rule('required', [ 'name', 'leadership', 'strength', 'intel' ]) ->rule('integer', [ 'leadership', 'strength', 'intel', ]) ->rule('stringWidthBetween', 'name', 1, 18) ->rule('min', [ 'leadership', 'strength', 'intel' ], GameConst::$defaultStatMin) ->rule('max', [ 'leadership', 'strength', 'intel' ], GameConst::$defaultStatMax) ->rule('in', 'character', array_merge(GameConst::$availablePersonality, ['Random'])); if (!$v->validate()) { MessageBox($v->errorStr()); echo ""; exit(1); } $session = Session::requireLogin()->setReadOnly(); $userID = Session::getUserID(); //NOTE: 이 페이지에서는 세션에 데이터를 등록하지 않음. 로그인은 이후에. $name = Util::getPost('name'); $name = htmlspecialchars($name); $name = StringUtil::removeSpecialCharacter($name); $name = WebUtil::htmlPurify($name); $name = StringUtil::textStrip($name); $pic = (int)Util::getPost('pic', 'bool', 0); $character = Util::getPost('character'); $leadership = Util::getPost('leadership', 'int', 50); $strength = Util::getPost('strength', 'int', 50); $intel = Util::getPost('intel', 'int', 50); $join = Util::getPost('join'); //쓸모 없음 $rootDB = RootDB::db(); //회원 테이블에서 정보확인 $member = $rootDB->queryFirstRow('SELECT `no`, id, picture, grade, `name`, imgsvr FROM member WHERE no=%i', $userID); if (!$member) { MessageBox("잘못된 접근입니다!!!"); echo ""; exit(1); } $db = DB::db(); $gameStor = KVStorage::getStorage($db, 'game_env'); $gameStor->cacheValues(['year','month','maxgeneral','scenario','show_img_level','turnterm','turntime','genius','npcmode']); ########## 동일 정보 존재여부 확인. ########## $gencount = $db->queryFirstField('SELECT count(`no`) FROM general WHERE npc<2'); $oldGeneral = $db->queryFirstField('SELECT `no` FROM general WHERE `owner`=%i', $userID); $oldName = $db->queryFirstField('SELECT `no` FROM general WHERE `name`=%s', $name); if ($oldGeneral) { echo(""); exit; } if ($oldName) { echo(""); exit; } if ($gameStor->maxgeneral <= $gencount) { echo(""); exit; } if ($name == '') { echo(""); exit; } if (mb_strwidth($name) > 18) { echo(""); exit; } if ($leadership + $strength + $intel > GameConst::$defaultStatTotal) { echo(""); exit; } $genius = Util::randBool(0.01); // 현재 1% if ($genius && $gameStor->genius > 0) { $gameStor->genius = $gameStor->genius-1; } else { $genius = false; } // 공백지에서만 태어나게 $city = $db->queryFirstField("select city from city where level>=5 and level<=6 and nation=0 order by rand() limit 0,1"); if (!$city) { $city = $db->queryFirstField("select city from city where level>=5 and level<=6 order by rand() limit 0,1"); } $pleadership = 0; $pstrength = 0; $pintel = 0; for ($statBonusCnt = 3 + mt_rand(0, 2); $statBonusCnt > 0; $statBonusCnt--) { switch (Util::choiceRandomUsingWeight([$leadership, $strength, $intel])) { case 0: $pleadership++; break; case 1: $pstrength++; break; case 2: $pintel++; break; } } $leadership = $leadership + $pleadership; $strength = $strength + $pstrength; $intel = $intel + $pintel; $admin = $gameStor->getValues(['scenario', 'turnterm', 'turntime', 'show_img_level', 'startyear', 'year']); $relYear = Util::valueFit($admin['year'] - $admin['startyear'], 0); $age = 20 + ($pleadership + $pstrength + $pintel) * 2 - (mt_rand(0, 1)); // 아직 남았고 천재등록상태이면 특기 부여 if ($genius) { $specage2 = $age; $special2 = SpecialityHelper::pickSpecialWar([ 'leadership'=>$leadership, 'strength'=>$strength, 'intel'=>$intel, 'dex1'=>0, 'dex2'=>0, 'dex3'=>0, 'dex4'=>0, 'dex5'=>0 ]); } else { $specage2 = Util::valueFit(Util::round((GameConst::$retirementYear - $age)/4 - $relYear / 2), 3) + $age; $special2 = GameConst::$defaultSpecialWar; } //내특 $specage = Util::valueFit(Util::round((GameConst::$retirementYear - $age)/12 - $relYear / 2), 3) + $age; $special = GameConst::$defaultSpecialDomestic; if ($admin['scenario'] >= 1000) { $specage2 = $age + 3; $specage = $age + 3; } if($relYear < 3){ $experience = 0; } else{ $expGenCount = $db->queryFirstField('SELECT count(*) FROM general