228 lines
7.5 KiB
PHP
228 lines
7.5 KiB
PHP
<?php
|
|
namespace sammo\Command\General;
|
|
|
|
use \sammo\{
|
|
DB, Util, JosaUtil,
|
|
General,
|
|
ActionLogger,
|
|
GameConst,
|
|
LastTurn,
|
|
GameUnitConst,
|
|
Command,
|
|
RandUtil,
|
|
StaticEventHandler
|
|
};
|
|
|
|
use function \sammo\getDomesticExpLevelBonus;
|
|
use function \sammo\CriticalRatioDomestic;
|
|
use function \sammo\CriticalScoreEx;
|
|
use function \sammo\tryUniqueItemLottery;
|
|
use function \sammo\updateMaxDomesticCritical;
|
|
|
|
use \sammo\Constraint\Constraint;
|
|
use \sammo\Constraint\ConstraintHelper;
|
|
|
|
|
|
class che_상업투자 extends Command\GeneralCommand{
|
|
static protected $cityKey = 'comm';
|
|
static protected $statKey = 'intel';
|
|
static protected $actionKey = '상업';
|
|
static protected $actionName = '상업 투자';
|
|
static protected $debuffFront = 0.5;
|
|
|
|
protected $reqGold;
|
|
|
|
protected function argTest():bool{
|
|
$this->arg = null;
|
|
return true;
|
|
}
|
|
|
|
protected function init(){
|
|
|
|
$general = $this->generalObj;
|
|
|
|
$this->setCity();
|
|
$this->setNation();
|
|
|
|
[$reqGold, $reqRice] = $this->getCost();
|
|
|
|
$this->fullConditionConstraints=[
|
|
ConstraintHelper::NotBeNeutral(),
|
|
ConstraintHelper::NotWanderingNation(),
|
|
ConstraintHelper::OccupiedCity(),
|
|
ConstraintHelper::SuppliedCity(),
|
|
ConstraintHelper::ReqGeneralGold($reqGold),
|
|
ConstraintHelper::ReqGeneralRice($reqRice),
|
|
ConstraintHelper::RemainCityCapacity(static::$cityKey, static::$actionName)
|
|
];
|
|
|
|
$this->reqGold = $reqGold;
|
|
}
|
|
|
|
public function getCommandDetailTitle():string{
|
|
$name = $this->getName();
|
|
$statTypeBase = [
|
|
'leadership'=>'통솔경험',
|
|
'strength'=>'무력경험',
|
|
'intel'=>'지력경험',
|
|
];
|
|
$statType = $statTypeBase[static::$statKey];
|
|
[$reqGold, $reqRice] = $this->getCost();
|
|
|
|
$title = "{$name}({$statType}";
|
|
if($reqGold > 0){
|
|
$title .= ", 자금{$reqGold}";
|
|
}
|
|
if($reqRice > 0){
|
|
$title .= ", 군량{$reqRice}";
|
|
}
|
|
$title .= ')';
|
|
return $title;
|
|
}
|
|
|
|
public function getCost():array{
|
|
$develCost = $this->env['develcost'];
|
|
$reqGold = Util::round($this->generalObj->onCalcDomestic(static::$actionKey, 'cost', $develCost));
|
|
$reqRice = 0;
|
|
|
|
return [$reqGold, $reqRice];
|
|
}
|
|
|
|
|
|
public function getCompensationStyle():?int{
|
|
return $this->generalObj->onCalcDomestic(static::$actionKey, 'score', 100)<=>100;
|
|
}
|
|
|
|
public function getPreReqTurn():int{
|
|
return 0;
|
|
}
|
|
|
|
public function getPostReqTurn():int{
|
|
return 0;
|
|
}
|
|
|
|
protected function calcBaseScore(RandUtil $rng):float{
|
|
$trust = Util::valueFit($this->city['trust'], 50);
|
|
$general = $this->generalObj;
|
|
|
|
if(static::$statKey == 'intel'){
|
|
$score = $general->getIntel(true, true, true, false);
|
|
}
|
|
else if(static::$statKey == 'strength'){
|
|
$score = $general->getStrength(true, true, true, false);
|
|
}
|
|
else if(static::$statKey == 'leadership'){
|
|
$score = $general->getLeadership(true, true, true, false);
|
|
}
|
|
else{
|
|
throw new \sammo\MustNotBeReachedException();
|
|
}
|
|
|
|
$score *= $trust / 100;
|
|
$score *= getDomesticExpLevelBonus($general->getVar('explevel'));
|
|
$score *= $rng->nextRange(0.8, 1.2);
|
|
$score = $general->onCalcDomestic(static::$actionKey, 'score', $score);
