feat(engine): finalize unification archives atomically
This commit is contained in:
@@ -1,794 +1,83 @@
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import { createGamePostgresConnector } from '@sammo-ts/infra';
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import { asRecord, HALL_OF_FAME_TYPES, type HallOfFameType } from '@sammo-ts/common';
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import type { LogEntryDraft } from '@sammo-ts/logic';
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import { LogCategory, LogFormat, LogScope } from '@sammo-ts/logic';
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import { asNumber, asRecord, JosaUtil } from '@sammo-ts/common';
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import { LogCategory, LogFormat, LogScope, type LogEntryDraft } from '@sammo-ts/logic';
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import type { TurnCalendarHandler } from './inMemoryWorld.js';
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import type { InMemoryTurnWorld } from './inMemoryWorld.js';
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const UNIFIER_POINT = 2000;
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const readMetaNumber = (meta: Record<string, unknown>, key: string): number => {
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const value = meta[key];
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if (typeof value !== 'number' || !Number.isFinite(value)) {
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return 0;
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}
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return value;
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};
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const readMetaNumberOrNull = (meta: Record<string, unknown>, key: string): number | null => {
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const value = meta[key];
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if (typeof value === 'number' && Number.isFinite(value)) {
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return Math.floor(value);
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}
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if (typeof value === 'string') {
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const parsed = Number(value);
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if (Number.isFinite(parsed)) {
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return Math.floor(parsed);
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}
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}
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return null;
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};
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const computeHallRate = (numerator: number, denominator: number): number => {
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if (denominator <= 0) {
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return 0;
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}
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return numerator / denominator;
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};
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const computeDexPoint = (meta: Record<string, unknown>): number => {
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let total = 0;
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for (const [key, value] of Object.entries(meta)) {
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if (!key.startsWith('dex')) {
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continue;
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}
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if (typeof value === 'number' && Number.isFinite(value)) {
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total += value;
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}
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}
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return total * 0.001;
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};
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import type { InMemoryTurnWorld, TurnCalendarHandler } from './inMemoryWorld.js';
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import { queueYearbookSnapshot } from './yearbookHandler.js';
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const buildUnificationLog = (nationName: string): LogEntryDraft => ({
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scope: LogScope.SYSTEM,
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category: LogCategory.HISTORY,
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format: LogFormat.YEAR_MONTH,
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text: `<C>●</><Y><b>【통일】</b></><D><b>${nationName}</b></>이 전토를 통일하였습니다.`,
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text: `<C>●</><Y><b>【통일】</b></><D><b>${nationName}</b></>${JosaUtil.pick(nationName, '이')} 전토를 통일하였습니다.`,
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meta: {},
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});
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const buildNationHistoryLog = (nationId: number, nationName: string): LogEntryDraft => ({
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scope: LogScope.NATION,
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category: LogCategory.HISTORY,
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format: LogFormat.YEAR_MONTH,
