fix: 예약 명령의 Ref 인자 검증 순서를 복원한다

This commit is contained in:
2026-08-24 19:48:43 +00:00
parent 97b7c49070
commit 0e10b64fb7
5 changed files with 359 additions and 25 deletions
+45 -10
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@@ -14,6 +14,8 @@ import {
} from '../../turns/commandTable.js';
import { loadMapDefinitionByName } from '../../maps/mapDefinition.js';
import {
assertReservedTurnActionAvailable,
assertReservedTurnArgsPassLegacyBasicValidation,
buildEquipmentTradeItemOptions,
parseReservedTurnArgs,
TURN_COMMAND_NATION_COLORS,
@@ -85,6 +87,27 @@ const parseCommandArgs = async (
}
};
const preflightCommandArgs = async (
scope: 'general' | 'nation',
action: string,
args: unknown,
worldState: WorldStateRow
): Promise<void> => {
try {
// Ref checks scenario availability and common argument types before
// officer/penalty gates. Core keeps actor ownership first, then leaves
// required command-specific fields for the later parser.
await assertReservedTurnActionAvailable(scope, action, asRecord(worldState.config).const);
assertReservedTurnArgsPassLegacyBasicValidation(args);
} catch (error) {
throw new TRPCError({
code: 'BAD_REQUEST',
message: error instanceof Error ? error.message : 'Invalid turn command arguments.',
cause: error,
});
}
};
const mutateReservedTurns = async <T>(mutation: () => Promise<T>): Promise<T> => {
try {
return await mutation();
@@ -484,6 +507,7 @@ export const turnsRouter = router({
.mutation(async ({ ctx, input }) => {
const general = await getOwnedGeneral(ctx, input.generalId);
const worldState = await getReservationWorldState(ctx);
await preflightCommandArgs('general', input.action, input.args, worldState);
const args = await parseCommandArgs('general', input.action, input.args, worldState);
await assertReservedTurnPermission(worldState, general, 'general', input.action, args);
@@ -540,15 +564,20 @@ export const turnsRouter = router({
.mutation(async ({ ctx, input }) => {
const general = await getOwnedGeneral(ctx, input.generalId);
const worldState = await getReservationWorldState(ctx);
const updates = await Promise.all(
input.entries.map(async (entry) => ({
const firstEntry = input.entries[0];
await preflightCommandArgs('general', firstEntry.action, firstEntry.args, worldState);
const updates: ReservedTurnUpdate[] = [];
for (const [index, entry] of input.entries.entries()) {
if (index > 0) {
await preflightCommandArgs('general', entry.action, entry.args, worldState);
}
const update = {
turnIndices: expandGeneralTurnIndices(entry.turnList),
action: entry.action,
args: await parseCommandArgs('general', entry.action, entry.args, worldState),
}))
);
for (const update of updates) {
};
await assertReservedTurnPermission(worldState, general, 'general', update.action, update.args);
updates.push(update);
}
const snapshot = await mutateReservedTurns(() =>
setGeneralTurns(ctx.db, input.generalId, updates, input.expectedRevision)
@@ -573,6 +602,8 @@ export const turnsRouter = router({
)
.mutation(async ({ ctx, input }) => {
const general = await getOwnedGeneral(ctx, input.generalId);
const worldState = await getReservationWorldState(ctx);
await preflightCommandArgs('nation', input.action, input.args, worldState);
if (general.nationId <= 0) {
throw new TRPCError({
code: 'PRECONDITION_FAILED',
@@ -585,9 +616,8 @@ export const turnsRouter = router({
message: 'General is not an officer.',
});
}
const worldState = await getReservationWorldState(ctx);
const args = await parseCommandArgs('nation', input.action, input.args, worldState);
assertNationTurnInputAllowed(general);
const args = await parseCommandArgs('nation', input.action, input.args, worldState);
await assertReservedTurnPermission(worldState, general, 'nation', input.action, args);
const snapshot = await mutateReservedTurns(() =>
@@ -684,6 +714,9 @@ export const turnsRouter = router({
