Files
core/hwe/ts/PageFront.vue
T

724 lines
23 KiB
Vue

<template>
<div id="outBlock">
<div id="outBlock2">
<nav class="navbar navbar-expand navbar-dark bg-dark d-sm-block p-0">
<div class="container-fluid px-0">
<div class="collapse navbar-collapse">
<ul class="navbar-nav me-auto mx-auto">
<li class="nav-item">테스트</li>
<li class="nav-item">테스트</li>
<li class="nav-item">테스트</li>
</ul>
</div>
</div>
</nav>
<!-- eslint-disable-next-line vue/max-attributes-per-line -->
<BContainer v-if="asyncReady" id="container" :position="'position-relative'" :toast="{ root: true }" class="bg0">
<main class="gx-0">
<div class="commonToolbar">
<GlobalMenu
v-if="globalMenu && globalInfo"
:globalInfo="globalInfo"
:modelValue="globalMenu"
variant="sammo-base2"
/>
</div>
<h3 class="scenarioName center">
{{ gameConstStore?.gameConst.title }} {{ serverName }}{{ frontInfo?.global.serverCnt }}
<span class="avoid-wrap" style="color: cyan">{{ frontInfo?.global.scenarioText }}</span>
</h3>
<div v-if="frontInfo" class="gameInfo row gx-0">
<div class="s-border-t col py-2 col-8 col-md-4 subScenarioName" style="color: cyan">
{{ globalInfo.scenarioText }}
</div>
<div class="s-border-t col py-2 col-4 col-md-2 subNPCType" style="color: cyan">
NPC , 상성:
{{ globalInfo.extendedGeneral ? "확장" : "표준" }}
{{ globalInfo.isFiction ? "가상" : "사실" }}
</div>
<div class="s-border-t col py-2 col-4 col-md-2 subNPCMode" style="color: cyan">
NPC선택: {{ ["불가능", "가능", "선택 생성"][globalInfo.npcMode] }}
</div>
<div class="s-border-t col py-2 col-4 col-md-2 subTournamentMode" style="color: cyan">
토너먼트: 경기당 {{ calcTournamentTerm(globalInfo.turnterm) }}
</div>
<div class="s-border-t col py-2 col-4 col-md-2 subOtherSetting" style="color: cyan">
기타 설정:
<AutorunInfo :autorunMode="globalInfo.autorunUser" />
</div>
<div class="s-border-t col py-2 col-8 col-md-4 subYearMonth">
현재: {{ globalInfo.year }} {{ globalInfo.month }} ({{ globalInfo.turnterm }} 서버)
</div>
<div class="s-border-t col py-2 col-4 col-md-2 subOnlineUserCnt">
전체 접속자 : {{ globalInfo.onlineUserCnt.toLocaleString() }}
</div>
<div class="s-border-t col py-2 col-4 col-md-2 subAPILimit">
턴당 갱신횟수: {{ globalInfo.apiLimit.toLocaleString() }}
</div>
<div class="s-border-t col py-2 col-8 col-md-4 subGeneralCnt">
등록 장수: 유저
{{ createdUserCnt.toLocaleString() }} / {{ globalInfo.generalCntLimit.toLocaleString() }} +
<span style="color: cyan">NPC {{ createdNPCCnt.toLocaleString() }} </span>
</div>
<div class="s-border-t py-2 col col-6 col-md-4 subTournamentState">
<span v-if="frontInfo.global.tournamentType">
<a v-if="tournamentStep.availableJoin" href="b_tournament.php" target="_blank">
<span style="color: cyan"
>{{ formatTournamentType(frontInfo.global.tournamentType) }}
<span style="color: orange">{{ tournamentStep.state }}</span> {{ tournamentStep.nextText }}
{{ formatTime(tournamentTime).substring(11, 16) }}</span
>
</a>
<span v-else>
<span style="color: cyan"
>{{ formatTournamentType(frontInfo.global.tournamentType) }}
<span style="color: magenta">{{ tournamentStep.state }}</span> {{ tournamentStep.nextText }}
{{ formatTime(tournamentTime).substring(11, 16) }}</span
>
</span>
</span>
<span v-else style="color: magenta"> 현재 토너먼트 경기 없음 </span>
</div>
<div
class="s-border-t py-2 col col-6 col-md-2 subLastExecuted"
:style="{ color: serverLocked ? 'magenta' : 'cyan' }"
>
동작 시각: {{ formatTime(lastExecuted).substring(5) }}
</div>
<div class="s-border-t py-2 col col-6 col-md-2 subAuctionState">
<a v-if="globalInfo.auctionCount" href="v_auction.php" target="_blank" style="color: cyan">
{{ globalInfo.auctionCount.toLocaleString() }} 거래 진행중
</a>
<span v-else style="color: magenta">진행중인 거래 없음</span>
</div>
<div class="s-border-t py-2 col col-6 col-md-4 subVoteState">