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nationId,
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text: `<D><b>${nationName}</b></>${JosaUtil.pick(nationName, '이')} 전토를 통일`,
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meta: {},
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});
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const buildGeneralActionLog = (generalId: number, nationId: number, nationName: string): LogEntryDraft => ({
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scope: LogScope.GENERAL,
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category: LogCategory.ACTION,
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format: LogFormat.YEAR_MONTH,
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generalId,
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nationId,
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text: `<D><b>${nationName}</b></>${JosaUtil.pick(nationName, '이')} 전토를 통일하였습니다.`,
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meta: {},
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});
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const resolveServerId = (world: InMemoryTurnWorld, fallback: string): string => {
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const serverId = world.getState().meta.serverId;
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return typeof serverId === 'string' && serverId.trim() ? serverId.trim() : fallback;
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};
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export const createUnificationHandler = (options: {
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databaseUrl: string;
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profileName: string;
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getWorld: () => InMemoryTurnWorld | null;
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}): { handler: TurnCalendarHandler; close: () => Promise<void> } => {
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const connector = createGamePostgresConnector({ url: options.databaseUrl });
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const ready = connector.connect();
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const settleInheritance = async (winnerNationId: number, year: number, month: number): Promise<void> => {
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await ready;
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const prisma = connector.prisma;
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const generals = await prisma.general.findMany({
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where: {
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userId: { not: null },
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npcState: { lt: 2 },
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},
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select: {
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id: true,
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userId: true,
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nationId: true,
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officerLevel: true,
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meta: true,
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},
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});
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const userIds = Array.from(new Set(generals.map((general) => general.userId).filter(Boolean))) as string[];
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if (userIds.length === 0) {
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return;
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}
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const pointRows = await prisma.inheritancePoint.findMany({
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where: {
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userId: { in: userIds },
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},
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select: {
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userId: true,
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key: true,
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value: true,
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},
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});
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const pointMap = new Map<string, Map<string, number>>();
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for (const row of pointRows) {
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const bucket = pointMap.get(row.userId) ?? new Map();
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bucket.set(row.key, row.value);
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pointMap.set(row.userId, bucket);
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}
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for (const general of generals) {
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if (!general.userId) {
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continue;
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}
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const meta = asRecord(general.meta);
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const livedMonth = readMetaNumber(meta, 'inherit_lived_month');
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const maxDomestic = readMetaNumber(meta, 'max_domestic_critical');
