hashAuditDiplomacyDocument,
|
hashAuditDiplomacyDocument,
|
||||||
type GamePrismaClient,
|
type GamePrismaClient,
|
||||||
type GamePrisma,
|
type GamePrisma,
|
||||||
@@ -92,7 +93,7 @@ integration('initial audit durability before runtime readiness', () => {
|
|||||||
await closeDb?.();
|
await closeDb?.();
|
||||||
});
|
});
|
||||||
|
|
||||||
it('rolls initial policies, sample and collection marker back before readiness on persistence failure', async () => {
|
it('keeps readiness and gameplay when initial audit persistence fails', async () => {
|
||||||
const before = await clock();
|
const before = await clock();
|
||||||
await db.$executeRawUnsafe(
|
await db.$executeRawUnsafe(
|
||||||
"CREATE OR REPLACE FUNCTION audit_initial_fail() RETURNS trigger LANGUAGE plpgsql AS $$ BEGIN RAISE EXCEPTION 'fixture initial audit failure'; END $$"
|
"CREATE OR REPLACE FUNCTION audit_initial_fail() RETURNS trigger LANGUAGE plpgsql AS $$ BEGIN RAISE EXCEPTION 'fixture initial audit failure'; END $$"
|
||||||
@@ -101,27 +102,33 @@ integration('initial audit durability before runtime readiness', () => {
|
|||||||
"CREATE TRIGGER audit_initial_fail BEFORE INSERT ON play_audit_month FOR EACH ROW WHEN (NEW.kind = 'INITIAL') EXECUTE FUNCTION audit_initial_fail()"
|
"CREATE TRIGGER audit_initial_fail BEFORE INSERT ON play_audit_month FOR EACH ROW WHEN (NEW.kind = 'INITIAL') EXECUTE FUNCTION audit_initial_fail()"
|
||||||
);
|
);
|
||||||
try {
|
try {
|
||||||
let error: unknown;
|
runtime = await start();
|
||||||
try {
|
|
||||||
runtime = await start();
|
|
||||||
} catch (cause) {
|
|
||||||
error = cause;
|
|
||||||
}
|
|
||||||
expect(String(error)).toContain('fixture initial audit failure');
|
|
||||||
expect(await db.playAuditMonth.count()).toBe(0);
|
expect(await db.playAuditMonth.count()).toBe(0);
|
||||||
expect(await db.playAuditPolicy.count()).toBe(0);
|
expect(await db.playAuditPolicy.count()).toBe(0);
|
||||||
expect(await db.playAuditDiplomacyEvent.count()).toBe(0);
|
expect(runtime.world.hasPendingAuditRecords()).toBe(false);
|
||||||
expect(asRecord((await db.worldState.findFirstOrThrow()).meta).playAuditDiplomacy).toBeUndefined();
|
expect(asRecord((await db.worldState.findFirstOrThrow()).meta).playAuditGap).toMatchObject({
|
||||||
expect(asRecord((await db.worldState.findFirstOrThrow()).meta).playAuditDocuments).toBeUndefined();
|
serverId,
|
||||||
expect(asRecord((await db.worldState.findFirstOrThrow()).meta).playAuditCollection).toBeUndefined();
|
stage: 'persistence',
|
||||||
expect(
|
});
|
||||||
(await db.nation.findMany()).every((nation) => asRecord(nation.meta)._playAuditPolicy === undefined)
|
expect((await db.turnDaemonLease.findUniqueOrThrow({ where: { profile } })).clockReady).toBe(true);
|
||||||
).toBe(true);
|
|
||||||
expect((await db.turnDaemonLease.findMany()).every((lease) => !lease.clockReady)).toBe(true);
|
|
||||||
expect(await clock()).toEqual(before);
|
expect(await clock()).toEqual(before);
|
||||||
|
await runtime.close();
|
||||||
|
runtime = undefined;
|
||||||
|
// Restart under the same broken audit table must not pause or accumulate retries.
|
||||||
|
runtime = await start();
|
||||||
|
expect(runtime.world.hasPendingAuditRecords()).toBe(false);
|
||||||
|
expect((await db.turnDaemonLease.findUniqueOrThrow({ where: { profile } })).clockReady).toBe(true);
|
||||||
} finally {
|
} finally {
|
||||||
|
await runtime?.close();
|
||||||
|
runtime = undefined;
|
||||||
await db.$executeRawUnsafe('DROP TRIGGER IF EXISTS audit_initial_fail ON play_audit_month');
|
await db.$executeRawUnsafe('DROP TRIGGER IF EXISTS audit_initial_fail ON play_audit_month');
|
||||||
await db.$executeRawUnsafe('DROP FUNCTION IF EXISTS audit_initial_fail()');
|
await db.$executeRawUnsafe('DROP FUNCTION IF EXISTS audit_initial_fail()');
|
||||||
|
// Independent baseline fixture for the following normal-start tests.
