Files
core/hwe/sammo/Command/General/che_임관.php
T
Hide_D c5ceff6fb5 feat,refac: 게임 로직 내 '랜덤'을 RandUtil을 활용하여 재설정
- 기존의 랜덤 코드는 deprecated 처리
- 서버 시작 시 랜덤하게 정해진 hiddenSeed를 활용
- 랜덤 생성 단위
  - 월 실행
  - 사령턴 실행 결과
  - 커맨드 실행 결과
  - 작위 보상
  - 부대장 생성
  - 유니크 획득 시도
  - 설문 조사
  - 장수 생성
  - NPC국 생성, NPC 생성, NPC의 토너먼트 베팅
  - 전투
  - 도시 점령
  - 자율 행동 선택
  - 랜덤 턴 변경
- 거래장, 토너먼트 등 구 랜덤 코드를 이용하는 잔여 코드 있음
2022-05-17 03:46:59 +09:00

227 lines
6.8 KiB
PHP

<?php
namespace sammo\Command\General;
use \sammo\{
DB,
Util,
JosaUtil,
GameConst,
LastTurn,
Command,
KVStorage
};
use function \sammo\tryUniqueItemLottery;
use function \sammo\getNationStaticInfo;
use \sammo\Constraint\ConstraintHelper;
use sammo\Enums\InheritanceKey;
class che_임관 extends Command\GeneralCommand
{
static protected $actionName = '임관';
static public $reqArg = true;
protected function argTest(): bool
{
if ($this->arg === null) {
return false;
}
$destNationID = $this->arg['destNationID'] ?? null;
if ($destNationID === null) {
return false;
}
if (!is_int($destNationID)) {
return false;
}
if ($destNationID < 1) {
return false;
}
$this->arg = [
'destNationID' => $destNationID
];
return true;
}
protected function init()
{
$general = $this->generalObj;
$env = $this->env;
$this->setCity();
$this->setNation();
$relYear = $env['year'] - $env['startyear'];
$this->permissionConstraints = [
ConstraintHelper::ReqEnvValue('join_mode', '!=', 'onlyRandom', '랜덤 임관만 가능합니다')
];
$this->minConditionConstraints = [
ConstraintHelper::ReqEnvValue('join_mode', '!=', 'onlyRandom', '랜덤 임관만 가능합니다'),
ConstraintHelper::BeNeutral(),
ConstraintHelper::AllowJoinAction()
];
}
public function getCommandDetailTitle(): string
{
return '지정한 국가로 임관';
}
public function canDisplay(): bool
{
return $this->env['join_mode'] !== 'onlyRandom';
}
protected function initWithArg()
{
$destNationID = $this->arg['destNationID'];
$this->setDestNation($destNationID, ['gennum', 'scout']);
$env = $this->env;
$relYear = $env['year'] - $env['startyear'];
$this->fullConditionConstraints = [
ConstraintHelper::ReqEnvValue('join_mode', '!=', 'onlyRandom', '랜덤 임관만 가능합니다'),
ConstraintHelper::BeNeutral(),
ConstraintHelper::ExistsDestNation(),
ConstraintHelper::AllowJoinDestNation($relYear),
ConstraintHelper::AllowJoinAction()
];
}
public function getCost(): array
{
return [0, 0];
}
public function getPreReqTurn(): int
{
return 0;
}
public function getPostReqTurn(): int
{
return 0;
}
public function getBrief(): string
{
$commandName = $this->getName();
$destNationName = getNationStaticInfo($this->arg['destNationID'])['name'];
$josaRo = JosaUtil::pick($destNationName, '로');
return "【{$destNationName}{$josaRo} {$commandName}";
}
public function run(\Sammo\RandUtil $rng): bool
{
if (!$this->hasFullConditionMet()) {
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
}
$db = DB::db();
$env = $this->env;
$general = $this->generalObj;
$date = $general->getTurnTime($general::TURNTIME_HM);
$generalName = $general->getName();
$josaYi = JosaUtil::pick($generalName, '이');
$destNation = $this->destNation;
$gennum = $destNation['gennum'];
$destNationID = $destNation['nation'];
$destNationName = $destNation['name'];
$logger = $general->getLogger();
$logger->pushGeneralActionLog("<D>{$destNationName}</>에 임관했습니다. <1>$date</>");
$logger->pushGeneralHistoryLog("<D><b>{$destNationName}</b></>에 임관");
$logger->pushGlobalActionLog("<Y>{$generalName}</>{$josaYi} <D><b>{$destNationName}</b></>에 <S>임관</>했습니다.");
if ($gennum < GameConst::$initialNationGenLimit) {
$exp = 700;
} else {
$exp = 100;
}
$general->setVar('nation', $destNationID);
$general->setVar('officer_level', 1);
$general->setVar('officer_city', 0);
$general->setVar('belong', 1);
$general->setVar('troop', 0);
if ($this->destGeneralObj !== null) {
$general->setVar('city', $this->destGeneralObj->getCityID());
} else {
$targetCityID = $db->queryFirstField('SELECT city FROM general WHERE nation = %i AND officer_level=12', $destNationID);
$general->setVar('city', $targetCityID);
}
$db->update('nation', [
'gennum' => $db->sqleval('gennum + 1')
], 'nation=%i', $destNationID);
\sammo\refreshNationStaticInfo();
$relYear = $env['year'] - $env['startyear'];
if ($general->getNPCType() == 1 || $relYear >= 3) {
$joinedNations = $general->getAuxVar('joinedNations') ?? [];
$joinedNations[] = $destNationID;
$general->setAuxVar('joinedNations', $joinedNations);
}
$general->increaseInheritancePoint(InheritanceKey::active_action, 1);
$general->addExperience($exp);
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
$general->checkStatChange();
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
$general->applyDB($db);
return true;
}
public function exportJSVars(): array
{
$generalObj = $this->generalObj;
$nationID = $generalObj->getNationID();
$db = DB::db();
$rawNationList = Util::convertArrayToDict($db->query('SELECT nation,`name`,color,gennum,`power` FROM nation'), 'nation');
$scoutMsgs = KVStorage::getValuesFromInterNamespace($db, 'nation_env', 'scout_msg');
$nationList = [];
foreach ($scoutMsgs as $destNationID => $scoutMsg) {
$rawNationList[$destNationID]['scoutmsg'] = $scoutMsg;
}
foreach ($rawNationList as $destNation) {
$testCommand = new static($generalObj, $this->env, ['destNationID' => $destNation['nation']]);
$nationTarget = [
'id' => $destNation['nation'],
'name' => $destNation['name'],
'color' => $destNation['color'],
'power' => $destNation['power'],
'scoutMsg' => $destNation['scoutmsg'] ?? ' ',
];
if (!$testCommand->hasFullConditionMet()) {
$nationTarget['notAvailable'] = true;
}
if ($destNation['nation'] == $nationID) {
$nationTarget['notAvailable'] = true;
}
$nationList[] = $nationTarget;
}
return [
'procRes' => [
'nationList' => $nationList,
'startYear' => $this->env['startyear'],
],
];
}
}