fix(turn): match resource amount boundaries
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@@ -348,6 +348,8 @@ const buildWorldInput = (
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maxGeneral: 500,
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baseGold: 0,
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baseRice: 2_000,
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generalMinimumGold: 0,
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generalMinimumRice: 500,
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maxResourceActionAmount: 10_000,
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maxTechLevel: 12,
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maxLevel: 255,
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