Files
core/hwe/func_process_personnel.old.php
T

1119 lines
52 KiB
PHP

<?php
namespace sammo;
function process_22(&$general) {
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
$log = [];
$alllog = [];
$history = [];
$date = substr($general['turntime'],11,5);
$admin = $gameStor->getValues(['startyear','year','month','develcost','join_mode']);
$query = "select nation,supply from city where city='{$general['city']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$city = MYDB_fetch_array($result);
$command = DecodeCommand($general['turn0']);
$who = $command[1];
$query = "select * from general where no='$who'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$you = MYDB_fetch_array($result);
$cost = Util::round($admin['develcost'] + ($you['experience'] + $you['dedication'])/1000) * 10;
if($admin['join_mode'] == 'onlyRandom'){
$log[] = "<C>●</>{$admin['month']}월:랜덤 임관만 가능합니다. 등용 실패. <1>$date</>";
}
else if(!$you) {
$log[] = "<C>●</>{$admin['month']}월:없는 장수입니다. 등용 실패. <1>$date</>";
} elseif($admin['year'] < $admin['startyear']+3) {
$log[] = "<C>●</>{$admin['month']}월:초반 제한중입니다. 등용 실패. <1>$date</>";
} elseif($city['nation'] != $general['nation']) {
$log[] = "<C>●</>{$admin['month']}월:아국이 아닙니다. 등용 실패. <1>$date</>";
} elseif($city['supply'] == 0) {
$log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. 등용 실패. <1>$date</>";
} elseif($general['gold'] < $cost) {
$log[] = "<C>●</>{$admin['month']}월:자금이 모자랍니다. 등용 실패. <1>$date</>";
} else {
$log[] = "<C>●</>{$admin['month']}월:<Y>{$you['name']}</>에게 등용 권유 서신을 보냈습니다. <1>$date</>";
$exp = 100;
$ded = 200;
// 성격 보정
$exp = CharExperience($exp, $general['personal']);
$ded = CharDedication($ded, $general['personal']);
$msg = ScoutMessage::buildScoutMessage($general['no'], $who, $reason);
if($msg){
$msg->send(true);
}
$general['intel2']++;
$query = "update general set resturn='SUCCESS',gold=gold-'$cost',intel2='{$general['intel2']}',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$log = checkAbility($general, $log);
}
pushGenLog($general, $log);
}
function process_25(&$general) {
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
$log = [];
$alllog = [];
$history = [];
$date = substr($general['turntime'],11,5);
$admin = $gameStor->getValues(['startyear', 'year', 'month', 'scenario', 'fiction', 'join_mode', 'init_year', 'init_month']);
$query = "select nation from city where city='{$general['city']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$city = MYDB_fetch_array($result);
$command = DecodeCommand($general['turn0']);
$where = $command[1];
if($admin['join_mode'] == 'onlyRandom' && $where < 98){
$where = 99;
}
$nation = null;
$joinedNations = Json::decode($general['nations']);
// 랜덤임관인 경우
if($general['npc'] >= 2 && $where >= 98 && !$admin['fiction'] && 1000 <= $admin['scenario'] && $admin['scenario'] < 2000){
//'사실' 모드에서는 '성향'에 우선을 두되, 장수수, 랜덤에 비중을 둠
$nations = $db->query(
'SELECT nation.`name` as `name`,nation.nation as nation,scout,nation.`level` as `level`,gennum,`affinity` FROM nation join general on general.nation = nation.nation and general.level = 12 WHERE nation.nation not in %li and gennum < %i and scout = 0',
$joinedNations,
($admin['year'] < $admin['startyear']+3)?GameConst::$initialNationGenLimit:GameConst::$defaultMaxGeneral
);
shuffle($nations);
$allGen = array_sum(array_map(function($item) {
return $item['gennum'];
}, $nations));
$maxScore = 1<<30;
foreach($nations as $testNation){
$affinity = abs($general['affinity'] - $testNation['affinity']);
$affinity = min($affinity, abs($affinity - 150));
$score = log($affinity + 1, 2);//0~
//쉐킷쉐킷
$score += Util::randF();
$score += sqrt($testNation['gennum']/$allGen);
if($score < $maxScore){
$maxScore = $score;
$nation = $testNation;
}
}
}
else if($where >= 98) {
//랜임
$generals = [];
foreach($db->queryAllLists('SELECT count(no), nation FROM general WHERE npc <= 2 AND nation > 0 GROUP BY nation') as list($cnt, $nation)){
$generals[$nation] = $cnt;
}
foreach($db->queryAllLists('SELECT count(no), nation FROM general WHERE 3 <= npc and npc <= 4 AND nation > 0 GROUP BY nation') as list($cnt, $nation)){
//의병, 인탐장은 1/3로 카운트
if(key_exists($nation, $generals)){
$generals[$nation] += $cnt / 3;
}
else{
$generals[$nation] = $cnt / 3;
}
}
$allGen = array_sum($generals);
$genLimit = GameConst::$defaultMaxGeneral;
if($admin['join_mode'] == 'onlyRandom' && TimeUtil::IsRangeMonth($admin['init_year'], $admin['init_month'], 1, $admin['year'], $admin['month'])){
$genLimit = GameConst::$initialNationGenLimitForRandInit;
}
else if($admin['year'] < $admin['startyear'] + 3){
$genLimit = GameConst::$initialNationGenLimit;
}
$nations = $db->query(
'SELECT nation.`name` as `name`,nation.nation as nation,scout,nation.`level` as `level`,gennum,`injury` FROM nation join general on general.nation = nation.nation and general.level = 12 WHERE nation.nation not in %li and gennum < %i and scout = 0',
$joinedNations,
$genLimit
);
shuffle($nations);
$randVals = [];
foreach($nations as $idx=>$testNation){
// 임관금지없음 국가, 방랑군 제외
if($where == 98 && $testNation['level'] == 0){
continue;
}
$score = 1;
if($admin['startyear']+3 > $admin['year'] && $general['npc'] == 2){
$score *= sqrt((100-max(30, $testNation['injury']))/100);
}
$score *= $allGen/$generals[$testNation['nation']];
$randVals[$idx] = $score;
}
if($randVals){
$nation = $nations[Util::choiceRandomUsingWeight($randVals)];
}
else{
$nation = null;
}
} else {
$nation = $db->queryFirstRow('SELECT `name`,nation,scout,`level` FROM nation WHERE nation=%i', $where);
}
if($nation){
$gencount = $db->queryFirstField('SELECT count(`no`) FROM general WHERE nation=%i', $nation['nation']);
$josaUn = JosaUtil::pick($nation['name'], '은');
}
if(!$nation) {
$log[] = "<C>●</>{$admin['month']}월:임관할 국가가 없습니다. 임관 실패. <1>$date</>";
if($where >= 98 && $genLimit == GameConst::$initialNationGenLimitForRandInit){
//랜덤 모드, 초기화시에는 랜덤 임관을 대신 한턴 더 넣어준다.
