feat(battle-sim): implement battle simulation logic and metrics tracking

- Added WarBattleMetrics interface to track attacker and defender skills during battles.
- Enhanced WarUnit class with method to log activated skills.
- Introduced environment setup for battle simulation, including unit set loading and configuration resolution.
- Developed in-memory and Redis transport layers for handling battle simulation requests and results.
- Created types and interfaces for battle simulation payloads and responses.
- Implemented battle simulation processing logic, including logging and skill tracking.
- Added tests for battle simulation processor to ensure functionality and correctness.
This commit is contained in:
2025-12-30 11:17:28 +00:00
parent 97439f64a9
commit 56e662a7db
20 changed files with 1549 additions and 7 deletions
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import type { BattleSimJobPayload, BattleSimResultPayload, BattleSimTransportResponse } from './types.js';
export interface BattleSimTransport {
simulate(payload: BattleSimJobPayload): Promise<BattleSimTransportResponse>;
getSimulationResult(jobId: string): Promise<BattleSimResultPayload | null>;
}