feat: add unification handler and inheritance system
- Implemented `unificationHandler.ts` to manage nation unification logic, including inheritance point calculations and logging. - Created `InheritView.vue` for frontend management of inheritance points, buffs, and logs. - Added database migration for new inheritance tables: `inheritance_point`, `inheritance_log`, `inheritance_result`, and `inheritance_user_state`. - Developed inheritance buff logic in `inheritBuff.ts` to apply buffs during domestic and war actions.
This commit is contained in:
@@ -0,0 +1,200 @@
|
||||
import { createGamePostgresConnector } from '@sammo-ts/infra';
|
||||
import { asRecord } from '@sammo-ts/common';
|
||||
import type { LogEntryDraft } from '@sammo-ts/logic';
|
||||
import { LogCategory, LogFormat, LogScope } from '@sammo-ts/logic';
|
||||
|
||||
import type { TurnCalendarHandler } from './inMemoryWorld.js';
|
||||
import type { InMemoryTurnWorld } from './inMemoryWorld.js';
|
||||
|
||||
const UNIFIER_POINT = 2000;
|
||||
|
||||
const readMetaNumber = (meta: Record<string, unknown>, key: string): number => {
|
||||
const value = meta[key];
|
||||
if (typeof value !== 'number' || !Number.isFinite(value)) {
|
||||
return 0;
|
||||
}
|
||||
return value;
|
||||
};
|
||||
|
||||
const computeDexPoint = (meta: Record<string, unknown>): number => {
|
||||
let total = 0;
|
||||
for (const [key, value] of Object.entries(meta)) {
|
||||
if (!key.startsWith('dex')) {
|
||||
continue;
|
||||
}
|
||||
if (typeof value === 'number' && Number.isFinite(value)) {
|
||||
total += value;
|
||||
}
|
||||
}
|
||||
return total * 0.001;
|
||||
};
|
||||
|
||||
const buildUnificationLog = (nationName: string): LogEntryDraft => ({
|
||||
scope: LogScope.SYSTEM,
|
||||
category: LogCategory.HISTORY,
|
||||
format: LogFormat.YEAR_MONTH,
|
||||
text: `<C>●</><Y><b>【통일】</b></><D><b>${nationName}</b></>이 전토를 통일하였습니다.`,
|
||||
meta: {},
|
||||
});
|
||||
|
||||
export const createUnificationHandler = (options: {
|
||||
databaseUrl: string;
|
||||
profileName: string;
|
||||
getWorld: () => InMemoryTurnWorld | null;
|
||||
}): { handler: TurnCalendarHandler; close: () => Promise<void> } => {
|
||||
const connector = createGamePostgresConnector({ url: options.databaseUrl });
|
||||
const ready = connector.connect();
|
||||
|
||||
const settleInheritance = async (winnerNationId: number, year: number, month: number): Promise<void> => {
|
||||
await ready;
|
||||
const prisma = connector.prisma;
|
||||
|
||||
const generals = await prisma.general.findMany({
|
||||
where: {
|
||||
userId: { not: null },
|
||||
npcState: { lt: 2 },
|
||||
},
|
||||
select: {
|
||||
id: true,
|
||||
userId: true,
|
||||
nationId: true,
|
||||
officerLevel: true,
|
||||
meta: true,
|
||||
},
|
||||
});
|
||||
|
||||
const userIds = Array.from(new Set(generals.map((general) => general.userId).filter(Boolean))) as string[];
|
||||
if (userIds.length === 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
const pointRows = await prisma.inheritancePoint.findMany({
|
||||
where: {
|
||||
userId: { in: userIds },
|
||||
},
|
||||
select: {
|
||||
userId: true,
|
||||
key: true,
|
||||
value: true,
|
||||
},
|
||||
});
|
||||
const pointMap = new Map<string, Map<string, number>>();
|
||||
for (const row of pointRows) {
|
||||
const bucket = pointMap.get(row.userId) ?? new Map();
|
||||
bucket.set(row.key, row.value);
|
||||
pointMap.set(row.userId, bucket);