$db->update('general', [
'turn1'=>EncodeCommand(0, 0, $where, 25),
], '`no` = %i', $general['no']);
pushGenLog($general, $log);
process_42($general);
return;
}
} elseif($general['nation'] != 0) {
$log[] = "<C>●</>{$admin['month']}월:재야가 아닙니다. 임관 실패. <1>$date</>";
} elseif($nation['nation'] == 0) {
$log[] = "<C>●</>{$admin['month']}월:없는 국가입니다. 임관 실패. <1>$date</>";
} elseif($nation['level'] == 0 && $gencount >= GameConst::$initialNationGenLimit) {
$log[] = "<C>●</>{$admin['month']}월:현재 <D>{$nation['name']}</>{$josaUn} 임관이 제한되고 있습니다. 임관 실패.";
} elseif($admin['year'] < $admin['startyear']+3 && $gencount >= GameConst::$initialNationGenLimit) {
$log[] = "<C>●</>{$admin['month']}월:현재 <D>{$nation['name']}</>{$josaUn} 임관이 제한되고 있습니다. 임관 실패.";
} elseif($nation['scout'] == 1 && $general['npc'] != 9) {
$log[] = "<C>●</>{$admin['month']}월:현재 <D>{$nation['name']}</>{$josaUn} 임관이 금지되어 있습니다. 임관 실패.";
} elseif($general['makelimit'] > 0 && $general['npc'] != 9) {
$log[] = "<C>●</>{$admin['month']}월:재야가 된지 12턴이 지나야 합니다. 임관 실패. <1>$date</>";
} elseif(in_array($nation['nation'], $joinedNations)) {
$log[] = "<C>●</>{$admin['month']}월:이미 임관했었던 국가입니다. 임관 실패. <1>$date</>";
} else {
$josaYi = JosaUtil::pick($general['name'], '이');
if($where == 99 || $where == 98) {
$alllog[] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 어쩌다보니 <D><b>{$nation['name']}</b></>에 <S>임관</>했습니다.";
$log[] = "<C>●</>{$admin['month']}월:<D>{$nation['name']}</>에 랜덤으로 임관했습니다. <1>$date</>";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:<D><b>{$nation['name']}</b></>에 임관");
} else {
$alllog[] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <D><b>{$nation['name']}</b></>에 <S>임관</>했습니다.";
$log[] = "<C>●</>{$admin['month']}월:<D>{$nation['name']}</>에 임관했습니다. <1>$date</>";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:<D><b>{$nation['name']}</b></>에 임관");
}
if($gencount < GameConst::$initialNationGenLimit) { $exp = 700; }
else { $exp = 100; }
$ded = 0;
// 성격 보정
$exp = CharExperience($exp, $general['personal']);
$ded = CharDedication($ded, $general['personal']);
// 군주가 있는 곳으로 이동
$query = "select city from general where nation='{$nation['nation']}' and level='12'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$king = MYDB_fetch_array($result);
// NPC초반시 임관기록 추가 안함
if($general['npc'] > 1 && $admin['year'] < $admin['startyear']+3) {
} else {
$joinedNations[] = $nation['nation'];
}
// 국적 바꾸고 등급 일반으로 // 명성 상승
$db->update('general', [
'resturn'=>'SUCCESS',
'nation'=>$nation['nation'],
'nations'=>Json::encode($joinedNations),
'level'=>1,
'permission'=>'normal',
'experience'=>$db->sqleval('experience + %i', $exp),
'city'=>$king['city'],
'belong'=>1
], 'no=%i', $general['no']);
$db->update('nation', [
'gennum'=>$gencount + 1,
], 'nation=%i', $nation['nation']);
if($where < 99) {
$log = uniqueItem($general, $log);
} else {
$log = uniqueItem($general, $log, 2);
}
}
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
pushGenLog($general, $log);
}
function process_29(&$general) {
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
$log = [];
$alllog = [];
$history = [];
$date = substr($general['turntime'],11,5);
$admin = $gameStor->getValues(['startyear','year','month','develcost','npccount','turnterm','scenario','maxgeneral', 'turntime']);
$query = "select nation,name,level,gennum,scout from nation where nation='{$general['nation']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$nation = MYDB_fetch_array($result);
$josaUn = JosaUtil::pick($nation['name'], '은');
if($general['level'] == 0) {
$log[] = "<C>●</>{$admin['month']}월:재야입니다. 인재탐색 실패. <1>$date</>";
} elseif($nation['level'] <= 0) {
$log[] = "<C>●</>{$admin['month']}월:방랑군입니다. 인재탐색 실패. <1>$date</>";
} elseif($general['gold'] < $admin['develcost']) {
$log[] = "<C>●</>{$admin['month']}월:자금이 모자랍니다. 인재탐색 실패. <1>$date</>";
} else {
$max_gen_cnt = $admin['maxgeneral'];
$total_gen_cnt = $db->queryFirstField('SELECT count(`no`) FROM general WHERE npc <= 2');
$total_npc_cnt = $db->queryFirstField('SELECT count(`no`) FROM general WHERE 3 <= npc AND npc <= 4');
$gen_cnt = $db->queryFirstField('SELECT count(`no`) FROM general WHERE npc <= 2 AND nation = %i', $general['nation']);
$npc_cnt = $db->queryFirstField('SELECT count(`no`) FROM general WHERE 3 <= npc AND npc <= 4 AND nation = %i', $general['nation']);
$nation_cnt = $db->queryFirstField('SELECT count(`nation`) FROM nation WHERE `level` > 0');
$curr_cnt = Util::toInt($total_gen_cnt + $total_npc_cnt / 2);
$remain_slot = $max_gen_cnt - $curr_cnt;
$avg_cnt = $curr_cnt / $nation_cnt;
$found_prop_main = pow($remain_slot / $max_gen_cnt, 6);
$found_prop_small = 1 / ($total_npc_cnt / 3 + 1);
$found_prop_big = 1 / $max_gen_cnt;
if($total_npc_cnt < 50){
