fix(game): complete clock after invader ending

This commit is contained in:
2026-09-03 20:16:28 +00:00
parent 156f4e68b8
commit 51f8be492f
6 changed files with 54 additions and 2 deletions
@@ -549,6 +549,7 @@ export const createInvaderEndingHandler = (options: {
isUnited: 3,
refreshLimit: readNumber(meta.refreshLimit) * 100,
});
world.completeGameClock();
world.removeEvent(environment.currentEventID);
};
};