fix: 가오픈 명령과 GAME WALL 시간 경계 회귀 수정
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@@ -379,7 +379,7 @@ integration('mode 1 NPC possession through token reservation and the durable dae
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attempts: 1,
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actorUserId: userId,
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});
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expect(access.lastRefresh?.getTime()).toBe(runtime!.world.getGameNow(event.createdAt).getTime());
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expect(access.lastRefresh?.getTime()).toBe(event.createdAt.getTime());
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const logs = await db.logEntry.findMany({
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where: {
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OR: [
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@@ -671,7 +671,7 @@ integration('mode 1 NPC possession through token reservation and the durable dae
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await db.npcSelectionToken.update({
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where: { ownerUserId: rejectedUserId },
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data: { validUntil: new Date('2000-01-01T00:00:00.000Z') },
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data: { validUntilTick: -1n },
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});
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await expect(
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appRouter.createCaller(buildContext('npc-possession-reject-expired', rejectedAuth)).join.possessGeneral({
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