$found_prop = max($found_prop_main, $found_prop_small);
}
else{
$found_prop = max($found_prop_main, $found_prop_big);
}
$found_npc = Util::randBool($found_prop);
// 탐색 실패
if(!$found_npc) {
$exp = 100;
$ded = 70;
switch(Util::choiceRandomUsingWeight([$general['leadership'], $general['power'], $general['intel']])) {
case 0: $general['leadership2'] += 1; break;
case 1: $general['strength2'] += 1; break;
case 2: $general['intel2'] += 1; break;
}
$log[] = "<C>●</>{$admin['month']}월:인재를 찾을 수 없었습니다. <1>$date</>";
} else {
// 탐색 성공
$exp = 200;
$ded = 300;
switch(Util::choiceRandomUsingWeight([$general['leadership'], $general['power'], $general['intel']])) {
case 0: $general['leadership2'] += 3; break;
case 1: $general['strength2'] += 3; break;
case 2: $general['intel2'] += 3; break;
}
$name = getRandGenName();
$name = 'ⓜ'.$name;
//중복장수 처리
$query = "select no from general where name like '{$name}%'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$count = MYDB_num_rows($result);
$count++;
if($count > 1) {
$name = "{$name}{$count}";
}
$join_prop = 0.55 * $avg_cnt / ($gen_cnt + $npc_cnt / 2);
$no_scout = false;
if($nation['scout'] != 0){
$no_scout = true;
}
else if($admin['year'] < $admin['startyear']+3 && $nation['gennum'] >= GameConst::$initialNationGenLimit){
$no_scout = true;
}
if($no_scout || !Util::randBool($join_prop)) {
$scoutType = "발견";
$scoutLevel = 0;
$scoutNation = 0;
} else {
$scoutType = "영입";
$scoutLevel = 1;
$scoutNation = $nation['nation'];
}
$josaYi = JosaUtil::pick($general['name'], '이');
$josaRa = JosaUtil::pick($name, '라');
$log[] = "<C>●</>{$admin['month']}월:<Y>$name</>{$josaRa}는 <C>인재</>를 {$scoutType}하였습니다! <1>$date</>";
$alllog[] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <Y>$name</>{$josaRa}는 <C>인재</>를 {$scoutType}하였습니다!";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:<Y>$name</>{$josaRa}는 <C>인재</>를 {$scoutType}");
$avgGen = $db->queryFirstRow('SELECT max(leadership+power+intel) as stat_sum, avg(dedication) as ded,avg(experience) as exp, avg(dex0+dex10+dex20+dex30) as dex_t, avg(dex40) as dex40 from general where npc < 5 and nation = %i', $general['nation']);
$dexTotal = $avgGen['dex_t'];
//무장 40%, 지장 40%, 무지장 20%
$stat_tier1 = GameConst::$defaultStatMax - 10 + rand()%11;
$stat_tier3 = GameConst::$defaultStatMin + rand()%6;
$stat_tier2 = GameConst::$defaultStatTotal - $stat_tier1 - $stat_tier3;
$type = Util::choiceRandomUsingWeight([
'strength0'=>2,
'strength1'=>2,
'strength2'=>2,
'intel'=>6,
'neutral'=>3
]);
switch($type){
case 'strength0':
$leadership = $stat_tier1;
$power = $stat_tier2;
$intel = $stat_tier3;
$dexVal = [$dexTotal*5/8, $dexTotal/8, $dexTotal/8, $dexTotal/8];
break;
case 'strength1':
$leadership = $stat_tier1;
$power = $stat_tier2;
$intel = $stat_tier3;
$dexVal = [$dexTotal/8, $dexTotal*5/8, $dexTotal/8, $dexTotal/8];
break;
case 'strength2':
$leadership = $stat_tier1;
$power = $stat_tier2;
$intel = $stat_tier3;
$dexVal = [$dexTotal/8, $dexTotal/8, $dexTotal*5/8, $dexTotal/8];
break;
case 'intel':
$leadership = $stat_tier1;
$power = $stat_tier3;
$intel = $stat_tier2;
$dexVal = [$dexTotal/8, $dexTotal/8, $dexTotal/8, $dexTotal*5/8];
break;
default:
$leadership = $stat_tier3;
$power = $stat_tier1;
$intel = $stat_tier2;
$dexVal = [$dexTotal/4, $dexTotal/4, $dexTotal/4, $dexTotal/4];
break;
}
// 국내 최고능치 기준으로 랜덤성 스케일링
if($avgGen['stat_sum'] > 210) {
$leadership = Util::round($leadership * $avgGen['stat_sum'] / GameConst::$defaultStatTotal * (60+rand()%31)/100);
$power = Util::round($power * $avgGen['stat_sum'] / GameConst::$defaultStatTotal * (60+rand()%31)/100);
$intel = Util::round($intel * $avgGen['stat_sum'] / GameConst::$defaultStatTotal * (60+rand()%31)/100);
} elseif($avgGen['stat_sum'] > 180) {
$leadership = Util::round($leadership * $avgGen['stat_sum'] / GameConst::$defaultStatTotal * (75+rand()%21)/100);
$power = Util::round($power * $avgGen['stat_sum'] / GameConst::$defaultStatTotal * (75+rand()%21)/100);
$intel = Util::round($intel * $avgGen['stat_sum'] / GameConst::$defaultStatTotal * (75+rand()%21)/100);
} else {
$leadership = Util::round($leadership * $avgGen['stat_sum'] / GameConst::$defaultStatTotal * (90+rand()%11)/100);
$power = Util::round($power * $avgGen['stat_sum'] / GameConst::$defaultStatTotal * (90+rand()%11)/100);
$intel = Util::round($intel * $avgGen['stat_sum'] / GameConst::$defaultStatTotal * (90+rand()%11)/100);
}
$over1 = 0;
$over2 = 0;
$over3 = 0;
// 너무 높은 능치는 다른 능치로 분산
if($leadership > 90) {
$over1 = rand() % ($leadership - 90) + 5;
$leadership -= $over1;
}
if($power > 90) {
$over2 = rand() % ($power - 90) + 5;
$power -= $over2;
}
if($intel > 90) {
$over3 = rand() % ($intel - 90) + 5;
$intel -= $over3;
}
// 낮은 능치쪽으로 합산
if($type == 'power') {
$intel = $intel + $over1 + $over2 + $over3;
