fix: 가오픈 명령과 GAME WALL 시간 경계 회귀 수정

This commit is contained in:
2026-09-05 00:55:33 +00:00
parent 1d53e6f226
commit 3437cd99f4
25 changed files with 458 additions and 71 deletions
@@ -121,6 +121,31 @@ integration('database command queue', () => {
});
});
it('leaves pending work immediately claimable by a replacement daemon when shutting down', async () => {
const requestId = 'integration:engine:shutdown-pending';
await db.inputEvent.create({
data: {
requestId,
target: 'ENGINE',
eventType: 'dieOnPrestart',
actorUserId: 'user-7',
payload: { type: 'dieOnPrestart', requestId, userId: 'user-7', generalId: 7 },
},
});
const queue = new DatabaseTurnDaemonCommandQueue(db);
queue.enqueue({ type: 'shutdown', reason: 'replacement' });
expect(await queue.drain()).toEqual([{ type: 'shutdown', reason: 'replacement' }]);
expect(await db.inputEvent.findUniqueOrThrow({ where: { requestId } })).toMatchObject({
status: 'PENDING',
attempts: 0,
lockedBy: null,
leaseUntil: null,
});
expect(await new DatabaseTurnDaemonCommandQueue(db).drain()).toMatchObject([
{ type: 'dieOnPrestart', requestId },
]);
});
it('recovers only an expired processing lease', async () => {
const expiredId = 'integration:engine:expired';
const activeId = 'integration:engine:active';
@@ -313,6 +338,55 @@ integration('database command queue', () => {
expect(mutation).not.toHaveBeenCalled();
});
it.each(['PREOPEN', 'RUNNING', 'MANUAL', 'SUSPENDED', 'RECONCILING', 'COMPLETED'])(
'handles pre-opening user commands in %s without treating them as scheduled turns',
async (phase) => {
await db.worldState.updateMany({
data: {
clockPhase: phase,
clockMode: 'realtime',
clockTick: 0n,
lastTurnTick: 0n,
clockWallAnchor: new Date(Date.now() + 3_600_000),
},
});
const types = ['ensureDieOnPrestartStatus', 'dieOnPrestart', 'buildNationCandidate'] as const;
await db.inputEvent.createMany({
data: types.map((type) => {
const requestId = `integration:engine:preopen:${type}`;
return {
requestId,
target: 'ENGINE' as const,
eventType: type,
actorUserId: 'user-7',
payload: { type, requestId, userId: 'user-7', generalId: 7 },
};
}),
});
const commands = await new DatabaseTurnDaemonCommandQueue(db).drain();
const allowed = ['PREOPEN', 'RUNNING', 'MANUAL'].includes(phase);
expect(commands.map((command) => command.type)).toEqual(allowed ? types : []);
const events = await db.inputEvent.findMany({
where: { requestId: { startsWith: 'integration:engine:preopen:' } },
});
expect(events).toHaveLength(3);
for (const event of events) {
expect(event.status).toBe(allowed ? 'PROCESSING' : 'PENDING');
expect(event.attempts).toBe(allowed ? 1 : 0);
expect(event.processingClockRevision).toBe(allowed ? 1n : null);
expect(event.processingDeadlineGeneration).toBe(allowed ? 1n : null);
if (phase === 'PREOPEN') {
expect(event.processingGameTick).toBeLessThan(0n);
}
}
expect(await db.worldState.findFirst()).toMatchObject({
clockPhase: phase,
clockTick: 0n,
lastTurnTick: 0n,
});
}
);
it('dequeues gameplay only in an executable phase and records the processing clock generation', async () => {
const existingWorld = await db.worldState.findFirst({ orderBy: { id: 'asc' } });
const world = existingWorld