feat: fence periodic turn daemon execution

This commit is contained in:
2026-07-25 09:22:32 +00:00
parent a83f7a44e3
commit 0151055f94
8 changed files with 399 additions and 3 deletions
+9 -1
View File
@@ -29,6 +29,7 @@ import type { InMemoryReservedTurnStore } from './reservedTurnStore.js';
import { buildDiplomacyMeta } from '@sammo-ts/logic';
import { ensureItemInventory, withSerializedItemInventory } from '@sammo-ts/logic/items/index.js';
import { persistGeneralLifecycleEvents } from './generalTurnLifecyclePersistence.js';
import type { DatabaseTurnDaemonLease } from '../lifecycle/databaseTurnDaemonLease.js';
export interface DatabaseTurnHooks {
hooks: TurnDaemonHooks;
@@ -313,7 +314,10 @@ const buildLogCreateData = (
export const createDatabaseTurnHooks = async (
databaseUrl: string,
world: InMemoryTurnWorld,
options?: { reservedTurns?: InMemoryReservedTurnStore }
options?: {
reservedTurns?: InMemoryReservedTurnStore;
turnDaemonLease?: DatabaseTurnDaemonLease;
}
): Promise<DatabaseTurnHooks> => {
// 턴 처리 결과를 DB에 반영하는 훅을 만든다.
const connector = createGamePostgresConnector({ url: databaseUrl });
@@ -354,6 +358,10 @@ export const createDatabaseTurnHooks = async (
meta: asJson(state.meta),
};
const persist = async (prisma: GamePrisma.TransactionClient): Promise<void> => {
// Lock and validate the fencing row in the same transaction as every
// world mutation. A stale daemon can finish calculating, but it can
// never commit after another owner has advanced the epoch.
await options?.turnDaemonLease?.assertActive(prisma);
await prisma.worldState.update({
where: { id: state.id },
data: worldStateUpdate,