CHE 아이템 상태 동결로 인한 턴 정지 수정

This commit is contained in:
2026-08-29 08:56:40 +00:00
parent 23678df9de
commit 52a75ca9b7
7 changed files with 89 additions and 3 deletions
@@ -38,6 +38,7 @@ const installFixture = async (
afterRequestActions?: RuntimeAction[];
pendingProfileReads?: number;
profileStatus?: 'RUNNING' | 'PAUSED' | 'COMPLETED' | 'STOPPED';
pauseReason?: string;
currentScenario?: string | null;
gameIsUnited?: number;
openerOnly?: boolean;
@@ -183,6 +184,7 @@ const installFixture = async (
scenario: options.currentScenario ?? 'default',
apiPort: 15015,
status: completedCloseRequested ? 'STOPPED' : (options.profileStatus ?? 'RUNNING'),
lastError: options.pauseReason,
buildStatus: 'SUCCEEDED',
meta: {},
runtimeSettings: requestedRuntimeSettings
@@ -388,14 +390,31 @@ test('updates live game options from the authoritative database snapshot', async
await page.screenshot({ path: testInfo.outputPath('runtime-settings-mobile.png'), fullPage: true });
});
test('distinguishes a turn pause from an inaccessible stopped server in operator controls', async ({ page }) => {
await installFixture(page, { profileStatus: 'PAUSED' });
test('distinguishes a turn pause from an inaccessible stopped server in operator controls', async ({ page }, testInfo) => {
await installFixture(page, {
profileStatus: 'PAUSED',
pauseReason: "Cannot assign to read only property 'charges' of object '#<Object>'",
});
await page.goto('/gateway/admin/servers/hwe%3Adefault');
await expect(page.getByTestId('profile-lifecycle-description')).toContainText('게임 조회와 예약턴 입력 가능');
await expect(page.getByTestId('profile-pause-reason')).toContainText('턴 정지 사유');
await expect(page.getByTestId('profile-pause-reason')).toContainText("read only property 'charges'");
await expect(page.getByRole('button', { name: '턴 재개' })).toBeEnabled();
await expect(page.getByRole('button', { name: '일시정지' })).toBeDisabled();
await expect(page.getByRole('button', { name: '중지', exact: true })).toBeEnabled();
await page.screenshot({ path: testInfo.outputPath('paused-reason-desktop.png'), fullPage: true });
await page.setViewportSize({ width: 390, height: 844 });
const pauseReason = page.getByTestId('profile-pause-reason');
await expect(pauseReason).toBeVisible();
const mobileReasonGeometry = await pauseReason.evaluate((element) => {
const rect = element.getBoundingClientRect();
return { left: rect.left, right: rect.right, viewport: window.innerWidth };
});
expect(mobileReasonGeometry.left).toBeGreaterThanOrEqual(0);
expect(mobileReasonGeometry.right).toBeLessThanOrEqual(mobileReasonGeometry.viewport);
await page.screenshot({ path: testInfo.outputPath('paused-reason-mobile.png'), fullPage: true });
});
test('lets a scenario opener close only a unified server and keeps the control usable on mobile', async ({
@@ -205,6 +205,7 @@ type AdminProfile = {
tournamentRunning: boolean;
};
buildCommitSha?: string;
lastError?: string;
activeOperation?: {
id: string;
status: 'QUEUED' | 'RUNNING';
@@ -2443,6 +2444,18 @@ onMounted(() => {
<div class="text-xs text-zinc-400">빌드 커밋: {{ profile.buildCommitSha ?? '미지정' }}</div>
<div
v-if="profile.status === 'PAUSED' && profile.lastError"
class="rounded border border-red-700/70 bg-red-950/40 p-3 text-sm text-red-100"
role="alert"
data-testid="profile-pause-reason"
>
<div class="font-semibold">턴 정지 사유</div>
<div class="mt-1 break-words font-mono text-xs text-red-200">
{{ profile.lastError }}
</div>
</div>
<div
v-if="
hasCapability('admin.scenarios.reset', profile.profileName) &&