} else {
$power = $power + $over1 + $over2 + $over3;
}
// 너무 높은 능치는 제한
if($leadership > 95) {
$leadership = 95;
}
if($power > 95) {
$power = 95;
}
if($intel > 95) {
$intel = 95;
}
//인재추가
$npc = 3;
$npcid = $admin['npccount'];
$npccount = 10000 + $npcid;
$affinity = rand() % 150 + 1;
$picture = 'default.jpg';
$turntime = getRandTurn($admin['turnterm'], new \DateTimeImmutable($admin['turntime']));
$personal = rand() % 10;
$bornyear = $admin['year'];
$deadyear = $admin['year'] + 3;
$age = 20;
$specage = Util::round((GameConst::$retirementYear - $age)/12) + $age;
$specage2 = Util::round((GameConst::$retirementYear - $age)/3) + $age;
//$specage = $age + 1 + rand() % 3;
//$specage2 = $age + 5 + rand() % 5;
// 20년 ~ 50년
$killturn = Util::randRangeInt(20, 50) * 12;
@MYDB_query("
insert into general (
npcid,npc,npc_org,affinity,name,picture,nation,
city,leadership,power,intel,experience,dedication,
level,gold,rice,crew,crewtype,train,atmos,tnmt,
weap,book,horse,turntime,killturn,age,belong,personal,special,specage,special2,specage2,npcmsg,
makelimit,bornyear,deadyear,
dex0, dex10, dex20, dex30, dex40
) values (
'$npccount','$npc','$npc','$affinity','$name','$picture','$scoutNation',
'{$general['city']}','$leadership','$power','$intel','{$avgGen['exp']}','{$avgGen['ded']}',
'$scoutLevel','100','100','0','".GameUnitConst::DEFAULT_CREWTYPE."','0','0','0',
'0','0','0','$turntime','$killturn','$age','1','$personal','0','$specage','0','$specage2','',
'0','$bornyear','$deadyear',
'{$dexVal[0]}','{$dexVal[1]}','{$dexVal[2]}','{$dexVal[3]}','{$avgGen['dex40']}'
)",
$connect
) or Error(__LINE__.MYDB_error($connect),"");
$npcid++;
//npccount
$gameStor->npccount=$npcid;
$db->update('nation', [
'gennum'=>$db->sqleval('gennum + 1'),
], 'nation=%i', $general['nation']);
}
//기술로 가격
$gold = $general['gold'] - $admin['develcost'];
// 성격 보정
$exp = CharExperience($exp, $general['personal']);
$ded = CharDedication($ded, $general['personal']);
// 자금 감소 // 경험치 상승 // 공헌도, 명성 상승
$query = "update general set resturn='SUCCESS',term='0',gold='$gold',leadership2='{$general['leadership2']}',strength2='{$general['strength2']}',intel2='{$general['intel2']}',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$log = checkAbility($general, $log);
$log = uniqueItem($general, $log);
}
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
pushGenLog($general, $log);
}
function process_45(&$general) {
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
$log = [];
$alllog = [];
$history = [];
$date = substr($general['turntime'],11,5);
$admin = $gameStor->getValues(['startyear', 'year', 'month']);
$query = "select name from nation where nation='{$general['nation']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$nation = MYDB_fetch_array($result);
if($general['nation'] == 0) {
$log[] = "<C>●</>{$admin['month']}월:재야입니다. 하야 실패. <1>$date</>";
} elseif($admin['year'] < $admin['startyear']+3) {
$log[] = "<C>●</>{$admin['month']}월:초반제한중 하야는 불가능합니다. 하야 실패. <1>$date</>";
} elseif($general['level'] == 12) {
$log[] = "<C>●</>{$admin['month']}월:군주입니다. 하야 실패. <1>$date</>";
} else {
$query = "select no from diplomacy where me='{$general['nation']}' and state>='3' and state<='4'";
$dipresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$dipcount1 = MYDB_num_rows($dipresult);
$query = "select no from diplomacy where me='{$general['nation']}' and state>='5' and state<='6'";
$dipresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$dipcount2 = MYDB_num_rows($dipresult);
$gold = 0;
$rice = 0;
// 금쌀1000이상은 남김
if($general['gold'] > 1000) {
$gold = $general['gold'] - 1000;
$general['gold'] = 1000;
}
if($general['rice'] > 1000) {
$rice = $general['rice'] - 1000;
$general['rice'] = 1000;
}
if($dipcount1 > 0) {
$josaYi = JosaUtil::pick($general['name'], '이');
$josaUl = JosaUtil::pick($nation['name'], '을');
$alllog[] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 통합에 반대하며 <D><b>{$nation['name']}</b></>{$josaUl} <R>떠났</>습니다.";
$log[] = "<C>●</>{$admin['month']}월:통합에 반대하며 <D><b>{$nation['name']}</b></>에서 떠났습니다. <1>$date</>";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:통합에 반대하며 <D><b>{$nation['name']}</b></>{$josaUl} 떠남");
// 국적 바꾸고 등급 재야로
$query = "update general set resturn='SUCCESS',belong=0,nation=0,level=0,makelimit='12',gold='{$general['gold']}',rice='{$general['rice']}' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
} elseif($dipcount2 > 0) {
$josaYi = JosaUtil::pick($general['name'], '이');
$josaUl = JosaUtil::pick($nation['name'], '을');
$alllog[] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 합병에 반대하며 <D><b>{$nation['name']}</b></>{$josaUl} <R>떠났</>습니다.";