|
||||||
|
await db.playAuditDiplomacyEvent.deleteMany();
|
||||||
|
await db.$executeRawUnsafe(
|
||||||
|
"UPDATE world_state SET meta = meta - 'playAuditCollection' - 'playAuditDocuments' - 'playAuditDiplomacy' - 'playAuditGap'"
|
||||||
|
);
|
||||||
|
await db.$executeRawUnsafe("UPDATE nation SET meta = meta - '_playAuditPolicy'");
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -337,4 +344,34 @@ integration('initial audit durability before runtime readiness', () => {
|
|||||||
runtime = await start();
|
runtime = await start();
|
||||||
expect(asRecord((await db.worldState.findFirstOrThrow()).meta).playAuditDocuments).toEqual(marker);
|
expect(asRecord((await db.worldState.findFirstOrThrow()).meta).playAuditDocuments).toEqual(marker);
|
||||||
}, 30_000);
|
}, 30_000);
|
||||||
|
it('isolates missing audit tables and bounded SQL waits but propagates core write failures', async () => {
|
||||||
|
await runtime?.close();
|
||||||
|
runtime = undefined;
|
||||||
|
const nation = await db.nation.findUniqueOrThrow({ where: { id: 91990 } });
|
||||||
|
await db.$transaction(async (tx) => {
|
||||||
|
await tx.nation.update({ where: { id: nation.id }, data: { gold: nation.gold + 1 } });
|
||||||
|
const missing = await withPlayAuditSavepoint(tx, () =>
|
||||||
|
tx.$queryRawUnsafe('SELECT * FROM nonexistent_audit_fixture_table')
|
||||||
|
);
|
||||||
|
expect(missing.ok).toBe(false);
|
||||||
|
const [settings] = await tx.$queryRaw<
|
||||||
|
Array<{ timeout: string }>
|
||||||
|
>`SELECT current_setting('statement_timeout') AS timeout`;
|
||||||
|
const slow = await withPlayAuditSavepoint(tx, () => tx.$queryRawUnsafe('SELECT pg_sleep(2)::text'));
|
||||||
|
expect(slow.ok).toBe(false);
|
||||||
|
const [restored] = await tx.$queryRaw<
|
||||||
|
Array<{ timeout: string }>
|
||||||
|
>`SELECT current_setting('statement_timeout') AS timeout`;
|
||||||
|
expect(restored).toEqual(settings);
|
||||||
|
});
|
||||||
|
expect((await db.nation.findUniqueOrThrow({ where: { id: nation.id } })).gold).toBe(nation.gold + 1);
|
||||||
|
await expect(
|
||||||
|
db.$transaction(async (tx) => {
|
||||||
|
await tx.nation.update({ where: { id: nation.id }, data: { gold: nation.gold + 2 } });
|
||||||
|
expect((await withPlayAuditSavepoint(tx, async () => 'audit-ok')).ok).toBe(true);
|
||||||
|
throw new Error('core game write failed');
|
||||||
|
})
|
||||||
|
).rejects.toThrow('core game write failed');
|
||||||
|
expect((await db.nation.findUniqueOrThrow({ where: { id: nation.id } })).gold).toBe(nation.gold + 1);
|
||||||
|
});
|
||||||
});
|
});
|
||||||
|
|||||||
@@ -86,7 +86,8 @@ const install = async (
|
|||||||
denied = false,
|
denied = false,
|
||||||
baseline: boolean | 'document' | 'created' | 'removed' = false,
|
baseline: boolean | 'document' | 'created' | 'removed' = false,
|
||||||
executionStatus?: 'PREPARING' | 'BLOCKED',
|
executionStatus?: 'PREPARING' | 'BLOCKED',
|
||||||
dashboard = false
|
dashboard = false,
|
||||||
|
historyGap = false
|
||||||
) => {
|
) => {
|
||||||
const requests: { operation: string; input: Record<string, unknown> }[] = [];
|
const requests: { operation: string; input: Record<string, unknown> }[] = [];
|
||||||
await page.addInitScript((profile) => {
|
await page.addInitScript((profile) => {
|
||||||
@@ -166,7 +167,59 @@ const install = async (
