fix(game-ui): CR 테마에 맞춰 도시 배경 크기 조정
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@@ -68,6 +68,7 @@ const BASE_MAP_WIDTH = 700;
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const BASE_MAP_HEIGHT = 500;
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const CITY_BASE_WIDTH = 40;
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const CITY_BASE_HEIGHT = 30;
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const CR_GRID_TILE_SIZE = 40.5;
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const TOOLTIP_MIN_WIDTH = 120;
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const TOOLTIP_CURSOR_OFFSET = 10;
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const DETAIL_SIZES: DetailSize[] = [
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@@ -211,15 +212,20 @@ const cityBaseStyle = (city: CityPreview) => ({
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width: percentOf(CITY_BASE_WIDTH, BASE_MAP_WIDTH),
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height: percentOf(CITY_BASE_HEIGHT, BASE_MAP_HEIGHT),
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});
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const cityBackgroundStyle = (city: CityPreview) => ({
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width: percentOf(city.detailSize.bgWidth, CITY_BASE_WIDTH),
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height: percentOf(city.detailSize.bgHeight, CITY_BASE_HEIGHT),
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backgroundColor: props.mapLayout.mapName === 'cr' ? city.color : undefined,
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backgroundImage:
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props.mapLayout.mapName !== 'cr' && city.colorToken
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? `url('${assetUrl(`b${city.colorToken}.png`)}')`
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: undefined,
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});
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const cityBackgroundStyle = (city: CityPreview) => {
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const isCrTheme = props.mapLayout.mapName === 'cr';
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const bgWidth = isCrTheme ? CR_GRID_TILE_SIZE : city.detailSize.bgWidth;
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const bgHeight = isCrTheme ? CR_GRID_TILE_SIZE : city.detailSize.bgHeight;
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return {
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width: percentOf(bgWidth, CITY_BASE_WIDTH),
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height: percentOf(bgHeight, CITY_BASE_HEIGHT),
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backgroundColor: isCrTheme ? city.color : undefined,
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backgroundImage:
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!isCrTheme && city.colorToken
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? `url('${assetUrl(`b${city.colorToken}.png`)}')`
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: undefined,
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};
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};
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const cityImageStyle = (city: CityPreview) => ({
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width: percentOf(city.detailSize.iconWidth, CITY_BASE_WIDTH),
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height: percentOf(city.detailSize.iconHeight, CITY_BASE_HEIGHT),
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