merge: 최신 main 변경을 전투 시뮬레이터 payload 작업에 반영한다
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@@ -33,6 +33,7 @@ export interface GameApiConfig {
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gatewayInternalApiUrl: string;
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accountIconResetReconcileIntervalMs: number;
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flushChannel: string;
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webPushOutboxPollMs: number;
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}
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export const resolveGameApiConfigFromEnv = (env: NodeJS.ProcessEnv = process.env): GameApiConfig => {
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@@ -86,5 +87,6 @@ export const resolveGameApiConfigFromEnv = (env: NodeJS.ProcessEnv = process.env
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gatewayInternalApiUrl: env.GATEWAY_INTERNAL_API_URL ?? 'http://127.0.0.1:13000',
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accountIconResetReconcileIntervalMs: parseReconcileInterval(env.ACCOUNT_ICON_RESET_RECONCILE_INTERVAL_MS),
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flushChannel: `${gatewayPrefix}:flush`,
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webPushOutboxPollMs: parseNumberWithFallback(env.WEB_PUSH_OUTBOX_POLL_MS, 1_000, 'WEB_PUSH_OUTBOX_POLL_MS'),
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};
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};
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@@ -2,6 +2,7 @@ import type { MessagePayload, MessageRecordDraft, MessageType } from '@sammo-ts/
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import type { DatabaseClient } from '../context.js';
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import { loadCurrentGameTime } from '../services/gameClock.js';
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import { enqueuePrivateMessageWebPush } from '@sammo-ts/infra';
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export interface MessageView {
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id: number;
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@@ -88,6 +89,7 @@ export const insertMessage = async (db: DatabaseClient, draft: MessageRecordDraf
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if (!id) {
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throw new Error('Failed to insert message row.');
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}
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await enqueuePrivateMessageWebPush(db, draft, id);
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return id;
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};
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@@ -46,6 +46,7 @@ import { createBestEffortResourceCloser } from './services/bestEffortResourceClo
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import { RemoteContentImageStore } from './services/remoteContentImageStore.js';
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import { ReadModelOutboxWorker } from './realtime/outboxWorker.js';
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import { DeferredGeneralAccessWorker } from './services/deferredGeneralAccess.js';
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import { WebPushOutboxWorker } from './services/webPushOutboxWorker.js';
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const extractBearerToken = (value: string | string[] | undefined): string | null => {
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if (!value) {
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@@ -168,9 +169,23 @@ export const createGameApiServer = async () => {
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onError: (error) => app.log.error({ err: error }, 'deferred general access flush failed'),
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}
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);
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const webPushOutboxWorker = new WebPushOutboxWorker(
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postgres.prisma,
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config.gatewayInternalApiUrl,
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config.gameTokenSecret,
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config.profileName,
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{
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intervalMs: config.webPushOutboxPollMs,
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onError: (error) => app.log.error({ err: error }, 'web push outbox dispatch failed'),
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}
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);
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let flushSubscriberStarted = false;
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let realtimeHubStarted = false;
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const closeResources = createBestEffortResourceCloser([
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{
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name: 'web-push-outbox-worker',
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run: () => webPushOutboxWorker.stop(),
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},
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{
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name: 'deferred-general-access-worker',
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run: () => deferredGeneralAccessWorker.stop(),
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@@ -395,6 +410,7 @@ export const createGameApiServer = async () => {
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await flushSubscriber.start();
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flushSubscriberStarted = true;
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readModelOutboxWorker.start();
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webPushOutboxWorker.start();
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deferredGeneralAccessWorker.start();
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accountIconResetReconciler.start();
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} catch (error) {
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@@ -0,0 +1,154 @@
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import { createHmac, randomUUID } from 'node:crypto';
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import type { WebPushEventEnvelopeV1, WebPushEventType } from '@sammo-ts/common';
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import { GamePrisma, type GamePrismaClient } from '@sammo-ts/infra';
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const INTERNAL_TOKEN_CONTEXT = 'sammo:web-push-event-ingest:v1';
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const MAX_EVENT_AGE_MS = 24 * 60 * 60 * 1_000;
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const deriveInternalToken = (secret: string): string =>
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createHmac('sha256', secret).update(INTERNAL_TOKEN_CONTEXT).digest('hex');
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export interface WebPushOutboxWorkerOptions {
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intervalMs?: number;
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onError?: (error: unknown) => void;
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}
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export class WebPushOutboxWorker {
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private readonly owner: string;
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private readonly intervalMs: number;
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private readonly baseUrl: string;
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private readonly token: string;
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private readonly onError: (error: unknown) => void;
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private timer: NodeJS.Timeout | null = null;
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private inFlight: Promise<void> | null = null;
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private nextPruneAt = 0;
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constructor(
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private readonly db: GamePrismaClient,
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gatewayInternalApiUrl: string,
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secret: string,
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private readonly profileName: string,
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options: WebPushOutboxWorkerOptions = {}
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) {
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this.baseUrl = gatewayInternalApiUrl.replace(/\/$/u, '');
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this.token = deriveInternalToken(secret);
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this.owner = `game-web-push:${profileName}:${process.pid}:${randomUUID()}`;
