Files
core/hwe/sammo/Command/General/cr_맹훈련.php
T

117 lines
3.2 KiB
PHP

<?php
namespace sammo\Command\General;
use \sammo\{
DB, Util, JosaUtil,
General,
ActionLogger,
GameConst, GameUnitConst,
LastTurn,
Command,
StaticEventHandler
};
use function \sammo\tryUniqueItemLottery;
use \sammo\Constraint\Constraint;
use \sammo\Constraint\ConstraintHelper;
class cr_맹훈련 extends Command\GeneralCommand{
static protected $actionName = '맹훈련';
protected function argTest():bool{
$this->arg = null;
return true;
}
protected function init(){
$general = $this->generalObj;
$this->setCity();
$this->setNation();
$this->minConditionConstraints=[
ConstraintHelper::NotBeNeutral(),
ConstraintHelper::NotWanderingNation(),
ConstraintHelper::OccupiedCity(),
];
$this->fullConditionConstraints=[
ConstraintHelper::NotBeNeutral(),
ConstraintHelper::NotWanderingNation(),
ConstraintHelper::OccupiedCity(),
ConstraintHelper::ReqGeneralCrew(),
ConstraintHelper::ReqGeneralTrainMargin(GameConst::$maxTrainByCommand),
];
}
public function getCommandDetailTitle():string{
$name = $this->getName();
[$reqGold, $reqRice] = $this->getCost();
$title = "{$name}(통솔경험";
if($reqGold > 0){
$title .= ", 자금{$reqGold}";
}
if($reqRice > 0){
$title .= ", 군량{$reqRice}";
}
$title .= ')';
return $title;
}
public function getCost():array{
return [0, 500];
}
public function getPreReqTurn():int{
return 0;
}
public function getPostReqTurn():int{
return 0;
}
public function run(\Sammo\RandUtil $rng):bool{
if(!$this->hasFullConditionMet()){
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
}
$db = DB::db();
$general = $this->generalObj;
$date = $general->getTurnTime($general::TURNTIME_HM);
$score = Util::round($general->getLeadership() * 100 / $general->getVar('crew') * GameConst::$trainDelta * 2 / 3);
$scoreText = number_format($score, 0);
$logger = $general->getLogger();
$logger->pushGeneralActionLog("훈련, 사기치가 <C>$scoreText</> 상승했습니다. <1>$date</>");
$exp = 150;
$ded = 100;
$general->increaseVarWithLimit('train', $score, 0, GameConst::$maxTrainByCommand);
$general->increaseVarWithLimit('atmos', $score, 0, GameConst::$maxAtmosByCommand);
$general->addDex($general->getCrewTypeObj(), $score * 2, false);
$general->addExperience($exp);
$general->addDedication($ded);
$general->increaseVar('leadership_exp', 1);
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
$general->checkStatChange();
StaticEventHandler::handleEvent($this->generalObj, $this->destGeneralObj, $this::class, $this->env, $this->arg ?? []);
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
$general->applyDB($db);
return true;
}
}