장시간 Ref 행렬과 NPC 회귀 비용을 줄인다
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@@ -869,6 +869,77 @@ const assertRngParity = (reference: ReferenceTrace, coreRng: TracingRng | null):
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assertCanonicalValue(coreRng?.boolCalls ?? [], reference.boolRng, 'boolRng');
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};
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const FINAL_GENERAL_INTEGER_FIELDS = ['rice', 'experience', 'dedication'] as const;
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const roundLikePhp = (value: number): number => {
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const corrected = value + Math.sign(value) * Number.EPSILON * Math.max(1, Math.abs(value)) * 4;
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return corrected < 0 ? Math.ceil(corrected - 0.5) : Math.floor(corrected + 0.5);
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};
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const projectReferenceBattleEndToCoreRounding = (
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coreEvents: WarBattleTraceEvent[],
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reference: ReferenceTrace
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): ReferenceTrace => {
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const projected = structuredClone(reference);
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const coreFinal = coreEvents.at(-1);
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const referenceFinal = projected.events.at(-1);
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if (coreFinal?.event !== 'battle_end' || referenceFinal?.event !== 'battle_end') {
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return projected;
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}
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for (const side of ['attacker', 'defender'] as const) {
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const coreUnit = coreFinal[side];
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const referenceUnit = referenceFinal[side];
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if (!coreUnit || !referenceUnit || coreUnit.kind !== 'general' || referenceUnit.kind !== 'general') {
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continue;
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}
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const coreBeforeFinish = coreEvents
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.slice(0, -1)
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.reverse()
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.flatMap((event) => [event.attacker, event.defender])
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.find((unit) => unit?.kind === 'general' && unit.id === coreUnit.id);
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const referenceBeforeFinish = reference.events
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.slice(0, -1)
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.reverse()
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.flatMap((event) => [event.attacker, event.defender])
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.find((unit) => unit?.kind === 'general' && unit.id === referenceUnit.id);
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if (!coreBeforeFinish || !referenceBeforeFinish) {
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continue;
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}
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for (const field of FINAL_GENERAL_INTEGER_FIELDS) {
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const coreValue = coreUnit.general?.[field];
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const referenceValue = referenceUnit.general?.[field];
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if (coreValue === referenceValue || coreValue === undefined || referenceValue === undefined) {
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continue;
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}
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const coreRaw = coreBeforeFinish.general?.[field];
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const referenceRaw = referenceBeforeFinish.general?.[field];
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expectNearlyEqual(coreRaw, referenceRaw, `battle_end.${side}.${field}.raw`);
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expect(coreValue, `battle_end.${side}.${field}: Core Math.round policy`).toBe(Math.round(coreRaw!));
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expect(referenceValue, `battle_end.${side}.${field}: Ref PHP round policy`).toBe(
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roundLikePhp(referenceRaw!)
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);
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referenceUnit.general![field] = coreValue;
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}
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}
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projected.attacker = referenceFinal.attacker;
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projected.finishedDefenders = projected.finishedDefenders.map((unit) => {
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if (unit.kind !== 'general') {
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return unit;
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}
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for (const side of ['attacker', 'defender'] as const) {
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const finalUnit = referenceFinal[side];
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if (finalUnit?.kind === 'general' && finalUnit.id === unit.id) {
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return finalUnit;
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}
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}
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return unit;
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});
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return projected;
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};
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const assertTraceParity = (
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coreEvents: WarBattleTraceEvent[],
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reference: ReferenceTrace,
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@@ -910,8 +981,9 @@ const assertTraceParity = (
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}
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}
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assertRngParity(reference, coreRng);
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assertCanonicalValue(comparableCoreEvents, reference.events, 'events');
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assertFinalOutcomeParity(coreOutcome, coreEvents, reference);
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const projectedReference = projectReferenceBattleEndToCoreRounding(comparableCoreEvents, reference);
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assertCanonicalValue(comparableCoreEvents, projectedReference.events, 'events');
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assertFinalOutcomeParity(coreOutcome, coreEvents, projectedReference);
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};
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const outcomeMetaNumber = (general: WarBattleOutcome['attacker'], key: string): number => {
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