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const activeAction = readMetaNumber(meta, 'inherit_active_action');
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const combat = readMetaNumber(meta, 'rank_warnum') * 5;
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const sabotage = readMetaNumber(meta, 'firenum') * 20;
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const dex = computeDexPoint(meta);
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const points = pointMap.get(general.userId) ?? new Map();
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const previous = points.get('previous') ?? 0;
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const unifier = points.get('unifier') ?? 0;
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const earned =
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livedMonth +
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maxDomestic +
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activeAction * 3 +
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combat +
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sabotage +
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dex +
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unifier +
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(general.nationId === winnerNationId && general.officerLevel > 4 ? UNIFIER_POINT : 0);
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const total = previous + earned;
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await prisma.inheritancePoint.upsert({
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where: {
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userId_key: {
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userId: general.userId,
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key: 'previous',
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},
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},
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update: { value: total },
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create: { userId: general.userId, key: 'previous', value: total },
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});
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await prisma.inheritancePoint.deleteMany({
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where: {
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userId: general.userId,
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key: { not: 'previous' },
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},
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});
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await prisma.inheritanceResult.create({
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data: {
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serverId: options.profileName,
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owner: general.userId,
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generalId: general.id,
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year,
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month,
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value: {
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previous,
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lived_month: livedMonth,
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max_domestic_critical: maxDomestic,
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active_action: activeAction,
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combat,
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sabotage,
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dex,
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unifier,
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unifierAward:
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general.nationId === winnerNationId && general.officerLevel > 4 ? UNIFIER_POINT : 0,
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},
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},
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});
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await prisma.inheritanceLog.create({
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data: {
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userId: general.userId,
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year,
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month,
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text: `천하 통일 정산: ${Math.floor(total).toLocaleString()} 포인트`,
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},
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});
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}
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};
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const settleHallOfFame = async (winnerNationId: number): Promise<void> => {
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const world = options.getWorld();
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if (!world) {
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return;
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}
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await ready;
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const prisma = connector.prisma;
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const state = world.getState();
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const meta = asRecord(state.meta);
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const serverId =