$log[] = "<C>●</>{$admin['month']}월:합병에 반대하며 <D><b>{$nation['name']}</b></>에서 떠났습니다. <1>$date</>";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:합병에 반대하며 <D><b>{$nation['name']}</b></>{$josaUl} 떠남");
// 국적 바꾸고 등급 재야로
$query = "update general set resturn='SUCCESS',belong=0,nation=0,level=0,makelimit='12',gold='{$general['gold']}',rice='{$general['rice']}' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
} else {
$josaYi = JosaUtil::pick($general['name'], '이');
$alllog[] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <D><b>{$nation['name']}</b></>에서 <R>하야</>했습니다.";
$log[] = "<C>●</>{$admin['month']}월:<D><b>{$nation['name']}</b></>에서 하야했습니다. <1>$date</>";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:<D><b>{$nation['name']}</b></>에서 하야");
// 국적 바꾸고 등급 재야로 // 명성/공헌 N*10% 감소
$query = "update general set resturn='SUCCESS',belong=0,nation=0,level=0,permission='normal',experience=experience*(1-0.1*betray),dedication=dedication*(1-0.1*betray),makelimit='12',gold='{$general['gold']}',rice='{$general['rice']}',betray=betray+1 where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
}
//도시의 태수, 군사, 종사직도 초기화
$query = "update city set gen1='0' where gen1='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$query = "update city set gen2='0' where gen2='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$query = "update city set gen3='0' where gen3='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$query = "select no from troop where troop='{$general['troop']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$troop = MYDB_fetch_array($result);
//부대장일 경우
if($troop['no'] == $general['no']) {
// 모두 탈퇴
$query = "update general set troop='0' where troop='{$general['troop']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
// 부대 삭제
$query = "delete from troop where troop='{$general['troop']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
} else {
$query = "update general set troop='0' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
}
$db->update('nation', [
'gennum'=>$db->sqleval('gennum - 1'),
'gold'=>$db->sqleval('gold + %i', $gold),
'rice'=>$db->sqleval('rice + %i', $rice),
], 'nation=%i', $general['nation']);
}
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
pushGenLog($general, $log);
}
function process_46(&$general) {
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
$log = [];
$alllog = [];
$history = [];
$date = substr($general['turntime'],11,5);
$admin = $gameStor->getValues(['startyear', 'year', 'month']);
$query = "select * from city where city='{$general['city']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$city = MYDB_fetch_array($result);
$query = "select no from general where nation='{$general['nation']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$gencount = MYDB_num_rows($result);
$query = "select nation from nation where nation!={$general['nation']} AND name='{$general['makenation']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$nationcount = MYDB_num_rows($result);
$currNationLevel = $db->queryFirstField('SELECT level FROM nation WHERE nation=%i', $general['nation']);
$command = DecodeCommand($general['turn0']);
$color = $command[1];
$type = $command[2]; // 1 ~ 13
$colors = GetNationColors();
if($color >= count($colors)) { $color = 0; }
$color = $colors[$color];
if($type < 1) { $type = 9; }
elseif($type > 13) { $type = 9; }
if($gencount < 2) {
$log[] = "<C>●</>{$admin['month']}월:수하 장수가 부족합니다. 건국 실패. <1>$date</>";
} elseif($admin['year'] >= $admin['startyear']+2) {
$log[] = "<C>●</>{$admin['month']}월:건국 기간이 지났습니다. 건국 실패. <1>$date</>";
} elseif($city['nation'] != 0) {
$log[] = "<C>●</>{$admin['month']}월:공백지가 아닙니다. 건국 실패. <1>$date</>";
} elseif($currNationLevel != 0) {
$log[] = "<C>●</>{$admin['month']}월:방랑군이 아닙니다. 건국 실패. <1>$date</>";
} elseif($nationcount > 0) {
$log[] = "<C>●</>{$admin['month']}월:존재하는 국가명입니다. 건국 실패. <1>$date</>";
} elseif($general['makelimit'] > 0) {
$log[] = "<C>●</>{$admin['month']}월:재야가 된지 12시간이 지나야 합니다. 건국 실패. <1>$date</>";
} elseif($general['level'] != 12) {
$log[] = "<C>●</>{$admin['month']}월:군주가 아닙니다. 건국 실패. <1>$date</>";
} elseif($city['level'] != 5 && $city['level'] != 6) {
$log[] = "<C>●</>{$admin['month']}월:중, 소 도시에서만 가능합니다. 건국 실패. <1>$date</>";
} else {
$db->update('nation', [
'name'=>$general['makenation'],
'color'=>$color,
'level'=>1,
'type'=>$type,
'capital'=>$general['city'],
], 'nation=%i', $general['nation']);
refreshNationStaticInfo();
$nation = getNationStaticInfo($general['nation']);
// 현 도시 소속지로
$query = "update city set nation='{$nation['nation']}',conflict='{}' where city='{$general['city']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$josaYi = JosaUtil::pick($general['name'], '이');
$josaUl = JosaUtil::pick($nation['name'], '을');
$log[] = "<C>●</>{$admin['month']}월:<D><b>{$nation['name']}</b></>{$josaUl} 건국하였습니다. <1>$date</>";