|
|
|
|
return $score;
|
|
}
|
|
|
|
public function run(\Sammo\RandUtil $rng):bool{
|
|
if(!$this->hasFullConditionMet()){
|
|
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
|
|
}
|
|
|
|
$db = DB::db();
|
|
|
|
$general = $this->generalObj;
|
|
|
|
$trust = Util::valueFit($this->city['trust'], 50);
|
|
|
|
$score = Util::valueFit($this->calcBaseScore($rng), 1);
|
|
|
|
['success'=>$successRatio, 'fail'=>$failRatio] = CriticalRatioDomestic($general, static::$statKey);
|
|
if($trust < 80){
|
|
$successRatio *= $trust / 80;
|
|
}
|
|
$successRatio = $general->onCalcDomestic(static::$actionKey, 'success', $successRatio);
|
|
$failRatio = $general->onCalcDomestic(static::$actionKey, 'fail', $failRatio);
|
|
|
|
$successRatio = Util::valueFit($successRatio, 0, 1);
|
|
$failRatio = Util::valueFit($failRatio, 0, 1 - $successRatio);
|
|
$normalRatio = 1 - $failRatio - $successRatio;
|
|
|
|
$pick = $rng->choiceUsingWeight([
|
|
'fail'=>$failRatio,
|
|
'success'=>$successRatio,
|
|
'normal'=>$normalRatio
|
|
]);
|
|
|
|
$logger = $general->getLogger();
|
|
|
|
$date = $general->getTurnTime($general::TURNTIME_HM);
|
|
|
|
$score *= CriticalScoreEx($rng, $pick);
|
|
$score = Util::round($score);
|
|
|
|
$exp = $score * 0.7;
|
|
$ded = $score * 1.0;
|
|
|
|
if($pick == 'success'){
|
|
updateMaxDomesticCritical($general, $score);
|
|
}
|
|
else{
|
|
$general->setAuxVar('max_domestic_critical', 0);
|
|
}
|
|
|
|
$scoreText = number_format($score, 0);
|
|
|
|
$josaUl = JosaUtil::pick(static::$actionName, '을');
|
|
if($pick == 'fail'){
|
|
$logger->pushGeneralActionLog(static::$actionName."{$josaUl} <span class='ev_failed'>실패</span>하여 <C>$scoreText</> 상승했습니다. <1>$date</>");
|
|
}
|
|
else if($pick == 'success'){
|
|
$logger->pushGeneralActionLog(static::$actionName."{$josaUl} <S>성공</>하여 <C>$scoreText</> 상승했습니다. <1>$date</>");
|
|
}
|
|
else{
|
|
$logger->pushGeneralActionLog(static::$actionName."{$josaUl} 하여 <C>$scoreText</> 상승했습니다. <1>$date</>");
|
|
}
|
|
|
|
if(in_array($this->city['front'], [1, 3])){
|
|
$debuffFront = static::$debuffFront;
|
|
|
|
if($this->nation['capital'] == $this->city['city']){
|
|
$gameStor = \sammo\KVStorage::getStorage($db, 'game_env');
|
|
[$year, $startYear] = $gameStor->getValuesAsArray(['year', 'startyear']);
|
|
$relYear = $year - $startYear;
|
|
|
|
if($relYear < 25){
|
|
$debuffScale = Util::clamp($relYear - 5, 0, 20) * 0.05;
|
|
$debuffFront = ($debuffScale * $debuffFront) + (1 - $debuffScale);
|
|
}
|
|
}
|
|
|
|
$score *= $debuffFront;
|
|
}
|
|
|
|
//NOTE: 내정량 상승시 초과 가능?
|
|
$cityUpdated = [
|
|
static::$cityKey => Util::valueFit(
|
|
$this->city[static::$cityKey] + $score,
|
|
0,
|
|
$this->city[static::$cityKey.'_max']
|
|
)
|
|
];
|
|
$db->update('city', $cityUpdated, 'city=%i', $general->getVar('city'));
|
|
|
|
$general->increaseVarWithLimit('gold', -$this->reqGold, 0);
|
|
$general->addExperience($exp);
|
|
$general->addDedication($ded);
|
|
$general->increaseVar(static::$statKey.'_exp', 1);
|
|
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
|
$general->checkStatChange();
|
|
StaticEventHandler::handleEvent($this->generalObj, $this->destGeneralObj, $this::class, $this->env, $this->arg ?? []);
|
|
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
|
$general->applyDB($db);
|
|
|
|
return true;
|
|
}
|
|
} |