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typeof meta.serverId === 'string' && meta.serverId.trim() ? meta.serverId.trim() : options.profileName;
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const season = readMetaNumberOrNull(meta, 'season') ?? 1;
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const scenario = readMetaNumberOrNull(meta, 'scenarioId') ?? 0;
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const scenarioName =
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typeof asRecord(meta.scenarioMeta).title === 'string' ? String(asRecord(meta.scenarioMeta).title) : '';
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const startTime = typeof meta.starttime === 'string' ? meta.starttime : null;
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const unitedTime = new Date().toISOString();
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const [serverCount, nationRows, generalRows, rankRows] = await Promise.all([
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prisma.gameHistory.count(),
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prisma.nation.findMany({ select: { id: true, name: true, color: true } }),
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prisma.general.findMany({
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where: { npcState: { lt: 2 } },
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select: {
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id: true,
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userId: true,
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nationId: true,
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name: true,
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picture: true,
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imageServer: true,
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experience: true,
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dedication: true,
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},
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}),
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prisma.rankData.findMany({
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where: { generalId: { gt: 0 } },
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select: { generalId: true, type: true, value: true },
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}),
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]);
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const nationMap = new Map<number, { name: string; color: string }>();
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for (const nation of nationRows) {
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nationMap.set(nation.id, { name: nation.name, color: nation.color });
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}
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const rankMap = new Map<number, Record<string, number>>();
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for (const row of rankRows) {
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const entry = rankMap.get(row.generalId) ?? {};
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entry[row.type] = row.value;
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rankMap.set(row.generalId, entry);
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}
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const hallTypes: Array<[HallOfFameType, 'natural' | 'rank' | 'calc']> = HALL_OF_FAME_TYPES.map((type) => {
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if (type === 'experience' || type === 'dedication' || type.startsWith('dex')) {
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return [type, 'natural'];
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}
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if (type.endsWith('rate')) {
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return [type, 'calc'];
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}
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return [type, 'rank'];
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});
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for (const general of generalRows) {
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const ranks = rankMap.get(general.id) ?? {};
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const warnum = ranks.warnum ?? 0;
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const killnum = ranks.killnum ?? 0;
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const killcrew = ranks.killcrew ?? 0;
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const deathcrew = ranks.deathcrew ?? 0;
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const killcrewPerson = ranks.killcrew_person ?? 0;
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const deathcrewPerson = ranks.deathcrew_person ?? 0;
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const ttw = ranks.ttw ?? 0;
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const ttd = ranks.ttd ?? 0;
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const ttl = ranks.ttl ?? 0;
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const tlw = ranks.tlw ?? 0;
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const tld = ranks.tld ?? 0;
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const tll = ranks.tll ?? 0;
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const tsw = ranks.tsw ?? 0;
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const tsd = ranks.tsd ?? 0;
