Files
core/hwe/js/map.js
T

463 lines
14 KiB
JavaScript

function reloadWorldMap(option){
var $world_map = $('.world_map');
if($world_map.length == 0){
return;
}
var defaultOption = {
isDetailMap:true, //복잡 지도, 단순 지도
clickableAll:false, //어떤 경우든 클릭을 가능하게 함. 해당 동작의 동작 가능성 여부와는 별도.
selectCallback:null, //callback을 지정시 clickable과 관계 없이 해당 함수를 실행.
hrefTemplate:'#', //도시가 클릭가능할 경우 지정할 href값. {0}은 도시 id로 변환됨
//아래부터는 post query에 들어갈 녀석
year:null, //year값, 연감등에 사용
month:null, //month값, 연감등에 사용
aux:null, //기타 넣고 싶은 값을 입력
neutralView:false, //clickable, 소속 국가, 첩보 여부 등을 반환여부를 설정
showMe:true, //반환 값에 본인이 위치한 도시 값을 반환하도록 설정. neutralView와 별개
targetJson:'j_map.php'
};
option = $.extend(defaultOption, option);
var isDetailMap = option.isDetailMap;
var clickableAll = option.clickableAll;
var selectCallback = option.selectCallback;
var hrefTemplate = option.hrefTemplate;
var cityPosition = getCityPosition();
//OBJ : startYear, year, month, cityList, nationList, spyList, shownByGeneralList, myCity
function checkReturnObject(obj){
if(!obj.result){
var obj = $.Deferred();
obj.reject('fail');
return obj.promise();
}
if(!$.isNumeric(obj.startYear)
||!$.isNumeric(obj.year)
||!$.isNumeric(obj.month)
){
var obj = $.Deferred();
obj.reject('fail');
return obj.promise();
}
return obj;
}
function setMapBackground(obj){
var startYear = obj.startYear;
var year = obj.year;
var month = obj.month;
if(isDetailMap){
$world_map.addClass('map_detail').removeClass('map_basic');
}
else{
$world_map.addClass('map_basic').removeClass('map_detail');
}
var $map_title = $('.map_title_text');
if(year < startYear + 1){
$map_title.css('color', 'magenta');
}
else if(year < startYear + 2){
$map_title.css('color', 'orange');
}
else if(year < startYear + 3){
$map_title.css('color', 'yellow');
}
$world_map.removeClass('map_string map_summer map_fall map_winter');
if(month <= 3){
$world_map.addClass('map_spring');
}
else if(month <= 6){
$world_map.addClass('map_summer');
}
else if(month <= 9){
$world_map.addClass('map_fall');
}
else{
$world_map.addClass('map_winter');
}
$map_title.html('{0}年 {1}月'.format(year, month));
return obj;
}
function convertCityObjs(obj){
//원본 Obj는 굉장히 간소하게 온다, Object 형태로 변환해서 사용한다.