WHERE nation != 0 AND npc < 5'); $targetGenOrder = Util::round($expGenCount * 0.2); $experience = $db->queryFirstField( 'SELECT experience FROM general WHERE nation != 0 AND npc < 5 ORDER BY experience ASC LIMIT %i, 1', $targetGenOrder - 1 ); $experience *= 0.8; } $turntime = getRandTurn($admin['turnterm'], new \DateTimeImmutable($admin['turntime'])); $lastconnect = TimeUtil::now(); if ($lastconnect >= $turntime) { $turntime = addTurn($turntime, $admin['turnterm']); } //특회 전콘 if ($admin['show_img_level'] >= 1 && $member['grade'] >= 1 && $member['picture'] != "" && $pic) { $face = $member['picture']; $imgsvr = $member['imgsvr']; } else { $face = "default.jpg"; $imgsvr = 0; } //성격 랜덤시 if (!in_array($character, GameConst::$availablePersonality)){ $character = Util::choiceRandom(GameConst::$availablePersonality); } //상성 랜덤 $affinity = rand()%150 + 1; ########## 회원정보 테이블에 입력값을 등록한다. ########## $db->insert('general', [ 'owner' => $userID, 'name' => $name, 'owner_name' => $member['name'], 'picture' => $face, 'imgsvr' => $imgsvr, 'nation' => 0, 'city' => $city, 'troop' => 0, 'affinity' => $affinity, 'leadership' => $leadership, 'strength' => $strength, 'intel' => $intel, 'experience' => $experience, 'dedication' => 0, 'gold' => GameConst::$defaultGold, 'rice' => GameConst::$defaultRice, 'crew' => 0, 'train' => 0, 'atmos' => 0, 'officer_level' => 0, 'turntime' => $turntime, 'killturn' => 6, 'lastconnect' => $lastconnect, 'crewtype'=>GameUnitConst::DEFAULT_CREWTYPE, 'makelimit' => 0, 'age' => $age, 'startage' => $age, 'personal' => $character, 'specage' => $specage, 'special' => $special, 'specage2' => $specage2, 'special2' => $special2 ]); $generalID = $db->insertId(); $turnRows = []; foreach(Util::range(GameConst::$maxTurn) as $turnIdx){ $turnRows[] = [ 'general_id'=>$generalID, 'turn_idx'=>$turnIdx, 'action'=>'휴식', 'arg'=>null, 'brief'=>'휴식' ]; } $db->insert('general_turn', $turnRows); $rank_data = []; foreach(array_keys(General::RANK_COLUMN) as $rankColumn){ $rank_data[] = [ 'general_id'=>$generalID, 'nation_id'=>0, 'type'=>$rankColumn, 'value'=>0 ]; } $db->insert('rank_data', $rank_data); $db->insert('betting', [ 'general_id'=>$generalID, ]); $cityname = CityConst::byID($city)->name; $me = [ 'no'=>$generalID ]; $log = []; $mylog = []; $logger = new ActionLogger($generalID, 0, $gameStor->year, $gameStor->month); $josaRa = JosaUtil::pick($name, '라'); $speicalText = getGeneralSpecialWarName($special2); if ($genius) { $logger->pushGlobalActionLog("{$cityname}에서 {$name}{$josaRa}는 기재가 천하에 이름을 알립니다."); $logger->pushGlobalActionLog("{$speicalText} 특기를 가진 천재의 등장으로 온 천하가 떠들썩합니다."); $logger->pushGlobalHistoryLog("【천재】{$cityname}에 천재가 등장했습니다."); } else { $logger->pushGlobalActionLog("{$cityname}에서 {$name}{$josaRa}는 호걸이 천하에 이름을 알립니다."); } $logger->pushGeneralHistoryLog("{$name}, {$cityname}에서 큰 뜻을 품다."); $logger->pushGeneralActionLog("삼국지 모의전투 PHP의 세계에 오신 것을 환영합니다 ^o^", ActionLogger::PLAIN); $logger->pushGeneralActionLog("처음 하시는 경우에는 도움말을 참고하시고,", ActionLogger::PLAIN); $logger->pushGeneralActionLog("문의사항이 있으시면 게시판에 글을 남겨주시면 되겠네요~", ActionLogger::PLAIN); $logger->pushGeneralActionLog("부디 즐거운 삼모전 되시길 바랍니다 ^^", ActionLogger::PLAIN); $logger->pushGeneralActionLog("통솔 $pleadership 무력 $pstrength 지력 $pintel 의 보너스를 받으셨습니다.", ActionLogger::PLAIN); $logger->pushGeneralActionLog("연령은 $age세로 시작합니다.", ActionLogger::PLAIN); if ($genius) { $logger->pushGeneralActionLog("축하합니다! 천재로 태어나 처음부터 {$speicalText} 특기를 가지게 됩니다!", ActionLogger::PLAIN); $logger->pushGeneralHistoryLog("{$speicalText} 특기를 가진 천재로 탄생."); } $logger->flush(); pushAdminLog(["가입 : {$userID} // {$name} // {$generalID}".getenv("REMOTE_ADDR")]); $rootDB->insert('member_log', [ 'member_no' => $userID, 'date'=>TimeUtil::now(), 'action_type'=>'make_general', 'action'=>Json::encode([ 'server'=>DB::prefix(), 'type'=>'general', 'generalID'=>$generalID, 'generalName'=>$name ]) ]); ?>