)
.mutation(async ({ ctx, input }) => {
const general = await getOwnedGeneral(ctx, input.generalId);
const worldState = await getReservationWorldState(ctx);
const firstEntry = input.entries[0];
await preflightCommandArgs('nation', firstEntry.action, firstEntry.args, worldState);
if (general.nationId <= 0) {
throw new TRPCError({
code: 'PRECONDITION_FAILED',
@@ -696,15 +729,17 @@ export const turnsRouter = router({
message: 'General is not an officer.',
});
}
const worldState = await getReservationWorldState(ctx);
const updates: ReservedTurnUpdate[] = [];
for (const entry of input.entries) {
for (const [index, entry] of input.entries.entries()) {
if (index > 0) {
await preflightCommandArgs('nation', entry.action, entry.args, worldState);
}
assertNationTurnInputAllowed(general);
const update = {
turnIndices: entry.turnList,
action: entry.action,
args: await parseCommandArgs('nation', entry.action, entry.args, worldState),
};
assertNationTurnInputAllowed(general);
await assertReservedTurnPermission(worldState, general, 'nation', update.action, update.args);
updates.push(update);
}
+184 -1
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@@ -1,6 +1,7 @@
import {
isGeneralTurnCommandKey,
isNationTurnCommandKey,
getLegacyStringWidth,
loadGeneralTurnCommandSpecs,
loadNationTurnCommandSpecs,
type GeneralTurnCommandSpec,
@@ -385,6 +386,188 @@ const parseRegisteredTurnArgs = async (
return spec.argsSchema.parse(rawArgs);
};
const LEGACY_REMOVED_TURN_ARG_CHARACTERS = new Set([
'"',
"'",
'ⓝ',
'ⓜ',
'ⓖ',
'ⓞ',
'ⓧ',
'㉥',
'\\',
'/',
'`',
'#',
'-',
'|',
]);
const sanitizeLegacyTurnArgString = (value: string): string => {
// Ref StringUtil::neutralize() treats the string "0" as empty because of
// PHP truthiness, both before and after removeSpecialCharacter().
if (value === '' || value === '0') {
return '';
}
const stripped = Array.from(value)
.filter((character) => !LEGACY_REMOVED_TURN_ARG_CHARACTERS.has(character))
.join('');
if (stripped === '' || stripped === '0') {
return '';
}
return stripped
.replaceAll('&', '&amp;')
.replaceAll('<', '&lt;')
.replaceAll('>', '&gt;')
.replace(/^[\p{Z}\p{C}]+|[\p{Z}\p{C}]+$/gu, '');
};
export const sanitizeReservedTurnArgs = (value: unknown): unknown => {
if (typeof value === 'string') {
return sanitizeLegacyTurnArgString(value);
}
if (Array.isArray(value)) {
return value.map((entry) => sanitizeReservedTurnArgs(entry));
}
if (value !== null && typeof value === 'object') {
return Object.fromEntries(Object.entries(value).map(([key, entry]) => [key, sanitizeReservedTurnArgs(entry)]));
}
return value;
};
const LEGACY_INTEGER_TURN_ARG_KEYS = new Set([
'crewType',
'destGeneralId',
'destGeneralID',
'destCityId',
'destCityID',
'destNationId',
'destNationID',
'amount',
'colorType',
'srcArmType',
'destArmType',
]);
const LEGACY_BOOLEAN_TURN_ARG_KEYS = new Set(['isGold', 'buyRice']);
const LEGACY_INTEGER_ARRAY_TURN_ARG_KEYS = new Set([
'destNationIdList',
'destNationIDList',
'destGeneralIdList',
'destGeneralIDList',
'amountList',
]);
const LEGACY_NUMERIC_PATTERN = /^[\t\n\r\f\v ]*[+-]?(?:\d+(?:\.\d*)?|\.\d+)(?:[eE][+-]?\d+)?[\t\n\r\f\v ]*$/;
const skipsLegacyOptionalValidation = (value: unknown): boolean => value === null || value === '';
const isLegacyNumeric = (value: unknown): boolean => {
if (typeof value === 'number') {
return Number.isFinite(value);
}
if (typeof value !== 'string' || !LEGACY_NUMERIC_PATTERN.test(value)) {
return false;
}
return Number.isFinite(Number(value));
};
const throwLegacyBasicTurnArgError = (): never => {
throw new Error('턴이 입력되지 않았습니다.');
};
/**
* Ref checkCommandArg() only validates common fields that are present. Missing
* command-specific fields are deliberately left for command construction, so
* nation penalties and officer checks retain their legacy error priority.