$alllog[] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <G><b>{$city['name']}</b></>에 국가를 건설하였습니다.";
$josaYi = JosaUtil::pick($nation['name'], '이');
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<Y><b>【건국】</b></>".getNationType($type)." <D><b>{$nation['name']}</b></>{$josaYi} 새로이 등장하였습니다.";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:<D><b>{$nation['name']}</b></>{$josaUl} 건국");
$josaYi = JosaUtil::pick($general['name'], '이');
pushNationHistory($nation, "<C>●</>{$admin['year']}{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <D><b>{$nation['name']}</b></>{$josaUl} 건국");
$exp = 1000;
$ded = 1000;
// 성격 보정
$exp = CharExperience($exp, $general['personal']);
$ded = CharDedication($ded, $general['personal']);
// 명성 상승
$query = "update general set resturn='SUCCESS',dedication=dedication+'$ded', experience=experience+'$exp' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$log = uniqueItem($general, $log, 3);
}
pushWorldHistory($history, $admin['year'], $admin['month']);
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
pushGenLog($general, $log);
}
function process_47(&$general) {
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
$log = [];
$alllog = [];
$history = [];
$date = substr($general['turntime'],11,5);
$admin = $gameStor->getValues(['startyear', 'year', 'month']);
$nation = getNationStaticInfo($general['nation']);
//현재 외교 진행중(평시, 불가침만 제외)일때
$query = "select state from diplomacy where me='{$general['nation']}' and state!='2' and state!='7'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$dipcount = MYDB_num_rows($result);
if($general['level'] != 12) {
$log[] = "<C>●</>{$admin['month']}월:군주가 아닙니다. <1>$date</>";
} elseif($admin['year'] < $admin['startyear']+3) {
$log[] = "<C>●</>{$admin['month']}월:초반제한중에는 방랑이 불가능합니다. 방랑 실패.";
} elseif($dipcount != 0) {
$log[] = "<C>●</>{$admin['month']}월:방랑할 수 없는 외교상태입니다. 방랑 실패.";
} elseif($nation['level'] == 0) {
$log[] = "<C>●</>{$admin['month']}월:이미 방랑군입니다. 방랑 실패.";
} else {
$josaYi = JosaUtil::pick($general['name'], '이');
$log[] = "<C>●</>{$admin['month']}월:영토를 버리고 방랑의 길을 떠납니다. <1>$date</>";
$alllog[] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 방랑의 길을 떠납니다.";
$josaUl = JosaUtil::pick($nation['name'], '을');
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:<D><b>{$nation['name']}</b></>{$josaUl} 버리고 방랑");
$josaUn = JosaUtil::pick($general['name'], '은');
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<R><b>【방랑】</b></><D><b>{$general['name']}</b></>{$josaUn} <R>방랑</>의 길을 떠납니다.";
//분쟁기록 모두 지움
DeleteConflict($general['nation']);
// 국명, 색깔 바꿈 국가 레벨 0, 성향리셋, 기술0
$db->update('nation', [
'name'=>$general['name'],
'color'=>'#330000', //TODO: 기본 방랑군색 별도 지정
'level'=>0,
'type'=>0,
'tech'=>0,
'capital'=>0
], 'nation=%i', $general['nation']);
// 본인 빼고 건국/임관제한
$query = "update general set makelimit='12' where no!='{$general['no']}' and nation='{$general['nation']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
// 건국/임관제한
$query = "update general set resturn='SUCCESS',makelimit='12' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
// 관직장수 일반으로
$query = "update general set level=1 where nation='{$general['nation']}' and level <= 11";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
// 전 도시 공백지로
$query = "update city set nation='0',front='0',gen1='0',gen2='0',gen3='0',conflict='{}' where nation='{$general['nation']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
// 외교 리셋
$query = "update diplomacy set state='2',term='0' where me='{$general['nation']}' or you='{$general['nation']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
pushWorldHistory($history, $admin['year'], $admin['month']);
refreshNationStaticInfo();
}
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
pushGenLog($general, $log);
}
function process_54(&$general) {
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
$log = [];
$youlog = [];
$alllog = [];
$history = [];
$date = substr($general['turntime'],11,5);
$admin = $gameStor->getValues(['year','month']);
$command = DecodeCommand($general['turn0']);
$who = $command[1];
$query = "select no,name,nation from general where no='$who'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$nextruler = MYDB_fetch_array($result);
$query = "select nation,name from nation where nation='{$general['nation']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$nation = MYDB_fetch_array($result);
//현재 외교 진행중(통합제의중)일때
$query = "select state from diplomacy where me='{$general['nation']}' and state='4'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$dipcount = MYDB_num_rows($result);
if($nextruler['name'] == "") {
$log[] = "<C>●</>{$admin['month']}월:잘못된 장수입니다. 선양 실패. <1>$date</>";
