refactor: enforce package boundaries

This commit is contained in:
2026-08-07 10:13:29 +00:00
parent b1de142440
commit 1a1d0b2d91
64 changed files with 812 additions and 628 deletions
+6 -1
View File
@@ -33,12 +33,14 @@ core2026/
| turn daemon | `app/game-engine/src/turn/turnDaemon.ts` | lifecycle, loader, handler, flush |
| daemon lease | `app/game-engine/src/lifecycle/databaseTurnDaemonLease.ts` | `TurnDaemonLease` |
| world load·flush | `worldLoader.ts`, `databaseHooks.ts` | `EngineStateManager`, game Prisma |
| package 경계 | `tools/check-package-boundaries.mjs` | source import, manifest dependency |
| 장수·국가 명령 | `packages/logic/src/actions/turn` | constraint, command module, engine handler |
| 전투 | `packages/logic/src/war` | action module, crew type, item, trait |
| 지도 거리 계산 | `packages/logic/src/world/distance.ts` | AI·명령이 공유하는 순수 BFS |
| 월간 처리 | `app/game-engine/src/turn/monthly*.ts` | scenario event, world dirty state |
| frontend route | `app/*-frontend/src/router/index.ts` | view, store, tRPC client |
| schema | `packages/infra/prisma/*.prisma` | migration, client, loader |
| resource | `resources/` | scenario/map/unit-set loader |
| resource | `resources/` | `app/game-engine/src/scenario/*Loader.ts` |
## 변경 단위
@@ -53,6 +55,9 @@ Router의 input schema, procedure, actor 해석, transaction과 error를 먼저
ref entry point, SQL, RNG, log와 mutation 순서를 조사합니다. 순수 계산은
`packages/logic`, 실행 context와 persistence는 `app/game-engine`에 둡니다.
Fixed-seed unit, 실제 DB integration과 ref 차등 fixture를 함께 갱신합니다.
새 package import나 파일 이동은
[패키지 경계 문서](../architecture/package-boundaries.md)와
`pnpm check:architecture`로 확인합니다.
### DB