*/
export const assertReservedTurnArgsPassLegacyBasicValidation = (rawArgs: unknown): void => {
const sanitizedArgs = sanitizeReservedTurnArgs(rawArgs);
if (sanitizedArgs === null || sanitizedArgs === undefined) {
return;
}
if (typeof sanitizedArgs !== 'object') {
throwLegacyBasicTurnArgError();
}
const args = sanitizedArgs as Record<string, unknown>;
for (const key of LEGACY_INTEGER_TURN_ARG_KEYS) {
if (
Object.prototype.hasOwnProperty.call(args, key) &&
!skipsLegacyOptionalValidation(args[key]) &&
!Number.isInteger(args[key])
) {
throwLegacyBasicTurnArgError();
}
}
for (const key of LEGACY_BOOLEAN_TURN_ARG_KEYS) {
if (
Object.prototype.hasOwnProperty.call(args, key) &&
!skipsLegacyOptionalValidation(args[key]) &&
typeof args[key] !== 'boolean'
) {
throwLegacyBasicTurnArgError();
}
}
for (const key of LEGACY_INTEGER_ARRAY_TURN_ARG_KEYS) {
if (!Object.prototype.hasOwnProperty.call(args, key)) {
continue;
}
const value = args[key];
if (skipsLegacyOptionalValidation(value)) {
continue;
}
if (!Array.isArray(value) || value.some((entry) => !Number.isInteger(entry))) {
throwLegacyBasicTurnArgError();
}
}
const month = args.month;
if (
Object.prototype.hasOwnProperty.call(args, 'month') &&
!skipsLegacyOptionalValidation(month) &&
(!isLegacyNumeric(month) || Number(month) < 1 || Number(month) > 12)
) {
throwLegacyBasicTurnArgError();
}
const year = args.year;
if (
Object.prototype.hasOwnProperty.call(args, 'year') &&
!skipsLegacyOptionalValidation(year) &&
(!isLegacyNumeric(year) || Number(year) < 0)
) {
throwLegacyBasicTurnArgError();
}
for (const [key, minimum] of [
['destGeneralId', 1],
['destGeneralID', 1],
['destCityId', 1],
['destCityID', 1],
['destNationId', 1],
['destNationID', 1],
['amount', 1],
['crewType', 0],
] as const) {
if (
Object.prototype.hasOwnProperty.call(args, key) &&
!skipsLegacyOptionalValidation(args[key]) &&
Number(args[key]) < minimum
) {
throwLegacyBasicTurnArgError();
}
}
if (Object.prototype.hasOwnProperty.call(args, 'nationName')) {
const nationName = args.nationName;
if (
!skipsLegacyOptionalValidation(nationName) &&
(typeof nationName !== 'string' ||
getLegacyStringWidth(nationName) < 1 ||
getLegacyStringWidth(nationName) > 18)
) {
throwLegacyBasicTurnArgError();
}
}
};
export const assertReservedTurnActionAvailable = async (
scope: 'general' | 'nation',
action: string,
@@ -403,5 +586,5 @@ export const parseReservedTurnArgs = async (
scenarioConst?: unknown
): Promise<Record<string, unknown>> => {
await assertReservedTurnActionAvailable(scope, action, scenarioConst);
return parseRegisteredTurnArgs(scope, action, rawArgs);
return parseRegisteredTurnArgs(scope, action, sanitizeReservedTurnArgs(rawArgs));
};
+42
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@@ -8,9 +8,11 @@ import { loadScenarioDefinitionById } from '@sammo-ts/game-engine/scenario/scena
import { describe, expect, it } from 'vitest';
import {
assertReservedTurnArgsPassLegacyBasicValidation,
buildEquipmentTradeItemOptions,
buildTurnCommandInputFields,
parseReservedTurnArgs,
sanitizeReservedTurnArgs,
} from '../src/turns/commandInput.js';
const buildShopItem = (key: string, name: string) => ({
@@ -99,6 +101,46 @@ describe('turn command argument input', () => {
await expect(parseReservedTurnArgs('general', 'che_포상', {})).rejects.toThrow('Unknown general turn command');
});
it('keeps Ref common validation separate from command-specific required fields', async () => {
expect(() => assertReservedTurnArgsPassLegacyBasicValidation({})).not.toThrow();
expect(() =>
assertReservedTurnArgsPassLegacyBasicValidation({
isGold: true,
amount: '1',
destGeneralId: 7,
})
).toThrow('턴이 입력되지 않았습니다.');
expect(() => assertReservedTurnArgsPassLegacyBasicValidation({ month: '12', year: 0 })).not.toThrow();
expect(() => assertReservedTurnArgsPassLegacyBasicValidation({ nationName: '0' })).not.toThrow();
expect(() => assertReservedTurnArgsPassLegacyBasicValidation({ year: '0x10' })).toThrow(
'턴이 입력되지 않았습니다.'
