feat: implement game API with TRPC and Redis transport
- Added GameApiConfig interface and configuration resolver from environment variables. - Created GameApiContext for managing database and transport dependencies. - Implemented InMemoryTurnDaemonTransport for testing purposes. - Developed RedisTurnDaemonTransport for command and status handling via Redis streams. - Defined TurnDaemonStreamKeys for namespacing Redis streams by profile. - Established TRPC router with endpoints for health check, world state retrieval, and turn daemon commands (run, pause, resume, status). - Integrated Fastify server with TRPC and Redis transport. - Added unit tests for router functionality and stream key generation. - Configured Vitest for testing environment.
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import type { TurnDaemonCommand, TurnDaemonStatus } from './types.js';
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export interface TurnDaemonTransport {
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sendCommand(command: TurnDaemonCommand): Promise<string>;
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requestStatus(timeoutMs?: number): Promise<TurnDaemonStatus | null>;
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}
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