} elseif($general['level'] != 12) {
$log[] = "<C>●</>{$admin['month']}월:군주가 아닙니다. 선양 실패. <1>$date</>";
} elseif($nextruler['nation'] != $general['nation']) {
$log[] = "<C>●</>{$admin['month']}월:잘못된 장수입니다. 선양 실패. <1>$date</>";
} elseif($dipcount != 0) {
$log[] = "<C>●</>{$admin['month']}월:현재 통합 진행중입니다. 선양 실패.";
} else {
//군주 교체
$db->update('general', [
'level'=>12,
'permission'=>'normal'
], 'no=%i', $who);
// 태수,군사,종사이었다면 해제
$db->update('city', [
'gen1'=>0,
], 'gen1=%i', $who);
$db->update('city', [
'gen2'=>0,
], 'gen2=%i', $who);
$db->update('city', [
'gen3'=>0,
], 'gen3=%i', $who);
$db->update('general', [
'resturn'=>'SUCCESS',
'level'=>1,
'permission'=>'auditor',
'experience'=>$db->sqleval('experience*0.7'),
], 'no=%i', $general['no']);
$josaYi = JosaUtil::pick($general['name'], '이');
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<Y><b>【선양】</b></><Y>{$general['name']}</>{$josaYi} <D><b>{$nation['name']}</b></>의 군주 자리를 <Y>{$nextruler['name']}</>에게 선양했습니다.";
$log[] = "<C>●</>{$admin['month']}월:<Y>{$nextruler['name']}</>에게 군주의 자리를 물려줍니다. <1>$date</>";
$youlog[] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>에게서 군주의 자리를 물려받습니다.";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:<D><b>{$nation['name']}</b></>의 군주자리를 <Y>{$nextruler['name']}</>에게 선양");
pushGeneralHistory($nextruler, "<C>●</>{$admin['year']}{$admin['month']}월:<D><b>{$nation['name']}</b></>의 군주자리를 물려 받음");
pushNationHistory($nation, "<C>●</>{$admin['year']}{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <Y>{$nextruler['name']}</>에게 선양");
}
pushGenLog($general, $log);
pushGenLog($nextruler, $youlog);
pushWorldHistory($history, $admin['year'], $admin['month']);
}
function process_55(&$general) {
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
$log = [];
$alllog = [];
$history = [];
$date = substr($general['turntime'],11,5);
$admin = $gameStor->getValues(['startyear', 'year', 'month']);
$query = "select name from city where city='{$general['city']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$city = MYDB_fetch_array($result);
$query = "select nation from nation where name='{$general['name']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$nationcount = MYDB_num_rows($result);
if($nationcount > 0) { $makename = mb_substr("$nationcount".$general['name'], 0, 6); }
else { $makename = $general['name']; }
if($general['level'] != 0) {
$log[] = "<C>●</>{$admin['month']}월:재야가 아닙니다. 거병 실패. <1>$date</>";
} elseif($admin['year'] >= $admin['startyear']+2) {
$log[] = "<C>●</>{$admin['month']}월:거병 기간이 지났습니다. 거병 실패. <1>$date</>";
} elseif($general['makelimit'] > 0) {
$log[] = "<C>●</>{$admin['month']}월:재야가 된지 12시간이 지나야 합니다. 거병 실패. <1>$date</>";
} else {
DB::db()->insert('nation', [
'name'=>$makename,
'color'=>'#330000',
'gold'=>0,
'rice'=>GameConst::$baserice,
'rate'=>20,
'bill'=>100,
'strategic_cmd_limit'=>36,
'surlimit'=>72,
'type'=>0,
'gennum'=>1
]);
$nationID = DB::db()->insertId();
refreshNationStaticInfo();
$nation = getNationStaticInfo($nationID);
$exp = 100;
$ded = 100;
// 성격 보정
$exp = CharExperience($exp, $general['personal']);
$ded = CharDedication($ded, $general['personal']);
// 명성 상승
// 군주로
// 현 국가 소속으로
$query = "update general set resturn='SUCCESS',belong=1,level=12,nation='{$nation['nation']}',dedication=dedication+'$ded', experience=experience+'$exp' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$josaYi = JosaUtil::pick($general['name'], '이');
$log[] = "<C>●</>{$admin['month']}월:거병에 성공하였습니다. <1>$date</>";
$alllog[] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <G><b>{$city['name']}</b></>에서 거병하였습니다.";
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<Y><b>【거병】</b></><D><b>{$general['name']}</b></>{$josaYi} 세력을 결성하였습니다.";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:<G><b>{$city['name']}</b></>에서 거병");
pushNationHistory($nation, "<C>●</>{$admin['year']}{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <G><b>{$city['name']}</b></>에서 거병");
// 외교테이블 추가
foreach(getAllNationStaticInfo() as $younation){
if($nation['nation'] == $younation['nation']){
continue;
}
//FIXME: 쿼리 개선. foreach문은 굳이 필요없을것
$query = "insert into diplomacy (me, you, state, term) values ('{$nation['nation']}', '{$younation['nation']}', '2', '0')";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$query = "insert into diplomacy (me, you, state, term) values ('{$younation['nation']}', '{$nation['nation']}', '2', '0')";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
}
}
pushWorldHistory($history, $admin['year'], $admin['month']);
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
pushGenLog($general, $log);
}
function process_56(&$general) {
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
$log = [];
$alllog = [];
