fix(game): sync diplomatic responses into turn world
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03e47feef1
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7 files changed
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@@ -131,6 +131,15 @@ const zMessageRespond = z.object({
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response: z.boolean(),
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});
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const zSyncDiplomaticResponse = z.object({
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type: z.literal('syncDiplomaticResponse'),
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userId: z.string().min(1),
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generalId: z.number().int().positive(),
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messageId: z.number().int().positive(),
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nationIds: z.array(z.number().int().positive()).max(4),
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cityIds: z.array(z.number().int().positive()).max(256),
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});
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const zVacation = z.object({
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type: z.literal('vacation'),
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userId: z.string().min(1),
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@@ -609,6 +618,14 @@ const normalizeMessageRespond: CommandNormalizer<'messageRespond'> = (envelope)
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return { ...command, requestId: envelope.requestId };
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};
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const normalizeSyncDiplomaticResponse: CommandNormalizer<'syncDiplomaticResponse'> = (envelope) => {
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const command = parseWith(zSyncDiplomaticResponse, envelope.command);
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if (!command) {
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return null;
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}
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return { ...command, requestId: envelope.requestId };
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};
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const normalizeVacation: CommandNormalizer<'vacation'> = (envelope) => {
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const command = parseWith(zVacation, envelope.command);
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if (!command) {
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@@ -859,6 +876,7 @@ const normalizers: CommandNormalizerMap = {
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buildNationCandidate: normalizeBuildNationCandidate,
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instantRetreat: normalizeInstantRetreat,
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messageRespond: normalizeMessageRespond,
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syncDiplomaticResponse: normalizeSyncDiplomaticResponse,
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vacation: normalizeVacation,
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setMySetting: normalizeSetMySetting,
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dropItem: normalizeDropItem,
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