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const tsl = ranks.tsl ?? 0;
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const tiw = ranks.tiw ?? 0;
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const tid = ranks.tid ?? 0;
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const til = ranks.til ?? 0;
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const betGold = ranks.betgold ?? 0;
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const betWinGold = ranks.betwingold ?? 0;
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const ttTotal = ttw + ttd + ttl;
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const tlTotal = tlw + tld + tll;
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const tsTotal = tsw + tsd + tsl;
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const tiTotal = tiw + tid + til;
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const calcValues: Record<string, number> = {
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winrate: computeHallRate(killnum, warnum),
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killrate: computeHallRate(killcrew, Math.max(1, deathcrew)),
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killrate_person: computeHallRate(killcrewPerson, Math.max(1, deathcrewPerson)),
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ttrate: computeHallRate(ttw, Math.max(1, ttTotal)),
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tlrate: computeHallRate(tlw, Math.max(1, tlTotal)),
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tsrate: computeHallRate(tsw, Math.max(1, tsTotal)),
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tirate: computeHallRate(tiw, Math.max(1, tiTotal)),
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betrate: computeHallRate(betWinGold, Math.max(1, betGold)),
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};
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const nation = nationMap.get(general.nationId) ?? { name: '재야', color: '#000000' };
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const aux = {
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name: general.name,
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nationName: nation.name,
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bgColor: nation.color,
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fgColor: nation.color,
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picture: general.picture,
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imgsvr: general.imageServer,
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startTime,
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unitedTime,
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ownerName: general.userId ?? null,
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serverID: serverId,
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serverIdx: serverCount,
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serverName: options.profileName,
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scenarioName,
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};
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for (const [typeName, valueType] of hallTypes) {
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const value =
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valueType === 'natural'
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? typeName === 'experience'
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? general.experience
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: typeName === 'dedication'
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? general.dedication
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: (ranks[typeName] ?? 0)
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: valueType === 'rank'
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? (ranks[typeName] ?? 0)
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: (calcValues[typeName] ?? 0);
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if ((typeName === 'winrate' || typeName === 'killrate') && warnum < 10) {
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continue;
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}
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if (typeName === 'ttrate' && ttTotal < 50) {
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continue;
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}
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if (typeName === 'tlrate' && tlTotal < 50) {
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continue;
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}
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if (typeName === 'tsrate' && tsTotal < 50) {
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continue;
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}
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if (typeName === 'tirate' && tiTotal < 50) {
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continue;
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}
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if (typeName === 'betrate' && betGold < 1000) {
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continue;
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}
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if (value <= 0) {
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continue;
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}
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const existing = await prisma.hallOfFame.findUnique({
