feat: Vue3로 새롭게 작성한 메인 페이지 #229
@@ -25,6 +25,10 @@ use function sammo\buildNationCommandClass;
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use function sammo\checkLimit;
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use function sammo\getTournamentTermText;
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use function sammo\buildNationTypeClass;
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use function sammo\calcLeadershipBonus;
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use function sammo\getBillByLevel;
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use function sammo\getDed;
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use function sammo\getHonor;
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use function sammo\getNationStaticInfo;
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use function sammo\getOfficerLevelText;
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@@ -252,6 +256,7 @@ class GetFrontInfo extends \sammo\BaseAPI
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public function generateGeneralInfo(MeekroDB $db, General $general, array $rawNation): array
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{
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$result = [
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'no' => $general->getID(), // number;
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'name' => $general->getName(), // string;
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@@ -265,37 +270,37 @@ class GetFrontInfo extends \sammo\BaseAPI
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'dedlevel' => $general->getVar('dedlevel'), // number;
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'gold' => $general->getVar('gold'), // number;
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'rice' => $general->getVar('rice'), // number;
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'killturn' => $general->getVar(GeneralColumn::injury), // number;
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'picture' => $general->getVar(GeneralColumn::injury), // string;
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'imgsvr' => $general->getVar(GeneralColumn::injury), // 0 | 1;
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'age' => $general->getVar(GeneralColumn::injury), // number;
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'specialDomestic' => $general->getVar(GeneralColumn::injury), // GameObjClassKey;
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'specialWar' => $general->getVar(GeneralColumn::injury), // GameObjClassKey;
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'personal' => $general->getVar(GeneralColumn::injury), // GameObjClassKey;
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'belong' => $general->getVar(GeneralColumn::injury), // number;
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'connect' => $general->getVar(GeneralColumn::injury), // number;
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'killturn' => $general->getVar(GeneralColumn::killturn), // number;
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'picture' => $general->getVar(GeneralColumn::picture), // string;
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'imgsvr' => $general->getVar(GeneralColumn::imgsvr), // 0 | 1;
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'age' => $general->getVar(GeneralColumn::age), // number;
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'specialDomestic' => $general->getVar(GeneralColumn::special), // GameObjClassKey;
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'specialWar' => $general->getVar(GeneralColumn::special2), // GameObjClassKey;
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'personal' => $general->getVar(GeneralColumn::personal), // GameObjClassKey;
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'belong' => $general->getVar(GeneralColumn::belong), // number;
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'connect' => $general->getVar(GeneralColumn::connect), // number;
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'officerLevel' => $general->getVar(GeneralColumn::injury), // number;
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'officerLevelText' => $general->getVar(GeneralColumn::injury), // string;
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'lbonus' => $general->getVar(GeneralColumn::injury), // number;
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'ownerName' => $general->getVar(GeneralColumn::injury), // string | null;
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'honorText' => $general->getVar(GeneralColumn::injury), // string;
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'dedLevelText' => $general->getVar(GeneralColumn::injury), // string;
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'bill' => $general->getVar(GeneralColumn::injury), // number;
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'reservedCommand' => $general->getVar(GeneralColumn::injury), // TurnObj[] | null;
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'officerLevel' => $general->getVar(GeneralColumn::officer_level), // number;
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'officerLevelText' => getOfficerLevelText($general->getVar(GeneralColumn::officer_level), $rawNation['level']), // string;
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'lbonus' => calcLeadershipBonus($general->getVar(GeneralColumn::officer_level), $rawNation['level']), // number;
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'ownerName' => $general->getVar(GeneralColumn::owner_name), // string | null;
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'honorText' => getHonor($general->getVar(GeneralColumn::experience)), // string;
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'dedLevelText' => getDed($general->getVar(GeneralColumn::dedication)), // string;
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'bill' => getBillByLevel($general->getVar(GeneralColumn::dedlevel)), // number;
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'reservedCommand' => null, // TurnObj[] | null;
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'autorun_limit' => $general->getVar(GeneralColumn::injury), // number;
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'autorun_limit' => $general->getAuxVar('autorun_limit') ?? 0, // number;
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'city' => $general->getVar(GeneralColumn::injury), // number;
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'troop' => $general->getVar(GeneralColumn::injury), // number;
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'city' => $general->getVar(GeneralColumn::city), // number;
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'troop' => $general->getVar(GeneralColumn::troop), // number;
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//P0 End
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'con' => $general->getVar(GeneralColumn::injury), // number;
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'specage' => $general->getVar(GeneralColumn::injury), // number;
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'specage2' => $general->getVar(GeneralColumn::injury), // number;
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'leadership_exp' => $general->getVar(GeneralColumn::injury), // number;
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'strength_exp' => $general->getVar(GeneralColumn::injury), // number;
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'intel_exp' => $general->getVar(GeneralColumn::injury), // number;
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'con' => $general->getVar(GeneralColumn::con), // number;
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'specage' => $general->getVar(GeneralColumn::specage), // number;
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'specage2' => $general->getVar(GeneralColumn::specage2), // number;
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'leadership_exp' => $general->getVar(GeneralColumn::leadership_exp), // number;
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'strength_exp' => $general->getVar(GeneralColumn::strength_exp), // number;
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'intel_exp' => $general->getVar(GeneralColumn::intel_exp), // number;
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'dex1' => $general->getVar(GeneralColumn::dex1), // number;
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'dex2' => $general->getVar(GeneralColumn::dex2), // number;
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@@ -387,8 +392,8 @@ class GetFrontInfo extends \sammo\BaseAPI
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}
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$rawOfficerList = $db->query('SELECT officer_level, name, npc FROM general WHERE city = %i AND officer_level IN (4,3,2)', $cityID);
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$officerList = [4=>null, 3=>null, 2=>null];
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foreach($rawOfficerList as $officer){
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$officerList = [4 => null, 3 => null, 2 => null];
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foreach ($rawOfficerList as $officer) {
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$officerLevel = $officer['officer_level'];
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$officerList[$officerLevel] = $officer;
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}
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