function toCityObj(arr){
return {
id:arr[0],
level:arr[1],
state:arr[2],
nationId:(arr[3]>0)?arr[3]:null,
region:arr[4],
supply:(arr[5]!=0)
};
}
function toNationObj(arr){
return {
id:arr[0],
name:arr[1],
color:arr[2],
capital:arr[3]
};
}
function convertSpyList(arr){
var result = [];
arr.forEach(function(v){
var cityId = (v / 10) | 0;
var spy = v % 10;
result[cityId] = spy;
});
return result;
}
var cityList = obj.cityList.map(toCityObj);
var nationList = obj.nationList.map(toNationObj);
nationList = convertDictById(nationList); //array of object -> dict
var spyList = convertSpyList(obj.spyList);//Array -> Dict
var shownByGeneralList = convertSet(obj.shownByGeneralList);//Array -> Set
var myCity = obj.myCity;
var myNation = obj.myNation;
function formatCityInfo(city) {
var region_str = '';
var level_str = '';
switch(city.region) {
case 1: region_str = "【하북|"; break;
case 2: region_str = "【중원|"; break;
case 3: region_str = "【서북|"; break;
case 4: region_str = "【서촉|"; break;
case 5: region_str = "【남중|"; break;
case 6: region_str = "【 초|"; break;
case 7: region_str = "【오월|"; break;
case 8: region_str = "【동이|"; break;
}
switch(city.level) {
case 1: level_str = "수】"; break;
case 2: level_str = "진】"; break;
case 3: level_str = "관】"; break;
case 4: level_str = "이】"; break;
case 5: level_str = "소】"; break;
case 6: level_str = "중】"; break;
case 7: level_str = "대】"; break;
case 8: level_str = "특】"; break;
}
city.text = region_str + level_str + city.name;
city.region_str = region_str;
city.level_str = level_str;
return city;
}
function mergePositionInfo(city){
var id = city.id;
if(!(id in cityPosition)){
return city;
}
var xy_val = cityPosition[id];
city.name = xy_val[0];
city.x = xy_val[1];
city.y = xy_val[2];
return city;
}
function mergeNationInfo(city){
//nationId 값으로 isCapital, color, nation을 통합
var nationId = city.nationId;
if(nationId === null || !(nationId in nationList)){
city.nationId = null;
city.nation = null;
city.color = null;
city.isCapital = false;
return city;
}
var nationObj = nationList[nationId];
city.nation = nationObj.name;
city.color = nationObj.color;
city.isCapital = (nationObj.capital == city.id);
return city;
}
function mergeClickable(city){
//clickable = (remainSpy << 3) | (ourCity << 2) | (shownByGeneral << 1) | clickableAll
var id = city.id;
var nationId = city.nationId;
var clickable = 0;
if(id in spyList){
clickable |= spyList[id] << 3;
}
if(myNation !== null && nationId == myNation){
clickable |= 4;
}
if(shownByGeneralList.hasOwnProperty(id)){
clickable |= 2;
}
if(myCity !== null && id == myCity){
clickable |= 2;
}
if(clickableAll){
clickable |= 1;
}
city.clickable = clickable;
return city;
}
cityList = cityList
.map(mergePositionInfo)
.map(mergeNationInfo)
.map(mergeClickable)
.map(formatCityInfo);
return {
'cityList' : cityList,
'myCity' : myCity
};
}
function drawDetailWorldMap(obj){
var $map_body = $('.world_map .map_body');
var cityList = obj.cityList;
var myCity = obj.myCity;
cityList.forEach(function(city){
var id = city.id;
$('.city_base_{0}'.format(id)).detach();
//이전 도시는 지운다.
var $cityObj = $('<div class="city_base city_base_{0}"></div>'.format(id));
$cityObj.addClass('city_level_{0}'.format(city.level));
$cityObj.data('obj', city).css({'left':city.x-20,'top':city.y-15});
if('color' in city && city.color !== null){
var $bgObj = $('<div class="city_bg"></div>');
$cityObj.append($bgObj);
$bgObj.css({'background-image':'url({0}/b{1}.png)'.format(pathConfig.gameImage, convColorValue(city.color))});
}
var $linkObj = $('<a class="city_link"></a>');
$linkObj.data({'text':city.text,'nation':city.nation,'id':city.id});
$cityObj.append($linkObj);
var $imgObj = $('<div class="city_img"><img src="{0}/cast_{1}.gif"><div class="city_filler"></div></div>'.format(pathConfig.gameImage, city.level));
$linkObj.append($imgObj);
if(city.state > 0){
var $stateObj = $('<div class="city_state"><img src="{0}/event{1}.gif"></div>'.format(pathConfig.gameImage, city.state));
$linkObj.append($stateObj);
}
if(city.nationId && city.nationId > 0){
var flagType = city.supply?'f':'d';
var $flagObj = $('<div class="city_flag"><img src="{0}/{1}{2}.gif"></div>'.format(pathConfig.gameImage, flagType, convColorValue(city.color)));
if(city.isCapital){
var $capitalObj = $('<div class="city_capital"><img src="{0}/event51.gif"></div>'.format(pathConfig.gameImage));
$flagObj.append($capitalObj);
}
$imgObj.append($flagObj);
}
$map_body.append($cityObj);
});
$world_map.find('.city_base_{0} .city_filler'.format(myCity)).addClass('my_city');
return obj;
}
function drawBasicWorldMap(obj){
var $map_body = $('.world_map .map_body');
var cityList = obj.cityList;
var myCity = obj.myCity;
cityList.forEach(function(city){
var id = city.id;
$('.city_base_{0}'.format(id)).detach();
//이전 도시는 지운다.