);
await expect(parseReservedTurnArgs('nation', 'che_국호변경', { nationName: '0' })).rejects.toBeDefined();
});
it('recursively sanitizes reserved command strings like Ref before command parsing', async () => {
expect(
sanitizeReservedTurnArgs({
nationName: ' <신-국># ',
nested: ['A/B', '0'],
})
).toEqual({
nationName: '&lt;신국&gt;',
nested: ['AB', ''],
});
await expect(
parseReservedTurnArgs('nation', 'che_국호변경', {
nationName: ' <신-국># ',
})
).resolves.toEqual({ nationName: '&lt;신국&gt;' });
await expect(
parseReservedTurnArgs('nation', 'che_피장파장', {
destNationId: 2,
commandType: 'che_-수몰',
})
).resolves.toEqual({ destNationId: 2, commandType: 'che_수몰' });
});
it('rejects internal general commands before parsing their arguments or scenario overrides', async () => {
await expect(parseReservedTurnArgs('general', 'che_NPC능동', {})).rejects.toThrow(
'Unknown general turn command: che_NPC능동'
+46 -2
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@@ -1112,6 +1112,30 @@ describe('appRouter', () => {
expect(nationWrites).toHaveLength(2);
});
it('stores Ref-sanitized nation command strings in the reserved queue', async () => {
const general = buildGeneralRow({ id: 19, nationId: 3, officerLevel: 12 });
const nationWrites: unknown[] = [];
const caller = appRouter.createCaller(
buildContext({ state: buildWorldState(), general, nationTurnWrites: nationWrites })
);
const response = await caller.turns.reserved.setNation({
generalId: general.id,
turnIndex: 0,
action: 'che_국호변경',
args: { nationName: ' <신-국># ' },
expectedRevision: 0,
});
expect(response.turns[0]?.args).toEqual({ nationName: '&lt;신국&gt;' });
expect(nationWrites).toHaveLength(1);
expect(nationWrites[0]).toMatchObject({
data: expect.arrayContaining([
expect.objectContaining({ turnIdx: 0, arg: { nationName: '&lt;신국&gt;' } }),
]),
});
});
it('preserves Ref nation-turn penalty key semantics and validation priority', async () => {
const general = buildGeneralRow({
id: 22,
@@ -1159,7 +1183,8 @@ describe('appRouter', () => {
singleCaller.turns.reserved.setNation({
generalId: general.id,
turnIndex: 0,
action: '휴식',
action: 'che_포상',
args: {},
expectedRevision: 0,
})
).rejects.toMatchObject({
@@ -1184,7 +1209,7 @@ describe('appRouter', () => {
bulkCaller.turns.reserved.setNationBulk({
generalId: general.id,
entries: [
{ turnList: [0], action: '휴식' },
{ turnList: [0], action: 'che_포상', args: {} },
{ turnList: [1], action: 'not-a-command' },
],
expectedRevision: 0,
@@ -1195,6 +1220,25 @@ describe('appRouter', () => {
});
expect(bulkWrites).toHaveLength(0);
expect(bulkUpdates).toHaveLength(0);
const allowedCaller = appRouter.createCaller(
buildContext({
state: buildWorldState('full', 12),
general: buildGeneralRow({
...general,
penalty: {},
}),
})
);
await expect(
allowedCaller.turns.reserved.setNation({
generalId: general.id,
turnIndex: 0,
action: 'che_포상',
args: {},
expectedRevision: 0,
})
).rejects.toMatchObject({ code: 'BAD_REQUEST' });
});
it('refills user killturn after a successful nation reservation and invalidates its readers', async () => {
@@ -524,26 +524,36 @@ const requestReservedGeneral = (accessToken: string | undefined, idempotencyKey:
idempotencyKey,
});
const requestReservedNation = (accessToken: string, idempotencyKey: string, targetGeneralId: number) =>
const requestReservedNation = (
accessToken: string,
idempotencyKey: string,
