Files
core/hwe/scenario/unit/basic.php
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2025-01-21 16:42:19 +00:00

92 lines
3.6 KiB
PHP

<?php
namespace sammo;
use sammo\GameUnitConstraint\ReqMinRelYear;
use sammo\GameUnitConstraint\ReqTech;
class GameUnitConst extends GameUnitConstBase
{
const DEFAULT_CREWTYPE = 1100;
protected static function getBuildData(): array {
return [
[
1000, self::T_CASTLE, '성벽',
100, 100, 7, 0, 0, 99, 9,
[],
[], // 성벽은 공격할 수 없다.
[self::T_FOOTMAN=>1.2],
['성벽입니다.','생성할 수 없습니다.'],
null, null, null
],
[
1100, self::T_FOOTMAN, '보병',
100, 150, 7, 10, 0, 9, 9,
[],
[self::T_ARCHER=>1.2, self::T_CAVALRY=>0.8, self::T_SIEGE=>1.2],
[self::T_ARCHER=>0.8, self::T_CAVALRY=>1.2, self::T_SIEGE=>0.8],
['표준적인 보병입니다.','보병은 방어특화이며,','상대가 회피하기 어렵습니다.'],
null, null, null
],
[
1200, self::T_ARCHER, '궁병',
100, 100, 7, 20, 0, 10, 10,
[],
[self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.8, self::T_SIEGE=>1.2],
[self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.2, self::T_SIEGE=>0.8],
['표준적인 궁병입니다.','궁병은 회피특화입니다.'],
null, null, null
],
[
1300, self::T_CAVALRY, '기병',
150, 100, 7, 5, 0, 11, 11,
[],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2],
[self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8],
['표준적인 기병입니다.','기병은 공격특화입니다.'],
null, null, null
],
[
1400, self::T_WIZARD, '귀병',
80, 80, 7, 5, 0.5, 9, 9,
[],
[self::T_SIEGE=>1.2],
[self::T_SIEGE=>0.8],
['계략을 사용하는 병종입니다.'],
null, null, null
],
[
1405, self::T_WIZARD, '남귀병',
60, 60, 7, 10, 0.8, 8, 8,
[],
[self::T_SIEGE=>1.2],
[self::T_SIEGE=>0.8],
['전투를 포기하고 계략에 몰두합니다.'],
null, null, null
],
[
1500, self::T_SIEGE, '정란',
100, 100, 6, 0, 0, 15, 5,
[new ReqMinRelYear(3)],
[self::T_FOOTMAN=>0.8, self::T_ARCHER=>0.8, self::T_CAVALRY=>0.8, self::T_WIZARD=>0.8, self::T_CASTLE=>1.8],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2],
['높은 구조물 위에서 공격합니다.'],
['che_성벽부상무효'], null, ['che_성벽선제']
],
[
1501, self::T_SIEGE, '충차',
150, 100, 6, 0, 0, 20, 5,
[new ReqTech(1000), new ReqMinRelYear(3)],
[self::T_FOOTMAN=>0.8, self::T_ARCHER=>0.8, self::T_CAVALRY=>0.8, self::T_WIZARD=>0.8, self::T_CASTLE=>2.4],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2],
['엄청난 위력으로 성벽을 부수어버립니다.'],
['che_성벽부상무효'], null, null
]
];
}
}