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where: {
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serverId_type_generalNo: {
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serverId,
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type: typeName,
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generalNo: general.id,
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},
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},
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});
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if (!existing) {
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await prisma.hallOfFame.create({
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data: {
|
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serverId,
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season,
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scenario,
|
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generalNo: general.id,
|
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type: typeName,
|
||||
value,
|
||||
owner: general.userId ?? null,
|
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aux,
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},
|
||||
});
|
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continue;
|
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}
|
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if (value > existing.value) {
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await prisma.hallOfFame.update({
|
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where: { id: existing.id },
|
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data: { value, aux },
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});
|
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}
|
||||
}
|
||||
}
|
||||
|
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await prisma.gameHistory.update({
|
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where: { serverId },
|
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data: {
|
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winnerNation: winnerNationId,
|
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date: new Date(),
|
||||
},
|
||||
});
|
||||
};
|
||||
|
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const settleDynasty = async (winnerNationId: number): Promise<void> => {
|
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const world = options.getWorld();
|
||||
if (!world) {
|
||||
return;
|
||||
}
|
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await ready;
|
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const prisma = connector.prisma;
|
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const state = world.getState();
|
||||
const meta = asRecord(state.meta);
|
||||
|
||||
const serverId =
|
||||
typeof meta.serverId === 'string' && meta.serverId.trim() ? meta.serverId.trim() : options.profileName;
|
||||
const serverName =
|
||||
typeof meta.serverName === 'string' && meta.serverName.trim()
|
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? meta.serverName.trim()
|
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: options.profileName;
|
||||
|
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const [serverCount, nationRows, cityRows, generalRows, rankRows, historyRows, oldNationRows] =
|
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await Promise.all([
|
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prisma.gameHistory.count(),
|
||||
prisma.nation.findMany({
|
||||
select: {
|
||||
id: true,
|
||||
name: true,
|
||||
color: true,
|
||||
level: true,
|
||||
typeCode: true,
|
||||
gold: true,
|
||||
rice: true,
|
||||
meta: true,
|
||||
capitalCityId: true,
|
||||
},
|
||||
}),
|
||||
prisma.city.findMany({
|
||||
select: { nationId: true, population: true, populationMax: true },
|
||||
}),
|
||||
prisma.general.findMany({
|
||||
select: {
|
||||
id: true,
|
||||
userId: true,
|
||||
name: true,
|
||||
nationId: true,
|
||||
dedication: true,
|
||||
officerLevel: true,
|
||||
picture: true,
|
||||
imageServer: true,
|
||||
leadership: true,
|
||||
strength: true,
|
||||
intel: true,
|
||||
experience: true,
|
||||
gold: true,
|
||||
rice: true,
|
||||
crew: true,
|
||||
crewTypeId: true,
|
||||
train: true,
|
||||
atmos: true,
|
||||
age: true,
|
||||
startAge: true,
|
||||
npcState: true,
|
||||
personalCode: true,
|
||||
specialCode: true,
|
||||
special2Code: true,
|
||||
cityId: true,
|
||||
troopId: true,
|
||||
turnTime: true,
|
||||
meta: true,
|
||||
},
|
||||
}),
|
||||
prisma.rankData.findMany({
|
||||
where: {
|
||||
nationId: winnerNationId,
|
||||
type: { in: ['killnum', 'firenum'] },
|
||||
},
|
||||
select: { generalId: true, type: true, value: true },
|
||||
}),
|
||||
prisma.logEntry.findMany({
|
||||
where: {
|
||||
nationId: winnerNationId,
|
||||
scope: LogScope.NATION,
|
||||
category: LogCategory.HISTORY,
|
||||
},
|
||||
orderBy: { id: 'asc' },
|
||||
select: { text: true },
|
||||
}),
|
||||
prisma.oldNation.findMany({
|
||||
where: { serverId },
|
||||
select: { data: true },
|
||||
}),
|
||||
]);
|
||||
|
||||
const winnerNation = nationRows.find((nation) => nation.id === winnerNationId);
|
||||
if (!winnerNation) {
|
||||
return;
|
||||
}
|
||||
|
||||
const powerMap = new Map<number, number>();
|
||||
for (const nation of world.listNations()) {
|
||||
powerMap.set(nation.id, nation.power);
|
||||
}
|
||||
|
||||
const winnerGenerals = generalRows.filter((general) => general.nationId === winnerNationId);
