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core/hwe/sammo/Command/Nation/che_물자원조.php
T

310 lines
11 KiB
PHP

<?php
namespace sammo\Command\Nation;
use \sammo\{
DB,
Util,
JosaUtil,
General,
DummyGeneral,
ActionLogger,
GameConst,
LastTurn,
GameUnitConst,
Command,
Json,
KVStorage,
StaticEventHandler,
StringUtil
};
use function \sammo\getAllNationStaticInfo;
use function \sammo\getNationStaticInfo;
use \sammo\Constraint\Constraint;
use \sammo\Constraint\ConstraintHelper;
class che_물자원조 extends Command\NationCommand
{
static protected $actionName = '원조';
static public $reqArg = true;
protected function argTest(): bool
{
if ($this->arg === null) {
return false;
}
if (!key_exists('destNationID', $this->arg)) {
return false;
}
$destNationID = $this->arg['destNationID'];
if (!is_int($destNationID)) {
return false;
}
if ($destNationID < 1) {
return false;
}
if (!key_exists('amountList', $this->arg)) {
return false;
}
$amountList = $this->arg['amountList'];
if (!is_array($amountList)) {
return false;
}
if (count($amountList) != 2) {
return false;
}
[$goldAmount, $riceAmount] = $amountList;
if (!is_int($goldAmount) || !is_int($riceAmount)) {
return false;
}
if ($goldAmount < 0 || $riceAmount < 0) {
return false;
}
if ($goldAmount == 0 && $riceAmount == 0) {
return false;
}
$this->arg = [
'destNationID' => $destNationID,
'amountList' => [$goldAmount, $riceAmount]
];
return true;
}
protected function init()
{
$general = $this->generalObj;
$this->setCity();
$this->setNation(['gold', 'rice', 'surlimit']);
$this->minConditionConstraints = [
ConstraintHelper::OccupiedCity(),
ConstraintHelper::BeChief(),
ConstraintHelper::SuppliedCity(),
ConstraintHelper::ReqNationValue('surlimit', '외교제한', '==', 0, '외교제한중입니다.'),
];
}
protected function initWithArg()
{
$destNationID = $this->arg['destNationID'];
$this->setDestNation($destNationID, ['gold', 'rice', 'surlimit']);
[$goldAmount, $riceAmount] = $this->arg['amountList'];
$limit = $this->nation['level'] * GameConst::$coefAidAmount;
if ($goldAmount > $limit || $riceAmount > $limit) {
$this->fullConditionConstraints = [ConstraintHelper::AlwaysFail('작위 제한량 이상은 보낼 수 없습니다.')];
return;
}
$this->fullConditionConstraints = [
ConstraintHelper::ExistsDestNation(),
ConstraintHelper::OccupiedCity(),
ConstraintHelper::BeChief(),
ConstraintHelper::SuppliedCity(),
ConstraintHelper::DifferentDestNation(),
ConstraintHelper::ReqNationGold(GameConst::$basegold + (($goldAmount > 0) ? 1 : 0)),
ConstraintHelper::ReqNationRice(GameConst::$baserice + (($riceAmount > 0) ? 1 : 0)),
ConstraintHelper::ReqNationValue('surlimit', '외교제한', '==', 0, '외교제한중입니다.'),
ConstraintHelper::ReqDestNationValue('surlimit', '외교제한', '==', 0, '상대국이 외교제한중입니다.'),
];
}
public function getCost(): array
{
return [0, 0];
}
public function getPreReqTurn(): int
{
return 0;
}
public function getPostReqTurn(): int
{
//NOTE: 자체 postReqTurn 사용
return 12;
}
public function getNextAvailableTurn(): ?int
{
return null;
}
public function setNextAvailable(?int $yearMonth = null)
{
return;
}
public function getBrief(): string
{
[$goldAmount, $riceAmount] = $this->arg['amountList'];
$goldAmountText = number_format($goldAmount);
$riceAmountText = number_format($riceAmount);
$destNationName = $this->destNation['name'];
$commandName = $this->getName();
return "【{$destNationName}】에게 국고 {$goldAmountText} 병량 {$riceAmountText} {$commandName}";
}
public function run(\Sammo\RandUtil $rng): bool
{
if (!$this->hasFullConditionMet()) {
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
}
$db = DB::db();
$general = $this->generalObj;
$generalID = $general->getID();
$date = $general->getTurnTime($general::TURNTIME_HM);
$nation = $this->nation;
$nationID = $nation['nation'];
$nationName = $nation['name'];
$destNationID = $this->destNation['nation'];
$destNationName = $this->destNation['name'];
[$goldAmount, $riceAmount] = $this->arg['amountList'];
$goldAmount = Util::valueFit(
$goldAmount,
0,
$nation['gold'] - GameConst::$basegold
);
$riceAmount = Util::valueFit(
$riceAmount,
0,
$nation['rice'] - GameConst::$baserice
);
$goldAmountText = number_format($goldAmount);
$riceAmountText = number_format($riceAmount);