<a v-if="globalInfo.lastVote" href="v_vote.php" target="_blank">
<span style="color: cyan">설문 진행 : </span><span>{{ globalInfo.lastVote.title }}</span>
</a>
<span v-else style="color: magenta">진행중인 설문 없음</span>
</div>
</div>
<div class="s-border-t px-2 py-2 onlineNations">접속중인 국가: {{ globalInfo.onlineNations }}</div>
<div class="s-border-t px-2 py-2 onlineUsers"> 접속자 {{ nationInfo?.onlineGen }}</div>
<div class="s-border-t py-2 nationNotice">
<div class="px-2"> 국가방침 </div>
<!-- eslint-disable-next-line vue/no-v-html -->
<div v-if="nationInfo" class="nationNoticeBody" v-html="nationInfo.notice.msg" />
</div>
<div id="ingameBoard">
<!-- TODO: 운영자 툴바는 어디에?-->
<div class="mapView">
<MapViewer
v-if="map"
:serverNick="serverNick"
:serverID="serverID"
:mapName="unwrap(gameConstStore?.gameConst.mapName)"
:isDetailMap="true"
:cityPosition="cityPosition"
:imagePath="imagePath"
:formatCityInfo="formatCityInfoText"
:mapData="map"
:disallowClick="false"
:genHref="genMapCityHref"
@city-click="onCityClick"
/>
</div>
<div class="reservedCommandZone">
<PartialReservedCommand id="reservedCommandPanel" ref="reservedCommandPanel" />
</div>
<div id="actionMiniPlate" class="gx-0 row">
<div class="col">
<div class="gx-1 row">
<div class="col-8 d-grid">
<button type="button" class="btn btn-sammo-base2" @click="tryRefresh"> </button>
</div>
<div class="col-4 d-grid">
<button type="button" class="btn btn-sammo-base2" @click="moveLobby">로비로</button>
</div>
</div>
</div>
</div>
<div v-if="frontInfo" class="cityInfo">
<CityBasicCard :city="frontInfo.city" />
</div>
<div v-if="frontInfo" class="nationInfo">
<NationBasicCard :nation="frontInfo.nation" :global="globalInfo" />
</div>
<div v-if="frontInfo && generalInfo && nationStaticInfo" class="generalInfo">
<GeneralBasicCard
:general="generalInfo"
:nation="nationStaticInfo"
:troopInfo="frontInfo.general.troopInfo"
:turnTerm="globalInfo.turnterm"
:lastExecuted="lastExecuted"
/>
</div>
<div class="generalCommandToolbar">
<MainControlBar
v-if="generalInfo"
:permission="generalInfo.permission"
:showSecret="showSecret"
:myLevel="generalInfo.officerLevel"
:nationLevel="nationStaticInfo?.level ?? 0"
:nationColor="nationStaticInfo?.color.substring(1, 7) ?? '000000'"
/>
</div>
<div id="actionMiniPlateSub" class="gx-0 row">
<div class="col">
<div class="gx-1 row">
<div class="col-3 d-grid">
<button type="button" class="btn btn-dark" @click="scrollHardTo('reservedCommandPanel')">
명령으로
</button>
</div>
<div class="col-5 d-grid">
<button type="button" class="btn btn-sammo-base2 refreshPage"> </button>
</div>
<div class="col-4 d-grid">
<button type="button" class="btn btn-sammo-base2" @click="moveLobby">로비로</button>
</div>
</div>
</div>
</div>
</div>
<div class="RecordZone row gx-0">
<div class="PublicRecord col col-12 col-md-6">
<div class="bg1 center s-border-tb title">장수 동향</div>
<template v-for="[idx, rawText] of globalRecords.toArray()" :key="idx">
<!-- eslint-disable-next-line vue/no-v-html -->
<div :v-data-idx="idx" v-html="formatLog(rawText)" />
</template>
</div>
<div class="GeneralLog col col-12 col-md-6">
<div class="bg1 center s-border-tb title">개인 기록</div>
<template v-for="[idx, rawText] of generalRecords.toArray()" :key="idx">
<!-- eslint-disable-next-line vue/no-v-html -->
<div :v-data-idx="idx" v-html="formatLog(rawText)" />
</template>
</div>
<div class="WorldHistory col col-12">
<div class="bg1 center s-border-tb title">중원 정세</div>
<template v-for="[idx, rawText] of worldHistory.toArray()" :key="idx">
<!-- eslint-disable-next-line vue/no-v-html -->
<div :v-data-idx="idx" v-html="formatLog(rawText)" />
</template>
</div>
</div>
<div class="commonToolbar">
<GlobalMenu
v-if="globalMenu && globalInfo"
:globalInfo="globalInfo"