|
|||||||
{
|
{
|
||||||
ordinal: input.cursor === undefined ? 0 : 1,
|
ordinal: input.cursor === undefined ? 0 : 1,
|
||||||
steps: [
|
steps: [
|
||||||
...(input.cursor === undefined ? [{ phase: 'general', generalId: 1, nationId: 2, cityId: 3, npcState: 2, year: 190, month: 6, tick: 100, sequence: 0, kind: 'DECISION_START', reservedAction: '휴식', effectivePolicy: {"schemaVersion":1,"general":{"priority":["징병"],"flags":{"징병":true,"출병":false}},"nation":{"priority":["천도"],"flags":{"천도":true},"values":{"reqNationGold":4321,"reqNationRice":100,"reqHumanWarUrgentGold":100,"reqHumanWarUrgentRice":100,"reqHumanWarRecommandGold":100,"reqHumanWarRecommandRice":100,"reqHumanDevelGold":100,"reqHumanDevelRice":100,"reqNpcWarGold":100,"reqNpcWarRice":100,"reqNpcDevelGold":100,"reqNpcDevelRice":100,"minimumResourceActionAmount":100,"maximumResourceActionAmount":100,"minNpcWarLeadership":100,"minWarCrew":100,"minNpcRecruitCityPopulation":100,"safeRecruitCityPopulationRatio":100,"properWarTrainAtmos":100,"cureThreshold":100},"combatForce":{"1":[2,3]},"supportForce":[4],"developForce":[5]}} }] : []),
|
...(input.cursor === undefined
|
||||||
|
? [
|
||||||
|
{
|
||||||
|
phase: 'general',
|
||||||
|
generalId: 1,
|
||||||
|
nationId: 2,
|
||||||
|
cityId: 3,
|
||||||
|
npcState: 2,
|
||||||
|
year: 190,
|
||||||
|
month: 6,
|
||||||
|
tick: 100,
|
||||||
|
sequence: 0,
|
||||||
|
kind: 'DECISION_START',
|
||||||
|
reservedAction: '휴식',
|
||||||
|
effectivePolicy: {
|
||||||
|
schemaVersion: 1,
|
||||||
|
general: {
|
||||||
|
priority: ['징병'],
|
||||||
|
flags: { 징병: true, 출병: false },
|
||||||
|
},
|
||||||
|
nation: {
|
||||||
|
priority: ['천도'],
|
||||||
|
flags: { 천도: true },
|
||||||
|
values: {
|
||||||
|
reqNationGold: 4321,
|
||||||
|
reqNationRice: 100,
|
||||||
|
reqHumanWarUrgentGold: 100,
|
||||||
|
reqHumanWarUrgentRice: 100,
|
||||||
|
reqHumanWarRecommandGold: 100,
|
||||||
|
reqHumanWarRecommandRice: 100,
|
||||||
|
reqHumanDevelGold: 100,
|
||||||
|
reqHumanDevelRice: 100,
|
||||||
|
reqNpcWarGold: 100,
|
||||||
|
reqNpcWarRice: 100,
|
||||||
|
reqNpcDevelGold: 100,
|
||||||
|
reqNpcDevelRice: 100,
|
||||||
|
minimumResourceActionAmount: 100,
|
||||||
|
maximumResourceActionAmount: 100,
|
||||||
|
minNpcWarLeadership: 100,
|
||||||
|
minWarCrew: 100,
|
||||||
|
minNpcRecruitCityPopulation: 100,
|
||||||
|
safeRecruitCityPopulationRatio: 100,
|
||||||
|
properWarTrainAtmos: 100,
|
||||||
|
cureThreshold: 100,
|
||||||
|
},
|
||||||
|
combatForce: { '1': [2, 3] },
|
||||||
|
supportForce: [4],
|
||||||
|
developForce: [5],
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
]
|
||||||
|
: []),
|
||||||
{
|
{
|
||||||
phase: 'general',
|
phase: 'general',
|
||||||
generalId: 1,
|
generalId: 1,
|
||||||
@@ -441,7 +494,13 @@ const install = async (
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
case 'playAudit.coverage':
|
case 'playAudit.coverage':
|
||||||
return result({ ...world, status: 'COLLECTED', samples: [], nextCursor: null });
|
return result({
|
||||||
|
...world,
|
||||||
|
historyGap: historyGap ? { firstYear: 190, firstMonth: 4 } : null,
|
||||||
|
status: 'COLLECTED',
|
||||||
|
samples: [],
|
||||||
|
nextCursor: null,
|
||||||
|
});
|
||||||
case 'playAudit.nations':
|
case 'playAudit.nations':
|
||||||
return result({
|
return result({
|
