NPC 명령의 실제 검사와 준비 및 대체 실행 순서를 감사 기록에 연결
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@@ -59,6 +59,7 @@ const decision = {
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summary: {
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schemaVersion: 1,
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coverage: 'PROCEDURES',
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executionCoverage: 'ATTEMPTS',
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clockRevision: 1,
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codeVersion: null,
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policyRefs: { DEFENCE: 'a'.repeat(64) },
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@@ -71,7 +72,12 @@ const decision = {
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blockedReason: '자원 부족',
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},
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};
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const install = async (page: Page, denied = false, baseline: boolean | 'document' | 'created' | 'removed' = false) => {
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const install = async (
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page: Page,
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denied = false,
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baseline: boolean | 'document' | 'created' | 'removed' = false,
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executionStatus?: 'PREPARING' | 'BLOCKED'
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) => {
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const requests: { operation: string; input: Record<string, unknown> }[] = [];
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await page.addInitScript((profile) => {
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localStorage.setItem('sammo-game-token', 'ga_audit');
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@@ -109,6 +115,7 @@ const install = async (page: Page, denied = false, baseline: boolean | 'document
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items: [
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{
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...decision,
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summary: { ...decision.summary, executionStatus },
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id: input.cursor ? 'c'.repeat(64) : decision.id,
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phase: input.cursor ? 'nation' : 'general',
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},
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@@ -118,7 +125,7 @@ const install = async (page: Page, denied = false, baseline: boolean | 'document
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case 'playAudit.decisionDetail':
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return result({
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...world,
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decision,
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decision: { ...decision, summary: { ...decision.summary, executionStatus } },
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chunks: [
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{
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ordinal: input.cursor === undefined ? 0 : 1,
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@@ -135,7 +142,25 @@ const install = async (page: Page, denied = false, baseline: boolean | 'document
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sequence: input.cursor === undefined ? 0 : 128,
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...(input.cursor === undefined
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? { kind: 'PROCEDURE_START', procedure: '<b>징병판정</b>' }
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: { kind: 'DECISION_END', action: 'che_징병', reason: '징병 선택' }),
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: {
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kind: 'EXECUTION_ATTEMPT',
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attempt: 0,
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requestedAction: 'che_징병',
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resolvedAction: 'che_징병',
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executedAction: '휴식',
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completed: true,
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usedFallback: true,
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alternativeAction: null,
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preparation: null,
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checks: [
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{
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stage: 'CONSTRAINT',
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action: 'che_징병',
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result: 'deny',
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reason: '<b>자원 부족</b>',
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},
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],
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}),
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},
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],
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},
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@@ -1106,7 +1131,15 @@ test('NPC decisions are explicit, paginated, independently addressable and escap
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await expect(page.getByRole('list', { name: '판단 절차' })).toContainText('<b>징병판정</b>');
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await expect(page.getByRole('list', { name: '판단 절차' }).locator('b')).toHaveCount(0);
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await page.getByRole('button', { name: '판단 절차 더 불러오기', exact: true }).click();
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await expect(page.getByRole('list', { name: '판단 절차' })).toContainText('최종 선택');
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await expect(page.getByRole('list', { name: '판단 절차' })).toContainText('실행 시도 1');
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await expect(page.getByRole('list', { name: '판단 절차' })).toContainText(
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'조건 · che_징병 · 차단 · <b>자원 부족</b>'
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);
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await expect(page.getByRole('list', { name: '판단 절차' }).locator('b')).toHaveCount(0);
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await expect(page.getByRole('list', { name: '판단 절차' }).locator(':scope > li').last()).toHaveAttribute(
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'value',
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'129'
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);
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expect(requests.filter((r) => r.operation === 'playAudit.decisionDetail').at(-1)?.input).toMatchObject({
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id: decision.id,
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generalId: 1,
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@@ -1181,3 +1214,17 @@ test('NPC decision opens its immutable policy without querying policy history',
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expect(requests.filter((r) => r.operation === 'playAudit.policyVersion')).toHaveLength(policyReads);
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await expect(page.getByRole('heading', { name: /선택 정책 버전/ })).toHaveCount(0);
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});
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for (const [status, label] of [
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['PREPARING', '준비 중'],
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['BLOCKED', '실행 차단'],
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] as const) {
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test(`NPC execution ${status} is distinguished from a failed execution`, async ({ page }) => {
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await install(page, false, false, status);
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await page.goto(gamePath(`/play-audit?tab=generals&general=1&decision=${decision.id}`));
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const region = page.getByRole('region', { name: 'NPC 결정 기록', exact: true });
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await expect(region.getByRole('table')).toContainText(label);
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await expect(region.getByRole('region', { name: '선택 결정 상세', exact: true })).toContainText(label);
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await expect(region).not.toContainText('실행 실패');
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});
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}
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