:modelValue="globalMenu"
variant="sammo-base2"
/>
</div>
<MessagePanel
v-if="generalInfo"
:generalID="generalInfo.no"
:generalName="generalInfo.name"
:nationID="generalInfo.nation"
:permissionLevel="generalInfo.permission"
ref="msgPanel"
/>
<div class="commonToolbar">
<GlobalMenu
v-if="globalMenu && globalInfo"
:globalInfo="globalInfo"
:modelValue="globalMenu"
variant="sammo-base2"
/>
</div>
</main>
</BContainer>
<div v-else>서버 갱신 중입니다.</div>
</div>
<nav id="mobileBottomBar">
<BButton>하단 </BButton>
<BButton>하단 바2</BButton>
</nav>
</div>
</template>
<script lang="ts">
declare const staticValues: {
serverName: string;
serverNick: string;
serverID: string;
mapName: string;
unitSet: string;
};
declare const getCityPosition: () => CityPositionMap;
declare const formatCityInfo: (city: MapCityParsedRaw) => MapCityParsed;
</script>
<script lang="ts" setup>
import { BContainer, BButton, useToast } from "bootstrap-vue-3";
import { isString } from "lodash";
import { computed, onMounted, provide, ref, watch } from "vue";
import { GameConstStore, getGameConstStore } from "./GameConstStore";
import { SammoAPI, type InvalidResponse } from "./SammoAPI";
import { parseTime } from "./util/parseTime";
import { unwrap } from "./util/unwrap";
import Denque from "denque";
import { formatLog } from "@/utilGame/formatLog";
import type { ExecuteResponse, GetFrontInfoResponse, GetMenuResponse } from "./defs/API/Global";
import { delay } from "./util/delay";
import CityBasicCard from "./components/CityBasicCard.vue";
import NationBasicCard from "./components/NationBasicCard.vue";
import GeneralBasicCard from "./components/GeneralBasicCard.vue";
import MessagePanel from "./components/MessagePanel.vue";
import type { NationInfoFull } from "./defs/API/Nation";
import type { MapResult, NationStaticItem } from "./defs";
import { formatTime } from "./util/formatTime";
import { calcTournamentTerm } from "./utilGame";
import MapViewer, { type CityPositionMap, type MapCityParsed, type MapCityParsedRaw } from "./components/MapViewer.vue";
import PartialReservedCommand from "./PartialReservedCommand.vue";
import AutorunInfo from "./components/AutorunInfo.vue";
import { scrollHardTo } from "./util/scrollHardTo";
import MainControlBar from "./components/MainControlBar.vue";
import GlobalMenu from "./components/GlobalMenu.vue";
import { formatTournamentStep, formatTournamentType, type TournamentStepType } from "./utilGame/formatTournament";
const { serverName, serverNick, serverID } = staticValues;
const asyncReady = ref(false);
const gameConstStore = ref<GameConstStore>();
const toasts = unwrap(useToast());
provide("gameConstStore", gameConstStore);
const lastExecuted = ref<Date>(parseTime("2022-08-15 00:00:00"));
const serverLocked = ref(true);
const refreshCounter = ref(0);
const storeP = getGameConstStore().then((store) => {
gameConstStore.value = store;
});
const showSecret = computed(() => {
if (!frontInfo.value) {
return false;
}
if (frontInfo.value.general.permission >= 1) {
return true;
}
if (frontInfo.value.general.officerLevel >= 2) {
return true;
}
return false;
});
let responseLock = false;
const msgPanel = ref<InstanceType<typeof MessagePanel>>();
function moveLobby() {
location.replace("../");
}
async function tryRefresh() {
msgPanel.value?.tryRefresh();
if (responseLock) {
return;
}
try {
responseLock = true;
const responseP = SammoAPI.Global.ExecuteEngine({ serverID }, true).then((response) => {
if (response.result) {
lastExecuted.value = parseTime(response.lastExecuted);
serverLocked.value = response.locked;
}
return response;
});
//TODO: 갱신 알림 띄우기
const response = await Promise.race([delay(3000), responseP]);
responseLock = false;
if (response === undefined) {
//timeout이지만 일단 갱신한다.