||||||
...world,
|
...world,
|
||||||
@@ -1521,3 +1580,31 @@ for (const width of [1280, 390]) {
|
|||||||
await capture(page, `audit-ranked-${width}`);
|
await capture(page, `audit-ranked-${width}`);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
for (const width of [390, 1280]) {
|
||||||
|
test(`audit history gap stays visible while browsing at ${width}px`, async ({ page }, testInfo) => {
|
||||||
|
await page.setViewportSize({ width, height: 900 });
|
||||||
|
await install(page, false, false, undefined, false, true);
|
||||||
|
await page.goto(gamePath('/play-audit'));
|
||||||
|
const notice = page.getByRole('status').filter({ hasText: '감사 이력에 누락된 구간' });
|
||||||
|
await expect(notice).toContainText('190년 4월');
|
||||||
|
await page.getByRole('link', { name: '장수', exact: true }).click();
|
||||||
|
await expect(notice).toBeVisible();
|
||||||
|
await page.evaluate(() => document.fonts.ready);
|
||||||
|
const geometry = await notice.evaluate((element) => {
|
||||||
|
const rect = element.getBoundingClientRect();
|
||||||
|
const style = getComputedStyle(element);
|
||||||
|
return {
|
||||||
|
x: rect.x,
|
||||||
|
width: rect.width,
|
||||||
|
height: rect.height,
|
||||||
|
fontSize: style.fontSize,
|
||||||
|
viewport: innerWidth,
|
||||||
|
};
|
||||||
|
});
|
||||||
|
expect(geometry.x).toBeGreaterThanOrEqual(0);
|
||||||
|
expect(geometry.x + geometry.width).toBeLessThanOrEqual(width);
|
||||||
|
await writeFile(testInfo.outputPath('audit-gap-geometry.json'), JSON.stringify(geometry));
|
||||||
|
await page.screenshot({ path: testInfo.outputPath('audit-gap.png'), fullPage: true });
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|||||||
@@ -475,6 +475,10 @@ onMounted(async () => {
|
|||||||
현재 {{ coverage.year }}년 {{ coverage.month }}월 · {{ scopeLabel }} · 현재 기수의 수집 자료를
|
현재 {{ coverage.year }}년 {{ coverage.month }}월 · {{ scopeLabel }} · 현재 기수의 수집 자료를
|
||||||
조회합니다.
|
조회합니다.
|
||||||
</p>
|
</p>
|
||||||
|
<p v-if="coverage.historyGap" role="status">
|
||||||
|
{{ coverage.historyGap.firstYear }}년 {{ coverage.historyGap.firstMonth }}월 이후 감사 이력에 누락된
|
||||||
|
구간이 있습니다. 수집된 기록만 표시하며 게임은 계속 진행됩니다.
|
||||||
|
</p>
|
||||||
<p v-if="coverage.status === 'IDENTITY_MISSING'">
|
<p v-if="coverage.status === 'IDENTITY_MISSING'">
|
||||||
기수 식별자가 없어 과거 자료를 수집하지 못했습니다. 현재 상태만 확인할 수 있습니다.
|
기수 식별자가 없어 과거 자료를 수집하지 못했습니다. 현재 상태만 확인할 수 있습니다.
|
||||||
</p>
|
</p>
|
||||||
|
|||||||
@@ -1,3 +1,7 @@
|
|||||||
|
> 2026-09-26 정책 변경: 아래 단계별 검증 기록의 감사 실패 시 gameplay rollback은 당시 계약이다.
|
||||||
|
> 현재는 [기록·실패 계약](./play-audit.md#_6-1-공통-식별자와-내구성)에 따라 감사 savepoint만
|
||||||
|
> 취소하고 게임을 계속한다. 이력 누락·업데이트 경계의 단절을 허용하며 기존 원장은 수정하지 않는다.
|
||||||
|
|
||||||
# 플레이 감사 구현 기록과 수집 inventory
|
# 플레이 감사 구현 기록과 수집 inventory
|
||||||
|
|
||||||
[확정 설계](play-audit.md)의 P1~P6 구현 기록이다. 현재 월별 상태·국가 시계열,
|
[확정 설계](play-audit.md)의 P1~P6 구현 기록이다. 현재 월별 상태·국가 시계열,
|
||||||
|
|||||||
@@ -298,7 +298,9 @@ NPC 결정은 적용한 불변 정책 버전을 참조하고 현재 정책으로
|
|||||||
|
|
||||||
engine은 기존 메모리 상태·mutation 결과에서 수집해 pending 감사 자료를
|
engine은 기존 메모리 상태·mutation 결과에서 수집해 pending 감사 자료를
|
||||||
`EngineStateManager` rollback과 dirty acknowledgement에 포함한다. gameplay flush와
|
`EngineStateManager` rollback과 dirty acknowledgement에 포함한다. gameplay flush와
|
||||||
감사 insert가 같은 PostgreSQL transaction에서 commit되고 실패 시 둘 다 rollback된다.
