fix: 은퇴 명예 기록과 유산 수명주기 정합성을 복원한다

은퇴·사망·통일의 저장 순서와 명예의 전당 및 명장일람 판정을 Ref 흐름에 맞춘다.

유산 행동을 인증된 daemon transaction으로 통합하고 중복 지급·고유 아이템·로그·오류 경계를 회귀 테스트한다.
This commit is contained in:
2026-08-24 03:38:12 +00:00
parent 95cf68dffd
commit 4fc20de8d4
33 changed files with 4160 additions and 1166 deletions
@@ -1,9 +1,23 @@
import { asRecord, HALL_OF_FAME_TYPES, resolveLegacyTextColor, type HallOfFameType } from '@sammo-ts/common';
import {
asRecord,
HALL_OF_FAME_TYPES,
RANK_DATA_TYPES,
rankDataMetaKey,
resolveLegacyTextColor,
type HallOfFameType,
} from '@sammo-ts/common';
import type { GamePrisma, InputJsonValue } from '@sammo-ts/infra';
import { LogCategory, LogScope } from '@sammo-ts/logic';
import { computeInheritanceSettlementBreakdown } from '@sammo-ts/logic/inheritance/pointCalculation.js';
import {
readCentennialRecordableDexterity,
type CentennialDexKey,
} from '@sammo-ts/logic/scenario/centennialAllStar.js';
import type { GeneralLifecycleEvent } from './inMemoryWorld.js';
import { persistHallOfFameCandidate, resolveOfficialGameIndex } from './hallOfFamePersistence.js';
import { buildInheritanceSettlementLogTexts } from './inheritanceSettlementLogs.js';
import { buildPersistedRankRows } from './rankData.js';
const asJson = (value: unknown): InputJsonValue => value as InputJsonValue;
@@ -24,12 +38,59 @@ const readWorldNumber = (record: Record<string, unknown>, key: string, fallback:
return value === 0 && record[key] === undefined ? fallback : Math.floor(value);
};
type LifecycleRankValues = Map<string, number>;
export interface GeneralLifecycleArchiveLog {
generalId: number;
category: string;
text: string;
}
const loadLifecycleRankValues = async (
prisma: GamePrisma.TransactionClient,
event: GeneralLifecycleEvent
): Promise<LifecycleRankValues> => {
const persisted = await prisma.rankData.findMany({
where: { generalId: event.generalId },
select: { type: true, value: true },
});
const values = new Map(persisted.map((row) => [row.type, row.value]));
const snapshotMeta = asRecord(event.before.meta);
for (const row of buildPersistedRankRows(event.before)) {
if (
row.type === 'experience' ||
row.type === 'dedication' ||
Object.prototype.hasOwnProperty.call(snapshotMeta, rankDataMetaKey(row.type))
) {
values.set(row.type, row.value);
}
}
return values;
};
const persistPostRetirementRankValues = async (
prisma: GamePrisma.TransactionClient,
event: GeneralLifecycleEvent
): Promise<void> => {
if (!event.after) {
return;
}
for (const row of buildPersistedRankRows(event.after)) {
await prisma.rankData.upsert({
where: { generalId_type: { generalId: row.generalId, type: row.type } },
update: { nationId: row.nationId, value: row.value },
create: row,
});
}
};
const settleInheritance = async (
prisma: GamePrisma.TransactionClient,
event: GeneralLifecycleEvent,
worldMeta: Record<string, unknown>,
isRebirth: boolean,
configConst: Record<string, unknown>
configConst: Record<string, unknown>,
rankValues: ReadonlyMap<string, number>
): Promise<void> => {
const userId = event.before.userId;
if (!userId || event.before.npcState >= 2 || (isRebirth && event.before.npcState === 1)) {
@@ -53,29 +114,23 @@ const settleInheritance = async (
}
}
const [rows, rankRows] = await Promise.all([
prisma.inheritancePoint.findMany({
where: { userId },
select: { key: true, value: true },
}),
prisma.rankData.findMany({
where: { generalId: event.generalId },
select: { type: true, value: true },
}),
]);
const rows = await prisma.inheritancePoint.findMany({
where: { userId },
select: { key: true, value: true },
});
const points = new Map(rows.map((row) => [row.key, row.value]));
const previous = points.get('previous') ?? 0;
const randomUniqueRefund = meta.inheritRandomUnique
? readWorldNumber(configConst, 'inheritItemRandomPoint', 3000)
: 0;
const specificSpecialRefund = meta.inheritSpecificSpecialWar
? readWorldNumber(configConst, 'inheritSpecificSpecialPoint', 4000)
: 0;
const randomUniqueRefund =
!isRebirth && meta.inheritRandomUnique ? readWorldNumber(configConst, 'inheritItemRandomPoint', 3000) : 0;
