173 lines
5.5 KiB
PHP
173 lines
5.5 KiB
PHP
<?php
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namespace sammo\Command\General;
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use \sammo\DB;
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use \sammo\Util;
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use \sammo\JosaUtil;
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use \sammo\General;
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use \sammo\ActionLogger;
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use \sammo\GameConst;
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use \sammo\GameUnitConst;
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use \sammo\LastTurn;
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use \sammo\Command;
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use function\sammo\getDomesticExpLevelBonus;
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use function\sammo\CriticalRatioDomestic;
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use function\sammo\CriticalScoreEx;
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use function\sammo\tryUniqueItemLottery;
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use \sammo\Constraint\Constraint;
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use \sammo\Constraint\ConstraintHelper;
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use sammo\Enums\GeneralQueryMode;
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use sammo\Enums\InheritanceKey;
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use sammo\Enums\PenaltyKey;
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use sammo\Json;
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use sammo\StaticEventHandler;
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class che_선양 extends Command\GeneralCommand
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{
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static protected $actionName = '선양';
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static public $reqArg = true;
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protected function argTest(): bool
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{
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if ($this->arg === null) {
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return false;
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}
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//NOTE: 사망 직전에 '선양' 턴을 넣을 수 있으므로, 존재하지 않는 장수여도 argTest에서 바로 탈락시키지 않음
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if (!key_exists('destGeneralID', $this->arg)) {
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return false;
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}
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$destGeneralID = $this->arg['destGeneralID'];
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if (!is_int($destGeneralID)) {
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return false;
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}
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if ($destGeneralID <= 0) {
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return false;
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}
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if ($destGeneralID == $this->generalObj->getID()) {
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return false;
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}
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$this->arg = [
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'destGeneralID' => $destGeneralID
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];
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return true;
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}
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protected function init()
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{
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$general = $this->generalObj;
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$this->setNation();
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$this->minConditionConstraints = [
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ConstraintHelper::BeLord()
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];
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}
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protected function initWithArg()
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{
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$destGeneral = General::createObjFromDB($this->arg['destGeneralID']);
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$this->setDestGeneral($destGeneral);
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$this->fullConditionConstraints = [
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ConstraintHelper::BeLord(),
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ConstraintHelper::ExistsDestGeneral(),
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ConstraintHelper::FriendlyDestGeneral(),
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];
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}
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public function getCost(): array
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{
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return [0, 0];
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}
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public function getPreReqTurn(): int
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{
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return 0;
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}
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public function getPostReqTurn(): int
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{
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return 0;
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}
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public function getBrief(): string
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{
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$destGeneralName = $this->destGeneralObj->getName();
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$name = $this->getName();
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return "【{$destGeneralName}】에게 {$name}";
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}
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public function run(\Sammo\RandUtil $rng): bool
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{
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if (!$this->hasFullConditionMet()) {
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throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
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}
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$db = DB::db();
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$general = $this->generalObj;
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$date = $general->getTurnTime($general::TURNTIME_HM);
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$destGeneral = $this->destGeneralObj;
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$destGeneralPenaltyList = JSON::decode($destGeneral->getVar('penalty'));
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$penaltyKeyList = [PenaltyKey::NoChief, PenaltyKey::NoFoundNation, PenaltyKey::NoAmbassador];
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foreach ($penaltyKeyList as $penaltyKey) {
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if (key_exists($penaltyKey->value, $destGeneralPenaltyList)) {
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$general->getLogger()->pushGeneralActionLog("선양할 수 없는 장수입니다.");
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return false;
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}
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}
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$generalName = $general->getName();
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$destGeneralName = $destGeneral->getName();
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$nationName = $this->nation['name'];
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$logger = $general->getLogger();
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$destLogger = $destGeneral->getLogger();
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$destGeneral->setVar('officer_level', 12);
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$destGeneral->setVar('officer_city', 0);
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$general->setVar('officer_level', 1);
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$general->setVar('officer_city', 0);
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$general->multiplyVar('experience', 0.7);
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$josaYi = JosaUtil::pick($generalName, '이');
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$logger->pushGlobalHistoryLog("<Y><b>【선양】</b></><Y>{$generalName}</>{$josaYi} <D><b>{$nationName}</b></>의 군주 자리를 <Y>{$destGeneralName}</>에게 선양했습니다.");
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$logger->pushNationalHistoryLog("<Y>{$generalName}</>{$josaYi} <Y>{$destGeneralName}</>에게 선양");
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$logger->pushGeneralActionLog("<Y>{$destGeneralName}</>에게 군주의 자리를 물려줍니다. <1>$date</>");
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$destLogger->pushGeneralActionLog("<Y>{$generalName}</>에게서 군주의 자리를 물려받습니다.");
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$logger->pushGeneralHistoryLog("<D><b>{$nationName}</b></>의 군주자리를 <Y>{$destGeneralName}</>에게 선양");
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$destLogger->pushGeneralHistoryLog("<D><b>{$nationName}</b></>의 군주자리를 물려 받음");
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$general->increaseInheritancePoint(InheritanceKey::active_action, 1);
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$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
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$general->checkStatChange();
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StaticEventHandler::handleEvent($this->generalObj, $this->destGeneralObj, $this::class, $this->env, $this->arg ?? []);
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$general->applyDB($db);
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$destGeneral->applyDB($db);
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return true;
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}
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public function exportJSVars(): array
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{
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$db = DB::db();
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$destRawGenerals = $db->queryAllLists('SELECT no,name,officer_level,npc,leadership,strength,intel FROM general WHERE nation != 0 AND nation = %i AND no != %i ORDER BY npc,binary(name)', $this->generalObj->getNationID(), $this->generalObj->getID());
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return [
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'procRes' => [
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'generals' => $destRawGenerals,
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'generalsKey' => ['no', 'name', 'officerLevel', 'npc', 'leadership', 'strength', 'intel']
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]
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];
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}
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}
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