var $cityObj = $('<div class="city_base city_base_{0}"></div>'.format(id));
$cityObj.addClass('city_level_{0}'.format(city.level));
$cityObj.data('obj', city).css({'left':city.x-20,'top':city.y-15});
var $linkObj = $('<a class="city_link"></a>');
$linkObj.data({'text':city.text,'nation':city.nation,'id':city.id});
$cityObj.append($linkObj);
var $imgObj = $('<div class="city_img"><div class="city_filler"></div></div>');
if('color' in city && city.color !== null){
$imgObj.css({'background-color':city.color});
}
$linkObj.append($imgObj);
if(city.state > 0){
var state_text = 'wrong';
if(city.state < 10){
state_text = 'good';
}
else if(city.state < 40){
state_text = 'bad';
}
else if(city.state < 50){
state_text = 'war';
}
var $stateObj = $('<div class="city_state city_state_{0}"></div>'.format(state_text));
$imgObj.append($stateObj);
}
//단순 표기에서는 깃발 여부가 없음
if(city.isCapital){
var $capitalObj = $('<div class="city_capital"></div>');
$imgObj.append($capitalObj);
}
$map_body.append($cityObj);
});
$world_map.find('.city_base_{0} .city_filler'.format(myCity)).addClass('my_city');
return obj;
}
function setMouseWork(obj){
var $tooltip = $('.world_map .city_tooltip');
var $tooltip_city = $tooltip.find('.city_name');
var $tooltip_nation = $tooltip.find('.nation_name');
var $objs = $('.world_map .city_link');
var $map_body = $('.world_map .map_body');
//Mouse over 모드 작동
$map_body.on('mousemove', function(e){
var parentOffset = $map_body.offset();
var relX = e.pageX - parentOffset.left;
var relY = e.pageY - parentOffset.top;
$tooltip.css({'top': relY + 10, 'left': relX + 10});
});
$objs.on('mouseenter', function(e){
var $this = $(this);
$tooltip_city.data('target', $this.data('id'));
$tooltip_city.html($this.data('text'));
var nation_text = $this.data('nation');
if(nation_text){
$tooltip_nation.html(nation_text).show();
}
else{
$tooltip_nation.html('').hide();
}
$tooltip.show();
});
$objs.on('mouseleave', function(event){
$tooltip.hide();
});
$objs.on('click', function(e){
return;
});
return obj;
}
function setCityClickable(obj){
obj.cityList.forEach(function(city){
var $cityLink = $world_map.find('.city_base_{0} .city_link'.format(city.id));
if('clickable' in city && city.clickable > 0){
$cityLink.attr('href',hrefTemplate.format(city.id));
}
if(selectCallback){
$cityLink.click(function(){
return selectCallback(city);
});
}
});
return obj;
}
function saveCityInfo(obj){
$world_map.data('cityInfo', obj);
return obj;
}
if(isDetailMap){
$world_map.addClass('map_detail');
}
else{
$world_map.removeClass('map_datail');
}
//deferred mode of jQuery. != promise-then.
var deferred = $.ajax({
url: option.targetJson,
type: 'post',
dataType:'json',
data: {
data: JSON.stringify({
neutralView:option.neutralView,
year:option.year,
month:option.month,
showMe:option.showMe,
aux:option.aux
})
}
});
deferred
.then(checkReturnObject)
.then(setMapBackground)
.then(convertCityObjs)
.then(isDetailMap?drawDetailWorldMap:drawBasicWorldMap)
.then(setMouseWork)
.then(setCityClickable)
.then(saveCityInfo);
}