const specificSpecialRefund =
!isRebirth && meta.inheritSpecificSpecialWar
? readWorldNumber(configConst, 'inheritSpecificSpecialPoint', 4000)
: 0;
const refund = randomUniqueRefund + specificSpecialRefund;
const calculationMeta = {
...Object.fromEntries(rankValues),
...Object.fromEntries(RANK_DATA_TYPES.map((type) => [rankDataMetaKey(type), rankValues.get(type) ?? 0])),
...meta,
...Object.fromEntries(rankRows.map((row) => [row.type, row.value])),
...Object.fromEntries(rankRows.map((row) => [`rank_${row.type}`, row.value])),
};
const settlement = computeInheritanceSettlementBreakdown(
{
@@ -143,14 +198,22 @@ const settleInheritance = async (
},
});
}
await prisma.inheritanceLog.create({
data: {
userId,
year: event.year,
month: event.month,
text: `${isRebirth ? '은퇴' : '사망'} 정산: ${total.toLocaleString()} 포인트`,
},
});
for (const text of buildInheritanceSettlementLogTexts({
previous: previous + refund,
points: settlement.earned,
storedKeys: new Set([...points.keys(), ...(refund > 0 ? (['previous'] as const) : [])]),
total,
isRebirth,
})) {
await prisma.inheritanceLog.create({
data: {
userId,
year: event.year,
month: event.month,
text,
},
});
}
};
const computeRate = (numerator: number, denominator: number): number => (denominator > 0 ? numerator / denominator : 0);
@@ -159,26 +222,23 @@ const settleHall = async (
prisma: GamePrisma.TransactionClient,
event: GeneralLifecycleEvent,
worldMeta: Record<string, unknown>,
gameNow: Date
gameNow: Date,
rank: ReadonlyMap<string, number>
): Promise<void> => {
const isUnited = readWorldNumber(worldMeta, 'isUnited', readWorldNumber(worldMeta, 'isunited', 0));
const isUnited =
event.isUnitedAtEvent ?? readWorldNumber(worldMeta, 'isUnited', readWorldNumber(worldMeta, 'isunited', 0));
if (isUnited !== 0) {
return;
}
const [ranks, nation, historyCount] = await Promise.all([
prisma.rankData.findMany({
where: { generalId: event.generalId },
select: { type: true, value: true },
}),
const [nation, serverIdx] = await Promise.all([
event.before.nationId > 0
? prisma.nation.findUnique({
where: { id: event.before.nationId },
select: { name: true, color: true },
})
: null,
prisma.gameHistory.count(),
resolveOfficialGameIndex(prisma, worldMeta),
]);
const rank = new Map(ranks.map((row) => [row.type, row.value]));
const value = (key: string): number => rank.get(key) ?? readNumber(asRecord(event.before.meta), key);
const warnum = value('warnum');
const tt = value('ttw') + value('ttd') + value('ttl');
@@ -221,12 +281,13 @@ const settleHall = async (
picture: event.before.picture ?? null,
imgsvr: event.before.imageServer ?? 0,
serverID: serverId,
serverIdx: historyCount,
serverIdx,
scenarioName,
serverName: typeof worldMeta.serverName === 'string' ? worldMeta.serverName : '',
};
for (const type of HALL_OF_FAME_TYPES) {
const eventMeta = asRecord(event.before.meta);
let hallValue =
type === 'experience'
? event.before.experience
@@ -234,7 +295,9 @@ const settleHall = async (
? event.before.dedication
: type.endsWith('rate')
? (calc[type] ?? 0)
: value(type);
: type.startsWith('dex')
? readCentennialRecordableDexterity(eventMeta, type as CentennialDexKey)
: value(type);
if ((type === 'winrate' || type === 'killrate') && warnum < 10) continue;
if (type === 'ttrate' && tt < 50) continue;
if (type === 'tlrate' && tl < 50) continue;
@@ -244,72 +307,56 @@ const settleHall = async (
if (!Number.isFinite(hallValue) || hallValue <= 0) continue;
hallValue = Number(hallValue);
const existing = await prisma.hallOfFame.findUnique({
where: {
serverId_type_generalNo: {
serverId,
type: type as HallOfFameType,
generalNo: event.generalId,
},
},
});
if (existing) {
if (hallValue > existing.value) {
await prisma.hallOfFame.update({
where: { id: existing.id },
data: { value: hallValue, aux: asJson(aux) },
});
}
continue;
}
await prisma.hallOfFame.createMany({
data: [
{
serverId,
season,
scenario,
generalNo: event.generalId,
type,
value: hallValue,
owner: event.before.userId ?? null,
aux: asJson(aux),
