userID; $generalID = $session->generalID; $general = General::createObjFromDB($generalID); if ($userID != $general->getVar('owner')) { return '로그인 상태가 이상합니다. 다시 로그인해 주세요.'; } $currentLevel = $general->getAuxVar('inheritResetTurnTime') ?? -1; $nextLevel = $currentLevel + 1; while (count(GameConst::$inheritResetAttrPointBase) <= $nextLevel) { $baseLen = count(GameConst::$inheritResetAttrPointBase); GameConst::$inheritResetAttrPointBase[] = GameConst::$inheritResetAttrPointBase[$baseLen - 1] + GameConst::$inheritResetAttrPointBase[$baseLen - 2]; } $reqPoint = GameConst::$inheritResetAttrPointBase[$nextLevel]; $db = DB::db(); $gameStor = KVStorage::getStorage($db, 'game_env'); if ($gameStor->isunited) { return '이미 천하가 통일되었습니다.'; } $inheritStor = KVStorage::getStorage($db, "inheritance_{$userID}"); $previousPoint = ($inheritStor->getValue('previous') ?? [0, 0])[0]; if ($previousPoint < $reqPoint) { return '충분한 유산 포인트를 가지고 있지 않습니다.'; } $gameStor = KVStorage::getStorage($db, 'game_env'); $turnTerm = $gameStor->getValue('turnterm'); $currTurnTime = new DateTimeImmutable($general->getTurnTime()); $rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize( UniqueConst::$hiddenSeed, 'ResetTurnTime', $userID, $general->getAuxVar('nextTurnTimeBase') ?? $general->getTurnTime() ))); $afterTurn = $rng->nextFloat1() * $turnTerm * 60; $userLogger = new UserLogger($userID); $userLogger->push(sprintf("{$reqPoint} 포인트로 턴 시간을 바꾸어 다다음 턴부터 %02d:%02d 적용", intdiv(Util::toInt($afterTurn), 60), $afterTurn % 60), "inheritPoint"); $userLogger->flush(); $general->setAuxVar('inheritResetTurnTime', $nextLevel); $general->setAuxVar('nextTurnTimeBase', $afterTurn); $inheritStor->setValue('previous', [$previousPoint - $reqPoint, null]); $general->increaseRankVar(RankColumn::inherit_point_spent_dynamic, $reqPoint); $general->applyDB($db); return null; } }