fix(game-ui): 세력일람 병력을 추정 정보로 교체
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@@ -125,6 +125,9 @@ const globalGenerals = [
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name: '군주',
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dedication: 900,
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officerLevel: 12,
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leadership: 80,
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strength: 80,
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intel: 80,
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meta: { killturn: 4, owner_name: '통일유저' },
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experience: 10_000,
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}),
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@@ -133,6 +136,9 @@ const globalGenerals = [
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name: '외교관',
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dedication: 800,
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officerLevel: 1,
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leadership: 70,
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strength: 80,
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intel: 40,
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meta: { killturn: 2, permission: 'ambassador' },
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experience: 5_000,
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}),
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@@ -141,6 +147,9 @@ const globalGenerals = [
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name: '제재외교관',
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dedication: 700,
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officerLevel: 1,
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leadership: 70,
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strength: 40,
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intel: 80,
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meta: { killturn: 1, permission: 'ambassador' },
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penalty: { noTopSecret: true },
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experience: 2_000,
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@@ -150,6 +159,9 @@ const globalGenerals = [
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name: '조언자',
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dedication: 600,
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officerLevel: 1,
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leadership: 30,
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strength: 70,
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intel: 70,
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meta: { killturn: 5, permission: 'auditor' },
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experience: 1_000,
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}),
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@@ -162,6 +174,8 @@ const globalGenerals = [
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dedication: 500,
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officerLevel: 12,
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leadership: 80,
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strength: 70,
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intel: 65,
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meta: { killturn: 0 },
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experience: 20_000,
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}),
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@@ -222,7 +236,12 @@ const createContext = (
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worldState: {
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findFirst: vi.fn(async () => ({
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config: { const: { maxLevel: 100, maxDedLevel: 30 } },
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meta: { isUnited: options.isUnited ?? 0 },
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meta: {
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isUnited: options.isUnited ?? 0,
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killturn: 4,
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autorun_user: { limit_minutes: 60 },
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},
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tickSeconds: 3_600,
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})),
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},
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};
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@@ -280,6 +299,20 @@ describe('legacy global nation/general directories', () => {
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);
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expect(results.slice(1)).toEqual([results[0], results[0], results[0]]);
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for (const result of results) {
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const serializedNationRows = JSON.stringify(result.nations);
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for (const privateField of [
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'totalCrew',
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'crew',
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'leadership',
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'strength',
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'intel',
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'killturn',
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'refreshScoreTotal',
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'meta',
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'penalty',
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]) {
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expect(serializedNationRows).not.toContain(`"${privateField}"`);
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}
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const serializedGeneralRows = JSON.stringify(result.generals);
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for (const privateField of [
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'userId',
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@@ -304,17 +337,75 @@ describe('legacy global nation/general directories', () => {
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expect(result[1]).toMatchObject({
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id: 1,
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generalCount: 4,
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totalCrew: 400,
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cityCount: 1,
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forceEstimate: {
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totalGeneralCount: 4,
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userCombatGeneralCount: 1,
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userTroops: 8_000,
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npcCombatGeneralCount: 0,
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npcTroops: 0,
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inactiveGeneralCount: 2,
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},
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ambassadorNames: ['군주', '외교관'],
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auditorCount: 1,
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});
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expect(result[1]?.generalGroups.map((group) => [group.label, group.generals.map(({ name }) => name)])).toEqual([
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['만능장', ['군주']],
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['무장', ['외교관']],
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['지장', ['제재외교관']],
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['무지장', ['조언자']],
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]);
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expect(result[1]?.generals.map((general) => general.name)).toEqual(['군주', '외교관', '제재외교관', '조언자']);
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expect(result[1]?.officers[0]).toMatchObject({
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officerLevel: 12,
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general: { id: 10, name: '군주' },
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});
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expect(result[2]).toMatchObject({ name: '재 야', generalCount: 1, totalCrew: 100, cityCount: 1 });
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expect(result[2]).toMatchObject({ name: '재 야', generalCount: 1, cityCount: 1 });
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expect(JSON.stringify(result)).not.toContain('totalCrew');
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});
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it('matches every Ref general-category boundary and estimates only combat-capable groups', async () => {
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const categoryStats = [
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['만능장', 80, 80, 80],
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['통장', 70, 20, 20],
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['무장', 70, 80, 40],
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['지장', 70, 40, 80],
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['평범장', 60, 50, 50],
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['무지장', 30, 50, 50],
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['무능장', 30, 10, 10],
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] as const;
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const categoryGenerals = categoryStats.map(([name, leadership, strength, intel], index) =>
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directoryGeneral({
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id: 101 + index,
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name,
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nationId: 1,
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leadership,
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strength,
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intel,
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meta: { killturn: 4 },
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})
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);
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const [nation] = await appRouter
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.createCaller(
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createContext({
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directory: {
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nations: [nationRows[0]!],
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generals: categoryGenerals,
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cities: [{ id: 1, name: '허창', nationId: 1 }],
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},
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}).context
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)
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.world.getNationDirectory();
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expect(nation?.generalGroups.map((group) => group.label)).toEqual(categoryStats.map(([name]) => name));
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expect(nation?.forceEstimate).toEqual({
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totalGeneralCount: 7,
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userCombatGeneralCount: 5,
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userTroops: 35_000,
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npcCombatGeneralCount: 0,
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npcTroops: 0,
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inactiveGeneralCount: 0,
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});
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});
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it('projects a level-zero nation location from its ruler city even when that city belongs to another nation', async () => {
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