|
감사 insert는 같은 PostgreSQL transaction의 별도 savepoint에서 수행한다. 2026-09-26 사용자
|
||||||
|
결정으로 감사만 실패하면 해당 감사 묶음을 rollback하고 gameplay를 commit한다. 성공한 game
|
||||||
|
commit 뒤에는 실패한 pending도 acknowledge하여 무한 재시도·메모리 누적을 막는다.
|
||||||
행위/월별 snapshot/정책 버전에는 실행 ID와 종류·순번 기반 unique key로 중복을 막는다.
|
행위/월별 snapshot/정책 버전에는 실행 ID와 종류·순번 기반 unique key로 중복을 막는다.
|
||||||
알림은 commit 뒤 보내며 `ChangeJournal`/Redis를 감사 원장으로 재구성하지 않는다.
|
알림은 commit 뒤 보내며 `ChangeJournal`/Redis를 감사 원장으로 재구성하지 않는다.
|
||||||
|
|
||||||
@@ -306,7 +308,15 @@ API 즉시 mutation도 해당 transaction에서 사건을 기록한다. 인증
|
|||||||
rollback된 시도의 진단은 별도 시도/오류 기록으로 남기되 gameplay 성공 사건으로 만들지
|
rollback된 시도의 진단은 별도 시도/오류 기록으로 남기되 gameplay 성공 사건으로 만들지
|
||||||
않는다. 외부 transaction rollback 전송 실패까지 '모든 시도가 반드시 기록됨'으로
|
않는다. 외부 transaction rollback 전송 실패까지 '모든 시도가 반드시 기록됨'으로
|
||||||
주장하지 않는다. 관측하지 못한 구간은 coverage/운영 오류로 표시한다.
|
주장하지 않는다. 관측하지 못한 구간은 coverage/운영 오류로 표시한다.
|
||||||
확정 gameplay 감사 저장 실패는 성공으로 숨기지 않고 기존 transaction 실패·복구 경계를 따른다.
|
감사 저장·수집 장애와 업데이트에 따른 이력 단절을 허용한다. `world_state.meta.playAuditGap`은
|
||||||
|
현재 기수의 최초 누락 연월을 보존하고, `playAudit.coverage` 및 감사 화면에 이를 표시한다.
|
||||||
|
정책 head가 저장되지 않은 버전을 가리킬 수 있으며 없는 버전은 복원·조작하지 않는다.
|
||||||
|
unique/hash 충돌 검사는 유지하고 기존 이력을 덮어쓰지 않는다. 다음 정상 수집은 재개한다.
|
||||||
|
감사 SQL은 1초 statement 제한과 250ms lock 제한(기존 제한이 더 짧으면 유지), 전체 1초
|
||||||
|
수집/쓰기 budget을 적용한다. 실행 중인 마지막 SQL 때문에 최대 약 2초가 걸릴 수 있다.
|
||||||
|
DB 연결/outer transaction 복구 실패, gameplay 저장, 권한, lease/fencing 및 clock 검증은
|
||||||
|
계속 실패를 전파한다. 필수 migration·배포 실패를 우회하거나 RESET하지 않는다.
|
||||||
|
이 정책은 플레이 감사에 한정하며 Gateway 운영/인증 감사와 input_event 처리 원장은 제외한다.
|
||||||
|
|
||||||
### 6.2 초기 도입·종료·초기화
|
### 6.2 초기 도입·종료·초기화
|
||||||
|
|
||||||
|
|||||||
@@ -83,10 +83,10 @@ Gateway의 DB 보존 일괄 업데이트로 같은 고정 commit을 순차 적
|
|||||||
Gateway의 새 진입/권한 catalog도 사용하려면 같은 commit의 Gateway 구성요소를 업데이트한다.
|
Gateway의 새 진입/권한 catalog도 사용하려면 같은 commit의 Gateway 구성요소를 업데이트한다.