$history = [];
$date = substr($general['turntime'],11,5);
$admin = $gameStor->getValues(['year','month']);
$nation = getNationStaticInfo($general['nation']);
$query = "select city from city where nation='{$general['nation']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$citycount = MYDB_num_rows($result);
if($general['level'] != 12) {
$log[] = "<C>●</>{$admin['month']}월:군주가 아닙니다. <1>$date</>";
} elseif($citycount != 0) {
$log[] = "<C>●</>{$admin['month']}월:방랑군이 아닙니다. <1>$date</>";
} else {
$josaYi = JosaUtil::pick($general['name'], '이');
$log[] = "<C>●</>{$admin['month']}월:세력을 해산했습니다. <1>$date</>";
$alllog[] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 세력을 해산했습니다.";
$josaUl = JosaUtil::pick($nation['name'], '을');
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:<D><b>{$nation['name']}</b></>{$josaUl} 해산");
$query = "select no from general where nation='{$general['nation']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$genCount = MYDB_num_rows($result);
// 수동 해산인 국가 페널티, 자금, 군량
if($genCount > 1) {
$query = "update general set resturn='SUCCESS' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$query = "update general set gold=1000 where nation='{$general['nation']}' and gold>1000";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$query = "update general set rice=1000 where nation='{$general['nation']}' and rice>1000";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
}
//분쟁기록 모두 지움
DeleteConflict($general['nation']);
deleteNation($general);
refreshNationStaticInfo();
}
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
pushGenLog($general, $log);
}
function process_57(&$general) {
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
$log = [];
$youlog = [];
$alllog = [];
$history = [];
$date = substr($general['turntime'],11,5);
$admin = $gameStor->getValues(['year', 'month', 'killturn']);
$query = "select nation,name from nation where nation='{$general['nation']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$nation = MYDB_fetch_array($result);
$query = "select nation,supply from city where city='{$general['city']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$city = MYDB_fetch_array($result);
$query = "select npc,no,name,killturn from general where nation='{$general['nation']}' and level='12'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$ruler = MYDB_fetch_array($result);
if($general['level'] == 0) {
$log[] = "<C>●</>{$admin['month']}월:재야 입니다. 모반 실패. <1>$date</>";
} elseif($general['level'] < 5) {
$log[] = "<C>●</>{$admin['month']}월:수뇌부 이상만 가능합니다. 모반 실패. <1>$date</>";
} elseif($city['nation'] != $general['nation']) {
$log[] = "<C>●</>{$admin['month']}월:아국이 아닙니다. 모반 실패. <1>$date</>";
} elseif($city['supply'] == 0) {
$log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. 모반 실패. <1>$date</>";
} elseif($general['level'] == 12) {
$log[] = "<C>●</>{$admin['month']}월:이미 군주 입니다. 모반 실패. <1>$date</>";
} elseif($ruler['killturn'] >= $admin['killturn']) {
$log[] = "<C>●</>{$admin['month']}월:군주가 활동중입니다. 모반 실패. <1>$date</>";
} elseif($ruler['npc'] >= 2) {
$log[] = "<C>●</>{$admin['month']}월:군주가 NPC입니다. 모반 실패. <1>$date</>";
} else {
//군주 교체
$query = "update general set resturn='SUCCESS',level='12' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
// 태수,군사,종사이었다면 해제
$query = "update city set gen1='0' where gen1='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$query = "update city set gen2='0' where gen2='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$query = "update city set gen3='0' where gen3='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$query = "update general set level='1',experience=experience*0.7 where no='{$ruler['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$josaYi = JosaUtil::pick($general['name'], '이');
$log[] = "<C>●</>{$admin['month']}월:모반에 성공했습니다. <1>$date</>";
$youlog[] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>에게 군주의 자리를 뺏겼습니다.";
$alllog[] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <M>모반</>에 성공했습니다.";
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<Y><b>【모반】</b></><Y>{$general['name']}</>{$josaYi} <D><b>{$nation['name']}</b></>의 군주 자리를 찬탈했습니다.";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:모반으로 <D><b>{$nation['name']}</b></>의 군주자리를 찬탈");
pushGeneralHistory($ruler, "<C>●</>{$admin['year']}{$admin['month']}월:<D><b>{$general['name']}</b></>의 모반으로 인해 <D><b>{$nation['name']}</b></>의 군주자리를 박탈당함");
pushNationHistory($nation, "<C>●</>{$admin['year']}{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <Y>{$ruler['name']}</>에게서 군주자리를 찬탈");
}
pushGenLog($general, $log);
pushGenLog($ruler, $youlog);
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
pushWorldHistory($history, $admin['year'], $admin['month']);
}