refreshCounter.value += 1;
return;
}
if (!response.result) {
if (response.reqRefresh) {
alert(`갱신이 필요합니다: ${response.reason}`);
window.location.reload();
return;
}
console.error(response.reason);
if (!asyncReady.value) {
throw response.reason;
}
toasts.danger({
title: "갱신 실패",
body: response.reason,
});
return;
}
refreshCounter.value += 1;
//TODO: 서버와 클라이언트 버전이 다르다면 갱신 필요
} catch (e) {
responseLock = false;
//매우 심각한 버그
console.error(e);
alert(`서버 갱신 실패: ${e}`);
throw e;
}
}
void Promise.all([storeP, tryRefresh()]).then(() => {
asyncReady.value = true;
});
const lastGeneralRecordID = ref(0);
const lastWorldHistoryID = ref(0);
const generalRecords = ref(new Denque<[number, string]>());
const globalRecords = ref(new Denque<[number, string]>());
const worldHistory = ref(new Denque<[number, string]>());
let recordLock = false;
watch(refreshCounter, async () => {
if (recordLock) {
return;
}
try {
recordLock = true;
const response = await SammoAPI.Global.GetRecentRecord({
lastGeneralRecordID: lastGeneralRecordID.value,
lastWorldHistoryID: lastWorldHistoryID.value,
});
recordLock = false;
if (response.flushGeneral) {
generalRecords.value = new Denque<[number, string]>();
}
if (response.flushGlobal) {
globalRecords.value = new Denque<[number, string]>();
}
if (response.flushHistory) {
worldHistory.value = new Denque<[number, string]>();
}
if (response.general.length) {
lastGeneralRecordID.value = Math.max(lastGeneralRecordID.value, response.general[0][0]);
}
if (response.global.length) {
lastGeneralRecordID.value = Math.max(lastGeneralRecordID.value, response.global[0][0]);
}
if (response.history.length) {
lastWorldHistoryID.value = Math.max(lastWorldHistoryID.value, response.history[0][0]);
}
while (response.general.length) {
const [id, record] = unwrap(response.general.pop());
if (!generalRecords.value.isEmpty() && id <= unwrap(generalRecords.value.get(0))[0]) {
continue;
}
if (generalRecords.value.length >= 15) {
generalRecords.value.pop();
}
generalRecords.value.unshift([id, record]);
}
while (response.global.length) {
const [id, record] = unwrap(response.global.pop());
if (!globalRecords.value.isEmpty() && id <= unwrap(globalRecords.value.get(0))[0]) {
continue;
}
if (globalRecords.value.length >= 15) {
globalRecords.value.pop();
}
globalRecords.value.unshift([id, record]);
}
while (response.history.length) {
const [id, record] = unwrap(response.history.pop());
if (!worldHistory.value.isEmpty() && id <= unwrap(worldHistory.value.get(0))[0]) {
continue;
}
if (worldHistory.value.length >= 15) {
worldHistory.value.pop();
}
worldHistory.value.unshift([id, record]);
}
} catch (e) {
recordLock = false;
console.error(e);
toasts.danger({
title: "최근 기록 갱신 실패",
body: `${e}`,
});
}
});
const globalMenu = ref<GetMenuResponse["menu"]>();
onMounted(async () => {
try {
const response = await SammoAPI.Global.GetGlobalMenu();
globalMenu.value = response.menu;
} catch (e) {
if (isString(e)) {
toasts.danger({
title: "메뉴 갱신 실패",
body: `${e}`,
});
}
console.error(e);
}
});
const frontInfo = ref<GetFrontInfoResponse>();
const globalInfo = ref<GetFrontInfoResponse["global"]>({} as GetFrontInfoResponse["global"]);
const generalInfo = ref<GetFrontInfoResponse["general"]>();
const nationStaticInfo = ref<NationStaticItem>();
const nationInfo = ref<GetFrontInfoResponse["nation"]>();
const generalCnt = ref(new Map<number, number>());
const createdUserCnt = ref(0);
const createdNPCCnt = ref(0);
const tournamentStep = ref<TournamentStepType>({
availableJoin: false,
state: "초기화 중",
nextText: "",
});
const tournamentTime = ref<Date>(new Date());