|
||||||
|
|
||||||
적용 전 기존 backup/운영 보호 절차를 따르고, migration 후 API/engine/frontend를 같은
|
적용 전 기존 backup/운영 보호 절차를 따르고, migration 후 API/engine/frontend를 같은
|
||||||
버전으로 전환한다. 엔진은 clock 복구 후 조회 준비를 공개하기 전에 INITIAL·정책·관계·
|
버전으로 전환한다. 엔진은 clock 복구 후 INITIAL·정책·관계·보유 문서의 기준을 수집한다.
|
||||||
보유 문서의 기준을 같은 fenced transaction에 저장한다. 문서 원문은200건씩 읽어 hash만
|
문서 원문은 200건씩 읽어 hash만 사건에 남긴다. 감사 전용 오류는 savepoint만 되돌리고
|
||||||
사건에 남긴다. 이 단계가 실패하면 정상 준비 상태로 숨기지 않는다. 원인을 해결하고
|
게임 준비를 계속한다. 누락된 감사 묶음은 버리며 게임 상태와 누락 표시를 저장한다.
|
||||||
재시작하면 전체 transaction 재시도가 가능하다. 기존 migration을 되돌리거나 수정하지 않는다. tick 확장 migration은 기존 감사 행의
|
이전 구간의 자동 재구성이나 완전한 이력 연결을 보장하지 않는다. 기존 migration을 되돌리거나 수정하지 않는다. tick 확장 migration은 기존 감사 행의
|
||||||
값과 hash를 보존하지만 열 형식 변경의 테이블 잠금/재작성 비용이 있다. 첫 감사 도입에서는
|
값과 hash를 보존하지만 열 형식 변경의 테이블 잠금/재작성 비용이 있다. 첫 감사 도입에서는
|
||||||
앞 migration이 만든 빈 테이블에 적용되며, 시험판 감사 기록이 이미 많다면 기존 업데이트
|
앞 migration이 만든 빈 테이블에 적용되며, 시험판 감사 기록이 이미 많다면 기존 업데이트
|
||||||
유지보수 구간에서 적용 시간을 확인한다. API의 tick은 정밀도 손실을 막기 위해 문자열로 반환한다. 월별 결정 인덱스 교체도 기존 결정 기록이 많으면 인덱스 생성 시간과 잠금을 업데이트 구간에 고려한다.
|
유지보수 구간에서 적용 시간을 확인한다. API의 tick은 정밀도 손실을 막기 위해 문자열로 반환한다. 월별 결정 인덱스 교체도 기존 결정 기록이 많으면 인덱스 생성 시간과 잠금을 업데이트 구간에 고려한다.
|
||||||
@@ -130,6 +130,19 @@ writer와 rollback·정리 경계를 함께 추가하는 정식 migration으로
|
|||||||
실제 replay payload 충돌 검사는 계속 적용한다.
|
실제 replay payload 충돌 검사는 계속 적용한다.
|
||||||
|
|
||||||
`/healthz`는 clock reconciliation뿐 아니라 해당 profile의 만료되지 않은
|
`/healthz`는 clock reconciliation뿐 아니라 해당 profile의 만료되지 않은
|
||||||
`clock_ready=true` 데몬 lease까지 확인한다. 감사 startup 실패 중인 API는 503을
|
`clock_ready=true` 데몬 lease까지 확인한다. 게임 clock·lease 초기화 실패는 503이지만
|
||||||
반환하므로 profile 배포 readiness가 이를 성공으로 처리하지 않는다. PREOPEN과 PAUSED도
|
감사만 실패한 경우 게임 준비 완료를 허용한다. 감사 누락은 `playAuditGap`과 감사 화면,
|
||||||
|
`[play-audit]` 운영 로그로 구분한다. PREOPEN과 PAUSED도
|
||||||
데몬 초기화가 완료되면 준비 완료이며, 턴 진행 여부와 준비 상태는 별개다.
|
데몬 초기화가 완료되면 준비 완료이며, 턴 진행 여부와 준비 상태는 별개다.
|
||||||
|
|
||||||
|
## 감사 장애 시 게임 지속 (2026-09-26)
|
||||||
|
|
||||||
|
현재 정책은 [실패·내구성 계약](./design/play-audit.md#_6-1-공통-식별자와-내구성)을 따른다.
|
||||||
|
정책·외교·NPC 결정·월말/최종 표본과 startup 수집이 대상이다. 같은 flush의 감사 묶음은
|
||||||
|
하나라도 실패하면 모두 취소하지만, 연감·통일 처리·게임 상태·입력 처리 원장은 그대로
|
||||||
|
검증하고 저장한다. API 외교 문서/관계도 감사만 취소하고 문서·알림을 정상 처리한다.
