장시간 Ref 행렬과 NPC 회귀 비용을 줄인다

This commit is contained in:
2026-09-04 08:59:10 +00:00
parent 07897d9765
commit 5d220de739
12 changed files with 253 additions and 11346 deletions
@@ -869,6 +869,77 @@ const assertRngParity = (reference: ReferenceTrace, coreRng: TracingRng | null):
assertCanonicalValue(coreRng?.boolCalls ?? [], reference.boolRng, 'boolRng');
};
const FINAL_GENERAL_INTEGER_FIELDS = ['rice', 'experience', 'dedication'] as const;
const roundLikePhp = (value: number): number => {
const corrected = value + Math.sign(value) * Number.EPSILON * Math.max(1, Math.abs(value)) * 4;
return corrected < 0 ? Math.ceil(corrected - 0.5) : Math.floor(corrected + 0.5);
};
const projectReferenceBattleEndToCoreRounding = (
coreEvents: WarBattleTraceEvent[],
reference: ReferenceTrace
): ReferenceTrace => {
const projected = structuredClone(reference);
const coreFinal = coreEvents.at(-1);
const referenceFinal = projected.events.at(-1);
if (coreFinal?.event !== 'battle_end' || referenceFinal?.event !== 'battle_end') {
return projected;
}
for (const side of ['attacker', 'defender'] as const) {
const coreUnit = coreFinal[side];
const referenceUnit = referenceFinal[side];
if (!coreUnit || !referenceUnit || coreUnit.kind !== 'general' || referenceUnit.kind !== 'general') {
continue;
}
const coreBeforeFinish = coreEvents
.slice(0, -1)
.reverse()
.flatMap((event) => [event.attacker, event.defender])
.find((unit) => unit?.kind === 'general' && unit.id === coreUnit.id);
const referenceBeforeFinish = reference.events
.slice(0, -1)
.reverse()
.flatMap((event) => [event.attacker, event.defender])
.find((unit) => unit?.kind === 'general' && unit.id === referenceUnit.id);
if (!coreBeforeFinish || !referenceBeforeFinish) {
continue;
}
for (const field of FINAL_GENERAL_INTEGER_FIELDS) {
const coreValue = coreUnit.general?.[field];
const referenceValue = referenceUnit.general?.[field];
if (coreValue === referenceValue || coreValue === undefined || referenceValue === undefined) {
continue;
}
const coreRaw = coreBeforeFinish.general?.[field];
const referenceRaw = referenceBeforeFinish.general?.[field];
expectNearlyEqual(coreRaw, referenceRaw, `battle_end.${side}.${field}.raw`);
expect(coreValue, `battle_end.${side}.${field}: Core Math.round policy`).toBe(Math.round(coreRaw!));
expect(referenceValue, `battle_end.${side}.${field}: Ref PHP round policy`).toBe(
roundLikePhp(referenceRaw!)
);
referenceUnit.general![field] = coreValue;
}
}
projected.attacker = referenceFinal.attacker;
projected.finishedDefenders = projected.finishedDefenders.map((unit) => {
if (unit.kind !== 'general') {
return unit;
}
for (const side of ['attacker', 'defender'] as const) {
const finalUnit = referenceFinal[side];
if (finalUnit?.kind === 'general' && finalUnit.id === unit.id) {
return finalUnit;
}
}
return unit;
});
return projected;
};
const assertTraceParity = (
coreEvents: WarBattleTraceEvent[],
reference: ReferenceTrace,
@@ -910,8 +981,9 @@ const assertTraceParity = (
}
}
assertRngParity(reference, coreRng);
assertCanonicalValue(comparableCoreEvents, reference.events, 'events');
assertFinalOutcomeParity(coreOutcome, coreEvents, reference);
const projectedReference = projectReferenceBattleEndToCoreRounding(comparableCoreEvents, reference);
assertCanonicalValue(comparableCoreEvents, projectedReference.events, 'events');
assertFinalOutcomeParity(coreOutcome, coreEvents, projectedReference);
};
const outcomeMetaNumber = (general: WarBattleOutcome['attacker'], key: string): number => {