fix: 예약 명령의 Ref 인자 검증 순서를 복원한다
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@@ -8,9 +8,11 @@ import { loadScenarioDefinitionById } from '@sammo-ts/game-engine/scenario/scena
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import { describe, expect, it } from 'vitest';
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import {
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assertReservedTurnArgsPassLegacyBasicValidation,
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buildEquipmentTradeItemOptions,
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buildTurnCommandInputFields,
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parseReservedTurnArgs,
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sanitizeReservedTurnArgs,
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} from '../src/turns/commandInput.js';
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const buildShopItem = (key: string, name: string) => ({
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@@ -99,6 +101,46 @@ describe('turn command argument input', () => {
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await expect(parseReservedTurnArgs('general', 'che_포상', {})).rejects.toThrow('Unknown general turn command');
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});
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it('keeps Ref common validation separate from command-specific required fields', async () => {
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expect(() => assertReservedTurnArgsPassLegacyBasicValidation({})).not.toThrow();
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expect(() =>
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assertReservedTurnArgsPassLegacyBasicValidation({
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isGold: true,
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amount: '1',
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destGeneralId: 7,
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})
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).toThrow('턴이 입력되지 않았습니다.');
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expect(() => assertReservedTurnArgsPassLegacyBasicValidation({ month: '12', year: 0 })).not.toThrow();
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expect(() => assertReservedTurnArgsPassLegacyBasicValidation({ nationName: '0' })).not.toThrow();
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expect(() => assertReservedTurnArgsPassLegacyBasicValidation({ year: '0x10' })).toThrow(
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'턴이 입력되지 않았습니다.'
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);
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await expect(parseReservedTurnArgs('nation', 'che_국호변경', { nationName: '0' })).rejects.toBeDefined();
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});
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it('recursively sanitizes reserved command strings like Ref before command parsing', async () => {
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expect(
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sanitizeReservedTurnArgs({
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nationName: ' <신-국># ',
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nested: ['A/B', '0'],
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})
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).toEqual({
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nationName: '<신국>',
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nested: ['AB', ''],
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});
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await expect(
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parseReservedTurnArgs('nation', 'che_국호변경', {
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nationName: ' <신-국># ',
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})
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).resolves.toEqual({ nationName: '<신국>' });
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await expect(
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parseReservedTurnArgs('nation', 'che_피장파장', {
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destNationId: 2,
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commandType: 'che_-수몰',
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})
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).resolves.toEqual({ destNationId: 2, commandType: 'che_수몰' });
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});
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it('rejects internal general commands before parsing their arguments or scenario overrides', async () => {
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await expect(parseReservedTurnArgs('general', 'che_NPC능동', {})).rejects.toThrow(
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'Unknown general turn command: che_NPC능동'
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@@ -1112,6 +1112,30 @@ describe('appRouter', () => {
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expect(nationWrites).toHaveLength(2);
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});
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it('stores Ref-sanitized nation command strings in the reserved queue', async () => {
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const general = buildGeneralRow({ id: 19, nationId: 3, officerLevel: 12 });
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const nationWrites: unknown[] = [];
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const caller = appRouter.createCaller(
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buildContext({ state: buildWorldState(), general, nationTurnWrites: nationWrites })
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);
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const response = await caller.turns.reserved.setNation({
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generalId: general.id,
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turnIndex: 0,
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action: 'che_국호변경',
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args: { nationName: ' <신-국># ' },
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expectedRevision: 0,
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});
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expect(response.turns[0]?.args).toEqual({ nationName: '<신국>' });
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expect(nationWrites).toHaveLength(1);
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expect(nationWrites[0]).toMatchObject({
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data: expect.arrayContaining([
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expect.objectContaining({ turnIdx: 0, arg: { nationName: '<신국>' } }),
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]),
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});
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});
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it('preserves Ref nation-turn penalty key semantics and validation priority', async () => {
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const general = buildGeneralRow({
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id: 22,
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@@ -1159,7 +1183,8 @@ describe('appRouter', () => {
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singleCaller.turns.reserved.setNation({
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generalId: general.id,
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turnIndex: 0,
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action: '휴식',
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action: 'che_포상',
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args: {},
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expectedRevision: 0,
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})
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).rejects.toMatchObject({
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@@ -1184,7 +1209,7 @@ describe('appRouter', () => {
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bulkCaller.turns.reserved.setNationBulk({
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generalId: general.id,
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entries: [
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{ turnList: [0], action: '휴식' },
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{ turnList: [0], action: 'che_포상', args: {} },
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{ turnList: [1], action: 'not-a-command' },
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],
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expectedRevision: 0,
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@@ -1195,6 +1220,25 @@ describe('appRouter', () => {
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});
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expect(bulkWrites).toHaveLength(0);
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expect(bulkUpdates).toHaveLength(0);
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const allowedCaller = appRouter.createCaller(
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buildContext({
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state: buildWorldState('full', 12),
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general: buildGeneralRow({
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...general,
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penalty: {},
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}),
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})
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);
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await expect(
