arg = null; return true; } protected function init(){ $general = $this->generalObj; $this->setNation(); $destGeneral = General::createGeneralObjFromDB($this->arg['destGeneralID'], ['gold', 'nation'], 1); $this->setDestGeneral($destGeneral); $this->runnableConstraints=[ ConstraintHelper::NotBeNeutral(), ConstraintHelper::BeChief(), ConstraintHelper::OccupiedCity(), ConstraintHelper::SuppliedCity(), ConstraintHelper::NotLord(), ConstraintHelper::AllowRebellion(), ]; } public function getCost():array{ return [0, 0]; } public function getPreReqTurn():int{ return 0; } public function getPostReqTurn():int{ return 0; } public function run():bool{ if(!$this->isRunnable()){ throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도'); } $db = DB::db(); $general = $this->generalObj; $date = substr($general->getVar('turntime'),11,5); $nationID = $general->getNationID(); $lordID = $db->queryFirstField('SELECT no FROM general WHERE nation = %i AND level = 12', $nationID); $lordGeneral = General::createGeneralObjFromDB($lordID); $generalName = $general->getName(); $lordName = $lordGeneral->getName(); $nationName = $this->nation['name']; $logger = $general->getLogger(); $lordLogger = $destGeneral->getLogger(); $general->setVar('level', 12); $lordGeneral->setVar('level', 1); $lordGeneral->multiplyVar('experience', 0.7); $db->update('city', [ 'gen1'=>0 ], 'gen1=%i', $general->getID()); $db->update('city', [ 'gen2'=>0 ], 'gen2=%i', $general->getID()); $db->update('city', [ 'gen3'=>0 ], 'gen3=%i', $general->getID()); $josaYi = JosaUtil::pick($generalName, '이'); $logger->pushGlobalHistoryLog("【모반】{$generalName}{$josaYi} {$nationName}의 군주 자리를 찬탈했습니다."); $logger->pushNationalHistoryLog("{$generalName}{$josaYi} {$lordName}에게서 군주자리를 찬탈"); $logger->pushGeneralActionLog("모반에 성공했습니다. <1>$date"); $lordLogger->pushGeneralActionLog("{$generalName}에게 군주의 자리를 뺏겼습니다."); $logger->pushGeneralHistoryLog("모반으로 {$nationName}의 군주자리를 찬탈"); $lordLogger->pushGeneralHistoryLog("{$generalName}의 모반으로 인해 {$nationName}의 군주자리를 박탈당함"); $general->setResultTurn(new LastTurn(static::getName(), $this->arg)); $general->checkStatChange(); $general->applyDB($db); $lordGeneral->applyDB($db); return true; } }