|
||||||
|
|
||||||
|
누락 표시는 기수별 sticky 상태이며 이후 성공해도 지우지 않는다. 감사 writer가 복구되면
|
||||||
|
다음 수집부터 다시 기록한다. 배포로 로직이 바뀐 과거 구간을 수정하거나 hash를 맞추지 않는다.
|
||||||
|
missing table/SQL 오류/충돌/수집 형식 오류를 게임 오류로 승격하지 않지만, DB 연결 단절이나
|
||||||
|
필수 core 행 저장 실패처럼 game commit 자체를 보장할 수 없는 상황은 기존 보호 동작을 유지한다.
|
||||||
|
|||||||
@@ -14,3 +14,4 @@ export * from './inputEventClock.js';
|
|||||||
export * from './playAuditDiplomacy.js';
|
export * from './playAuditDiplomacy.js';
|
||||||
export * from './messageEnvelope.js';
|
export * from './messageEnvelope.js';
|
||||||
export * from './webPushOutbox.js';
|
export * from './webPushOutbox.js';
|
||||||
|
export * from './playAuditBestEffort.js';
|
||||||
|
|||||||
@@ -0,0 +1,65 @@
|
|||||||
|
import type { GamePrisma } from './gamePrisma.js';
|
||||||
|
|
||||||
|
/** Only audit work belongs here. A broken outer transaction/connection still propagates. */
|
||||||
|
export const withPlayAuditSavepoint = async <
|
||||||
|
T,
|
||||||
|
Db extends Pick<GamePrisma.TransactionClient, '$executeRaw' | '$queryRaw'>,
|
||||||
|
>(
|
||||||
|
db: Db,
|
||||||
|
collect: (auditDb: Db) => Promise<T>
|
||||||
|
): Promise<{ ok: true; value: T } | { ok: false }> => {
|
||||||
|
await db.$executeRaw`SAVEPOINT play_audit_optional`;
|
||||||
|
try {
|
||||||
|
const [settings] = await db.$queryRaw<Array<{ statement: string; lock: string }>>`
|
||||||
|
SELECT current_setting('statement_timeout') AS statement, current_setting('lock_timeout') AS lock
|
||||||
|
`;
|
||||||
|
// Bound audit lock waits and individual statements, without relaxing tighter caller limits.
|
||||||
|
await db.$queryRaw`
|
||||||
|
SELECT set_config('statement_timeout',
|
||||||
|
CASE WHEN current_setting('statement_timeout') = '0' THEN '1000ms'
|
||||||
|
ELSE LEAST(EXTRACT(EPOCH FROM current_setting('statement_timeout')::interval) * 1000, 1000)::text || 'ms' END, true),
|
||||||
|
set_config('lock_timeout', CASE WHEN current_setting('lock_timeout') = '0' THEN '250ms' ELSE LEAST(EXTRACT(EPOCH FROM current_setting('lock_timeout')::interval) * 1000, 250)::text || 'ms' END, true)
|
||||||
|
`;
|
||||||
|
const deadline = performance.now() + 1000;
|
||||||
|
const checkBudget = () => {
|
||||||
|
if (performance.now() >= deadline) throw new Error('Audit budget exhausted');
|
||||||
|
};
|
||||||
|
const bound = <ObjectType extends object>(target: ObjectType): ObjectType =>
|
||||||
|
new Proxy(target, {
|
||||||
|
get(object, property) {
|
||||||
|
const value: unknown = Reflect.get(object, property);
|
||||||
|
if (typeof value === 'function')
|
||||||
|
return async (...args: unknown[]) => {
|
||||||
|
checkBudget();
|
||||||
|
const result: unknown = await Reflect.apply(value, object, args);
|
||||||
|
checkBudget();
|
||||||
|
return result;
|
||||||
|
};
|
||||||
|
return value && typeof value === 'object' ? bound(value) : value;
|
||||||
|
},
|
||||||
|
});
|
||||||
|
const value = await collect(bound(db));
|
||||||
|
checkBudget();
|
||||||
|
await db.$queryRaw`SELECT set_config('statement_timeout', ${settings!.statement}, true), set_config('lock_timeout', ${settings!.lock}, true)`;
|
||||||
|
await db.$executeRaw`RELEASE SAVEPOINT play_audit_optional`;
|
||||||
|
return { ok: true, value };
|
||||||
|
} catch (error) {
|
||||||
|
// SQL errors poison PostgreSQL transactions. Catch alone is not sufficient.
|
||||||
|
await db.$executeRaw`ROLLBACK TO SAVEPOINT play_audit_optional`;
|
||||||
|
await db.$executeRaw`RELEASE SAVEPOINT play_audit_optional`;
|
||||||
|
// This notice uses the core row, not the possibly unavailable audit schema.