$logger = $general->getLogger();
$year = $this->env['year'];
$month = $this->env['month'];
$josaRo = JosaUtil::pick($destNationName, '로');
$broadcastMessage = "<D><b>{$destNationName}</b></>{$josaRo} 금<C>{$goldAmountText}</> 쌀<C>{$riceAmountText}</>을 지원했습니다.";
$chiefList = $db->queryFirstColumn('SELECT no FROM general WHERE officer_level >= 5 AND no != %i AND nation = %i', $generalID, $nationID);
foreach ($chiefList as $chiefID) {
$chiefLogger = new ActionLogger($chiefID, $nationID, $year, $month);
$chiefLogger->pushGeneralActionLog($broadcastMessage, ActionLogger::PLAIN);
$chiefLogger->flush();
}
$josaUlRiceAmount = JosaUtil::pick($riceAmountText, '을');
$logger->pushGeneralHistoryLog("<D><b>{$destNationName}</b></>{$josaRo} 금<C>{$goldAmountText}</> 쌀<C>{$riceAmountText}</>{$josaUlRiceAmount} 지원");
$logger->pushNationalHistoryLog("<D><b>{$destNationName}</b></>{$josaRo} 금<C>{$goldAmountText}</> 쌀<C>{$riceAmountText}</>{$josaUlRiceAmount} 지원");
$logger->pushGlobalHistoryLog("<Y><b>【원조】</b></><D><b>{$nationName}</b></>에서 <D><b>{$destNationName}</b></>{$josaRo} 물자를 지원합니다");
$logger->pushGeneralActionLog($broadcastMessage);
$logger->pushGeneralActionLog("<D><b>{$destNationName}</b></>{$josaRo} 물자를 지원합니다. <1>$date</>", ActionLogger::PLAIN);
$destBroadcastMessage = $broadcastMessage = "<D><b>{$nationName}</b></>에서 금<C>{$goldAmountText}</> 쌀<C>{$riceAmountText}</>{$josaUlRiceAmount} 원조했습니다.";
$destChiefList = $db->queryFirstColumn('SELECT no FROM general WHERE officer_level >= 5 AND nation = %i', $destNationID);
foreach ($destChiefList as $destChiefID) {
$destChiefLogger = new ActionLogger($destChiefID, $nationID, $year, $month);
$destChiefLogger->pushGeneralActionLog($destBroadcastMessage, ActionLogger::PLAIN);
$destChiefLogger->flush();
}
$josaRoSrc = JosaUtil::pick($nationName, '로');
$destNationLogger = new ActionLogger(0, $destNationID, $year, $month);
$destNationLogger->pushNationalHistoryLog("<D><b>{$nationName}</b></>{$josaRoSrc}부터 금<C>{$goldAmountText}</> 쌀<C>{$riceAmountText}</>{$josaUlRiceAmount} 지원 받음");
$destNationStor = KVStorage::getStorage(DB::db(), $destNationID, 'nation_env');
$destRecvAssist = $destNationStor->getValue('recv_assist') ?? [];
$destRecvAssist["n{$nationID}"] = [$nationID, ($destRecvAssist["n{$nationID}"][1] ?? 0) + $goldAmount + $riceAmount];
$destNationStor->setValue('recv_assist', $destRecvAssist);
$db->update('nation', [
'gold' => $db->sqleval('gold - %i', $goldAmount),
'rice' => $db->sqleval('rice - %i', $riceAmount),
'surlimit' => $db->sqleval('surlimit + %i', $this->getPostReqTurn())
], 'nation = %i', $nationID);
$db->update('nation', [
'gold' => $db->sqleval('gold + %i', $goldAmount),
'rice' => $db->sqleval('rice + %i', $riceAmount),
], 'nation = %i', $destNationID);
$general->addExperience(5);
$general->addDedication(5);
StaticEventHandler::handleEvent($this->generalObj, $this->destGeneralObj, $this::class, $this->env, $this->arg ?? []);
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
$general->applyDB($db);
return true;
}
public function exportJSVars(): array
{
$generalObj = $this->generalObj;
$nationList = [];
foreach (getAllNationStaticInfo() as $destNation) {
$nationTarget = [
'id' => $destNation['nation'],
'name' => $destNation['name'],
'color' => $destNation['color'],
'power' => $destNation['power'],
];
//TODO: 물자원조 자체가 가능한지도 검사?
if ($nationTarget['id'] == $generalObj->getNationID()) {
$nationTarget['notAvailable'] = true;
}
$nationList[] = $nationTarget;
}
$currentNationLevel = getNationStaticInfo($this->generalObj->getNationID())['level'];
$levelInfo = [];
foreach (\sammo\getNationLevelList() as $level => [$levelText,,]) {
$levelInfo[$level] = ['text' => $levelText, 'amount' => $level * GameConst::$coefAidAmount];
}
$amountGuide = [];
foreach (Util::range(1, $currentNationLevel + 1) as $nationLevel) {
$amountGuide[] = $nationLevel * GameConst::$coefAidAmount;
}
return [
'procRes' => [
'nationList' => $nationList,
'currentNationLevel' => $currentNationLevel,
'levelInfo' => $levelInfo,
'minAmount' => 1000,
'maxAmount' => Util::array_last($amountGuide),
'amountGuide' => $amountGuide,
],
];
}
}