|
||||
const winnerGeneralIds = winnerGenerals.map((general) => general.id);
|
||||
const noNationGenerals = generalRows.filter((general) => general.nationId === 0);
|
||||
|
||||
const cityCount = cityRows.filter((city) => city.nationId === winnerNationId).length;
|
||||
const popSum = cityRows
|
||||
.filter((city) => city.nationId === winnerNationId)
|
||||
.reduce((sum, city) => sum + city.population, 0);
|
||||
const popMaxSum = cityRows
|
||||
.filter((city) => city.nationId === winnerNationId)
|
||||
.reduce((sum, city) => sum + city.populationMax, 0);
|
||||
const popText = `${popSum} / ${popMaxSum}`;
|
||||
const popRate = popMaxSum > 0 ? `${Math.round((popSum / popMaxSum) * 10000) / 100} %` : '0 %';
|
||||
|
||||
const officerMap = new Map<number, { name: string; picture: string | null }>();
|
||||
for (const general of winnerGenerals) {
|
||||
if (general.officerLevel < 5) {
|
||||
continue;
|
||||
}
|
||||
if (!officerMap.has(general.officerLevel)) {
|
||||
officerMap.set(general.officerLevel, { name: general.name, picture: general.picture ?? null });
|
||||
}
|
||||
}
|
||||
|
||||
const generalNameMap = new Map<number, string>();
|
||||
for (const general of generalRows) {
|
||||
generalNameMap.set(general.id, general.name);
|
||||
}
|
||||
|
||||
const buildTopList = (type: 'killnum' | 'firenum', limit: number): string => {
|
||||
const rows = rankRows
|
||||
.filter((row) => row.type === type && row.value > 0)
|
||||
.sort((a, b) => b.value - a.value)
|
||||
.slice(0, limit);
|
||||
return rows
|
||||
.map((row) => `${generalNameMap.get(row.generalId) ?? '무명'}【${row.value.toLocaleString('ko-KR')}】`)
|
||||
.join(', ');
|
||||
};
|
||||
|
||||
const tiger = buildTopList('killnum', 5);
|
||||
const eagle = buildTopList('firenum', 7);
|
||||
|
||||
const gen = winnerGenerals
|
||||
.slice()
|
||||
.sort((a, b) => b.dedication - a.dedication)
|
||||
.map((general) => general.name)
|
||||
.join(', ');
|
||||
|
||||
const nationNames: string[] = [];
|
||||
const nationTypeCounts = new Map<string, number>();
|
||||
for (const row of oldNationRows) {
|
||||
const data = asRecord(row.data);
|
||||
const name = typeof data.name === 'string' ? data.name : '';
|
||||
const type = typeof data.type === 'string' ? data.type : '';
|
||||
if (name) {
|
||||
nationNames.push(name);
|
||||
}
|
||||
if (type) {
|
||||
nationTypeCounts.set(type, (nationTypeCounts.get(type) ?? 0) + 1);
|
||||
}
|
||||
}
|
||||
if (!nationNames.includes(winnerNation.name)) {
|
||||
nationNames.push(winnerNation.name);
|
||||
}
|
||||
if (winnerNation.typeCode) {
|
||||
nationTypeCounts.set(winnerNation.typeCode, (nationTypeCounts.get(winnerNation.typeCode) ?? 0) + 1);
|
||||
}
|
||||
const nationHist = Array.from(nationTypeCounts.entries())
|
||||
.map(([key, count]) => `${key}(${count})`)
|
||||
.join(', ');
|
||||
|
||||
const phase = `${serverName}${serverCount}기`;
|
||||
const nationCount = `${Math.max(1, nationRows.length)} / ${Math.max(1, nationRows.length)}`;
|
||||
const genCount = `${generalRows.length} / ${generalRows.length}`;
|
||||
|
||||
const history = historyRows.map((row) => row.text);
|
||||
|
||||
await prisma.oldNation.upsert({
|
||||
where: {
|
||||
serverId_nation_sourceId: {
|
||||
serverId,
|
||||
nation: winnerNationId,
|
||||
sourceId: 0,
|
||||
},
|
||||
},
|
||||
update: {
|
||||
data: {
|
||||
nation: winnerNationId,
|
||||
name: winnerNation.name,
|
||||
color: winnerNation.color,
|
||||
type: winnerNation.typeCode,
|
||||
level: winnerNation.level,
|
||||
gold: winnerNation.gold,
|
||||
rice: winnerNation.rice,
|
||||
power: powerMap.get(winnerNationId) ?? 0,
|
||||
capitalCityId: winnerNation.capitalCityId,
|
||||
generals: winnerGeneralIds,
|
||||
history,
|
||||
meta: winnerNation.meta ?? {},
|
||||
},
|
||||
date: new Date(),
|
||||
},
|
||||
create: {
|
||||
serverId,
|
||||
nation: winnerNationId,
|
||||
sourceId: 0,
|
||||
data: {
|
||||
nation: winnerNationId,
|
||||
name: winnerNation.name,
|
||||
color: winnerNation.color,
|
||||
type: winnerNation.typeCode,
|
||||
level: winnerNation.level,
|
||||
gold: winnerNation.gold,
|
||||
rice: winnerNation.rice,
|
||||
power: powerMap.get(winnerNationId) ?? 0,
|
||||
capitalCityId: winnerNation.capitalCityId,
|
||||
generals: winnerGeneralIds,
|
||||
history,
|
||||
meta: winnerNation.meta ?? {},
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
await prisma.oldNation.upsert({
|
||||
where: {
|
||||
serverId_nation_sourceId: {
|
||||
serverId,
|
||||
nation: 0,
|
||||
sourceId: 0,
|
||||
},
|
||||
},
|
||||
update: {
|
||||
data: {
|
||||
nation: 0,
|
||||
name: '재야',
|
||||
color: '#000000',
|
||||
type: 'neutral',
|
||||
level: 0,
|
||||
gold: 0,
|
||||
rice: 0,
|
||||
power: 0,
|
||||
capitalCityId: null,
|
||||
generals: noNationGenerals.map((general) => general.id),
|
||||
history: [],
|
||||
meta: {},
|
||||
},
|
||||
date: new Date(),
|
||||
},
|
||||
create: {
|
||||
serverId,
|
||||
nation: 0,
|
||||
sourceId: 0,
|
||||
data: {
|
||||
nation: 0,
|
||||
name: '재야',
|
||||
color: '#000000',
|
||||
type: 'neutral',
|
||||
level: 0,
|
||||
gold: 0,
|
||||
rice: 0,
|
||||
power: 0,
|
||||
capitalCityId: null,
|
||||
generals: noNationGenerals.map((general) => general.id),
|
||||
history: [],
|
||||
meta: {},
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
const oldGeneralTargets = generalRows.filter(
|
||||
(general) => general.nationId === 0 || general.nationId === winnerNationId
|
||||
);
|
||||
const generalHistoryRows = oldGeneralTargets.length
|
||||