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allowedCaller.turns.reserved.setNation({
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generalId: general.id,
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turnIndex: 0,
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action: 'che_포상',
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args: {},
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expectedRevision: 0,
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})
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).rejects.toMatchObject({ code: 'BAD_REQUEST' });
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});
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it('refills user killturn after a successful nation reservation and invalidates its readers', async () => {
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@@ -524,26 +524,36 @@ const requestReservedGeneral = (accessToken: string | undefined, idempotencyKey:
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idempotencyKey,
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});
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const requestReservedNation = (accessToken: string, idempotencyKey: string, targetGeneralId: number) =>
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const requestReservedNation = (
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accessToken: string,
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idempotencyKey: string,
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targetGeneralId: number,
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command: { action: string; args: unknown } = { action: '휴식', args: {} }
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) =>
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requestTrpc('turns.reserved.setNation', {
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method: 'POST',
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input: {
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generalId: targetGeneralId,
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turnIndex: 0,
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action: '휴식',
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args: {},
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action: command.action,
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args: command.args,
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expectedRevision: 0,
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},
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accessToken,
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idempotencyKey,
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});
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const requestReservedNationBulk = (accessToken: string, idempotencyKey: string, targetGeneralId: number) =>
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const requestReservedNationBulk = (
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accessToken: string,
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idempotencyKey: string,
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targetGeneralId: number,
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command: { action: string; args: unknown } = { action: '휴식', args: {} }
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) =>
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requestTrpc('turns.reserved.setNationBulk', {
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method: 'POST',
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input: {
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generalId: targetGeneralId,
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entries: [{ turnList: [0, 1], action: '휴식', args: {} }],
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entries: [{ turnList: [0, 1], action: command.action, args: command.args }],
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expectedRevision: 0,
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},
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accessToken,
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@@ -559,11 +569,12 @@ const requestNationReservation = (
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kind: NationReservationKind,
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accessToken: string,
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idempotencyKey: string,
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targetGeneralId = generalId
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targetGeneralId = generalId,
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command: { action: string; args: unknown } = { action: '휴식', args: {} }
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) =>
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kind === 'single'
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? requestReservedNation(accessToken, idempotencyKey, targetGeneralId)
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: requestReservedNationBulk(accessToken, idempotencyKey, targetGeneralId);
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? requestReservedNation(accessToken, idempotencyKey, targetGeneralId, command)
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: requestReservedNationBulk(accessToken, idempotencyKey, targetGeneralId, command);
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const ownershipDenialCases = [
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{
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@@ -680,7 +691,11 @@ integration('game API security over HTTP transport', () => {
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},
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],
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});
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if ((await db.worldState.count()) === 0) {
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const existingWorlds = await db.worldState.findMany({
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select: { id: true, scenarioCode: true },
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orderBy: { id: 'asc' },
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});
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if (existingWorlds.length === 0) {
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await db.worldState.create({
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data: {
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id: fixtureWorldId,
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@@ -693,11 +708,23 @@ integration('game API security over HTTP transport', () => {
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},
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});
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createdFixtureWorld = true;
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} else if (
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existingWorlds.length === 1 &&
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existingWorlds[0]?.id === fixtureWorldId &&
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existingWorlds[0].scenarioCode === 'security-http'
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) {
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// A previously interrupted run may leave our own fixture row. It
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// remains owned by this suite and is removed during teardown.
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createdFixtureWorld = true;
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} else {
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throw new Error(
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`security transport fixture requires an empty schema or its owned world row, got ${JSON.stringify(existingWorlds)}`
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);
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}
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const reservationWorlds = await db.worldState.findMany({ select: { id: true } });
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if (reservationWorlds.length !== 1 || !reservationWorlds[0]) {
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if (reservationWorlds.length !== 1 || reservationWorlds[0]?.id !== fixtureWorldId) {
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throw new Error(
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`security transport fixture requires exactly one world row, got ${reservationWorlds.length}`
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`security transport fixture requires world ${fixtureWorldId}, got ${JSON.stringify(reservationWorlds)}`
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);
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}
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reservationWorldId = reservationWorlds[0].id;
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@@ -1136,7 +1163,10 @@ integration('game API security over HTTP transport', () => {
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data: { meta: { killturn: 12 } },
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});
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const result = await requestNationReservation(kind, accessToken, idempotencyKey);
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const result = await requestNationReservation(kind, accessToken, idempotencyKey, generalId, {
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action: 'che_포상',
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args: {},
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});
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expect(result.response.status).toBe(412);
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expect(result.body).toMatchObject({
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