{
    "id": "basic",
    "name": "basic",
    "defaultCrewTypeId": 1100,
    "armTypes": {
        "1": "보병",
        "2": "궁병",
        "3": "기병",
        "4": "귀병",
        "5": "차병"
    },
    "crewTypes": [
        {
            "id": 1000,
            "armType": 0,
            "name": "성벽",
            "attack": 100,
            "defence": 100,
            "speed": 7,
            "avoid": 0,
            "magicCoef": 0,
            "cost": 99,
            "rice": 9,
            "requirements": [],
            "attackCoef": [],
            "defenceCoef": {
                "1": 1.2
            },
            "info": ["성벽입니다.", "생성할 수 없습니다."],
            "initSkillTrigger": null,
            "phaseSkillTrigger": null,
            "iActionList": null
        },
        {
            "id": 1100,
            "armType": 1,
            "name": "보병",
            "attack": 100,
            "defence": 150,
            "speed": 7,
            "avoid": 10,
            "magicCoef": 0,
            "cost": 9,
            "rice": 9,
            "requirements": [],
            "attackCoef": {
                "2": 1.2,
                "3": 0.8,
                "5": 1.2
            },
            "defenceCoef": {
                "2": 0.8,
                "3": 1.2,
                "5": 0.8
            },
            "info": ["표준적인 보병입니다.", "보병은 방어특화이며,", "상대가 회피하기 어렵습니다."],
            "initSkillTrigger": null,
            "phaseSkillTrigger": null,
            "iActionList": null
        },
        {
            "id": 1200,
            "armType": 2,
            "name": "궁병",
            "attack": 100,
            "defence": 100,
            "speed": 7,
            "avoid": 20,
            "magicCoef": 0,
            "cost": 10,
            "rice": 10,
            "requirements": [],
            "attackCoef": {
                "3": 1.2,
                "1": 0.8,
                "5": 1.2
            },
            "defenceCoef": {
                "3": 0.8,
                "1": 1.2,
                "5": 0.8
            },
            "info": ["표준적인 궁병입니다.", "궁병은 회피특화입니다."],
            "initSkillTrigger": null,
            "phaseSkillTrigger": null,
            "iActionList": null
        },
        {
            "id": 1300,
            "armType": 3,
            "name": "기병",
            "attack": 150,
            "defence": 100,
            "speed": 7,
            "avoid": 5,
            "magicCoef": 0,
            "cost": 11,
            "rice": 11,
            "requirements": [],
            "attackCoef": {
                "1": 1.2,
                "2": 0.8,
                "5": 1.2
            },
            "defenceCoef": {
                "1": 0.8,
                "2": 1.2,
                "5": 0.8
            },
            "info": ["표준적인 기병입니다.", "기병은 공격특화입니다."],
            "initSkillTrigger": null,
            "phaseSkillTrigger": null,
            "iActionList": null
        },
        {
            "id": 1400,
            "armType": 4,
            "name": "귀병",
            "attack": 80,
            "defence": 80,
            "speed": 7,
            "avoid": 5,
            "magicCoef": 0.5,
            "cost": 9,
            "rice": 9,
            "requirements": [],
            "attackCoef": {
                "5": 1.2
            },
            "defenceCoef": {
                "5": 0.8
            },
            "info": ["계략을 사용하는 병종입니다."],
            "initSkillTrigger": null,
            "phaseSkillTrigger": null,
            "iActionList": null
        },
        {
            "id": 1405,
            "armType": 4,
            "name": "남귀병",
            "attack": 60,
            "defence": 60,
            "speed": 7,
            "avoid": 10,
            "magicCoef": 0.8,
            "cost": 8,
            "rice": 8,
            "requirements": [],
            "attackCoef": {
                "5": 1.2
            },
            "defenceCoef": {
                "5": 0.8
            },
            "info": ["전투를 포기하고 계략에 몰두합니다."],
            "initSkillTrigger": null,
            "phaseSkillTrigger": null,
            "iActionList": null
        },
        {
            "id": 1500,
            "armType": 5,
            "name": "정란",
            "attack": 100,
            "defence": 100,
            "speed": 6,
            "avoid": 0,
            "magicCoef": 0,
            "cost": 15,
            "rice": 5,
            "requirements": [
                {
                    "type": "ReqMinRelYear",
                    "year": 3
                }
            ],
            "attackCoef": {
                "1": 0.8,
                "2": 0.8,
                "3": 0.8,
                "4": 0.8,
                "0": 1.8
            },
            "defenceCoef": {
                "1": 1.2,
                "2": 1.2,
                "3": 1.2,
                "4": 1.2
            },
            "info": ["높은 구조물 위에서 공격합니다."],
            "initSkillTrigger": ["che_성벽부상무효"],
            "phaseSkillTrigger": null,
            "iActionList": ["che_성벽선제"]
        },
        {
            "id": 1501,
            "armType": 5,
            "name": "충차",
            "attack": 150,
            "defence": 100,
            "speed": 6,
            "avoid": 0,
            "magicCoef": 0,
            "cost": 20,
            "rice": 5,
            "requirements": [
                {
                    "type": "ReqTech",
                    "tech": 1000
                },
                {
                    "type": "ReqMinRelYear",
                    "year": 3
                }
            ],
            "attackCoef": {
                "1": 0.8,
                "2": 0.8,
                "3": 0.8,
                "4": 0.8,
                "0": 2.4
            },
            "defenceCoef": {
                "1": 1.2,
                "2": 1.2,
                "3": 1.2,
                "4": 1.2
            },
            "info": ["엄청난 위력으로 성벽을 부수어버립니다."],
            "initSkillTrigger": ["che_성벽부상무효"],
            "phaseSkillTrigger": null,
            "iActionList": null
        }
    ]
}