? await prisma.logEntry.findMany({
|
||||
where: {
|
||||
generalId: { in: oldGeneralTargets.map((general) => general.id) },
|
||||
scope: LogScope.GENERAL,
|
||||
category: LogCategory.HISTORY,
|
||||
},
|
||||
orderBy: { id: 'desc' },
|
||||
select: { generalId: true, text: true },
|
||||
})
|
||||
: [];
|
||||
const historyByGeneral = new Map<number, string[]>();
|
||||
for (const row of generalHistoryRows) {
|
||||
if (row.generalId === null) {
|
||||
continue;
|
||||
}
|
||||
const history = historyByGeneral.get(row.generalId) ?? [];
|
||||
history.push(row.text);
|
||||
historyByGeneral.set(row.generalId, history);
|
||||
}
|
||||
await Promise.all(
|
||||
oldGeneralTargets.map((general) =>
|
||||
((snapshot) =>
|
||||
prisma.oldGeneral.upsert({
|
||||
where: {
|
||||
by_no: {
|
||||
serverId,
|
||||
generalNo: general.id,
|
||||
},
|
||||
},
|
||||
update: {
|
||||
owner: general.userId ?? null,
|
||||
name: general.name,
|
||||
lastYearMonth: state.currentYear * 100 + state.currentMonth,
|
||||
turnTime: general.turnTime,
|
||||
data: snapshot,
|
||||
},
|
||||
create: {
|
||||
serverId,
|
||||
generalNo: general.id,
|
||||
owner: general.userId ?? null,
|
||||
name: general.name,
|
||||
lastYearMonth: state.currentYear * 100 + state.currentMonth,
|
||||
turnTime: general.turnTime,
|
||||
data: snapshot,
|
||||
},
|
||||
}))({
|
||||
...general,
|
||||
turnTime: general.turnTime.toISOString(),
|
||||
history: historyByGeneral.get(general.id) ?? [],
|
||||
})
|
||||
)
|
||||
);
|
||||
|
||||
await prisma.emperor.create({
|
||||
data: {
|
||||
serverId,
|
||||
phase,
|
||||
nationCount,
|
||||
nationName: nationNames.join(', '),
|
||||
nationHist,
|
||||
genCount,
|
||||
personalHist: '',
|
||||
specialHist: '',
|
||||
name: winnerNation.name,
|
||||
type: winnerNation.typeCode,
|
||||
color: winnerNation.color,
|
||||
year: state.currentYear,
|
||||
month: state.currentMonth,
|
||||
power: powerMap.get(winnerNationId) ?? 0,
|
||||
gennum: winnerGenerals.length,
|
||||
citynum: cityCount,
|
||||
pop: popText,
|
||||
poprate: popRate,
|
||||
gold: winnerNation.gold,
|
||||
rice: winnerNation.rice,
|
||||
l12name: officerMap.get(12)?.name ?? '',
|
||||
l12pic: officerMap.get(12)?.picture ?? '',
|
||||
l11name: officerMap.get(11)?.name ?? '',
|
||||
l11pic: officerMap.get(11)?.picture ?? '',
|
||||
l10name: officerMap.get(10)?.name ?? '',
|
||||
l10pic: officerMap.get(10)?.picture ?? '',
|
||||
l9name: officerMap.get(9)?.name ?? '',
|
||||
l9pic: officerMap.get(9)?.picture ?? '',
|
||||
l8name: officerMap.get(8)?.name ?? '',
|
||||
l8pic: officerMap.get(8)?.picture ?? '',
|
||||
l7name: officerMap.get(7)?.name ?? '',
|
||||
l7pic: officerMap.get(7)?.picture ?? '',
|
||||
l6name: officerMap.get(6)?.name ?? '',
|
||||
l6pic: officerMap.get(6)?.picture ?? '',
|
||||
l5name: officerMap.get(5)?.name ?? '',
|
||||
l5pic: officerMap.get(5)?.picture ?? '',
|
||||
tiger,
|
||||
eagle,
|
||||
gen,
|
||||
history,
|
||||
aux: {
|
||||
winnerNationId,
|
||||
},
|
||||
},
|
||||
});
|
||||
};
|
||||
|
||||
const handler: TurnCalendarHandler = {
|
||||
}): { handler: TurnCalendarHandler } => ({
|
||||
handler: {
|
||||
onMonthChanged: (context) => {
|
||||
const world = options.getWorld();
|
||||
if (!world) {
|
||||
return;
|
||||
}
|
||||
if (!world) return;
|
||||
|
||||
const state = world.getState();
|
||||
const meta = asRecord(state.meta);
|
||||
if (typeof meta.isUnited === 'number' && meta.isUnited !== 0) {
|
||||
return;
|
||||
}
|
||||
if (asNumber(meta.isunited ?? meta.isUnited, 0) !== 0) return;
|
||||
|
||||
const activeNations = world.listNations().filter((nation) => nation.level > 0);
|
||||
if (activeNations.length !== 1) {
|
||||
return;
|
||||
}
|
||||
const winner = activeNations[0];
|
||||
if (activeNations.length !== 1) return;
|
||||
|
||||
const winner = activeNations[0]!;
|
||||
const cities = world.listCities();
|
||||
const ownedCount = cities.filter((city) => city.nationId === winner.id).length;
|
||||
if (ownedCount !== cities.length) {
|
||||
return;
|
||||
if (cities.length === 0 || cities.some((city) => city.nationId !== winner.id)) return;
|
||||
|
||||
const serverId = resolveServerId(world, options.profileName);
|
||||
world.updateWorldMeta({
|
||||
isUnited: 2,
|
||||
isunited: 2,
|
||||
refreshLimit: asNumber(meta.refreshLimit, 0) * 100,
|
||||
});
|
||||
world.pushLog(buildNationHistoryLog(winner.id, winner.name));
|
||||
for (const general of world.listGenerals().filter((entry) => entry.nationId === winner.id)) {
|
||||
world.pushLog(buildGeneralActionLog(general.id, winner.id, winner.name));
|
||||
}
|
||||
|
||||
world.updateWorldMeta({ isUnited: 2 });
|
||||
world.pushLog(buildUnificationLog(winner.name));
|
||||
void settleInheritance(winner.id, context.currentYear, context.currentMonth);
|
||||
void settleHallOfFame(winner.id);
|
||||
void settleDynasty(winner.id);
|
||||
|
||||
queueYearbookSnapshot(world, options.profileName, context.currentYear, context.currentMonth);
|
||||
world.queueUnificationFinalization({
|
||||
generationKey: `unification:${serverId}`,
|
||||
serverId,
|
||||
profileName: options.profileName,
|
||||
winnerNationId: winner.id,
|
||||
year: context.currentYear,
|
||||
month: context.currentMonth,
|
||||
completedAt: new Date(state.lastTurnTime.getTime()),
|
||||
});
|
||||
},
|
||||
};
|
||||
|
||||
const close = async (): Promise<void> => {
|
||||
await ready;
|
||||
await connector.disconnect();
|
||||
};
|
||||
|
||||
return { handler, close };
|
||||
};
|
||||
},
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user