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this.intervalMs = Math.max(250, Math.floor(options.intervalMs ?? 1_000));
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this.onError = options.onError ?? (() => undefined);
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}
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private async dispatchBatch(): Promise<void> {
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const claimed = await this.db.$transaction(async (tx) => {
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const rows = await tx.$queryRaw<Array<{ id: bigint }>>(GamePrisma.sql`
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SELECT "id"
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FROM "web_push_outbox"
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WHERE "delivered_at" IS NULL
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AND "available_at" <= CURRENT_TIMESTAMP
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AND ("locked_at" IS NULL OR "locked_at" <= CURRENT_TIMESTAMP - INTERVAL '30 seconds')
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ORDER BY "id"
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FOR UPDATE SKIP LOCKED
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LIMIT 50
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`);
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if (rows.length === 0) return [];
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const ids = rows.map((row) => row.id);
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await tx.webPushOutbox.updateMany({
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where: { id: { in: ids } },
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data: { lockedAt: new Date(), lockOwner: this.owner, attempts: { increment: 1 } },
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});
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return tx.webPushOutbox.findMany({
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where: { id: { in: ids }, lockOwner: this.owner },
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orderBy: { id: 'asc' },
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});
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});
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for (const event of claimed) {
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if (event.createdAt.getTime() <= Date.now() - MAX_EVENT_AGE_MS) {
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await this.db.webPushOutbox.updateMany({
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where: { id: event.id, lockOwner: this.owner },
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data: { deliveredAt: new Date(), lockedAt: null, lockOwner: null, lastError: null },
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});
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continue;
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}
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try {
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const envelope: WebPushEventEnvelopeV1 = {
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version: 1,
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eventId: `game:${this.profileName}:${event.eventId}`,
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eventType: event.eventType as WebPushEventType,
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profileName: this.profileName,
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userIds: event.userIds,
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...(event.year == null ? {} : { year: event.year }),
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...(event.month == null ? {} : { month: event.month }),
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occurredAt: event.createdAt.toISOString(),
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};
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const response = await fetch(`${this.baseUrl}/internal/web-push-events`, {
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method: 'POST',
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headers: {
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'content-type': 'application/json',
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'x-sammo-internal-token': this.token,
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},
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body: JSON.stringify(envelope),
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signal: AbortSignal.timeout(5_000),
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});
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if (!response.ok) throw new Error(`Gateway web push ingest failed with HTTP ${response.status}.`);
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await this.db.webPushOutbox.updateMany({
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where: { id: event.id, lockOwner: this.owner },
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data: { deliveredAt: new Date(), lockedAt: null, lockOwner: null, lastError: null },
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});
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} catch (error) {
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const attempts = event.attempts;
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const delaySeconds = Math.min(300, 2 ** Math.min(attempts, 8));
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await this.db.webPushOutbox.updateMany({
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where: { id: event.id, lockOwner: this.owner },
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data: {
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availableAt: new Date(Date.now() + delaySeconds * 1_000),
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lockedAt: null,
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lockOwner: null,
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lastError: (error instanceof Error ? error.message : String(error)).slice(0, 500),
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},
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});
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this.onError(error);
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}
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}
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if (Date.now() >= this.nextPruneAt) {
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this.nextPruneAt = Date.now() + 60_000;
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await this.db.$executeRaw(GamePrisma.sql`
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WITH expired AS (
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SELECT "id"
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FROM "web_push_outbox"
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WHERE "delivered_at" < CURRENT_TIMESTAMP - INTERVAL '1 day'
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ORDER BY "id"
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LIMIT 500
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)
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DELETE FROM "web_push_outbox"
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WHERE "id" IN (SELECT "id" FROM expired)
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`);
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}
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}
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private run(): void {
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if (this.inFlight) return;
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this.inFlight = this.dispatchBatch()
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.catch(this.onError)
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.finally(() => {
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this.inFlight = null;
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});
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}
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start(): void {
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if (this.timer) return;
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this.timer = setInterval(() => this.run(), this.intervalMs);
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this.timer.unref?.();
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this.run();
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}
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wake(): void {
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this.run();
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}
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async stop(): Promise<void> {
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if (this.timer) clearInterval(this.timer);
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this.timer = null;
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await this.inFlight;
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}
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}
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