},
],
skipDuplicates: true,
await persistHallOfFameCandidate(prisma, {
serverId,
season,
scenario,
generalNo: event.generalId,
type: type as HallOfFameType,
value: hallValue,
owner: event.before.userId ?? null,
aux,
});
}
};
const archiveDeletedGeneral = async (
const archiveGeneral = async (
prisma: GamePrisma.TransactionClient,
event: GeneralLifecycleEvent,
worldMeta: Record<string, unknown>
worldMeta: Record<string, unknown>,
rankValues: ReadonlyMap<string, number>,
pendingArchiveLogs: readonly GeneralLifecycleArchiveLog[]
): Promise<void> => {
const serverId =
typeof worldMeta.serverId === 'string' && worldMeta.serverId.trim() ? worldMeta.serverId.trim() : 'default';
const [recordRows, rankRows] = await Promise.all([
prisma.logEntry.findMany({
where: {
generalId: event.generalId,
scope: LogScope.GENERAL,
category: { in: [LogCategory.HISTORY, LogCategory.BATTLE_BRIEF] },
},
orderBy: { id: 'desc' },
select: { category: true, text: true },
}),
prisma.rankData.findMany({
where: { generalId: event.generalId },
select: { type: true, value: true },
}),
]);
const recordRows = await prisma.logEntry.findMany({
where: {
generalId: event.generalId,
scope: LogScope.GENERAL,
category: { in: [LogCategory.HISTORY, LogCategory.BATTLE_BRIEF] },
},
orderBy: { id: 'desc' },
select: { category: true, text: true },
});
const archivedMeta = {
...asRecord(event.before.meta),
...Object.fromEntries(rankRows.map((row) => [`rank_${row.type}`, row.value])),
...Object.fromEntries(RANK_DATA_TYPES.map((type) => [rankDataMetaKey(type), rankValues.get(type) ?? 0])),
};
delete archivedMeta.inheritRandomUnique;
delete archivedMeta.inheritSpecificSpecialWar;
const history = recordRows.filter((row) => row.category === LogCategory.HISTORY).map((row) => row.text);
const battleResults = recordRows.filter((row) => row.category === LogCategory.BATTLE_BRIEF).map((row) => row.text);
const pendingGeneralLogs = pendingArchiveLogs.filter((row) => row.generalId === event.generalId);
const history = [
...pendingGeneralLogs
.filter((row) => row.category === LogCategory.HISTORY)
.map((row) => row.text)
.reverse(),
...recordRows.filter((row) => row.category === LogCategory.HISTORY).map((row) => row.text),
];
const battleResults = [
...pendingGeneralLogs
.filter((row) => row.category === LogCategory.BATTLE_BRIEF)
.map((row) => row.text)
.reverse(),
...recordRows.filter((row) => row.category === LogCategory.BATTLE_BRIEF).map((row) => row.text),
];
const data = {
...event.before,
meta: archivedMeta,
@@ -345,7 +392,8 @@ export const persistGeneralLifecycleEvents = async (
events: GeneralLifecycleEvent[],
worldMeta: Record<string, unknown>,
configConst: Record<string, unknown>,
gameNow = new Date()
gameNow = new Date(),
pendingArchiveLogs: readonly GeneralLifecycleArchiveLog[] = []
): Promise<void> => {
if (events.length === 0) {
return;
@@ -359,17 +407,18 @@ export const persistGeneralLifecycleEvents = async (
if (event.outcome === 'detached' || event.outcome === 'deleted') {
await prisma.generalAccessLog.deleteMany({ where: { generalId: event.generalId } });
}
if (event.outcome !== 'deleted' && event.outcome !== 'retired') {
continue;
}
const rankValues = await loadLifecycleRankValues(prisma, event);
if (event.outcome === 'deleted') {
await archiveDeletedGeneral(prisma, event, worldMeta);
await settleInheritance(prisma, event, worldMeta, false, configConst);
await settleInheritance(prisma, event, worldMeta, false, configConst, rankValues);
await archiveGeneral(prisma, event, worldMeta, rankValues, pendingArchiveLogs);
}
if (event.outcome === 'retired') {
await settleHall(prisma, event, worldMeta, gameNow);
await settleInheritance(prisma, event, worldMeta, true, configConst);
await prisma.rankData.updateMany({
where: { generalId: event.generalId },
data: { value: 0 },
});
await settleHall(prisma, event, worldMeta, gameNow, rankValues);
await settleInheritance(prisma, event, worldMeta, true, configConst, rankValues);
await persistPostRetirementRankValues(prisma, event);
}
}
};