let generalInfoLock = false;
watch(refreshCounter, async () => {
if (generalInfoLock) {
return;
}
try {
generalInfoLock = true;
const response = await SammoAPI.General.GetFrontInfo();
generalInfoLock = false;
frontInfo.value = response;
globalInfo.value = response.global;
generalInfo.value = response.general;
const newLastExecuted = parseTime(response.global.lastExecuted);
if (newLastExecuted.getTime() > lastExecuted.value.getTime()) {
lastExecuted.value = newLastExecuted;
}
const rawNation = response.nation;
nationInfo.value = rawNation;
nationStaticInfo.value = {
nation: rawNation.id,
name: rawNation.name,
color: rawNation.color,
type: rawNation.type.raw,
level: rawNation.level,
capital: rawNation.capital,
gennum: rawNation.gennum,
power: rawNation.power,
};
} catch (e) {
generalInfoLock = false;
console.error(e);
toasts.danger({
title: "최근 정보 갱신 실패",
body: `${e}`,
});
}
});
watch(globalInfo, (global) => {
const value = new Map<number, number>();
let userCnt = 0;
let npcCnt = 0;
for (const [npcType, cnt] of global.genCount) {
value.set(npcType, cnt);
if (npcType < 2) {
userCnt += cnt;
} else {
npcCnt += cnt;
}
}
generalCnt.value = value;
createdUserCnt.value = userCnt;
createdNPCCnt.value = npcCnt;
tournamentStep.value = formatTournamentStep(global.tournamentState);
tournamentTime.value = parseTime(global.tournamentTime);
});
const map = ref<MapResult>();
const cityPosition = getCityPosition();
const formatCityInfoText = formatCityInfo;
const imagePath = window.pathConfig.gameImage;
function genMapCityHref(cityID: number) {
return `b_currentCity.php?citylist=${cityID}`;
}
function onCityClick(city: MapCityParsed, $event: MouseEvent | TouchEvent): void {
if (city.id === 0) {
return;
}
if ($event.ctrlKey) {
window.open(genMapCityHref(city.id), "_blank");
return;
}
window.location.href = genMapCityHref(city.id);
}
watch(refreshCounter, async () => {
try {
map.value = await SammoAPI.Global.GetMap({
neutralView: 0,
showMe: 1,
});
} catch (e) {
console.error(e);
toasts.danger({
title: "지도 갱신 실패",
body: `${e}`,
});
}
});
const reservedCommandPanel = ref<InstanceType<typeof PartialReservedCommand> | null>(null);
watch(refreshCounter, async () => {
reservedCommandPanel.value?.reloadCommandList();
});
</script>
<style lang="scss" scoped>
@import "@scss/common/break_500px.scss";
:deep(.hidden_but_copyable) {
color: rgba(0, 0, 0, 0);
font-size: 0;
}
#mobileBottomBar {
display: none;
}
#outBlock {
display: flex;
flex-flow: column;
justify-content: space-between;
}
.gameInfo {
text-align: center;
}
.generalInfo {
width: 500px;
}
#ingameBoard {
display: grid;
}
.nationNoticeBody {
:deep(p) {
min-height: 1em;
}
}
.subVoteState,
.subAuctionState,
.subTournamentState {
a {
text-decoration: gray underline;
}
}
@include media-500px {
#outBlock {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
#mobileBottomBar {
display: block;
}
}
#outBlock2 {
flex-grow: 1;
overflow-y: scroll;
}
#container {
width: 500px;
}
#ingameBoard {
grid-template-columns: 1fr;
}
#actionMiniPlate {
display: none;
}
}
@include media-1000px {
#container {
width: 1000px;
}
#ingameBoard {
grid-template-columns: 500px 200px 300px;
}
.mapView {
grid-column: 1 / 3;
grid-row: 1;
}
.reservedCommandZone {
grid-column: 3;
grid-row: 1 / 3;
}
.cityInfo {
grid-column: 1 / 3;
grid-row: 2 / 4;
}
#actionMiniPlate {
grid-column: 3;
grid-row: 3;
padding-left: 10px;
padding-top: 10px;
padding-bottom: 10px;
}
.generalCommandToolbar {
grid-column: 1 / 4;
}
.nationInfo {
grid-column: 1;
}
.generalInfo {
grid-column: 2 / 4;
}
#actionMiniPlateSub {
display: none;
}
}
</style>