|
||||||
|
await db.$executeRaw`UPDATE world_state SET meta = jsonb_set(COALESCE(meta, '{}'::jsonb), '{playAuditGap}',
|
||||||
|
jsonb_build_object('serverId', meta->'serverId',
|
||||||
|
'firstYear', CASE WHEN meta->'playAuditGap'->>'serverId' = meta->>'serverId' THEN COALESCE(meta->'playAuditGap'->'firstYear', to_jsonb(current_year)) ELSE to_jsonb(current_year) END,
|
||||||
|
'firstMonth', CASE WHEN meta->'playAuditGap'->>'serverId' = meta->>'serverId' THEN COALESCE(meta->'playAuditGap'->'firstMonth', to_jsonb(current_month)) ELSE to_jsonb(current_month) END,
|
||||||
|
'lastYear', current_year, 'lastMonth', current_month, 'stage', 'persistence'))
|
||||||
|
WHERE id = (SELECT id FROM world_state ORDER BY id LIMIT 1)`;
|
||||||
|
// Never log payloads, SQL or actor details here.
|
||||||
|
const code =
|
||||||
|
error && typeof error === 'object' && 'code' in error && /^[A-Z0-9_]{1,20}$/.test(String(error.code))
|
||||||
|
? String(error.code)
|
||||||
|
: 'AUDIT_ERROR';
|
||||||
|
console.warn(`[play-audit] ${code}: audit batch discarded; gameplay continues with a history gap.`);
|
||||||
|
return { ok: false };
|
||||||
|
}
|
||||||
|
};
|
||||||
@@ -0,0 +1,50 @@
|
|||||||
|
import { describe, expect, it, vi } from 'vitest';
|
||||||
|
import type { GamePrisma } from '../src/gamePrisma.js';
|
||||||
|
import { withPlayAuditSavepoint } from '../src/playAuditBestEffort.js';
|
||||||
|
|
||||||
|
describe('optional gameplay audit transaction', () => {
|
||||||
|
it('propagates broken transaction recovery instead of claiming a safe gameplay commit', async () => {
|
||||||
|
const db = {
|
||||||
|
$queryRaw: vi.fn().mockResolvedValue([{ statement: '0', lock: '0' }]),
|
||||||
|
$executeRaw: vi.fn().mockImplementation(async (sql: TemplateStringsArray) => {
|
||||||
|
if (sql[0]!.startsWith('ROLLBACK')) throw new Error('connection lost');
|
||||||
|
return 0;
|
||||||
|
}),
|
||||||
|
} as unknown as GamePrisma.TransactionClient;
|
||||||
|
await expect(
|
||||||
|
withPlayAuditSavepoint(db, async () => {
|
||||||
|
throw new Error('audit insert');
|
||||||
|
})
|
||||||
|
).rejects.toThrow('connection lost');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('stops subsequent batches when the whole audit budget is spent', async () => {
|
||||||
|
let now = 0;
|
||||||
|
const timer = vi.spyOn(performance, 'now').mockImplementation(() => now);
|
||||||
|
const write = vi.fn().mockImplementation(async () => {
|
||||||
|
now += 600;
|
||||||
|
return { count: 1 };
|
||||||
|
});
|
||||||
|
const db = {
|
||||||
|
$queryRaw: vi.fn().mockResolvedValue([{ statement: '0', lock: '0' }]),
|
||||||
|
$executeRaw: vi.fn().mockResolvedValue(0),
|
||||||
|
playAuditPolicy: { createMany: write },
|
||||||
|
} as unknown as GamePrisma.TransactionClient;
|
||||||
|
try {
|
||||||
|
const result = await withPlayAuditSavepoint(db, async (auditDb) => {
|
||||||
|
for (let i = 0; i < 100; i++) await auditDb.playAuditPolicy.createMany({ data: [] });
|
||||||
|
});
|
||||||
|
expect(result.ok).toBe(false);
|
||||||
|
expect(write).toHaveBeenCalledTimes(2);
|
||||||
|
expect(
|
||||||
|
vi
|
||||||
|
.mocked(db.$executeRaw)
|
||||||
|
.mock.calls.some(
|
||||||
|
([sql]) => Array.isArray(sql) && sql[0] === 'ROLLBACK TO SAVEPOINT play_audit_optional'
|
||||||
|
)
|
||||||
|
).toBe(true);
|
||||||
|
} finally {
|
||||||
|
timer.mockRestore();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
Reference in New Issue
Block a user