fix: 게임 시계 완료 감사 경계 보강
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@@ -299,6 +299,14 @@ liveDescribe('auction worker durable recovery', () => {
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currentMonth: 1,
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tickSeconds: 600,
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lastTurnTime: new Date('2026-07-31T11:00:00.000Z'),
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clockBaseTime: new Date('2026-07-31T11:00:00.000Z'),
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clockTick: 0,
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clockMode: 'realtime',
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clockWallAnchor: new Date('2026-07-31T11:00:00.000Z'),
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lastTurnTick: 0,
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clockPhase: 'RUNNING',
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clockRevision: 1,
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deadlineGeneration: 1,
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meta: { killturn: 24, scenarioMeta },
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};
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const buildGeneral = (options: {
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@@ -381,6 +389,14 @@ liveDescribe('auction worker durable recovery', () => {
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currentYear: state.currentYear,
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currentMonth: state.currentMonth,
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tickSeconds: state.tickSeconds,
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clockBaseTime: state.clockBaseTime,
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clockTick: BigInt(state.clockTick ?? 0),
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clockMode: state.clockMode ?? 'realtime',
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clockWallAnchor: state.clockWallAnchor,
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lastTurnTick: BigInt(state.lastTurnTick ?? 0),
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clockPhase: state.clockPhase ?? 'RUNNING',
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clockRevision: BigInt(state.clockRevision ?? 1),
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deadlineGeneration: BigInt(state.deadlineGeneration ?? 1),
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config: JSON.parse(JSON.stringify(scenarioConfig)) as GamePrisma.InputJsonValue,
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meta: state.meta as GamePrisma.InputJsonValue,
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},
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