|
||||
}
|
||||
|
||||
for (const general of generals) {
|
||||
if (!general.userId) {
|
||||
continue;
|
||||
}
|
||||
const meta = asRecord(general.meta);
|
||||
const livedMonth = readMetaNumber(meta, 'inherit_lived_month');
|
||||
const maxDomestic = readMetaNumber(meta, 'max_domestic_critical');
|
||||
const activeAction = readMetaNumber(meta, 'inherit_active_action');
|
||||
const combat = readMetaNumber(meta, 'rank_warnum') * 5;
|
||||
const sabotage = readMetaNumber(meta, 'firenum') * 20;
|
||||
const dex = computeDexPoint(meta);
|
||||
|
||||
const points = pointMap.get(general.userId) ?? new Map();
|
||||
const previous = points.get('previous') ?? 0;
|
||||
const unifier = points.get('unifier') ?? 0;
|
||||
const earned =
|
||||
livedMonth +
|
||||
maxDomestic +
|
||||
activeAction * 3 +
|
||||
combat +
|
||||
sabotage +
|
||||
dex +
|
||||
unifier +
|
||||
(general.nationId === winnerNationId && general.officerLevel > 4 ? UNIFIER_POINT : 0);
|
||||
|
||||
const total = previous + earned;
|
||||
|
||||
await prisma.inheritancePoint.upsert({
|
||||
where: {
|
||||
userId_key: {
|
||||
userId: general.userId,
|
||||
key: 'previous',
|
||||
},
|
||||
},
|
||||
update: { value: total },
|
||||
create: { userId: general.userId, key: 'previous', value: total },
|
||||
});
|
||||
|
||||
await prisma.inheritancePoint.deleteMany({
|
||||
where: {
|
||||
userId: general.userId,
|
||||
key: { not: 'previous' },
|
||||
},
|
||||
});
|
||||
|
||||
await prisma.inheritanceResult.create({
|
||||
data: {
|
||||
serverId: options.profileName,
|
||||
owner: general.userId,
|
||||
generalId: general.id,
|
||||
year,
|
||||
month,
|
||||
value: {
|
||||
previous,
|
||||
lived_month: livedMonth,
|
||||
max_domestic_critical: maxDomestic,
|
||||
active_action: activeAction,
|
||||
combat,
|
||||
sabotage,
|
||||
dex,
|
||||
unifier,
|
||||
unifierAward: general.nationId === winnerNationId && general.officerLevel > 4 ? UNIFIER_POINT : 0,
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
await prisma.inheritanceLog.create({
|
||||
data: {
|
||||
userId: general.userId,
|
||||
year,
|
||||
month,
|
||||
text: `천하 통일 정산: ${Math.floor(total).toLocaleString()} 포인트`,
|
||||
},
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
const handler: TurnCalendarHandler = {
|
||||
onMonthChanged: (context) => {
|
||||
const world = options.getWorld();
|
||||
if (!world) {
|
||||
return;
|
||||
}
|
||||
const state = world.getState();
|
||||
const meta = asRecord(state.meta);
|
||||
if (typeof meta.isUnited === 'number' && meta.isUnited !== 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
const activeNations = world.listNations().filter((nation) => nation.level > 0);
|
||||
if (activeNations.length !== 1) {
|
||||
return;
|
||||
}
|
||||
const winner = activeNations[0];
|
||||
const cities = world.listCities();
|
||||
const ownedCount = cities.filter((city) => city.nationId === winner.id).length;
|
||||
if (ownedCount !== cities.length) {
|
||||
return;
|
||||
}
|
||||
|
||||
world.updateWorldMeta({ isUnited: 2 });
|
||||
world.pushLog(buildUnificationLog(winner.name));
|
||||
void settleInheritance(winner.id, context.currentYear, context.currentMonth);
|
||||
},
|
||||
};
|
||||
|
||||
const close = async (): Promise<void> => {
|
||||
await ready;
|
||||
await connector.disconnect();
|
||||
};
|
||||
|
||||
return { handler, close };
|
||||
};
|
||||
Reference in New Issue
Block a user