targetGeneralId: number,
command: { action: string; args: unknown } = { action: '휴식', args: {} }
) =>
requestTrpc('turns.reserved.setNation', {
method: 'POST',
input: {
generalId: targetGeneralId,
turnIndex: 0,
action: '휴식',
args: {},
action: command.action,
args: command.args,
expectedRevision: 0,
},
accessToken,
idempotencyKey,
});
const requestReservedNationBulk = (accessToken: string, idempotencyKey: string, targetGeneralId: number) =>
const requestReservedNationBulk = (
accessToken: string,
idempotencyKey: string,
targetGeneralId: number,
command: { action: string; args: unknown } = { action: '휴식', args: {} }
) =>
requestTrpc('turns.reserved.setNationBulk', {
method: 'POST',
input: {
generalId: targetGeneralId,
entries: [{ turnList: [0, 1], action: '휴식', args: {} }],
entries: [{ turnList: [0, 1], action: command.action, args: command.args }],
expectedRevision: 0,
},
accessToken,
@@ -559,11 +569,12 @@ const requestNationReservation = (
kind: NationReservationKind,
accessToken: string,
idempotencyKey: string,
targetGeneralId = generalId
targetGeneralId = generalId,
command: { action: string; args: unknown } = { action: '휴식', args: {} }
) =>
kind === 'single'
? requestReservedNation(accessToken, idempotencyKey, targetGeneralId)
: requestReservedNationBulk(accessToken, idempotencyKey, targetGeneralId);
? requestReservedNation(accessToken, idempotencyKey, targetGeneralId, command)
: requestReservedNationBulk(accessToken, idempotencyKey, targetGeneralId, command);
const ownershipDenialCases = [
{
@@ -680,7 +691,11 @@ integration('game API security over HTTP transport', () => {
},
],
});
if ((await db.worldState.count()) === 0) {
const existingWorlds = await db.worldState.findMany({
select: { id: true, scenarioCode: true },
orderBy: { id: 'asc' },
});
if (existingWorlds.length === 0) {
await db.worldState.create({
data: {
id: fixtureWorldId,
@@ -693,11 +708,23 @@ integration('game API security over HTTP transport', () => {
},
});
createdFixtureWorld = true;
} else if (
existingWorlds.length === 1 &&
existingWorlds[0]?.id === fixtureWorldId &&
existingWorlds[0].scenarioCode === 'security-http'
) {
// A previously interrupted run may leave our own fixture row. It
// remains owned by this suite and is removed during teardown.
createdFixtureWorld = true;
} else {
throw new Error(
`security transport fixture requires an empty schema or its owned world row, got ${JSON.stringify(existingWorlds)}`
);
}
const reservationWorlds = await db.worldState.findMany({ select: { id: true } });
if (reservationWorlds.length !== 1 || !reservationWorlds[0]) {
if (reservationWorlds.length !== 1 || reservationWorlds[0]?.id !== fixtureWorldId) {
throw new Error(
`security transport fixture requires exactly one world row, got ${reservationWorlds.length}`
`security transport fixture requires world ${fixtureWorldId}, got ${JSON.stringify(reservationWorlds)}`
);
}
reservationWorldId = reservationWorlds[0].id;
@@ -1136,7 +1163,10 @@ integration('game API security over HTTP transport', () => {
data: { meta: { killturn: 12 } },
});
const result = await requestNationReservation(kind, accessToken, idempotencyKey);
const result = await requestNationReservation(kind, accessToken, idempotencyKey, generalId, {
action: 'che_포상',
args: {},
});
expect(result.response.status).toBe(412);
expect(result.body).toMatchObject({