Files
core/hwe/sammo/ResetHelper.php
T

235 lines
6.7 KiB
PHP

<?php
namespace sammo;
class ResetHelper{
private function __construct(){
}
static public function clearDB(){
$servRoot = realpath(__dir__.'/../');
if(!file_exists($servRoot.'/logs') || !file_exists($servRoot.'/data')){
if(!is_writable($servRoot)){
return [
'result'=>false,
'reason'=>'logs, data 디렉토리를 생성할 권한이 없습니다.'
];
}
mkdir($servRoot.'/logs', 0755);
mkdir($servRoot.'/data', 0755);
}
if(!is_writable($servRoot.'/logs')){
return [
'result'=>false,
'reason'=>'logs 디렉토리의 쓰기 권한이 없습니다'
];
}
if(!is_writable($servRoot.'/data')){
return [
'result'=>false,
'reason'=>'data 디렉토리의 쓰기 권한이 없습니다'
];
}
if(!is_writable($servRoot.'/d_setting')){
return [
'result'=>false,
'reason'=>'d_setting 디렉토리의 쓰기 권한이 없습니다'
];
}
if(!file_exists($servRoot.'/logs/.htaccess')){
@file_put_contents($servRoot.'/logs/.htaccess', 'Deny from all');
}
if(!file_exists($servRoot.'/data/.htaccess')){
@file_put_contents($servRoot.'/data/.htaccess', 'Deny from all');
}
$prefix = DB::prefix();
AppConf::getList()[$prefix]->closeServer();
$db = DB::db();
$mysqli_obj = $db->get();
$serverID = DB::prefix().'_'.date("ymd").'_'.Util::randomStr(4);
mkdir($servRoot.'/logs/'.$serverID, 0755);
mkdir($servRoot.'/data/'.$serverID, 0755);
$result = Util::generateFileUsingSimpleTemplate(
$servRoot.'/d_setting/UniqueConst.orig.php',
$servRoot.'/d_setting/UniqueConst.php',[
'serverID'=>$serverID,
'serverName'=>AppConf::getList()[$prefix]->getKorName(),
], true
);
if($mysqli_obj->multi_query(file_get_contents($servRoot.'/sql/reset.sql'))){
while(true){
if (!$mysqli_obj->more_results()) {
break;
}
if(!$mysqli_obj->next_result()){
break;
}
}
}
if($mysqli_obj->multi_query(file_get_contents($servRoot.'/sql/schema.sql'))){
while(true){
if (!$mysqli_obj->more_results()) {
break;
}
if(!$mysqli_obj->next_result()){
break;
}
}
}
(KVStorage::getStorage($db, 'game_env'))->resetValues();
return [
'result'=>true,
'serverID'=>$serverID
];
}
static public function buildScenario(
int $turnterm,
int $sync,
int $scenario,
int $fiction,
int $extend,
int $npcmode,
int $show_img_level,
int $tournament_trig
):array{
//FIXME: 분리할 것
if(120 % $turnterm != 0){
return [
'result'=>false,
'reason'=>'turnterm은 120의 약수여야 합니다.'
];
}
if($tournament_trig < 0 || $tournament_trig > 7){
return [
'result'=>false,
'reason'=>'올바르지 않은 토너먼트 주기입니다.'
];
}
$clearResult = self::clearDB();
if(!$clearResult['result']){
return $clearResult;
}
$serverID = $clearResult['serverID'];
$scenarioObj = new Scenario($scenario, false);
$scenarioObj->buildConf();
$startyear = $scenarioObj->getYear()??GameConst::$defaultStartYear;
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$db->insert('plock', [
'plock'=>1
]);
CityConst::build();
$turntime = date('Y-m-d H:i:s');
$time = substr($turntime, 11, 2);
if($sync == 0) {
// 현재 시간을 1월로 맞춤
$starttime = cutTurn($turntime, $turnterm);
$month = 1;
$year = $startyear;
} else {
// 현재 시간과 동기화
list($starttime, $yearPulled, $month) = cutDay($turntime, $turnterm);
if($yearPulled){
$year = $startyear-1;
}
else{
$year = $startyear;
}
}
$killturn = 4800 / $turnterm;
if($npcmode == 1) { $killturn = intdiv($killturn, 3); }
$env = [
'scenario'=>$scenario,
'scenario_text'=>$scenarioObj->getTitle(),
'icon_path'=>$scenarioObj->getIconPath(),
'startyear'=>$startyear,
'year'=> $year,
'month'=> $month,
'msg'=>'공지사항',//TODO:공지사항
'maxgeneral'=>GameConst::$defaultMaxGeneral,
'maxnation'=>GameConst::$defaultMaxNation,
'conlimit'=>300,
'gold_rate'=>100,
'rice_rate'=>100,
'turntime'=>$turntime,
'starttime'=>$starttime,
'turnterm'=>$turnterm,
'killturn'=>$killturn,
'genius'=>GameConst::$defaultMaxGenius,
'show_img_level'=>$show_img_level,
'npcmode'=>$npcmode,
'extended_general'=>$extend,
'fiction'=>$fiction,
'tnmt_trig'=>$tournament_trig
];
foreach(RootDB::db()->query('SELECT `no`, `name`, `picture`, `imgsvr` FROM member WHERE grade >= 5') as $admin){
$db->insert('general', [
'owner'=>$admin['no'],
'name'=>$admin['name'],
'picture'=>$admin['picture'],
'imgsvr'=>$admin['imgsvr'],
'turntime'=>$turntime,
'killturn'=>9999
]);
}
foreach($env as $key=>$value){
$gameStor->$key = $value;
}
$db->insert('ng_games', [
'server_id'=>$serverID,
'date'=>$turntime,
'winner_nation'=>null,
'scenario'=>$scenario,
'scenario_name'=>$scenarioObj->getTitle(),
'env'=>Json::encode($env)
]);
$scenarioObj->build($env);
$db->update('plock', [
'plock'=>0
], true);
LogHistory(1);
$prefix = DB::prefix();
AppConf::getList()[$prefix]->closeServer();
return [
'result'=>true
];
}
}